Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.01 @ 07:02:30 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (1935) 1935 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5160 Bonus ------- None Cogmind --------- Core Integrity 419/700 Matter 151/300 Energy 860/860 System Corruption 5% Temperature Cool (-94) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION (2) --- Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Cryofiber Web Weapon Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Huge Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Visual Processing Unit Signal Interpreter Targeting Computer Power Shielding > --- WEAPON ----------- Minigun Minigun Minigun Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Huge Storage Unit Medium Matter Pod Core Shielding Weapon Shielding Heavy Assault Rifle [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Minigun Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . 1 2 1 . . . Weapon 2 | . . . 1 1 . . Parts Attached 47 | 7 3 10 15 4 4 4 Power 8 | 1 . 2 1 1 1 2 Engine 7 | 1 . 2 1 1 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 4 2 1 1 2 Treads . | . . . . . . . Leg 13 | 2 1 4 2 1 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 2 8 . 2 . Device 3 | . . 1 1 . 1 . Storage 6 | 1 1 . 4 . . . Processor 3 | 1 1 . 1 . . . Hackware . | . . . . . . . Protection 4 | . . 1 2 . 1 . Artifact . | . . . . . . . Weapon 10 | 2 . 2 4 2 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . 2 4 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 9 | . . 1 1 . 7 . Power 1 | . . . . . 1 . Propulsion 3 | . . 1 . . 2 . Utility 4 | . . . 1 . 3 . Weapon 1 | . . . . . 1 . Highest Loss Streak 6 | . . 1 1 . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 99 98 99 57 40 Engine 10 | . 12 10 8 14 8 7 Leg 17 | . 25 19 16 13 7 13 Device 3 | . . 10 1 . . 7 Storage 11 | . 12 10 16 14 7 . Processor 18 | . 25 20 17 21 11 . Protection 8 | . . 10 11 7 5 7 Ballistic Gun 21 | . 25 20 25 27 14 . Naked Turns 8 | . . . . . 8 . Heaviest Build 50 | 18 28 36 41 50 50 14 Greatest Support 37 | 20 20 23 25 25 25 37 Greatest Overweight (x) 1 | 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 25 | 10 15 15 25 15 15 5 Average Capacity 13 | 7 13 15 15 15 10 5 Most Carried 15 | 5 9 15 15 13 13 3 Average Carried 10 | 2 6 10 14 12 9 2 Final Capacity 15 | 10 15 15 15 15 5 5 Final Carried 15 | 5 9 15 14 13 1 3 Class Distribution -------------------- 51% | Hacker-Mutant 48% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 2335 | 164 340 449 711 545 70 56 Remotely . | . . . . . . . Salvage Created 3837 | . 349 1019 1334 815 320 . Parts 218 | . 19 83 62 48 6 . Haulers Intercepted 10 | . . 4 5 1 . . Recyclers Shooed 5 | . 3 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 49 | . 3 19 17 9 1 . Guns 49 | . 3 19 17 9 1 . Classes Destroyed 11 | . 4 5 1 . 1 . Worker 4 | . . 4 . . . . Builder 2 | . . . 1 1 . . Tunneler 1 | . 1 . . . . . Hauler 10 | . . 4 5 1 . . Recycler 12 | . 2 2 4 4 . . Mechanic 2 | . 1 1 . . . . Watcher 5 | . . 1 2 2 . . Swarmer 16 | . . 10 3 3 . . Grunt 21 | . 3 4 9 5 . . Sentry 11 | . . 5 5 1 . . Compactor 1 | . . . . . 1 . Best Kill Streak 7 | . 5 7 5 4 1 . Combat Bots Only 4 | . 1 3 4 3 1 . Max Kills in Single Turn 2 | . 1 2 2 2 1 . Gunslinging 1 | . . 1 1 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 1458 | . 139 486 433 105 282 13 Core 489 | . 25 79 104 9 272 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 26 | . . 10 14 2 . . Regen/Repaired (Parts) 102 | . . . . 102 . . Core Remaining (%) 87 | 100 90 80 81 . . . Volleys Fired 197 | . 26 69 66 19 17 . Largest 4 | . 2 2 3 4 4 . Hottest 100 | . 40 46 75 100 100 . Shots Fired 525 | . 52 138 199 76 60 . Gun 525 | . 52 138 199 76 60 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 525 | . 52 138 199 76 60 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 42 | . 41 42 37 15 34 . Robot Miss Streak 3 | . 1 2 3 1 1 . Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 3 3 3 . . Max Gunslinging Chain 2 | . 1 1 1 2 . . Shots Hit Robots 426 | . 46 113 159 52 56 . Core Hits 152 | . 17 47 52 27 9 . Critical Kills 3 | . . . 1 2 . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 6 | . . . 2 3 1 . Destroy 6 | . . . 2 3 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6338 | . 487 1427 2503 950 971 . Guns 6338 | . 487 1427 2503 950 971 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6338 | . 487 1427 2503 950 971 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 . 5 5 Average Corruption 2 | . . . 1 . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . 7 . 4 9 Message Errors 3 | . . . 1 . 1 1 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 5 | . . . 2 . . 3 Data Loss (major) 3 | . . . 2 . . 1 Misfires 1 | . . . 1 . . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 452 | . 15 26 115 306 452 38 Average Temperature 87 | . 7 9 30 87 267 26 Received Heat Transfer 762 | . 129 327 270 36 . . Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 392 | . 125 310 392 203 48 15 Initial 48 | . . . 36 44 48 . Average 98 | . 71 104 141 102 24 . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 87 | 100 100 75 81 97 100 100 Level 1 12 | . . 24 18 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 . 2 . 2 Investigation 5 | . 1 . . 2 . 2 Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 4 28 21 9 6 1 Peak Tracking Total 5 | . 2 5 2 3 5 1 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 16 | . 4 . 12 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 15 | . 3 5 3 2 . 2 Terminals 14 | . 3 5 3 1 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 61 | . 15 16 11 10 . 9 Successful 39 | . 7 12 8 6 . 6 Failed 22 | . 8 4 3 4 . 3 Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 55 | . 15 16 11 4 . 9 Fabricators . | . . . . . . . Repair Stations 6 | . . . . 6 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 7 12 8 1 . 6 Record 7 | . . 1 3 . . 3 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 2 | . . 2 . . . . Level Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . 1 . . . . 1 Scanalyzer Index 1 | . 1 . . . . . Locate Traps 6 | . 2 1 2 1 . . Reprogram Traps 3 | . 1 . 2 . . . Dispatch Records 3 | . . 3 . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 3 | . 1 1 . . . 1 Zone Layout 4 | . . 3 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . 5 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 3 2 2 . 2 Full Trace Events 7 | . 2 1 . 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 70 | . . . . 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 3582 | 79 406 1005 1027 687 107 271 Spaces Moved 1607 | 59 205 370 429 241 95 208 Core 99 | 14 . . . . 85 . Treads . | . . . . . . . Legs 1508 | 45 205 370 429 241 10 208 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 185 185 50 120 Average Speed 165 | 109 158 190 185 185 62 127 Slowest Speed 190 | 120 190 190 190 185 185 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 41 51 43 8 84 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 2149 | 70 240 537 525 450 115 212 Wait 275 | . 2 85 3 185 . . Move 1602 | 58 204 369 428 241 94 208 Hop . | . . . . . . . Pick Up 16 | 5 4 2 4 1 . . Fast Attach 13 | 7 . 2 . 2 . 2 Attach 14 | . 1 3 4 2 4 . Detach 2 | . . 2 . . . . Swap 20 | . 2 5 11 . . 2 Drop 10 | . 1 . 9 . . . Fire 197 | . 26 69 66 19 17 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Identified exit to Materials 8 | -11/Junkyard | Discovered exit to Materials (range 15) 80 | -11/Junkyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 81 | -10/Materials | Identified exit to Mines 81 | -10/Materials | Discovered exit to Mines (range 7) 303 | -10/Materials | Build established: Hacker-Mutant 445 | -10/Materials | Identified exit to Materials 445 | -10/Materials | Discovered exit to Materials (range 16) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x2 805 | -9/Materials | Identified exit to Mines 805 | -9/Materials | Discovered exit to Mines (range 15) 1237 | -9/Materials | Identified exit to Materials 1491 | -9/Materials | Entered another Materials area 1491 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1573 | -8/Materials | Identified exit to Storage 1573 | -8/Materials | Discovered exit to Storage (range 14) 1787 | -8/Materials | Build established: Hacker-Gunner 2457 | -8/Materials | Identified exit to Factory 2457 | -8/Materials | Discovered exit to Factory (range 8) 2518 | -8/Materials | Entered Factory 2518 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2784 | -7/Factory | Repaired Imp. Aluminum Leg 2824 | -7/Factory | Repaired Minigun 3205 | -7/Factory | Sucked down chute 3205 | -7/Factory | Entered Waste 3220 | -7/Waste | EMP discharged 3245 | -7/Waste | Destroyed C-40 Crusher 3257 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3260 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3260 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3263 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3263 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3264 | -7/Waste | Spotted C-40 Crusher 3264 | -7/Waste | Spotted C-40 Crusher 3286 | -7/Waste | Spotted C-40 Crusher 3288 | -7/Waste | Spotted C-40 Crusher 3294 | -7/Waste | Lost 6 parts (1p2n2u1w) 3294 | -7/Waste | Spotted C-40 Crusher 3299 | -7/Waste | Crushed by Compactor (1 part destroyed) 3301 | -7/Waste | Identified exit to Factory 3301 | -7/Waste | Discovered exit to Factory (range 11) 3312 | -7/Waste | Entered Factory 3561 | -7/Factory | Build established: Hacker-Mutant 3583 | -7/Factory | Self-destructed Last Messages --------------- A-02 Transporter 6x Imp. Flight Unit (1 escort) A-02 Transporter 6x Cld. VTOL Module (2 escorts) A-02 Transporter 1x ECM Suite 5x Imp. Melee Analysis Suite A-02 Transporter (Empty) >>Schematic(Thermic Laser) Downloading schematic... Thermic Laser Rating: 5 Schematic downloaded. 03548_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 03558_ System corrupted: Component data lost. 03576_ System corrupted: Heat flow error (+159). 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"R"" ####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 860 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Thermic Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonBiocellStabilizer Manual? 0 Play Time 00:33:07 Cumulative 1332.7 hours Start 2023.04.01 @ 06:29:48 End 2023.04.01 @ 07:02:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 837 Rogue 62 Adventurer 0 Explorer 775 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ee1c12b-3a29-40d6-8bcc-d6ec541bdcae