Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 12:13:05 Player: Zargoosa Result: Destroyed by as-13363 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (699) 699 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2009 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 113/160 System Corruption 7% Temperature Cool (31) Movement Core (1500) Ox29 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Treads Small Storage Unit Transport Network Coupler EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Small Storage Unit Transport Network Coupler EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Backup Plating III Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 41 | 8 2 20 11 Power 5 | 1 . 3 1 Engine 2 | 1 . 1 . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 11 | 2 . 6 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 3 2 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 17 | 3 1 8 5 Energy Gun 5 | 2 . 3 . Energy Cannon . | . . . . Ballistic Gun 11 | 1 1 5 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | 1 . . . System Corruption 2 | 2 . . . Parts Lost 18 | . . 4 14 Power 2 | . . 2 . Propulsion 4 | . . . 4 Utility 4 | . . 1 3 Weapon 8 | . . 1 7 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 99 86 Engine 7 | . 14 7 . Core 3 | . . 3 10 Treads 21 | . 28 22 11 Device 11 | . 14 10 10 Storage 11 | . 14 11 11 Processor 8 | . . 11 10 Energy Gun 5 | . 1 5 10 Ballistic Gun 26 | . 26 27 21 Peak Build Rating 23 | 7 7 23 19 Average Rating 12 | 5 7 13 17 On Entrance 8 | . 7 7 19 Naked Turns . | . . . . Heaviest Build 97 | 12 87 97 95 Greatest Support 46 | 40 40 46 20 Greatest Overweight (x) 4 | . 2 4 4 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 17 25 25 Most Carried 15 | 2 7 15 15 Average Carried 8 | . 4 8 14 Final Capacity 25 | 8 25 25 25 Final Carried 13 | 1 7 13 5 Class Distribution -------------------- 56% | Gunner 31% | Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 769 | 190 123 420 36 Remotely . | . . . . Salvage Created 915 | 19 123 682 91 Parts 68 | 3 9 51 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 31 | . 4 17 10 Guns 24 | . 4 15 5 AOE 7 | . . 2 5 Classes Destroyed 8 | 1 3 3 1 Worker 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 11 | . 2 6 3 Grunt 10 | . 2 8 . Sentry 3 | . . 3 . Assembled 7 | . . . 7 Best Kill Streak 7 | 1 2 4 7 Combat Bots Only 7 | . 2 4 7 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 257 | . 31 131 95 Missed 69 | . 12 32 25 Damage Taken 2456 | . 174 1209 1073 Core 416 | . 16 193 207 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 93 . . Volleys Fired 81 | 4 15 48 14 Largest 3 | 2 2 3 3 Hottest 123 | 60 40 123 93 Shots Fired 202 | 8 31 134 29 Gun 200 | 8 31 134 27 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 160 | 4 31 102 23 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic 40 | 4 . 32 4 Robot Hit Streak 24 | 3 7 24 4 Robot Miss Streak 7 | 1 4 7 2 Penetration Max . | . . . . Secondary Targets 8 | . . 5 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 116 | 5 16 77 18 Core Hits 73 | 3 9 38 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1933 | 60 178 1058 637 Guns 1385 | 53 178 920 234 Cannons . | . . . . Explosions 512 | . . 109 403 Melee . | . . . . Ramming 36 | 7 . 29 . Kinetic 1022 | 13 178 641 190 Thermal 109 | . . 109 . Explosive 403 | . . . 403 Electromagnetic 363 | 40 . 279 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | 2 2 . 7 Average Corruption 2 | 2 2 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | 1 15 . . Message Errors 5 | . 5 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | 1 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . 2 . . Misfires 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . . 39 23 Shots 2 | . . 1 1 Rammed 6 | 4 . 2 . Targets Rammed 6 | 4 . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 185 | 20 185 54 66 Average Temperature 25 | 15 68 14 34 Received Heat Transfer 875 | . 27 468 380 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 250 | . . 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 222 | 5 105 222 161 Initial 86 | . 3 . 86 Average 56 | 1 28 60 98 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 91 100 Level 1 4 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 8 28 25 Peak Tracking Total 20 | . 4 4 20 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 7 12 . Successful 9 | . 4 5 . Failed 10 | . 3 7 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 21 | . . . 21 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3580 | 173 892 1865 650 Spaces Moved 1126 | 93 367 541 125 Core 7 | 7 . . . Treads 1119 | 86 367 541 125 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 480 Average Speed 276 | 151 221 287 480 Slowest Speed 480 | 160 320 480 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 49 30 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . 6 21 Melee . | . . . . Projectile . | . . . . AOE 27 | . . 6 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1437 | 112 422 751 152 Wait 159 | . 34 125 . Move 1123 | 92 366 540 125 Hop . | . . . . Pick Up 21 | 3 5 11 2 Fast Attach 6 | 6 . . . Attach 21 | 1 . 10 10 Detach 2 | . . 2 . Swap 14 | 1 2 10 1 Drop 4 | 1 . 3 . Fire 81 | 4 15 48 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | 4 . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 4) 593 | -10/Materials | Identified exit to Mines 961 | -10/Materials | Discovered new exit (range 8) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1371 | -9/Materials | Build established: Gunner 1679 | -9/Materials | Build established: Scavenger-Gunner 2107 | -9/Materials | Build established: Gunner 2618 | -9/Materials | Discovered new exit (range 7) 2640 | -9/Materials | Identified exit to Mines 2931 | -9/Materials | Entered Mines 2934 | -9/Mines | Core integrity fell below 50% 2940 | -9/Mines | Escorted by a lone wolf Derelict 2960 | -9/Mines | Learned location of Storage (-7) 3536 | -9/Mines | Assembled infested the area 3567 | -9/Mines | Core integrity fell below 20% 3581 | -9/Mines | Destroyed by as-13363 with Assembled Rifle Last Messages --------------- Imp. Heat Sink destroyed. Lgt. Treads destroyed. Hvy. Assault Rifle destroyed. as-18984 destroyed. as-70510 destroyed. Destroyed Asb. Hover Unit. Grenade Launcher destroyed. as-53761 destroyed. Signal Interpreter destroyed. System corrupted by crushing effect (+5). Knocked back. Acquired 11 matter. The unstable cave ceiling collapses. as-97511 destroyed. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+2). Identified Lgt. Armor Plating. Backup Plating III destroyed. Lgt. Assault Rifle destroyed. as-00387 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????###### ####?## #?????? | | ?????????????????## ## ##???## ##?????? | | ????????????????## ##????# ##??????? | | ????????????????# % ##?????# #???????? | | ????????????????# % ##??????# ##???????? | | ????????????????## ######??###?## ##????????? | | ?????????????????#####???????# ## #?????????? | | ?????????????????????????????# ##?????????? | | ?????????????????????????????# #??????????? | | ??????????????????????######### ##?????????? | | ??????????????????????# """ ### #?????????? | | ??????????????????????# """ #?#### ##?????????? | | ??????????????????????# """ ###### #??????????? | | ??????????????????????# ####???????? | | ??????????????????????# # #### # ##??????? | | ??????????????????????# # #??# #####??? | | ??????????????????????######## #?## ##?? | | ????????????????????????????## ### #?? | | ???????????????????????????## """ #?? | | ?????????????????????????### """ #?? | | ????????????????????????## #### """ ##?? | | ????????????????# ####### ##??# ##??? | | ????????????# aa ##???# ####???? | | ?????????????????##### ## % ##????## ##??????? | | ?????????????????????#?#aaa #??????#####???????? | | ???????????????????????# @% ##??????????????????? | | ?????????????????????# a%% #??????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# # ?????????????????? | | ?????????????????????#!% a ! ????????????????? | | ????????????????????? ? # #%=#???????????????? | | ????????????????????# a#####* #???????????????? | | ????????????????????#? ?????? #???????????????? | | ?????????????????????? ?????? ???????????????? | | ?????????????????????# ??????? ??????????????? | | ?????????????????????# ???????? ?????????????? | | ????????????????????? ????????? ?????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed DeepWeaponsPit Manual? 0 Play Time 00:26:18 Cumulative 8.2 hours Start 2025.02.12 @ 11:39:05 End 2025.02.12 @ 12:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eaa33ad6-e660-4bd0-a616-39355e61a00d