Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 08:15:34 Player: Wyvric Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (194) 970 Value Destroyed (9840) 9840 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (8438) 8438 TOTAL SCORE: 29228 Bonus ------- High Alert Combat Kills 390 Follower Combat Kills 204 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -56 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 81/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (16) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Gravity Flail > --- INVENTORY (5) ---- Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Phase Armor Experimental EM Disruption Field Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Restoration Module > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Particle Reactor Biometal Leg Biometal Leg Centrium Leg Advanced Cooling System Advanced Sensor Array Long-range Sensor Array Advanced Component Analysis Suite Core Reset Matrix Subatomic Replicator Matter Neutralizer Gamma Bomb Array Fusion Bomb Launcher Enhanced Force Lance [Rating: 170] Favorites ----------- Power Particle Reactor Engine Reinforced Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Improved System Shield Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Autogun Energy Gun AWS/Thermal Energy Cannon Matter Neutralizer Ballistic Gun Autogun Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 2 . . 2 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . . . . . Utility 14 | . . . . . 2 . . . 2 2 . . . 2 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 6 5 4 3 1 7 7 1 6 47 13 31 1 19 2 10 59 41 15 . 69 Power 24 | 1 . . 1 . . 1 . . . 1 . . 3 . 1 5 4 1 . 6 Engine 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . 2 . . 1 . . . . Reactor 17 | . . . . . . . . . . . . . 1 . 1 4 4 1 . 6 Propulsion 77 | 2 2 . . 1 2 2 . 4 1 . 10 . 8 . 7 10 13 5 . 10 Treads 34 | . . . . . . . . 4 1 . 3 . . . . 7 6 5 . 8 Leg 30 | . 2 . . 1 2 2 . . . . 7 . 1 . 7 3 5 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Flight 7 | . . . . . . . . . . . . . 7 . . . . . . . Utility 153 | 1 1 3 1 . 3 1 1 2 37 8 15 1 5 2 . 30 13 5 . 24 Device 71 | . . . . . . . . . 19 5 5 1 2 1 . 17 8 1 . 12 Storage 11 | 1 1 . . . . . . . 3 . . . 1 . . 1 . 2 . 2 Processor 30 | . . . . . 3 . . . 3 . 3 . 1 1 . 6 2 2 . 9 Hackware 9 | . . . . . . . . . . . 3 . 1 . . 4 . . . 1 Protection 31 | . . 3 1 . . 1 1 2 12 3 4 . . . . 2 2 . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon 93 | 2 2 1 1 . 2 3 . . 9 4 6 . 3 . 2 14 11 4 . 29 Energy Gun 23 | 1 . . . . . . . . 3 . 3 . 3 . . . 1 1 . 11 Energy Cannon 11 | . . . . . . . . . . . . . . . 2 3 3 . . 3 Ballistic Gun 22 | 1 2 1 1 . 1 2 . . 3 . 1 . . . . 9 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 1 1 . . 2 . . . . . . . 2 1 . 7 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . 4 Slashing Weapon 4 | . . . . . . . . . . 3 1 . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . 1 1 . . . . 2 4 1 . 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 11 | . . . . . . . . . 1 . . . 1 . . . 2 2 . 5 Parts Lost 109 | . . 2 . . . 2 . 1 . . 15 . 7 . 6 23 21 3 . 29 Power 12 | . . . . . . 1 . . . . 1 . 1 . 1 1 2 1 . 4 Propulsion 39 | . . . . . . 1 . . . . 9 . 3 . 4 7 8 . . 7 Utility 43 | . . 1 . . . . . 1 . . 3 . 1 . 1 10 9 1 . 16 Weapon 15 | . . 1 . . . . . . . . 2 . 2 . . 5 2 1 . 2 Highest Loss Streak 14 | . . 1 . . . 1 . 1 . . 14 . 6 . 3 8 9 3 . 11 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 85 98 100 100 98 90 90 89 95 90 86 60 77 89 84 84 77 59 52 77 Engine 4 | . 14 14 14 14 9 8 9 9 7 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . 1 3 3 3 . 3 Treads 12 | . . . . . . . . 27 30 26 17 . . . . 13 11 12 13 11 Leg 9 | . 20 28 28 28 36 35 36 9 . . 4 6 4 . 11 4 4 . . . Device 5 | . . . . . . . . . 9 13 3 13 12 15 12 8 9 4 4 6 Storage 7 | . 15 14 14 14 9 9 9 9 7 6 5 . . 5 5 3 3 1 . 6 Processor 15 | . . . . . 16 13 9 9 16 20 20 26 18 15 15 14 14 18 21 32 Hackware 7 | . . . . . . . . . . . 14 13 13 15 15 22 16 8 8 9 Protection 6 | . . 12 14 14 9 13 18 17 11 6 3 . . . . 1 . 3 . . Energy Gun 1 | . 2 . . . . . . . 3 2 1 . 3 . . . . . . 2 Ballistic Gun 8 | . 25 28 28 28 17 9 9 9 7 . . . . . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 36 34 34 34 35 44 49 56 76 92 83 2 34 34 53 77 101 42 3 84 Greatest Support 241 | 20 26 26 26 26 52 52 46 80 88 88 88 3 37 36 150 205 210 230 230 241 Greatest Overweight (x) 2 | 1 1 1 1 1 . . 1 1 . 1 1 . . . 1 1 2 . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 20 20 5 15 15 15 15 15 5 5 20 Average Capacity 15 | 7 8 15 15 15 15 15 15 15 17 20 17 5 6 15 15 14 14 5 5 18 Most Carried 20 | 6 9 15 15 15 15 15 15 15 20 20 20 5 7 6 15 15 15 5 5 20 Average Carried 14 | 4 7 13 13 15 14 14 15 14 16 19 17 4 4 5 10 12 13 4 5 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 5 5 15 15 15 15 5 5 5 5 Final Carried 20 | 6 9 14 15 15 15 15 15 14 20 20 5 4 7 5 15 15 5 5 5 3 Class Distribution -------------------- 46% | Mutant 33% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Scout | -6/Cetus Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Matter Collected 5238 | 188 . 450 . 28 104 157 . 80 641 89 370 . 38 . 99 1157 458 167 . 1212 Remotely 261 | . . . . . . . . . . . . . . . . 261 . . . . Salvage Created 9131 | . . 245 . . . 522 . 506 1000 136 710 . 36 . . 1333 1696 417 . 2530 Parts 449 | . . 26 . . . 18 . 34 45 7 26 . 2 . . 62 97 22 . 110 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . 1 1 1 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Combat Hostiles Destroyed 150 | . . 11 . . . 13 . 14 16 3 6 . . . . 19 24 2 . 42 Melee 13 | . . . . . . . . . . . 4 . . . . 1 6 2 . . Guns 64 | . . 11 . . . 6 . 14 13 3 2 . . . . 8 . . . 7 Cannons 22 | . . . . . . . . . . . . . . . . 7 9 . . 6 AOE 40 | . . . . . . 7 . . 3 . . . . . . . 6 . . 24 Classes Destroyed 18 | . . 5 . . . 3 . 3 4 1 . . . . . . 1 . . 1 Worker 8 | . . 1 . . . . . . 1 . . . . . . . 4 1 . 1 Builder 9 | . . . . . . . . . 2 . . . . . . 2 1 . . 4 Tunneler 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Recycler 9 | . . 1 . . . . . . 1 . 2 . . . . . 2 2 . 1 Operator 5 | . . . . . . . . . 1 1 1 . . . . . . 1 . 1 Watcher 11 | . . . . . . . . . 4 . 1 . 1 . . 1 . . . 4 Swarmer 31 | . . 9 . . . . . 4 1 2 . . . . . 3 1 . . 11 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . Grunt 36 | . . . . . . 10 . 2 8 . 2 . . . . 1 1 . . 12 Brawler 4 | . . . . . . 2 . . 1 . . . . . . . 1 . . . Duelist 4 | . . . . . . . . 1 2 . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 18 | . . . . . . 1 . 4 1 1 3 . . . . 4 3 . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 Hunter 15 | . . . . . . . . 1 1 . 1 . . . . 6 . . . 6 Programmer 32 | . . . . . . . . . 2 . . . . . . 5 13 2 . 10 Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . . 3 . . . 9 . 6 4 2 3 . 1 . . 3 5 3 . 10 Combat Bots Only 9 | . . 3 . . . 9 . 6 4 2 3 . . . . 3 4 2 . 9 Max Kills in Single Turn 6 | . . 1 . . . 2 . 1 2 1 1 . 1 . . 1 2 1 . 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploded 6 | . . . . . . 2 . . 1 . . . . . . . 2 . . 6 Melee 1 | . . . . . . . . . . . 1 . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Damage Taken 31614 | . . 498 . . 59 443 . 379 714 170 3131 . 1195 . 536 6221 7252 1383 352 9281 Core 4305 | . . 60 . . . 78 . 12 108 6 647 . 278 . 141 345 891 66 71 1602 Absorbed by Shields 29 | . . . . . . . . . . . 17 . . . . . . . 12 . Reduced by Siege Mode 1604 | . . . . . . . . . . . . . . . . 353 551 . . 700 Redirected to Core 208 | . . . . . . . . . . . . . . . . . 208 . . . Redirected to Shielding 51 | . . . . . 2 27 . 22 . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 76 . . . 83 84 . . 23 72 . 87 . 4 . 90 . Volleys Fired 402 | . . 32 . . 3 9 . . 29 . 6 . 7 . . 129 80 9 . 98 Largest 2 | . . 2 . . 2 1 . . 2 . 2 . 2 . . 2 2 1 . 2 Hottest 450 | . . 46 . . 46 33 . . 53 . 108 . 450 . . 203 204 75 . 214 Shots Fired 723 | . . 62 . . 4 55 . 51 105 15 19 . 8 . . 186 89 9 . 120 Gun 489 | . . 62 . . 2 46 . 51 99 15 19 . 8 . . 102 11 9 . 65 Cannon 183 | . . . . . . . . . . . . . . . . 84 67 . . 32 Launcher 50 | . . . . . 2 9 . . 5 . . . . . . . 11 . . 23 Special 1 | . . . . . . . . . 1 . . . . . . . . . . . Kinetic 323 | . . 62 . . 2 46 . 51 54 . 6 . . . . 102 . . . . Thermal 307 | . . . . . . . . . 45 15 13 . 8 . . 81 78 . . 67 Explosive 45 | . . . . . 2 9 . . 4 . . . . . . . 7 . . 23 Electromagnetic 47 | . . . . . . . . . 1 . . . . . . 3 4 9 . 30 Robot Hit Streak 45 | . . 5 . . . 10 . 10 15 27 13 . 4 . . 22 25 7 . 45 Robot Miss Streak 6 | . . 4 . . 2 4 . 3 6 1 3 . 2 . . 6 1 1 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 . . . . Secondary Targets 4 | . . . . . . . . . . . . . . . . 3 . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . 1 Autonomous 180 | . . . . . . 46 . 51 60 15 8 . . . . . . . . . Shots Hit Robots 582 | . . 24 . . . 35 . 39 72 16 47 . 3 . . 140 98 12 . 96 Core Hits 340 | . . 16 . . . 26 . 18 38 5 30 . 1 . . 47 67 6 . 86 Critical Kills 11 | . . . . . . . . . 2 . . . . . . 2 2 . . 5 Critical Parts Destroyed 10 | . . . . . . . . . 1 . . . . . . 2 . . . 7 Critical Strikes 42 | . . . . . . . . 1 3 . 3 . . . . 5 9 2 . 19 Meltdown 4 | . . . . . . . . . . . . . . . . 1 2 . . 1 Destroy 18 | . . . . . . . . 1 3 . . . . . . 3 . . . 11 Corrupt 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Sever 3 | . . . . . . . . . . . 3 . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . 1 7 1 . 2 Melee Attacks 145 | . . . . . . . . . . 8 35 . . . . 7 48 11 . 36 Impact 23 | . . . . . . . . . . . . . . . . . . . . 23 Slashing 22 | . . . . . . . . . . 7 15 . . . . . . . . . Piercing 100 | . . . . . . . . . . 1 20 . . . . 7 48 11 . 13 Sneak Attacks 18 | . . . . . . . . . . 2 5 . . . . . 6 3 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 25662 | . . 356 . . 33 1688 . 1027 2290 542 1894 . 77 . 3 4234 5793 609 . 7116 Guns 9520 | . . 356 . . 33 921 . 1027 1823 400 559 . 77 . . 1837 287 176 . 2024 Cannons 5691 | . . . . . . . . . . . . . . . . 2173 2577 . . 941 Explosions 6582 | . . . . . . 767 . . 413 . . . . . . . 1631 . . 3771 Melee 3661 | . . . . . . . . . . 142 1248 . . . . 221 1277 433 . 340 Ramming 208 | . . . . . . . . . 54 . 87 . . . 3 3 21 . . 40 Kinetic 5009 | . . 356 . . 33 921 . 1027 713 . 122 . . . . 1837 . . . . Thermal 9281 | . . . . . . . . . 1110 400 437 . 77 . . 2120 3131 . . 2006 Explosive 6013 | . . . . . . 767 . . 375 . . . . . . . 1100 . . 3771 Electromagnetic 1490 | . . . . . . . . . 38 . . . . . . 53 264 176 . 959 Impact 147 | . . . . . . . . . . . . . . . . . . . . 147 Slashing 825 | . . . . . . . . . . 142 683 . . . . . . . . . Piercing 2689 | . . . . . . . . . . . 565 . . . . 221 1277 433 . 193 Highest Corruption 19 | . . . . . . . . . 4 . . . 2 . 2 4 19 4 5 6 Average Corruption 3 | . . . . . . . . . 2 . . . 2 . 1 1 7 3 4 2 Corruption Purged 17 | . . . . . . . . . . . . . . . . 7 10 . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . 14 . . 7 Effects 102 | . . . . . . . . . 30 . . . 1 . . 14 25 4 1 27 Message Errors 25 | . . . . . . . . . 6 . . . 1 . . 1 8 2 . 7 Matter Fused 28 | . . . . . . . . . 9 . . . . . . 4 5 1 . 9 Heat Flow Errors 13 | . . . . . . . . . 7 . . . . . . 2 2 1 . 1 Energy Discharges 13 | . . . . . . . . . 4 . . . . . . 1 5 . 1 2 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . . 2 . . . . . . 2 2 . . 4 Data Loss (major) 3 | . . . . . . . . . 1 . . . . . . 1 . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 2 . . . Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 884 | . . . . . . . . . . 82 62 . . . . 2 348 88 . 302 Projectiles 254 | . . . . . . . . . . . . . . . . 2 211 . . 41 Explosions 163 | . . . . . . . . . . . . . . . . . 9 . . 154 Melee 467 | . . . . . . . . . . 82 62 . . . . . 128 88 . 107 Knockbacks 3 | . . . . . . . . . . . 3 . . . . . . . . . Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1153 | . . . . . 24 37 . . 39 . . . . . . . 602 . . 451 Shots 27 | . . . . . 1 2 . . 1 . . . . . . . 13 . . 10 Rammed 32 | . . . . . . . . . 5 . 21 . . . . . 3 . . 3 Targets Rammed 35 | . . . . . . . . . 6 . 21 . . . 1 1 3 . . 3 Kicked 2 | . . . . . . . . . . . . . . . 1 1 . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 363 | . . 31 . . 25 18 . 6 272 5 68 . 363 20 . 257 204 314 . 334 Average Temperature 71 | . . 13 . . 24 11 . 6 62 3 33 . 67 10 . 108 85 156 . 110 Received Heat Transfer 2788 | . . 20 . . 27 297 . 72 168 36 633 . 240 . . 201 527 207 9 351 Effects 6 | . . . . . . . . . . . . . 1 . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Siege Activations 36 | . . . . . . . . . . . . . . . . 9 10 3 . 14 Total Turns 462 | . . . . . . . . . . . . . . . . 122 172 5 . 163 Longest Duration 53 | . . . . . . . . . . . . . . . . 30 53 3 . 26 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . 1 . . 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 1 . . 5 Parts Fried 18 | . . . . . . . . . . . . . . . . . 1 1 . 16 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 6 | . . . . . . . . . . . . . . . . 3 2 . . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 3 2 . . . Parts Melted 36 | . . . . . . . . . 5 4 1 . . . . 13 8 . . 5 Heat Transferred 9402 | . . . . . . . . . 1369 518 684 . 137 . . 2894 1950 . . 1850 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Peak Influence 946 | . 15 210 . . 132 542 263 577 551 166 122 69 160 34 24 150 301 175 126 946 Initial 302 | . . 5 . . . 85 263 170 302 81 9 68 27 32 23 13 58 109 54 75 Average 159 | . 5 58 . . 45 398 263 404 246 85 51 67 55 32 16 39 151 116 69 309 Maximum Alert Level 3 | . . 1 . . . 2 1 2 2 . . . . . . . 1 . . 3 Low Security (%) 71 | 100 100 91 . 100 100 18 . 2 47 100 100 100 100 100 100 100 73 100 100 42 Level 1 19 | . . 8 . . . 26 100 52 42 . . . . . . . 26 . . 34 Level 2 7 | . . . . . . 54 . 45 9 . . . . . . . . . . 12 Level 3 1 | . . . . . . . . . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . 2 . . . 7 3 1 . 5 . 1 5 6 2 . 11 Investigation 4 | . . . . . 1 . . . . . . . 1 . . 1 . . . 1 Extermination 14 | . . . . . . . . . 3 . . . . . . 2 5 1 . 3 Reinforcement 16 | . . . . . 1 . . . 1 . 1 . 4 . 1 2 1 1 . 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison 8 | . . . . . . . . . 3 3 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Distress Signals 10 | . . 1 . . . . . . . . 1 1 . . . . 2 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 1 14 . . 3 13 . 15 27 4 25 4 24 . 5 23 43 15 11 89 Peak Tracking Total 15 | . 2 3 . . 2 8 . 5 5 1 11 5 8 . 2 6 7 7 14 15 Tactical Retreats 37 | . . 1 . . . 1 . 2 4 . 5 . 10 . 3 1 1 2 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Traps Triggered 23 | . . . . . 1 3 . . 2 . 2 . 4 . 3 3 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Machines Disabled 25 | . . . . . 2 1 . 2 7 . . . . . . 1 7 . . 5 Max in Single Turn 3 | . . . . . 1 1 . 1 3 . . . . . . 1 1 . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Machines Accessed 61 | . 1 . 1 . 2 . 2 . 10 3 10 . 6 1 . 2 8 2 . 13 Terminals 50 | . . . . . 1 . 1 . 8 3 10 . 6 1 . 1 7 1 . 11 Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . . . . 1 . 2 Total Hacks 202 | . 2 . 1 . 8 . 3 . 24 6 40 . 30 1 . 18 32 6 . 31 Successful 101 | . 1 . 1 . 4 . 2 . 11 2 25 . 16 1 . 9 13 2 . 14 Failed 100 | . 1 . . . 4 . 1 . 13 4 14 . 14 . . 9 19 4 . 17 Catastrophic 19 | . . . . . . . 1 . 5 . 1 . 4 . . 3 2 . . 3 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . Manual 112 | . 2 . 2 . 4 . 1 . 16 1 23 . 19 . . 8 16 1 . 19 Terminals 180 | . . . . . 6 . 1 . 17 6 40 . 30 1 . 17 30 3 . 29 Fabricators 6 | . . . . . . . . . 5 . . . . . . 1 . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . . . . 2 . . . Garrison Access 9 | . . . . . 2 . 2 . . . . . . . . . . 3 . 2 Terminal Hacks 64 | . . . 1 . 2 . . . 5 2 18 . 13 1 . 7 8 . . 7 Record 8 | . . . . . . . . . . . 3 . 1 . . 2 2 . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 . . . Open Door 6 | . . . . . . . . . . 1 3 . . . . . 1 . . 1 Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 1 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . 1 . . . 1 . . . 1 . . . . . . 2 Locate Traps 4 | . . . . . . . . . . . 2 . 1 . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 15 | . . . . . 1 . . . . . 3 . 5 . . 1 2 . . 3 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 7 | . . . . . 1 . 2 . . . . . . . . . . 2 . 2 Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Coupler Status 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 27 | . 1 . . . 1 . . . 6 . 7 . 3 . . 1 3 . . 5 Terminals 23 | . . . . . 1 . . . 3 . 7 . 3 . . 1 3 . . 5 Track 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . Botnet 14 | . . . . . 1 . . . 3 . 4 . 1 . . 1 1 . . 3 Disrupt 5 | . . . . . . . . . . . 1 . 1 . . . 2 . . 1 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 . . . 2 . 2 . 7 2 6 . 6 . . 1 4 2 . 11 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Total Allies 31 | . . . . 3 . . . . . . 6 . . . . . . . . 22 Largest Group 8 | . . . . 3 3 . . . . . 3 1 . . . . . . . 8 Highest-Rated Group 113 | . . . . 40 40 . . . . . 87 39 . . . . . . . 113 Highest-Rated Ally 39 | . . . . 16 16 . . . . . 39 39 . . . . . . . 15 Total Orders 15 | . . . . . . . . . . 6 7 . . . . 2 . . . . EXPLORE 10 | . . . . . . . . . . 4 4 . . . . 2 . . . . RETURN 5 | . . . . . . . . . . 2 3 . . . . . . . . . Ally Attacks 117 | . . . . . 37 . . . . . 12 3 . . . . . . . 65 Total Damage 2301 | . . . . . 386 . . . . . 198 92 . . . . . . . 1625 Kills 8 | . . . . . 4 . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . 4 5 . . . . 4 . . . . Drone Recoveries 11 | . . . . . . . . . . 4 3 . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Turns Passed 16045 | 56 142 1292 1038 1002 219 550 60 553 2536 640 951 60 593 24 184 1784 1450 470 79 2362 Spaces Moved 9581 | 46 105 613 542 516 142 420 43 325 1382 359 568 55 1022 85 126 805 552 320 94 1461 Core 1030 | 5 . . . . . . . . . . 193 55 117 . . 15 . 108 86 451 Treads 4654 | . . . . . . . . 253 1382 359 306 . . . . 666 490 182 8 1008 Legs 2870 | . 73 613 542 516 142 420 43 72 . . 69 . 183 . 41 124 32 . . . Wheels 73 | 41 32 . . . . . . . . . . . . . . . . . . . Hover 62 | . . . . . . . . . . . . . . . . . 30 30 . 2 Flight 892 | . . . . . . . . . . . . . 722 85 85 . . . . . Fastest Speed 25 | 50 80 190 190 190 120 120 120 120 160 160 50 50 25 25 25 50 115 50 50 50 Average Speed 135 | 78 115 190 190 190 120 120 126 166 160 161 119 50 47 25 60 154 170 112 58 119 Slowest Speed 260 | 95 190 190 190 190 120 120 190 190 160 240 240 50 120 25 120 240 260 150 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 22 99 93 80 13 66 4 58 32 8 78 23 27 3 91 15 56 14 33 46 Regions Visited 20 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Spaces Dug 186 | . . . . . 8 . . . . 4 2 . 1 . . 8 29 4 . 130 Terrain Destroyed 565 | . . . . . 15 41 . 5 34 5 2 . 2 . . 23 71 4 . 363 Melee 48 | . . . . . . . . . . 4 2 . . . . 1 10 4 . 27 Projectile 61 | . . . . . . 5 . 5 10 1 . . 2 . . 20 7 . . 11 AOE 454 | . . . . . 15 36 . . 24 . . . . . . . 54 . . 325 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Ext Cet Fac Fac DSF Res Qua Res Gar Acc Total 11755 | 62 130 691 553 538 185 457 49 337 1652 411 762 86 1116 86 231 1147 864 399 116 1883 Wait 737 | 5 1 33 . 20 30 . . 6 130 10 24 31 52 . 25 83 105 21 19 142 Move 9557 | 45 104 612 541 515 142 418 43 323 1381 358 567 54 1019 84 123 804 551 320 92 1461 Hop 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Pick Up 191 | 6 9 8 4 1 2 2 2 1 28 11 10 . 11 . 15 30 16 2 . 33 Fast Attach 136 | 6 5 2 . . 3 5 1 1 8 3 9 . 12 . 3 21 16 12 . 29 Attach 99 | . . 2 2 . 2 2 . 1 5 5 13 . 5 2 5 22 15 3 . 15 Detach 23 | . . . . . . 1 . . 4 . 1 . . . . 7 4 3 . 3 Swap 113 | . . . 1 1 2 . . 4 34 5 9 1 2 . 2 16 10 . . 26 Drop 192 | . 11 2 5 1 1 5 3 1 27 12 24 . 7 . 2 27 16 11 . 37 Fire 402 | . . 32 . . 3 9 . . 29 . 6 . 7 . . 129 80 9 . 98 Melee 141 | . . . . . . . . . . 7 32 . . . . 7 48 11 . 36 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 1 1 . . . . Crush 33 | . . . . . . . . . 6 . 21 . . . . . 3 . . 3 Escape Stasis 104 | . . . . . . 15 . . . . 30 . . . 54 . . . 5 . Rewire 23 | . . . . . . . . . . . 16 . . . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Garrison -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Entered Mines 338 | -10/Mines | Build established: Mutant 354 | -10/Mines | Identified exit to Materials 356 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 457 | -10/Mines | Learned 2 Materials zone layouts 871 | -10/Mines | Discovered exit to Materials (range 6) 1008 | -10/Mines | Assembled infested the area 1479 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -10/Mines | Discovered new exit (range 5) 1491 | -10/Mines | Entered Exiles 1522 | -10/Exiles | Discovered new exit (range 15) 1571 | -10/Exiles | Met 8R-AWN 1607 | -10/Exiles | Met EX-HEX 1695 | -10/Exiles | Met EX-DEC 1727 | -10/Exiles | Visited The Gauntlet 2061 | -10/Exiles | Discovered new exit (range 14) 2215 | -10/Exiles | Met EX-BIN 2242 | -10/Exiles | Aligned with FarCom system 2243 | -10/Exiles | Given EX-Vault access code 2300 | -10/Exiles | Opened EX-Vault 2316 | -10/Exiles | Found AWS/Thermal 2328 | -10/Exiles | Found AWS/Gauss 2342 | -10/Exiles | Found Chronowheel 2387 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2529 | -10/Exiles | Stole three prototypes: AWS/Thermal, AWS/Gauss, Chronowheel 2529 | -10/Exiles | Entered Mines 2904 | -9/Mines | Learned 2 Materials zone layouts 2949 | -9/Mines | Discovered new exit (range 7) 3064 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3134 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3140 | -9/Mines | Found Prototype Device 3219 | -9/Mines | Learned Materials garrison access intel 3531 | -9/Mines | Entered Materials 3531 | -8/Materials | Accompanied by 3 allies 3531 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3532 | -8/Materials | Identified exit to Storage 3532 | -8/Materials | Identified exit to Factory 3533 | -8/Materials | Loaded intel: 1 garrison access location 3750 | -8/Materials | Identified exit to Garrison 3750 | -8/Materials | Entered Garrison 3784 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | Triggered checkpoint 3901 | -8/Garrison | Destroyed 9 combat bots 3931 | -8/Garrison | Discovered new exit (range 14) 4013 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Discovered new exit (range 12) 4161 | -8/Garrison | Discovered new exit (range 8) 4175 | -8/Garrison | Installed Relay Interface Framework 4300 | -8/Garrison | Entered Materials 4360 | -8/Materials | Identified exit to Garrison 4360 | -8/Materials | Entered Garrison 4486 | -8/Garrison | Triggered checkpoint 4573 | -8/Garrison | Discovered exit to Factory (range 8) 4704 | -8/Garrison | Triggered checkpoint 4713 | -8/Garrison | Triggered checkpoint 4774 | -8/Garrison | Discovered exit to Factory (range 8) 4883 | -8/Garrison | Discovered exit to Factory (range 8) 4904 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4913 | -8/Garrison | Entered Factory 4913 | -7/Factory | Evolved 2 slots: Utility x2 4915 | -7/Factory | FarCom data flow suspended 5034 | -7/Factory | Discovered new exit (range 10) 5079 | -7/Factory | Identified Exp. Sensor Array 5108 | -7/Factory | Identified exit to Lower Caves 5406 | -7/Factory | Build established: Scavenger-Mutant 5761 | -7/Factory | Garrison activated, responded to threat 5839 | -7/Factory | Build established: Mutant 6774 | -7/Factory | Discovered exit to Lower Caves (range 7) 6947 | -7/Factory | Discovered new exit (range 5) 6952 | -7/Factory | Identified exit to Factory 7449 | -7/Factory | Entered another Factory area 7449 | -6/Factory | Evolved 2 slots: Utility x2 7571 | -6/Factory | Garrison activated, responded to threat 7662 | -6/Factory | Discovered new exit (range 13) 7728 | -6/Factory | Identified exit to Lower Caves 7728 | -6/Factory | Identified exit to Extension 8089 | -6/Factory | Entered Extension 8187 | -6/Extension | Identified exit to Cetus 8187 | -6/Extension | Central database locked down 8458 | -6/Extension | Build established: Hacker-Mutant 8539 | -6/Extension | Spotted B-75 Beast 8589 | -6/Extension | Disrupted transfer network 8878 | -6/Extension | Spotted B-75 Beast 8895 | -6/Extension | Core integrity fell below 50% 8915 | -6/Extension | Rescued a captive Derelict 8960 | -6/Extension | Lost 14 parts (1p8n3u2w) 8960 | -6/Extension | Rescued a captive Derelict 8960 | -6/Extension | Rescued a captive Derelict 9014 | -6/Extension | Discovered new exit (range 10) 9040 | -6/Extension | Entered Cetus 9040 | -6/Cetus | Accompanied by 1 ally 9080 | -6/Cetus | Spotted Cetus Guard 9081 | -6/Cetus | Spotted Cetus Guard 9081 | -6/Cetus | Spotted Cetus Guard 9092 | -6/Cetus | Discovered new exit (range 16) 9099 | -6/Cetus | Identified exit to Factory 9100 | -6/Cetus | Entered Factory 9100 | -5/Factory | Evolved 2 slots: Propulsion x2 9358 | -5/Factory | Discovered new exit (range 14) 9373 | -5/Factory | Identified exit to Upper Caves 9415 | -5/Factory | Spotted B-75 Beast 9487 | -5/Factory | Lost 6 parts (1p3n2w) 9508 | -5/Factory | Identified exit to Factory 9693 | -5/Factory | Entered another Factory area 9693 | -4/Factory | Evolved 2 slots: Utility x2 9709 | -4/Factory | Identified exit to DSF 9717 | -4/Factory | Entered DSF 9790 | -4/DSF | Additional patrols routed to DSF 9815 | -4/DSF | Lost 3 parts (1p2n) 9858 | -4/DSF | Lost 3 parts (2n1u) 9866 | -4/DSF | Discovered new exit (range 12) 9899 | -4/DSF | Identified exit to Research 9901 | -4/DSF | Entered Research 9901 | -3/Research | Evolved 2 slots: Utility x2 10020 | -3/Research | Lost 8 parts (3n3u2w) 10095 | -3/Research | Lost 8 parts (3n3u2w) 10154 | -3/Research | Lost 3 parts (1p1n1u) 10423 | -3/Research | Found Gamma Bomb Array 10553 | -3/Research | Found Enh. Force Lance 10569 | -3/Research | Fabricated Centrium Leg? 10779 | -3/Research | Found Fusion Bomb Launcher 11619 | -3/Research | Discovered new exit (range 5) 11659 | -3/Research | Identified exit to Research 11667 | -3/Research | Discovered new exit (range 12) 11684 | -3/Research | Identified exit to Quarantine 11685 | -3/Research | Entered Quarantine 11710 | -3/Quarantine | Found Alien Artifact 11710 | -3/Quarantine | Identified Phase Armor 12071 | -3/Quarantine | Found Alien Artifact 12131 | -3/Quarantine | Found Alien Artifact 12207 | -3/Quarantine | Identified Core Reset Matrix 12207 | -3/Quarantine | Identified Subatomic Replicator 12263 | -3/Quarantine | Found Prototype Device 12265 | -3/Quarantine | Identified Exp. EM Disruption Field 12276 | -3/Quarantine | Met incapacitated Sigix Warrior 12276 | -3/Quarantine | Lockdown squad dispatched 12335 | -3/Quarantine | Found Alien Energy Cannon 12369 | -3/Quarantine | Spotted Lightning 12375 | -3/Quarantine | Identified Core Cannon 12377 | -3/Quarantine | Spotted Lightning 12377 | -3/Quarantine | Spotted Lightning 12386 | -3/Quarantine | Destroyed Lightning 12388 | -3/Quarantine | Destroyed Lightning 12394 | -3/Quarantine | Destroyed Lightning 12395 | -3/Quarantine | Core integrity fell below 50% 12424 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12428 | -3/Quarantine | Unlocked Sigix quarantine chamber 12794 | -3/Quarantine | Lost 9 parts (1p4n3u1w) 12947 | -3/Quarantine | System corruption reached 10% 12951 | -3/Quarantine | Core integrity fell below 20% 13010 | -3/Quarantine | Lost 6 parts (1p1n3u1w) 13120 | -3/Quarantine | Discovered exit to Research (range 13) 13135 | -3/Quarantine | Entered Research 13135 | -2/Research | Evolved 2 slots: Utility x2 13434 | -2/Research | Found Prototype Launcher 13434 | -2/Research | Identified Com. Tesla Bomb Launcher 13573 | -2/Research | Lost 3 parts (1p1u1w) 13601 | -2/Research | Spotted B-90 Cyclops 13605 | -2/Research | Identified exit to Garrison 13605 | -2/Research | Entered Garrison 13651 | -2/Garrison | Spotted B-90 Cyclops 13654 | -2/Garrison | Triggered checkpoint 13675 | -2/Garrison | Discovered new exit (range 8) 13681 | -2/Garrison | Expanded RIF knowledge: Autooverride 13684 | -2/Garrison | Entered Access 13684 | -1/Access | Evolved 2 slots: Utility x2 13730 | -1/Access | Found Fusion Bomb Launcher 13733 | -1/Access | Found Fusion Bomb Launcher 14457 | -1/Access | Energy Cycler disabled 15190 | -1/Access | Garrison activated, responded to threat 15236 | -1/Access | Lost 3 parts (1p1n1u) 15242 | -1/Access | Destroyed 9 combat bots 15438 | -1/Access | Spotted B-99 Colossus 15544 | -1/Access | Build established: Scavenger-Assassin 15610 | -1/Access | Lost 3 parts (1p2u) 15791 | -1/Access | Garrison activated, responded to threat 15811 | -1/Access | Spotted B-99 Colossus 15814 | -1/Access | Used Core Reset Matrix 15856 | -1/Access | Lost 11 parts (1p4n4u2w) 15893 | -1/Access | Core integrity fell below 50% 15914 | -1/Access | Spotted B-99 Colossus 15925 | -1/Access | Emitted hypermatrix ping 15930 | -1/Access | Assembled emerged from beneath the floor 15934 | -1/Access | First assault squad dispatched 15960 | -1/Access | Lost 7 parts (2n5u) 15975 | -1/Access | Core integrity fell below 20% 15982 | -1/Access | Assembled emerged from beneath the floor 16024 | -1/Access | Assembled emerged from beneath the floor 16040 | -1/Access | Spotted B-99 Colossus 16040 | -1/Access | Spotted B-99 Colossus 16046 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 15990_ Unknown Device fried. 15990_ Unknown Special Weapon fried. 15990_ T-07 Excavator destroyed. 15991_ K-01 Serf collects debris. 15993_ Acquired 11 matter. 15995_ K-01 Serf collects debris. 16005_ Connecting with Terminal... 16005_ ALERT: Suspicious activity at Terminal A018. Dispatching Investigation squad. 16008_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 16012_ Penetrated by Slug. 16019_ System corrupted: Imp. Gyrokinetic Inverter rejected. 16024_ Assembled emerge from beneath the floor. 16026_ Slug penetrates Wall. 16028_ Slug penetrates as-82405. 16029_ Slug penetrates Wall. 16029_ Slug penetrates as-45432. 16034_ T-07 Excavator destroyed. 16039_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ????????????????????????????# * #%= #?????? | | ????????????????????????????+ | #= #?????? | | ????????????????????????????# =/ #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# ?# #?????? | | ????????????????????????????# !?# #?????? | | ????????????????????????????##"#####??# #?????? | | ?????????????????????????????# ???????# #?????? | | ?????????????????????????????# ???????# #?????? | | ????????????????????????????##"##?????# #?????? | | ????????????????????????????# ?????# #?????? | | ????????????????????????????# ?????# #?????? | | ????????????????????????????# ?????# #?????? | | ????????????????????????????# ?????# #?????? | | ????????????????????????????? "?????# #?????? | | ?????????????????????????????? ?????# +?????? | | ???????????###???????????????? ?????# #?????? | | ???????????# ??????????????? ?????# #?????? | | ???????????# ??????########+###### #?????? | | ???????????# ????# w #?????? | | ???????????# ??# #?????? | | ???????????# # #?????? | | ???????????# = + % #?????? | | ???????????# # ####+##########?????? | | ???????????# !! #@ #? ?????????????? | | ???????????# !! ?# # ???????????? | | ???????????# ??# # ?????????? | | ???????????# ???# # * ???????? | | ???????????# [ ???# # ?????? | | ???????????#########????# # ???? | | ????????????????????????# # #?? | | ????????????????????????# ###################?? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? B BB ?????????????????? | | ?????????????????????? B BB ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????""""""""""#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 35 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Additional Mass Support 16 EM Shielding 2 Corruption Block 20 Armor Coverage 1650 Resistance: KI 25 Resistance: EM 75 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 75 Targeting Accuracy 22 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Phase Armor Core Cannon Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedFissionSlayer Manual? 0 Play Time 03:56:51 Cumulative 162.0 hours Start 2022.03.24 @ 04:16:07 End 2022.03.24 @ 08:15:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/2/1/1/1/0/0/0/0 Lore% 45 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9eb7c3-36d0-46fb-871a-564131a40a63