Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 15:48:59 Player: freddy fastbear Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 667 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 190/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Matter Pod Tractor Beam > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Wheel Wheel Grenade Launcher Datajack [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 10 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 3 | 2 1 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 10 | . 10 . Power 1 | . 1 . Propulsion 4 | . 4 . Utility 1 | . 1 . Weapon 4 | . 4 . Highest Loss Streak 9 | . 9 . To Critical Strikes . | . . . Average Backups 4 | 3 4 3 Power . | . . . Propulsion 2 | 2 2 . Utility . | . 1 1 Weapon . | . . 2 Tool/Special . | . . . Unused Backups 4 | . 3 1 Power . | . . . Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 86 28 Engine 12 | . 12 . Leg 24 | . 25 . Device 4 | . 4 14 Storage 11 | . 11 14 Protection 6 | . 6 . Energy Gun 17 | . 17 . Ballistic Gun 4 | . 4 . Special Melee Weapon 1 | . 1 . Peak Build Rating 7 | 6 7 2 Average Rating 5 | 4 6 2 On Entrance 2 | . 6 1 Naked Turns . | . . . Heaviest Build 30 | 8 30 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 6 | . 6 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 8 | 5 9 15 Most Carried 6 | 5 6 3 Average Carried 4 | 3 4 3 Final Capacity 15 | 5 15 15 Final Carried 5 | 5 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 460 | 391 69 . Remotely 69 | . 69 . Salvage Created 250 | 51 199 . Parts 17 | 3 14 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | 1 7 . Guns 5 | 1 4 . AOE 3 | . 3 . Classes Destroyed 4 | 2 2 . Worker 1 | 1 . . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | 1 4 . Best Kill Streak 6 | 1 6 . Combat Bots Only 5 | 1 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 169 | 6 160 3 Missed 49 | 1 48 . Hits 120 | 5 112 3 Projectile 120 | 5 112 3 Critical Strikes 2 | . 2 . Damage Taken 1041 | 57 963 21 Core 251 | 11 225 15 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 29 | 7 22 . Largest 2 | 2 2 . Hottest 80 | 60 80 . Shots Fired 58 | 14 44 . Gun 51 | 14 37 . Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 14 | 7 7 . Thermal 37 | 7 30 . Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 6 | 4 6 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 8 24 . Core Hits 19 | 3 16 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 620 | 93 527 . Guns 309 | 93 216 . Cannons . | . . . Explosions 311 | . 311 . Melee . | . . . Ramming . | . . . Kinetic 112 | 48 64 . Thermal 197 | 45 152 . Explosive 311 | . 311 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . 44 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 175 | 18 175 . Average Temperature 63 | 10 73 . Received Heat Transfer 102 | 30 72 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | 100 350 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | 20 144 6 Initial 13 | . 13 6 Average 29 | 2 36 6 Influence Increases 284 | 25 259 . Destroy 0b10 Robot/C 160 | 20 140 . Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 30 | . 30 . Successful Hack 18 | . 18 . Disable Machine 15 | . 15 . Destroy Structure 36 | . 36 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 278 | 5 261 12 Entered New Map 19 | . 7 12 Time Decay 159 | 5 154 . Lost Part 100 | . 100 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | 1 15 3 Peak Tracking Total 4 | 1 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 551 | 117 433 1 Spaces Moved 306 | 78 228 . Core 28 | 26 2 . Treads . | . . . Legs 261 | 52 209 . Wheels 17 | . 17 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 . Average Speed 131 | 96 143 . Slowest Speed 350 | 120 350 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 31 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 39 | . 39 . Melee . | . . . Projectile . | . . . AOE 39 | . 39 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 402 | 106 295 1 Wait 8 | 3 5 . Move 304 | 77 227 . Hop . | . . . Pick Up 25 | 11 14 . Fast Attach . | . . . Attach 18 | 7 10 1 Detach 2 | 1 1 . Swap 4 | . 4 . Drop 10 | . 10 . Fire 29 | 7 22 . Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 423 | -10/Materials | Discovered new exit (range 11) 505 | -10/Materials | Core integrity fell below 50% 532 | -10/Materials | Core integrity fell below 20% 551 | -10/Materials | Entered Mines 552 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Jacked S-10 Pest... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... Jacked S-10 Pest... Aluminum Leg destroyed. Ion Engine destroyed. Aluminum Leg destroyed. Wheel destroyed. Acquired Mining Laser. Datajack destroyed. Aluminum Leg destroyed. LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ??????????????## ##?????????????????????????????? | | ??????????????#s ????????????????????????????? | | ??????????????# s ###????????????????????????? | | ???????????????# ##??????????????????????? | | ????????????????# s #####??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????## ## ##??????????????????? | | ??????????????????#?????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Challenges ------------ None Game ------ Seed AutogunImpulseBarrier Manual? 0 Play Time 00:20:49 Cumulative 0.3 hours Start 2025.06.26 @ 15:13:52 End 2025.06.26 @ 15:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60ce56f3-6a99-4409-8e0b-cc27cc6a6538