Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 19:36:33 Player: Cinder Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (90) 450 Value Destroyed (3140) 3140 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2750) 2750 TOTAL SCORE: 11780 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 639 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 74/100 System Corruption 7% Temperature Warm (194) Movement Rolling (115) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Makeshift Hacking Suite Relay Coupler [Grunt] (26) Relay Coupler [Hunter] (13) > --- WEAPON (3) ------- Beamcaster Heavy Machine Gun > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Compact Wheel Compact Wheel Medium Storage Unit 0b10 Decoder Chip [Scout] Improved Hacking Suite Improved Field Recycling Unit (164) Heavy Ion Cannon Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Medium Armor Plating Makeshift Hacking Suite Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Phase Cannon Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Compact Wheel Armored Huge Wheel Medium Storage Unit 0b10 Decoder Chip [Scout] Improved Hacking Suite Improved Field Recycling Unit Shock Rifle Beamcaster Heavy Ion Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . 4 . . 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . 4 . . 2 . . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 107 | 10 . 5 7 10 9 3 8 12 5 1 3 7 23 1 . . 3 Power 13 | 1 . 1 2 2 1 . . 2 . 1 . 1 2 . . . . Engine 7 | 1 . 1 2 . 1 . . 1 . . . . 1 . . . . Core 6 | . . . . 2 . . . 1 . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 25 | 4 . 1 . 3 3 . 2 1 2 . 1 1 6 . . . 1 Treads 3 | . . . . . . . 1 . . . . . 2 . . . . Leg 4 | . . . . 3 . . . . . . . 1 . . . . . Wheel 16 | 4 . 1 . . 3 . 1 1 2 . 1 . 2 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . . . . Utility 41 | 3 . 2 4 1 4 2 1 6 3 . 1 3 10 1 . . . Device 15 | 2 . . 1 1 2 1 . 2 2 . . . 4 . . . . Storage 5 | 1 . . 1 . . . . 1 . . . . 2 . . . . Processor 4 | . . 1 . . 1 . . . . . . . 2 . . . . Hackware 10 | . . . 1 . . 1 . 2 1 . . 3 1 1 . . . Protection 7 | . . 1 1 . 1 . 1 1 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 1 1 4 1 1 5 3 . . 1 2 5 . . . 2 Energy Gun 5 | . . 1 1 . . . . 1 . . . 1 . . . . 1 Energy Cannon 2 | . . . . . . . . 1 . . . . 1 . . . . Ballistic Gun 13 | 2 . . . 3 1 . 2 . . . 1 1 2 . . . 1 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . . . . Launcher 2 | . . . . 1 . . 1 . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . . . . . . . Parts Lost 62 | . . 3 2 7 . . 14 1 6 . 4 13 3 . . . 9 Power 4 | . . . . . . . 1 . . . . 2 . . . . 1 Propulsion 18 | . . 1 1 4 . . 2 1 2 . 1 3 1 . . . 2 Utility 21 | . . 1 . 2 . . 6 . 3 . 1 4 1 . . . 3 Weapon 19 | . . 1 1 1 . . 5 . 1 . 2 4 1 . . . 3 Highest Loss Streak 10 | . . 2 2 3 . . 10 1 3 . 4 5 3 . . . 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Backups 11 | 6 7 7 6 11 14 14 13 13 13 11 13 11 5 11 14 14 13 Power 1 | . 1 1 1 2 2 2 2 1 1 1 1 1 . 1 1 1 1 Propulsion 2 | 4 4 4 3 2 3 4 3 3 3 2 1 . 1 3 3 4 3 Utility 2 | . 1 1 . 3 4 3 4 3 2 2 2 2 . 2 4 4 4 Weapon 3 | . 1 . . 3 3 3 2 4 5 5 6 6 2 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 . 3 3 4 3 1 3 1 . . 5 1 . 2 . 7 Power 5 | . . . 2 . 1 . . . . . . 1 . . . . 1 Propulsion 7 | . 2 . 1 . . . . 1 . . . . . . 1 . 2 Utility 6 | . . . . 1 . . 1 1 . . . 1 . . . . 2 Weapon 18 | . 1 . . 2 3 3 . 1 1 . . 3 1 . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 97 80 77 98 98 79 85 85 83 69 62 79 100 100 100 97 Engine 4 | . 14 14 9 1 2 7 4 4 . . . . 4 6 6 6 5 Core 2 | . . . . 7 6 . . 1 7 7 6 3 . . . . . Leg 1 | . . . . 13 2 . . . . . . 4 . . . . . Wheel 11 | . 28 27 14 2 15 15 11 14 14 15 11 2 9 13 13 13 12 Device 10 | . 14 7 6 9 17 21 14 10 16 23 16 7 6 6 6 6 5 Storage 6 | . 14 14 9 9 9 7 7 7 7 7 6 5 2 6 6 6 6 Processor 6 | . . 1 9 9 11 7 4 . . . . . 8 13 13 13 13 Hackware 16 | . . . 6 9 9 15 11 17 14 15 13 17 24 26 26 26 25 Protection 5 | . . 3 9 . 5 7 6 11 8 . 2 1 4 6 6 6 5 Energy Gun 2 | . . 2 16 5 . . . 3 7 7 2 3 . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . 5 6 6 6 5 Ballistic Gun 7 | . 28 25 1 8 18 14 9 3 . . 7 7 3 6 6 6 6 Ballistic Cannon 2 | . . . . . . . 2 1 1 5 2 . 5 6 6 6 5 Peak Build Rating 60 | 7 8 11 23 26 32 34 35 35 40 34 36 43 59 60 60 60 60 Average Rating 35 | 5 7 9 18 22 29 33 27 30 35 32 33 33 45 57 60 60 58 On Entrance 30 | . 7 8 11 22 26 30 34 18 34 34 33 36 18 56 60 60 60 Avg Prop Armor Cover (%) 5 | . . 5 3 . 8 . 7 . . . . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 14 18 38 38 42 43 46 56 60 45 48 51 54 54 54 54 54 Greatest Support 40 | 32 20 30 36 36 26 26 26 26 26 26 26 20 40 20 20 20 28 Greatest Overweight (x) 6 | . . 1 1 1 2 1 2 2 3 1 4 2 6 2 2 2 5 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 15 15 14 7 15 15 15 15 Most Carried 15 | 8 8 8 9 15 15 14 15 15 15 13 15 14 9 15 15 15 15 Average Carried 11 | 6 7 7 6 11 14 13 13 13 13 11 13 11 5 12 14 15 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 Final Carried 15 | 8 8 6 8 13 15 14 11 15 12 11 14 4 9 15 15 15 11 Class Distribution -------------------- 27% | Mutant 25% | Skirmisher 20% | Scavenger-Mutant 13% | Bothacker-Mutant 4% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Gunner | -6/Garrison Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Matter Collected 2844 | 261 15 150 53 323 224 60 179 429 238 . 68 340 438 16 14 . 36 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2737 | 85 . 116 116 409 314 44 199 309 160 . 68 296 520 39 . . 62 Parts 135 | 10 . 6 13 13 16 5 5 17 7 . 6 2 32 3 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 . . . . 2 . . . . Parts Field Recycled 10 | . . . . . . . . . . . . . 10 . . . . Retrieved Matter 293 | . . . . . . . . . . . . . 293 . . . . Parts Self-Destructed 11 | . . 4 . . . . . . 5 . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 66 | . . 3 7 10 3 2 10 5 4 . 4 4 10 . . . 4 Guns 50 | . . 3 7 8 3 2 5 3 3 . 2 4 7 . . . 3 Cannons 9 | . . . . . . . 1 2 1 . 2 . 2 . . . 1 AOE 6 | . . . . 2 . . 4 . . . . . . . . . . Classes Destroyed 16 | 1 . 1 2 3 5 . . 1 . . . . 2 . . . 1 Worker 7 | . . . . . 1 . . 5 . . . . 1 . . . . Builder 5 | . . . . . 1 . . 1 . . . . 3 . . . . Tunneler 6 | 4 . . . . 1 . . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 29 | . . . 6 . 2 2 4 1 . . 4 1 7 . . . 2 Grunt 16 | . . . . 6 . . 4 3 3 . . . . . . . . Brawler 4 | . . . . 2 . . 1 . 1 . . . . . . . . Sentry 9 | . . . 1 1 1 . 1 . . . . 3 2 . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . 1 . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . Best Kill Streak 5 | 2 . 2 3 3 2 2 4 3 2 . 4 2 5 . . . 2 Combat Bots Only 4 | . . 2 3 3 2 2 4 2 2 . 4 2 4 . . . 2 Max Kills in Single Turn 2 | 1 . 1 1 1 2 1 1 1 1 . 1 1 1 1 . . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 1 | . . . . 1 . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 798 | . . 21 55 73 15 10 134 44 44 3 30 209 77 . 6 24 53 Missed 217 | . . 4 17 9 3 4 42 14 13 1 5 69 19 . 2 8 7 Hits 581 | . . 17 38 64 12 6 92 30 31 2 25 140 58 . 4 16 46 Melee 10 | . . . . 1 . . 4 . 3 2 . . . . . . . Projectile 571 | . . 17 38 63 12 6 88 30 28 . 25 140 58 . 4 16 46 Critical Strikes 14 | . . 1 1 3 1 . 1 2 1 . . 1 1 . . . 2 Damage Taken 7778 | . . 414 389 1015 127 65 1312 496 362 3 323 1307 699 . 74 . 1192 Core 1609 | . . 120 90 130 25 39 273 59 20 . 15 275 254 . . . 309 Absorbed by Shields 271 | . . . . 82 . . . 4 97 3 52 33 . . . . . Core Remaining (%) 62 | 100 . 52 . . 55 . . . . 44 . . . . . . . Volleys Fired 322 | 10 . 11 14 42 15 5 28 43 18 4 10 45 47 6 . . 24 Largest 3 | 2 . 2 2 2 2 1 2 2 2 2 2 2 3 1 . . 3 Hottest 159 | 40 . 85 126 126 53 28 65 138 106 106 53 105 159 85 . . 159 Shots Fired 534 | 20 . 22 23 80 30 5 55 55 24 6 13 76 74 6 1 . 44 Gun 396 | 20 . 22 23 76 30 5 38 37 15 4 6 70 31 . . . 19 Cannon 114 | . . . . . . . 8 14 8 2 7 2 41 6 1 . 25 Launcher 11 | . . . . 4 . . 7 . . . . . . . . . . Special 13 | . . . . . . . 2 4 1 . . 4 2 . . . . Kinetic 324 | 20 . 19 . 42 30 5 46 20 8 2 13 44 51 . 1 . 23 Thermal 182 | . . 3 23 34 . . 2 27 15 4 . 26 21 6 . . 21 Explosive 11 | . . . . 4 . . 7 . . . . . . . . . . Electromagnetic 6 | . . . . . . . . 4 . . . 2 . . . . . Robot Hit Streak 31 | 5 . 20 21 14 6 3 10 8 7 1 4 31 16 1 . . 4 Robot Miss Streak 13 | 3 . 1 6 3 4 1 13 4 2 9 4 6 6 1 . . 13 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 1 . 2 . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . 1 . . . . . 1 Shots Hit Robots 380 | 12 . 18 17 58 19 4 43 48 19 2 11 63 52 3 . . 11 Core Hits 288 | 7 . 7 16 33 9 2 45 27 16 1 12 52 50 2 . . 9 Critical Kills 2 | . . . . . . 1 . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . . . 1 Critical Strikes 6 | . . . . 2 . 2 . . . . . . 1 . . . 1 Burn 2 | . . . . 2 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . Destroy 3 | . . . . . . 2 . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . 1 . 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7284 | 121 . 212 211 1123 332 71 1233 666 391 13 163 1211 1186 93 . . 258 Guns 5003 | 121 . 212 196 887 325 71 570 520 210 . 58 1211 446 . . . 176 Cannons 1475 | . . . . . . . 169 126 181 13 105 . 706 93 . . 82 Explosions 720 | . . . . 236 . . 484 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 76 | . . . 15 . 7 . . 20 . . . . 34 . . . . Kinetic 3960 | 121 . 168 . 421 325 71 739 278 181 13 163 500 780 . . . 200 Thermal 2500 | . . 44 196 466 . . 10 340 210 . . 711 372 93 . . 58 Explosive 720 | . . . . 236 . . 484 . . . . . . . . . . Electromagnetic 28 | . . . . . . . . 28 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 13 16 20 20 . . 3 2 2 2 7 Average Corruption 8 | . . . . . . . 12 14 17 20 . . 2 2 2 2 7 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . 8 29 26 2 . . 7 1 8 2 2 Message Errors 17 | . . . . . . . 2 7 4 . . . . . 4 . . Matter Fused 24 | . . . . . . . 2 6 7 2 . . 4 . 1 1 1 Heat Flow Errors 7 | . . . . . . . 1 4 1 . . . . . . . 1 Energy Discharges 8 | . . . . . . . . 3 1 . . . 2 1 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . 4 6 . . . 1 . . . . Data Loss (major) 4 | . . . . . . . 1 . 1 . . . . . 1 1 . Misfires 4 | . . . . . . . 2 . 1 . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . Weapon Failures 7 | . . . . . . . . 4 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 40 | . . . . . . . . . . . . . 13 17 . . 10 Projectiles 40 | . . . . . . . . . . . . . 13 17 . . 10 Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . 5 . 2 8 . 12 . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 3 . 2 4 . 12 . . . 1 Secondary 6 | . . . . . . . . 2 . . 4 . . . . . . Self-Inflicted Damage 269 | . . . 7 48 3 . 185 9 . . . . 17 . . . . Shots 7 | . . . . 2 . . 5 . . . . . . . . . . Rammed 7 | . . . 2 . 2 . . 2 . . . . 1 . . . . Targets Rammed 7 | . . . 2 . 2 . . 2 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . . . 207 420 10 . 131 316 260 . . 305 144 52 . . 369 Average Temperature 87 | . . . 75 148 10 . 35 88 108 . . 81 42 30 . . 110 Received Heat Transfer 2026 | . . 84 81 449 36 . 327 108 78 . . 602 54 . 36 . 171 Effects 4 | . . . . 2 . . . 1 . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Melted 10 | . . 2 . 1 2 . . 1 1 . . 2 1 . . . . Heat Transferred 4302 | . . 60 313 1070 . . 37 629 407 . . 1157 444 111 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . 2 1 . 1 . . . . . . . . . . Low Security (%) 72 | 100 100 . 100 26 14 100 32 100 . . 100 100 100 . . . . Level 1 26 | . . . . 60 85 . 67 . . . . . . . . . . Level 2 1 | . . . . 12 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 587 | 10 . . 90 587 307 120 328 172 . . 60 96 135 . . . . Initial 286 | . . . . 37 286 120 51 172 . . . . 29 . . . . Average 115 | 1 . . 29 262 242 56 218 48 . . 16 52 47 . . . . Influence Increases 2892 | 20 . . 210 720 368 171 417 150 90 . 90 151 395 . 60 . 50 Destroy 0b10 Robot/C 1680 | . . . 140 500 160 100 200 100 80 . 80 80 200 . . . 40 Destroy 0b10 Robot/NC 155 | 20 . . . . 45 . . 30 . . . 10 40 . . . 10 Destroy Leader 218 | . . . 30 20 38 20 20 20 10 . 10 . 50 . . . . Allied During Kill 169 | . . . . 97 41 30 . . . . . 1 . . . . . Successful Hack 60 | . . . 9 14 22 6 . . . . . . 9 . . . . Disable Machine 90 | . . . . . 45 . . . . . . . 45 . . . . Anti-Garrison Action 150 | . . . . 50 . . 50 . . . . 50 . . . . . Destroy Structure 55 | . . . 1 9 2 . 27 . . . . 10 6 . . . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 300 | . . . 30 30 15 15 120 . . . . . 30 . 60 . . Influence Decreases 2882 | 20 . . 153 190 689 363 163 478 90 . 90 95 388 63 16 44 40 Entered New Map 741 | . . . . 20 301 146 23 156 . . . . 27 24 . 44 . Time Decay 1431 | 20 . . 153 . 368 176 . 180 60 . 70 . 331 39 16 . 18 Lost Part 417 | . . . . 70 . . 140 10 30 . 20 95 30 . . . 22 Lost Ally 161 | . . . . 100 20 41 . . . . . . . . . . . Purge Threat 132 | . . . . . . . . 132 . . . . . . . . . Squads Dispatched 13 | . . . 2 . 2 1 . 2 . . . . 6 . . . . Investigation 2 | . . . . . 1 . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . Reinforcement 5 | . . . 2 . 1 . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . 1 . . . 2 . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Distress Signals 4 | . . . 1 . 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 157 | . 1 3 20 24 10 6 14 17 12 1 8 11 13 . 5 5 7 Peak Tracking Total 7 | . 1 2 7 7 3 5 6 4 5 1 4 4 4 . 3 5 5 Tactical Retreats 22 | . . . 1 2 1 1 4 1 3 . 1 3 1 . 3 1 . ECM-based Alert Blocks 19 | . . . . . . . . 1 11 . 4 3 . . . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Traps Triggered 19 | . . . . 3 2 . 4 2 . . . 2 6 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Machines Disabled 9 | . . . . 1 3 . 1 . . . . 1 3 . . . . Max in Single Turn 1 | . . . . 1 1 . 1 . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Garrison Relay 3 | . . . . 1 . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Machines Accessed 22 | . . . 4 1 2 2 1 4 1 . 2 . 4 1 . . . Terminals 13 | . . . 3 1 2 . 1 2 . . 1 . 3 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . . 1 . . . . . . Total Hacks 37 | . . . 5 1 7 5 2 6 1 . 4 . 5 1 . . . Successful 22 | . . . 3 1 4 3 . 4 1 . 3 . 2 1 . . . Failed 15 | . . . 2 . 3 2 2 2 . . 1 . 3 . . . . Catastrophic 3 | . . . . . . . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 6 | . . . 1 . 4 . . . . . 1 . . . . . . Terminals 22 | . . . 4 1 7 . 2 3 . . 2 . 3 . . . . Fabricators 4 | . . . . . . 3 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . 1 . . 2 . 2 . . 2 . . . . . . Terminal Hacks 13 | . . . 2 1 3 . . 2 1 . 1 . 2 1 . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 2 . 2 . . 2 . . . . . . Unlock Access 3 | . . . 1 . . 1 . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Coupler Status 3 | . . . . . . 1 . 1 . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 . 1 2 1 3 . . 1 . 2 . . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Used RIF Installer 3 | . . . . 1 . . 2 . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 16 | . . . . . . 1 . 9 1 . . 3 1 . 1 . . Non-combat 7 | . . . . . . . . 7 . . . . . . . . . Combat 9 | . . . . . . 1 . 2 1 . . 3 1 . 1 . . Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 16 | . . . . . . 1 . 9 1 . . 4 1 . . . . generate_anomaly 1 | . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . link_fov 4 | . . . . . . . . 4 . . . . . . . . . spike_heat 2 | . . . . . . . . . . . . 1 1 . . . . overload_power 2 | . . . . . . . . 1 . . . 1 . . . . . overwrite_iff 6 | . . . . . . 1 . 2 1 . . 2 . . . . . Relay Couplers Released 12 | . . . . 3 . . 4 . . . . 5 . . . . . Machine Destruction 12 | . . . . 3 . . 4 . . . . 5 . . . . . Attached 7 | . . . . . . 1 . 2 1 . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Total Allies 18 | . . . . 9 . 4 . 2 1 . . 1 . . 1 . . Largest Group 6 | . . . . 6 3 5 . 1 1 . . 1 . . 1 . . Highest-Rated Group 127 | . . . . 111 53 127 . 12 21 . . 32 . . 29 . . Highest-Rated Ally 32 | . . . . 21 21 30 . 12 21 . . 32 . . 29 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . 68 39 24 . 5 2 . . 3 . . 2 . . Total Damage 2332 | . . . . 1045 541 517 . 58 56 . . 77 . . 38 . . Kills 29 | . . . . 15 8 3 . 1 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Active Infowar (turns) 5672 | 78 107 104 462 160 777 395 310 451 361 75 102 87 695 335 638 168 367 Optics 508 | . . 11 462 35 . . . . . . . . . . . . . Sensors 3379 | . . . . . 777 395 4 . . . . . 695 335 638 168 367 Seismic 1394 | 78 107 93 343 160 . 303 310 . . . . . . . . . . ECM 1076 | . . . . . . . . 451 361 75 102 87 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Turns Passed 8110 | 150 107 172 462 770 845 395 514 752 476 75 271 589 978 335 638 168 413 Spaces Moved 5740 | 107 65 151 364 359 637 274 310 491 374 60 207 278 799 288 578 153 245 Core 152 | 1 . . . . . . . . . . . 51 100 . . . . Treads 16 | . . . . . . . . . . . . . 16 . . . . Legs 455 | . . . . 293 18 . . . . . . 144 . . . . . Wheels 5086 | 106 65 151 364 66 619 274 310 491 374 60 207 83 652 288 578 153 245 Hover . | . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . . . . . . . 31 . . . . Fastest Speed 32 | 50 80 80 95 105 105 105 90 105 105 105 105 50 32 110 110 110 110 Average Speed 111 | 92 80 87 107 144 109 105 111 111 109 105 113 154 100 110 110 110 111 Slowest Speed 350 | 100 80 95 120 190 190 105 130 130 145 105 140 260 350 110 110 110 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 4 16 8 45 35 42 8 36 21 59 10 5 31 25 41 72 13 20 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 1 . . . . . . . Scrap Searched 8 | . . 1 . . . . . . 1 . . . . 3 3 . . Spaces Dug 12 | . . . . . . . . . . . . . . . . . 12 Terrain Destroyed 72 | . . . . 5 . . 43 . . 1 . . 4 3 . . 16 Melee . | . . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . . . . . . 1 . . 4 3 . . 16 AOE 48 | . . . . 5 . . 43 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Low Low Zio Pro Total 6920 | 136 121 168 412 543 755 375 416 631 415 66 231 363 906 299 581 152 350 Wait 415 | . 51 . 6 18 73 86 27 36 12 . 4 19 5 . . . 78 Move 5722 | 106 64 150 364 358 636 273 309 490 373 59 207 277 796 287 577 152 244 Hop 1 | . . . . . . . . . . . . . 1 . . . . Pick Up 91 | 9 3 . 8 13 7 3 5 12 3 . 6 5 10 5 2 . . Fast Attach 46 | 6 . 2 5 1 7 1 1 4 1 . 1 2 15 . . . . Attach 51 | 1 . 2 2 8 . 1 7 3 5 2 3 8 6 . . . 3 Detach 14 | . . . 2 3 1 . . 1 . 1 . 1 5 . . . . Swap 40 | 3 . 2 2 5 4 2 3 9 2 . . 3 4 1 . . . Drop 54 | 1 3 1 7 7 10 3 1 7 1 . . 3 8 . 2 . . Fire 322 | 10 . 11 14 42 15 5 28 43 18 4 10 45 47 6 . . 24 Melee 9 | . . . . . . 1 . 8 . . . . . . . . . Ram 7 | . . . 2 . 2 . . 2 . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . 17 . . 32 16 . . . . 8 . . . 1 Rewire 71 | . . . . 71 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Met a group of wandering Federalists 156 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Discovered new exit (range 7) 258 | -10/Materials | Entered Subcaves 258 | -10/Subcaves | Accompanied by 2 allies 259 | -10/Subcaves | Continued accompanying wandering Federalists (5) 259 | -10/Subcaves | Approached by a straggling Scientist 319 | -10/Subcaves | Build established: Mutant 321 | -10/Subcaves | Ambushed by Subdweller buried in earth 368 | -10/Subcaves | Discovered new exit (range 16) 373 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 416 | -10/Subcaves | Lost 3 allies 430 | -10/Subcaves | Entered Materials 430 | -8/Materials | Evolved 4 slots: Utility x4 687 | -8/Materials | Discovered new exit (range 18) 892 | -8/Materials | Identified exit to Garrison 892 | -8/Materials | Entered Garrison 906 | -8/Garrison | Triggered checkpoint 954 | -8/Garrison | Triggered checkpoint 959 | -8/Garrison | Lost 3 parts (1n1u1w) 1044 | -8/Garrison | Triggered checkpoint 1099 | -8/Garrison | Garrison Relay disabled 1219 | -8/Garrison | Installed Relay Interface Framework 1400 | -8/Garrison | Lost 3 allies 1508 | -8/Garrison | Triggered checkpoint 1558 | -8/Garrison | Triggered checkpoint 1639 | -8/Garrison | Discovered new exit (range 5) 1662 | -8/Garrison | Entered Materials 1662 | -8/Materials | Accompanied by 3 allies 2233 | -8/Materials | Identified exit to Factory 2270 | -8/Materials | Build established: Scavenger-Mutant 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Accompanied by 2 allies 2507 | -7/Factory | Evolved 2 slots: Utility x2 2669 | -7/Factory | Fabricated L-41 Fighter (x3) 2803 | -7/Factory | Garrison activated, responded to threat 2862 | -7/Factory | Identified exit to Garrison 2871 | -7/Factory | Lost 3 allies 2902 | -7/Factory | Entered Garrison 3076 | -7/Garrison | Lost 3 parts (1n2w) 3094 | -7/Garrison | Triggered checkpoint 3114 | -7/Garrison | Garrison Relay disabled 3219 | -7/Garrison | System corruption reached 10% 3278 | -7/Garrison | Lost 10 parts (1p6u3w) 3284 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3302 | -7/Garrison | Triggered checkpoint 3379 | -7/Garrison | Discovered new exit (range 8) 3390 | -7/Garrison | Expanded RIF knowledge: Autooverride 3413 | -7/Garrison | Build established: Bothacker-Mutant 3416 | -7/Garrison | Entered Factory 3916 | -7/Factory | Core integrity fell below 50% 4147 | -7/Factory | Discovered new exit (range 8) 4168 | -7/Factory | Entered Lower Caves 4446 | -7/Lower Caves | Build established: Mutant 4456 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4479 | -7/Lower Caves | Learned Factory interactive machine intel 4545 | -7/Lower Caves | Encountered a Warlord checkpoint 4636 | -7/Lower Caves | Discovered new exit (range 9) 4644 | -7/Lower Caves | Entered another Lower Caves area 4706 | -7/Lower Caves | Discovered new exit (range 13) 4719 | -7/Lower Caves | Entered Factory 4719 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4720 | -6/Factory | Loaded intel: 54 interactive machine locations 4865 | -6/Factory | Lost 4 parts (1n1u2w) 4990 | -6/Factory | Identified exit to Garrison 4990 | -6/Factory | Entered Garrison 5022 | -6/Garrison | Spotted B-75 Beast 5052 | -6/Garrison | Triggered checkpoint 5161 | -6/Garrison | Lost 5 parts (1p2n2u) 5276 | -6/Garrison | Garrison Relay disabled 5401 | -6/Garrison | Lost 3 parts (1u2w) 5532 | -6/Garrison | Triggered checkpoint 5572 | -6/Garrison | Discovered new exit (range 15) 5579 | -6/Garrison | Entered Factory 5601 | -6/Factory | Lost 4 parts (1n1u2w) 5685 | -6/Factory | Core integrity fell below 50% 5768 | -6/Factory | Lost 3 parts (1n1u1w) 5978 | -6/Factory | Allied Derelicts emerged from ambush trap array 6327 | -6/Factory | Build established: Skirmisher 6382 | -6/Factory | Garrison activated, responded to threat 6551 | -6/Factory | Discovered new exit (range 7) 6556 | -6/Factory | Identified exit to Lower Caves 6557 | -6/Factory | Entered Lower Caves 6692 | -6/Lower Caves | Entered an active Warlord outpost 6801 | -6/Lower Caves | Encountered a Warlord checkpoint 6871 | -6/Lower Caves | Discovered new exit (range 12) 6882 | -6/Lower Caves | Identified exit to Lower Caves 6892 | -6/Lower Caves | Entered another Lower Caves area 6910 | -6/Lower Caves | Learned 4 Factory zone layouts 7500 | -6/Lower Caves | Discovered new exit (range 12) 7511 | -6/Lower Caves | Identified exit to Zion 7530 | -6/Lower Caves | Entered Zion 7605 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7614 | -6/Zion | Discovered new exit (range 14) 7628 | -6/Zion | Identified exit to Proximity Caves 7659 | -6/Zion | System corruption cleaned by Quarantine Array 7663 | -6/Zion | RIF detected upon attempting to enter Zion 7663 | -6/Zion | Attacked by Zionites 7663 | -6/Zion | Spotted YI-OAZ(B) 7663 | -6/Zion | Spotted G8-VNA(B) 7698 | -6/Zion | Entered Proximity Caves 7831 | -5/Proximity Caves | Spotter reported a threat 7985 | -5/Proximity Caves | Spotter reported a threat 8065 | -5/Proximity Caves | Crushed by falling debris 8066 | -5/Proximity Caves | Core integrity fell below 20% 8073 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8111 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08084_ S-27 Virus destroyed. 08088_ Lgt. Nuclear Core fries itself beyond repair. 08089_ Destroyed VTOL Module. 08089_ S-27 Virus destroyed. 08095_ System corrupted: Heat flow error (+215). 08096_ Phase Cannon destroyed. 08098_ Critical hit (Destroy). 08098_ Imp. Medium Armor Plating destroyed. 08100_ Lgt. Deuterium Engine destroyed. 08101_ Overheating: Hpw. Shotgun damaged (-42). 08102_ G-50 Soldier suffers critical hit (Destroy). 08102_ Destroyed Carbon-fiber Leg. 08102_ G-50 Soldier destroyed. 08102_ Penetrated by Slug. 08103_ Relay Coupler [Hunter] destroyed. 08105_ S-27 Virus destroyed. 08105_ Switching to secondary target: Y-64 Sentinel. 08105_ Hpw. Shotgun destroyed. 08105_ Penetrated by Slug. 08108_ Acquired 26 matter. Map ----- +----------------------------------------------------+ | ##?## #????????????????????????????????? | | ### #?????????????????????????????????? | | ##?????????????????????????????????? | | ##??????????????????????????????????? | | #???????????????????????????????????? | | #??##???????????????????????????????? | | ### #???????????????????????????????? | | ""# #???????????????????????????????? | | ###### ##???????????????????????????????? | | ##????## #????????????????????????????????? | | #??????## #????????? ??????????????????????? | | ########## ##????????? #?????????????????????? | | ### ## #######???? ###???????????????????? | | ?# ### ###? #??????????????????? | | ?# ### ## ???????????????????? | | ## ## ##?# ???????????????????? | | # "## ###??? ????????????????????? | | #?# #?????? ?????????????????????? | | #?# ##?????? #?????????????????????? | | #### ###### ## #?????????????????????? | | #?# #?????????????????????? | | ## #?# ##????????????????????? | | ## #### #??# ##???????????????????? | | ##?# #???# Y ##??????????????????? | | #??# ##### % ##?????????????????? | | #???# # % @% #?????????????????? | | ##???# # ### #?????????????????? | | ##????# #?# #?????????????????? | | ##????# #?# ##?????????????????? | | ##???# ####?######??????????????????? | | ##??# #????????????????????????????? | | #??# #????????????????????????????? | | ### ##"#########"##????????????????????????????? | | ??####### # # ##?????????????????????????????? | | ????????######## ##??????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 750 Evasion (%) 63 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Error 47 Mindtrick True Hacker Challenges ------------ None Game ------ Seed ModifiedGravmagPenetrator Manual? 0 Play Time 01:50:52 Cumulative 89.1 hours Start 2026.05.23 @ 14:38:30 End 2026.05.23 @ 19:36:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6860bea-a4de-4bbf-931c-d774c42532dc