Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 13:10:41 Player: thej Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 2075 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 541/550 Matter 294/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (4) ------ Heat Sink Sensor Array Scrap Shield > --- WEAPON (4) ------- Particle Cannon Light Assault Rifle Subdweller Machine Gun Enhanced Flamer > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Heat Sink Sensor Array Scrap Shield > --- WEAPON ----------- Particle Cannon Light Assault Rifle Subdweller Machine Gun Enhanced Flamer > --- INVENTORY -------- Small Storage Unit [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Parts Attached 17 | 6 3 2 3 3 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 1 1 Device 2 | . 1 . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 1 2 1 2 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 1 2 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 1 . . Power 2 | . 1 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Backups 3 | 1 3 4 4 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 2 1 Weapon 2 | . 2 4 1 . Tool/Special . | . . . . . Unused Backups 3 | . . . 3 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 91 98 71 77 Engine 8 | . 13 12 . . Treads 27 | . 28 28 28 18 Device 8 | . 6 14 . 17 Storage 8 | . 14 14 . . Protection 4 | . . . 13 9 Ballistic Gun 26 | . 23 28 28 18 Peak Build Rating 17 | 6 7 7 10 17 Average Rating 8 | 5 6 6 9 16 On Entrance 5 | . 6 7 6 10 Naked Turns . | . . . . . Heaviest Build 31 | 12 12 12 23 31 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 5 5 Most Carried 6 | 3 4 6 6 3 Average Carried 3 | 1 3 4 4 1 Final Capacity 8 | 8 8 8 5 5 Final Carried 4 | 2 4 4 4 1 Class Distribution -------------------- 92% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 482 | 230 100 33 67 52 Remotely . | . . . . . Salvage Created 285 | . 129 33 42 81 Parts 21 | . 10 4 4 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 10 | . 5 2 1 2 Guns 9 | . 5 2 1 1 Cannons 1 | . . . . 1 Classes Destroyed 3 | . 2 . 1 . Swarmer 5 | . 3 2 . . Grunt 4 | . 2 . . 2 Subdweller 1 | . . . 1 . Best Kill Streak 3 | . 3 2 1 2 Combat Bots Only 3 | . 3 2 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 86 | . 28 29 . 29 Missed 32 | . 7 10 . 15 Hits 54 | . 21 19 . 14 Projectile 54 | . 21 19 . 14 Damage Taken 643 | . 254 255 . 134 Core 111 | . 46 56 . 9 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . . 59 . Volleys Fired 36 | . 12 14 3 7 Largest 4 | . 2 2 2 4 Hottest 198 | . 60 40 50 198 Shots Fired 75 | . 24 28 6 17 Gun 69 | . 24 28 6 11 Cannon 3 | . . . . 3 Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 66 | . 21 28 6 11 Thermal 6 | . . . . 6 Explosive . | . . . . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 13 | . 7 6 3 13 Robot Miss Streak 3 | . 2 2 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 45 | . 16 14 3 12 Core Hits 18 | . 7 5 2 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 521 | . 173 136 46 166 Guns 445 | . 173 133 46 93 Cannons 41 | . . . . 41 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 421 | . 149 133 46 93 Thermal 73 | . . . . 73 Explosive . | . . . . . Electromagnetic 24 | . 24 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 41 | . 12 . . 41 Average Temperature 13 | . 6 . . 20 Received Heat Transfer 237 | . 84 117 . 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 314 | . . . . 314 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 65 | . 60 65 . 30 Initial . | . . . . . Average 9 | . 18 6 . 9 Influence Increases 264 | . 114 95 . 55 Destroy 0b10 Robot/C 180 | . 100 40 . 40 Destroy Leader 20 | . 10 10 . . Successful Hack 4 | . 4 . . . Lose Combat Pursuer 60 | . . 45 . 15 Influence Decreases 249 | . 114 54 41 40 Entered New Map 22 | . . . 22 . Time Decay 217 | . 104 54 19 40 Lost Part 10 | . 10 . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 11 5 7 8 Peak Tracking Total 6 | . 5 3 5 6 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 2 . . 2 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 7 | . 3 . . 4 Successful 5 | . 3 . . 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Record 4 | . 2 . . 2 Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 141 | . . . . 141 Sensors 141 | . . . . 141 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1723 | 96 333 690 462 142 Spaces Moved 992 | 57 183 403 277 72 Core 7 | 7 . . . . Treads 985 | 50 183 403 277 72 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 146 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 37 84 18 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1074 | 70 202 423 295 84 Wait . | . . . . . Move 988 | 56 182 402 276 72 Hop . | . . . . . Pick Up 20 | 8 4 2 5 1 Fast Attach . | . . . . . Attach 14 | 6 3 . 1 4 Detach 2 | . 1 . 1 . Swap 4 | . . 2 2 . Drop 9 | . . 2 7 . Fire 36 | . 12 14 3 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Entered Mines 554 | -10/Mines | Learned Materials emergency access door positions 1009 | -10/Mines | Discovered new exit (range 6) 1120 | -10/Mines | Entered Subcaves 1210 | -10/Subcaves | Ambushed by swarm of Subdwellers 1332 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1432 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1442 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1483 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1569 | -10/Subcaves | Discovered new exit (range 5) 1582 | -10/Subcaves | Entered Materials 1582 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1597 | -8/Materials | Central database locked down 1724 | -8/Materials | Self-destructed Last Messages --------------- populations during the construction of [Complex 0b10]. >>Query(Caves) Approximately 15% of the subsurface cave systems surrounding [Complex 0b1] were incorporated into the initial construction of [Complex 0b10], but many more remain untouched. These caves are occupied by [Derelict] robots. Recent activity suggests there could be more substantial populations deeper in the caves. ALERT: Central database lockdown, local access denied. Acquired Particle Cannon. G-47 Trooper destroyed. Acquired 32 matter. R-06 Scavenger collects Aluminum Leg. Acquired 20 matter. Connecting with Scanalyzer... Sub. Machine Gun shoots sparks and powers down. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#######?????#######??????????????????????? | | ?######## ####### #?????????????????+????? | | ?# #??????????????????????? | | ?# T " ############?#?????????? | | ?# ! +????? | | ?######## ####### ######### #????? | | ???????####+#####??####+#####??#### ????????? | | ???????# ! #??# #? ???????? | | ???????# #??# % "" #? ???????? | | ???????# #??# ""Ss# ? ??????? | | ???????# #??# "" # ??????? | | ???????# #??# s s/ ??????? | | ???????# #??#""" g# !!! ??????? | | ???????# = #??#""" #?? !!! ??????? | | ???????# #??#""" !b #???? !! ###???????? | | ???????# ! #??# @ #??????? #?????????? | | ???????##########??##########???????? #?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderStrikeLance Manual? 0 Play Time 00:17:49 Cumulative 2.2 hours Start 2025.07.08 @ 12:50:19 End 2025.07.08 @ 13:10:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84f32ab6-2cc0-4b78-ae27-f29ed12fd239