Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 01:06:20 Player: odium reigns Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (146) 730 Value Destroyed (3346) 3346 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 11233 Bonus ------- High Alert Combat Kills 58 Met Data Miner 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 84/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Antigrav System Improved Heat Sink Improved Heat Sink Stasis Canceller Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Large Storage Unit Triangulator Improved Signal Interpreter Improved Shock Absorption System Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Gravity Neutralizer Gravity Neutralizer Advanced ECM Suite Improved Hardlight Generator Enhanced Coil Gun Remote Datajack Improved Remote Datajack [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . 1 . . 1 Utility 6 | . . . . . 2 1 . . . . 1 . . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 160 | 7 4 . 19 10 16 12 . 4 . 1 8 8 12 7 3 16 33 Power 18 | 1 . . 3 2 2 1 . . . . 1 . 1 1 1 2 3 Engine 9 | 1 . . 3 2 1 1 . . . . . . . . . 1 . Core 7 | . . . . . 1 . . . . . 1 . 1 1 . 1 2 Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 42 | 2 1 . 9 2 4 4 . . . . 2 5 2 1 1 2 7 Treads 14 | . . . 5 1 2 . . . . . . . . . . . 6 Leg 9 | 2 1 . . . 2 . . . . . 1 . . . 1 1 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . . . 2 1 . . . . . . . 2 2 . . 1 . Flight 11 | . . . 2 . . 4 . . . . 1 3 . 1 . . . Utility 51 | 1 2 . 2 2 2 2 . 2 . 1 3 3 6 4 1 6 14 Device 30 | . 1 . 1 1 . 1 . 1 . . 3 2 5 3 1 4 7 Storage 4 | 1 1 . 1 . . . . . . . . . . . . 1 . Processor 12 | . . . . 1 2 1 . . . 1 . . 1 . . . 6 Hackware 4 | . . . . . . . . 1 . . . . . 1 . 1 1 Protection 1 | . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 3 1 . 5 4 8 5 . 2 . . 2 . 3 1 . 6 9 Energy Gun 14 | 1 . . 1 1 3 2 . . . . . . . . . . 6 Energy Cannon 3 | . 1 . . 1 . . . . . . . . 1 . . . . Ballistic Gun 20 | 2 . . 3 2 2 2 . . . . 1 . 2 . . 4 2 Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . 1 . Launcher 3 | . . . 1 . . . . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 . . . . . . . . 1 2 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . Parts Lost 76 | . . . 8 5 9 . . . . 2 1 9 9 2 . 7 24 Power 4 | . . . 1 1 1 . . . . . 1 . . . . . . Propulsion 27 | . . . 3 3 3 . . . . 1 . 4 3 . . 2 8 Utility 24 | . . . . . . . . . . . . 3 5 2 . 4 10 Weapon 21 | . . . 4 1 5 . . . . 1 . 2 1 . . 1 6 Highest Loss Streak 11 | . . . 4 4 6 . . . . 1 1 8 6 2 . 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 5 8 10 11 14 14 6 5 4 4 3 4 4 4 4 5 5 4 Power . | 1 2 2 1 . . . . . . . . . . . . 1 . Propulsion . | 1 2 2 1 . . 1 1 1 1 . . . . . . . . Utility 4 | 1 2 4 7 10 10 3 3 2 2 2 2 2 1 1 1 1 . Weapon 1 | 1 2 2 1 3 3 1 . . . . . 1 1 1 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 5 2 5 7 . . . . 2 . . 1 1 2 5 Power 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 5 | . . . 2 . . 1 . . . . 1 . . . . . 1 Utility 18 | . . . 3 2 5 5 . . . . 1 . . . 1 1 . Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 74 | . 98 100 93 84 82 88 92 91 92 90 82 67 46 52 40 60 44 Engine 4 | . 14 14 10 10 5 3 7 7 7 7 1 . . . . 1 . Core 1 | . . . . . 3 2 . . . . . 3 2 5 1 . 2 Treads 4 | . . . 17 7 4 2 . . . . . . . . . . 7 Leg 3 | . 28 28 4 . 5 . . . . . 1 . . . 3 5 1 Hover 3 | . . . . 11 4 . . . . . . 5 10 5 1 . . Flight 6 | . . . 7 . . 18 23 23 23 23 23 13 1 3 5 1 . Device 9 | . 12 14 10 5 . 6 7 7 7 7 14 16 14 21 14 18 4 Storage 4 | . 14 14 11 11 9 1 . . . . . . . . . . . Processor 12 | . . . . 5 24 28 30 24 23 23 17 13 8 5 5 5 12 Hackware 2 | . . . . . . . . 5 7 7 6 2 . . 5 5 5 Energy Gun 3 | . . . 7 6 10 2 . . . . . . . . . . 3 Energy Cannon 2 | . 2 14 6 6 3 . . . . . . . 1 1 . . . Ballistic Gun 9 | . 25 14 11 19 7 6 7 7 7 7 11 2 5 1 . 7 1 Launcher 1 | . . . 5 . . . . . . . . . . 3 1 3 . Slashing Weapon 1 | . . . . . 4 2 . . . . . 5 . . . . . Special Melee Weapon 1 | . . . . . . 4 7 7 7 7 1 . . . . . . Peak Build Rating 103 | 7 10 10 17 19 28 35 35 40 36 38 51 56 48 45 62 103 96 Average Rating 35 | 6 9 10 12 14 21 31 35 35 36 36 45 40 28 37 48 82 61 On Entrance 29 | . 7 10 10 17 13 24 35 35 36 36 36 49 25 34 42 62 53 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 14 21 21 36 40 40 34 16 16 11 11 20 25 28 34 32 90 48 Greatest Support 225 | 20 20 20 60 40 40 40 16 16 16 16 29 33 30 9 90 105 225 Greatest Overweight (x) 11 | . 1 1 8 6 11 . . . . . 1 1 3 3 2 3 . Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 15 5 Average Capacity 9 | 7 9 10 13 15 15 6 5 5 5 5 5 5 5 5 5 6 5 Most Carried 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 10 5 Average Carried 8 | 5 8 10 11 14 14 6 5 4 5 4 4 4 4 4 5 5 4 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 25% | Mutant 19% | Gunner 16% | Scout 10% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Tank 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Matter Collected 4756 | 389 142 64 995 760 404 148 37 103 . 34 52 236 214 8 . 607 563 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4960 | 201 95 . 1217 647 1100 104 . . . 12 100 135 150 23 . 461 715 Parts 293 | 14 6 . 86 36 49 3 . . . 2 8 11 13 5 . 21 39 Haulers Intercepted 7 | . . . 2 . 4 . . . . . . . . . . 1 . Recyclers Shooed 11 | . 1 . 3 1 3 . . . . . 1 . . . . 1 1 Parts Field Recycled 39 | . . . . 39 . . . . . . . . . . . . . Retrieved Matter 122 | . . . . 122 . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 2 . . 1 . 9 9 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 86 | . 4 . 25 12 14 . . . . 1 3 2 5 4 . 8 8 Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 55 | . 4 . 6 12 12 . . . . 1 3 1 4 . . 4 8 Cannons 9 | . . . 7 . 1 . . . . . . . 1 . . . . AOE 21 | . . . 12 . 1 . . . . . . . . 4 . 4 . Classes Destroyed 18 | 3 2 . 6 . 2 . . . . 1 . 1 1 . . 2 . Worker 18 | 2 . . 3 3 5 . . . . . 1 . . . . 1 3 Builder 4 | . . . 3 . 1 . . . . . . . . . . . . Tunneler 8 | 5 . . 1 2 . . . . . . . . . . . . . Hauler 7 | . . . 2 . 4 . . . . . . . . . . 1 . Recycler 12 | 1 . . 4 4 2 1 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . Watcher 8 | . . . 2 . 1 . . . . . . . . . . 3 2 Swarmer 44 | . 3 . 11 8 5 . . . . . 3 2 4 4 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 18 | . 1 . 9 1 5 . . . . . . . . . . 1 1 Duelist 3 | . . . 2 1 . . . . . . . . . . . . . Sentry 8 | . . . 3 2 2 . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . 2 . . . . . . . . . . 1 4 Programmer 3 | . . . . . . . . . . . . . 1 . . . 2 Samaritan 2 | . . . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | 6 4 . 9 6 6 1 . . . 1 2 1 3 4 . 4 5 Combat Bots Only 7 | . 4 . 7 4 4 . . . . 1 2 1 3 4 . 4 3 Max Kills in Single Turn 5 | 1 1 . 5 2 2 1 . . . 1 1 1 1 2 . 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 3 . 1 . . . . . . . . 2 . 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Hostile Shots Fired 1247 | . 44 . 96 74 101 3 . 3 . 14 28 130 106 19 . 211 418 Missed 422 | . 11 . 25 26 20 1 . 2 . 8 13 56 40 9 . 76 135 Hits 825 | . 33 . 71 48 81 2 . 1 . 6 15 74 66 10 . 135 283 Melee 9 | . . . 9 . . . . . . . . . . . . . . Projectile 816 | . 33 . 62 48 81 2 . 1 . 6 15 74 66 10 . 135 283 Critical Strikes 31 | . 1 . 1 . 4 . . . . . . 1 3 . . 2 19 Part Disruptions 3 | . . . . . . . . . . . . . . . . 3 . Damage Taken 13816 | . 310 . 1173 513 1159 29 . 28 . 73 227 1031 993 247 . 2361 5672 Core 2894 | . 49 . 124 28 196 15 . . . . 17 358 415 71 . 439 1182 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 150 | . . . . . . . . . . . . . . . . . 150 Core Remaining (%) 65 | 100 . 80 . 62 64 . . . . 97 . . 7 . . 49 . Volleys Fired 357 | 29 18 . 57 43 70 8 . 1 . 6 17 9 12 3 . 32 52 Largest 3 | 2 2 . 3 3 3 3 . 2 . 1 2 1 3 1 . 3 3 Hottest 213 | 40 40 . 120 139 139 108 . 65 . 25 55 30 144 43 . 109 213 Shots Fired 758 | 58 36 . 129 121 143 18 . 2 . 6 30 9 27 3 . 62 114 Gun 685 | 58 36 . 81 119 134 18 . 1 . 6 30 9 22 . . 57 114 Cannon 54 | . . . 37 2 9 . . 1 . . . . 5 . . . . Launcher 19 | . . . 11 . . . . . . . . . . 3 . 5 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 540 | 58 36 . 56 117 90 13 . 2 . 6 30 9 22 . . 57 44 Thermal 116 | . . . 46 4 24 5 . . . . . . 5 . . . 32 Explosive 19 | . . . 11 . . . . . . . . . . 3 . 5 . Electromagnetic 83 | . . . 16 . 29 . . . . . . . . . . . 38 Robot Hit Streak 25 | 11 4 . 11 25 12 5 . . . 1 6 2 9 1 . 4 9 Robot Miss Streak 9 | 4 3 . 2 8 4 2 . 2 . 3 3 4 9 2 . 4 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 15 | . 1 . 1 6 2 . . . . . 1 . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . 1 . 1 . . . 1 Shots Hit Robots 473 | 27 20 . 88 80 103 17 . . . 2 17 16 14 1 . 27 61 Core Hits 243 | 8 7 . 64 28 50 5 . . . 1 7 5 6 6 . 23 33 Critical Kills 4 | . . . . . . . . . . . . . . . . 2 2 Critical Parts Destroyed 4 | . . . . . 1 . . . . . . . 2 . . . 1 Critical Strikes 12 | . . . 1 2 1 . . . . . . 1 2 . . 2 3 Burn 2 | . . . . 2 . . . . . . . . . . . . . Destroy 8 | . . . . . 1 . . . . . . . 2 . . 2 3 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 31 | . . . . . 2 7 . . . 1 . 18 . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . 2 1 . . . . . 18 . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 6 . . . . . 5 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . . . . Damage Inflicted 11346 | 344 281 . 2662 1128 1860 191 . 41 . 36 352 341 327 480 . 1606 1697 Guns 6788 | 344 281 . 598 1093 1557 132 . 16 . 36 352 67 257 . . 676 1379 Cannons 797 | . . . 527 35 140 . . 25 . . . . 70 . . . . Explosions 3241 | . . . 1530 . 79 . . . . . . . . 480 . 916 236 Melee 443 | . . . . . 84 59 . . . . . 274 . . . . 26 Ramming 77 | . . . 7 . . . . . . . . . . . . 14 56 Kinetic 4965 | 344 281 . 412 1064 885 83 . 41 . 36 352 67 257 . . 676 467 Thermal 1927 | . . . 741 64 404 49 . . . . . . 70 . . . 599 Explosive 2766 | . . . 1370 . . . . . . . . . . 480 . 916 . Electromagnetic 1168 | . . . 132 . 487 . . . . . . . . . . . 549 Impact . | . . . . . . . . . . . . . . . . . . Slashing 443 | . . . . . 84 59 . . . . . 274 . . . . 26 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 . . . . . . . 5 . . 9 12 Average Corruption 6 | . . . . . 2 . . . . . . . 4 . . 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . 2 . . . . . . . 3 . . 1 19 Message Errors 4 | . . . . . 1 . . . . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 . . 1 2 Energy Discharges 3 | . . . . . . . . . . . . . 1 . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 288 | . . . 77 5 . 29 . . . . . 17 . 23 . 77 60 Projectiles 13 | . . . 8 5 . . . . . . . . . . . . . Explosions 229 | . . . 69 . . . . . . . . . . 23 . 77 60 Melee 46 | . . . . . . 29 . . . . . 17 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 393 | . . . 214 . . . . . . . . . . 101 . 55 23 Shots 10 | . . . 7 . . . . . . . . . . 2 . 1 . Rammed 19 | . . . 4 1 . . . . . . . . . . . 1 13 Targets Rammed 22 | . . . 4 1 . . . . . . . . . . . 2 15 Kicked 3 | . . . . . . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 8 . 361 122 335 366 . 16 . 4 . 6 309 . . 311 499 Average Temperature 128 | . 2 . 126 45 67 110 . 12 . 2 . 5 84 . . 108 244 Received Heat Transfer 1231 | . 57 . 192 105 333 18 . . . . . 138 . . . 240 148 Effects 29 | . . . 4 . 3 . . . . . . . . . . . 22 Shutdowns 10 | . . . . . . . . . . . . . . . . . 10 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 Interference 10 | . . . 4 . 3 . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 23 | . . . . . . . . . . . . . . . . . 23 Longest Duration 23 | . . . . . . . . . . . . . . . . . 23 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 5 . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . 2 . . . . . . . . . . . 1 Heat Transferred 3250 | . . . 1435 296 703 111 . . . . . . 74 . . . 631 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . 1 . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Maximum Alert Level 3 | . . . 2 1 . . . . . . 3 . . . . . 1 Low Security (%) 78 | 100 100 100 51 67 100 100 . . . . . . . 100 100 100 77 Level 1 12 | . . . 37 32 . . . . . . . . . . . . 22 Level 2 3 | . . . 11 . . . . . . . 39 . . . . . . Level 3 4 | . . . . . . . . . . . 60 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 750 | 20 70 10 489 299 120 52 . . . . 750 . . 153 15 152 261 Initial 750 | . . 10 . 184 4 43 . . . . 750 . . 64 15 . 29 Average 135 | 4 24 6 222 156 51 7 . . . . 666 . . 86 4 57 111 Influence Increases 4377 | 40 114 . 814 360 491 76 60 . . 80 856 265 125 149 . 403 544 Destroy 0b10 Robot/C 1700 | . 80 . 500 240 280 . . . . . 60 40 100 80 . 160 160 Destroy 0b10 Robot/NC 305 | 40 . . 80 45 70 10 . . . 5 5 . . . . 25 25 Destroy Leader 340 | . 10 . 118 30 90 . . . . . 10 . 10 10 . 18 44 Successful Hack 73 | . 24 . 10 . 4 5 . . . . 16 . . . . 14 . Disable Machine 195 | . . . 15 45 45 . . . . . 15 . . 15 . 30 30 Destroy Structure 249 | . . . 76 . 2 1 . . . . . . . 44 . 96 30 Advance Influence 750 | . . . . . . . . . . . 750 . . . . . . Lose Combat Pursuer 765 | . . . 15 . . 60 60 . . 75 . 225 15 . . 60 255 Influence Decreases 4267 | 40 87 27 341 821 407 128 57 47 . 80 374 539 230 209 43 342 495 Entered New Map 712 | . . 17 . 289 8 53 17 10 . . . 179 40 39 28 . 32 Time Decay 2655 | 40 87 10 250 482 315 75 40 37 . 70 214 270 100 150 10 252 253 Search Patrol Dispatched 150 | . . . . . . . . . . . 150 . . . . . . Lost Part 714 | . . . 80 50 84 . . . . 10 10 90 90 20 . 70 210 Lost Ally 25 | . . . . . . . . . . . . . . . 5 20 . Purge Threat 11 | . . . 11 . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 4 . 1 3 . . . . 5 . . . . 1 5 Investigation 4 | . . . . . 1 . . . . . 1 . . . . . 2 Extermination 4 | . . . . . . 1 . . . . 1 . . . . 1 1 Reinforcement 11 | . 1 . 4 . . 2 . . . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Distress Signals 12 | . . . 3 1 2 1 . . . . . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 8 . 35 12 21 7 4 2 . 10 6 21 9 5 6 33 42 Peak Tracking Total 12 | . 5 . 8 4 5 5 4 1 . 5 3 8 5 5 6 11 12 Tactical Retreats 27 | . . . 1 . . 2 2 . . 1 . 9 1 . 1 3 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Traps Triggered 7 | . . . 1 . . 2 . . . . 1 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Machines Disabled 16 | . . . 4 3 3 . . . . . 1 . . 1 . 2 2 Max in Single Turn 2 | . . . 2 1 1 . . . . . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Machines Accessed 28 | . 4 . 2 . 2 5 . . 4 . 3 . 1 1 . 3 3 Terminals 17 | . 4 . 2 . 2 2 . . . . 3 . . 1 . 2 1 Fabricators 4 | . . . . . . 3 . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 81 | . 10 . 8 . 8 5 . . 31 . 5 . 1 2 . 6 5 Successful 56 | . 7 . 4 . 3 1 . . 31 . 2 . 1 1 . 3 3 Failed 25 | . 3 . 4 . 5 4 . . . . 3 . . 1 . 3 2 Catastrophic 5 | . . . . . 1 2 . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . . . . . Terminals 40 | . 10 . 8 . 8 2 . . . . 5 . . 2 . 4 1 Fabricators 5 | . . . . . . 3 . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 7 . 4 . 3 1 . . 31 . 2 . 1 1 . 2 1 Record 12 | . . . . . . . . . 11 . . . . 1 . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . . . . . . . . . 1 1 Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 5 | . 3 . 1 . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 . 2 4 . . . . 3 . . 1 . 3 2 Full Trace Events 3 | . . . . . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 . Part Schematics Acquired 12 | . . . . . . . . . 11 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Total Allies 3 | . . . . . . . . . . . . . . . 1 2 . Largest Group 1 | . . . . . . . . . . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . . . . . . . . . . 31 20 . Highest-Rated Ally 31 | . . . . . . . . . . . . . . . 31 20 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . 9 . . Total Damage 152 | . . . . . . . . . . . . . . . 152 . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Active Infowar (turns) 4698 | . 248 29 185 . 855 504 99 104 37 303 447 589 158 250 80 789 21 Optics 1356 | . . . . . . . . . . 267 447 589 53 . . . . Sensors 1805 | . . . . . . 449 99 104 37 303 447 300 45 . . . 21 Terrain 462 | . 248 29 185 . . . . . . . . . . . . . . T.N.C. 1476 | . . . . . 855 504 99 18 . . . . . . . . . Triangulation 1043 | . . . . . . . . . . . . . . 174 80 789 . Jamming 161 | . . . . . . . . . . . . . 85 76 . . . ECM 2 | . . . . . . . . . . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . 1 3 . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Turns Passed 7562 | 232 266 29 591 1255 913 504 99 104 37 303 447 589 218 318 80 834 743 Spaces Moved 6359 | 108 152 16 177 392 277 962 329 302 103 660 451 835 230 168 128 519 550 Core 1108 | 7 . . 8 . 15 . . . . . . 283 139 . 121 179 356 Treads 594 | . . . 117 179 125 50 . . . . . . . . . . 123 Legs 901 | 101 152 16 39 . 130 . . . . . 50 . . . 2 340 71 Wheels . | . . . . . . . . . . . . . . . . . . Hover 727 | . . . 13 213 7 . . . . . . 230 91 168 5 . . Flight 3029 | . . . . . . 912 329 302 103 660 401 322 . . . . . Fastest Speed 27 | 50 120 190 160 112 160 29 30 30 30 30 27 27 50 120 50 50 50 Average Speed 84 | 115 130 190 206 271 239 36 30 30 30 30 48 47 58 177 56 110 86 Slowest Speed 600 | 120 190 190 450 420 600 160 30 30 30 34 190 109 200 240 180 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 6 . . . . 1 . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 32 4 24 74 22 18 59 47 73 73 15 93 22 5 82 12 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . . 1 . . . . . Known Exits Taken 10 | . 1 . . . . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . 1 2 . 1 . 3 2 . . . . Spaces Dug 8 | . . . . . . . . . . . . . . . . 8 . Terrain Destroyed 172 | . . . 86 . 1 . . . . . . . 3 20 . 47 15 Melee . | . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . . . . . 3 . . 14 10 AOE 145 | . . . 86 . 1 . . . . . . . . 20 . 33 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Total 7838 | 157 185 15 301 497 396 1099 328 315 104 759 651 987 289 184 138 723 710 Wait 642 | . 3 . 1 31 7 74 . . . 89 166 104 24 . . 129 14 Move 6329 | 107 151 15 176 391 276 949 328 301 102 659 448 834 229 168 127 518 550 Hop 7 | . . . . . . 6 . . . . 1 . . . . . . Pick Up 121 | 14 5 . 27 8 14 14 . 2 . 1 3 5 7 3 . 6 12 Fast Attach 89 | . 1 . 3 2 8 10 . 1 . 1 7 5 6 5 3 10 27 Attach 76 | 6 1 . 15 4 7 5 . 4 . 1 . 4 8 1 . 10 10 Detach 22 | . . . . 1 . . . 2 . . . 2 . . 2 6 9 Swap 24 | 1 2 . 3 7 1 4 . . . . 1 2 . 1 . . 2 Drop 119 | . 4 . 15 9 11 22 . 4 . 1 8 7 3 3 6 10 16 Fire 357 | 29 18 . 57 43 70 8 . 1 . 6 17 9 12 3 . 32 52 Melee 28 | . . . . . 2 7 . . . 1 . 15 . . . . 3 Ram 14 | . . . . 1 . . . . . . . . . . . 1 12 Kick 3 | . . . . . . . . . . . . . . . . 1 2 Crush 5 | . . . 4 . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Entered Mines 513 | -10/Mines | Discovered new exit (range 8) 528 | -10/Mines | Entered Materials 528 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 756 | -9/Materials | Destroyed 7 combat bots 855 | -9/Materials | Lost 4 parts (1p1n2w) 922 | -9/Materials | Discovered new exit (range 12) 1119 | -9/Materials | Entered Mines 1602 | -9/Mines | Lost 4 parts (3n1w) 1850 | -9/Mines | Learned Materials interactive machine intel 1915 | -9/Mines | Build established: Gunner 2343 | -9/Mines | Learned location of Storage (-7) 2345 | -9/Mines | Discovered new exit (range 9) 2374 | -9/Mines | Entered Materials 2374 | -8/Materials | Evolved 2 slots: Utility x2 2375 | -8/Materials | Loaded intel: 19 interactive machine locations 2938 | -8/Materials | Lost 6 parts (1p2n3w) 3210 | -8/Materials | Discovered new exit (range 16) 3287 | -8/Materials | Entered Factory 3287 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3435 | -7/Factory | Discovered new exit (range 7) 3449 | -7/Factory | Identified exit to Lower Caves 3669 | -7/Factory | Build established: Scout 3791 | -7/Factory | Entered Lower Caves 3870 | -7/Lower Caves | Discovered new exit (range 7) 3871 | -7/Lower Caves | Encountered a Warlord checkpoint 3879 | -7/Lower Caves | Learned location of 1 exit from Factory 3890 | -7/Lower Caves | Identified exit to Lower Caves 3890 | -7/Lower Caves | Entered another Lower Caves area 3893 | -7/Lower Caves | Identified exit to Factory 3897 | -7/Lower Caves | Learned Factory emergency access door positions 3900 | -7/Lower Caves | Encountered a Warlord checkpoint 3921 | -7/Lower Caves | Identified exit to Data Miner 3977 | -7/Lower Caves | Spotted B-75 Beast 3994 | -7/Lower Caves | Entered Data Miner 3994 | -7/Data Miner | Discovered new exit (range 6) 4001 | -7/Data Miner | Met Data Miner 4015 | -7/Data Miner | Learned location of Section 7 (-2) 4015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4019 | -7/Data Miner | Received God Mode back door access code from Data Miner 4031 | -7/Data Miner | Identified exit to Proximity Caves 4031 | -7/Data Miner | Entered Proximity Caves 4034 | -6/Proximity Caves | Spotter reported a threat 4058 | -6/Proximity Caves | Spotter reported a threat 4087 | -6/Proximity Caves | Spotter reported a threat 4164 | -6/Proximity Caves | Spotted B-75 Beast 4196 | -6/Proximity Caves | Spotter reported a threat 4310 | -6/Proximity Caves | Learned Factory emergency access door positions 4313 | -6/Proximity Caves | Discovered exit to Factory (range 19) 4318 | -6/Proximity Caves | Learned Factory stockpile data 4330 | -6/Proximity Caves | Spotter reported a threat 4334 | -6/Proximity Caves | Entered Factory 4334 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4335 | -6/Factory | Identified exit to Factory 4684 | -6/Factory | Search patrols dispatched 4733 | -6/Factory | Identified exit to Lower Caves 4738 | -6/Factory | Garrison activated, responded to threat 4781 | -6/Factory | Entered Lower Caves 4813 | -6/Lower Caves | Encountered a Warlord checkpoint 4983 | -6/Lower Caves | Spotted B-75 Beast 5036 | -6/Lower Caves | Attracted the attention of an 0b10 base 5154 | -6/Lower Caves | Lost 8 parts (3n3u2w) 5313 | -6/Lower Caves | Discovered new exit (range 7) 5317 | -6/Lower Caves | Identified exit to Lower Caves 5370 | -6/Lower Caves | Entered another Lower Caves area 5397 | -6/Lower Caves | Build established: Mutant 5421 | -6/Lower Caves | Core integrity fell below 50% 5465 | -6/Lower Caves | Core integrity fell below 20% 5474 | -6/Lower Caves | Lost 6 parts (1n5u) 5567 | -6/Lower Caves | Discovered exit to Factory (range 6) 5588 | -6/Lower Caves | Entered Factory 5588 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5906 | -5/Factory | Sucked down chute 5906 | -5/Factory | Entered Waste 5907 | -5/Waste | Met a frightened Derelict 5915 | -5/Waste | Found Prototype Device 5915 | -5/Waste | Identified System Purifier 5927 | -5/Waste | Spotted C-40 Crusher 5930 | -5/Waste | Spotted C-40 Crusher 5959 | -5/Waste | Spotted C-40 Crusher 5963 | -5/Waste | Spotted C-40 Crusher 5969 | -5/Waste | Spotted C-40 Crusher 5976 | -5/Waste | Spotted C-40 Crusher 5977 | -5/Waste | Discovered new exit (range 11) 5984 | -5/Waste | Identified exit to Factory 5986 | -5/Waste | Entered Factory 6681 | -5/Factory | Fabricated R-10 Processor (x2) 6684 | -5/Factory | Cargo convoy interrupted 6704 | -5/Factory | Incoming assault squad redirected 6731 | -5/Factory | Lost 3 parts (1n1u1w) 6800 | -5/Factory | Core integrity fell below 50% 6817 | -5/Factory | Discovered new exit (range 5) 6819 | -5/Factory | Discovered new exit (range 8) 6819 | -5/Factory | Identified exit to Factory 6820 | -5/Factory | Entered another Factory area 6820 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6830 | -4/Factory | Lost 3 parts (3u) 6977 | -4/Factory | Incoming investigation squad redirected 7012 | -4/Factory | Lost 3 parts (1n2u) 7135 | -4/Factory | Lost 4 parts (2n2u) 7242 | -4/Factory | Core integrity fell below 50% 7326 | -4/Factory | System corruption reached 10% 7395 | -4/Factory | Lost 3 parts (3n) 7544 | -4/Factory | Core integrity fell below 20% 7563 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Power failure, Neutrino Core shutdown. Hpw. Shock Rifle destroyed. Penetrated by Slug. Imp. Heavy Treads destroyed. Acquired 7 matter. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates Wall. Acquired 1 matter. Imp. Heavy Treads destroyed. Dropped Neutrino Core. Slug penetrates Wall. System corrupted: Heat flow error (+163). Slug penetrates Wall. Core Analyzer destroyed. Penetrated by Slug. Knocked back. Slug penetrates Wall. U-05 Engineer builds a Wall. Carbide Saw destroyed. 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" % ##+######## = | | """?# [ u# ## = | | ##""## = !# """ ## ! = | | """ # " # """ + ! | | """ " ^ # = # """" ### ! | | """ # ^ " = * "! """" #?###########/#### | | ??# " * [ = " """ #?????????????# | | #????# !" " """" #?????????????# | | ?????# ^ # = | " !#?????????????# | | ?????#^ =" [ | # * #?????????????# | | ?????# " [ [ ##########?????????????# | | ?????####"# ! ! #??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 80 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Additional Mass Support 12 Armor Coverage 150 Resistance: EX 50 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 13 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Hvy. Armored Exoskeleton | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonTargetReplicator Manual? 0 Play Time 02:20:05 Cumulative 49.0 hours Start 2025.09.05 @ 18:28:52 End 2025.09.06 @ 01:06:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: cb00671e-573c-4b67-9c58-cdd9794e0338