Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.29 @ 09:11:33 Player: ldi (hl). (hl) Result: Destroyed by as-37589 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 985 Bonus ------- Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 33/100 System Corruption 4% Temperature Critical (508) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (15) --- High-capacity Storage Unit High-capacity Storage Unit Superbattery (1500) Skeleton Box AWS/Thermal Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Superbattery > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Medium Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | 6 . . 3 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . . 3 . Device . | . . . . . Storage 4 | 1 . . 3 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 85 85 85 81 Engine 13 | . 14 14 14 12 Leg 27 | . 28 28 28 26 Storage 14 | . 14 14 14 14 Energy Gun 28 | . 28 28 28 28 Naked Turns . | . . . . . Heaviest Build 48 | 13 13 13 48 29 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 15 Average Capacity 9 | 6 8 8 9 15 Most Carried 7 | 1 1 1 7 7 Average Carried 3 | . 1 1 3 6 Final Capacity 15 | 8 8 8 15 15 Final Carried 7 | 1 1 1 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 222 | 172 . . . 50 Remotely . | . . . . . Salvage Created 55 | . . . . 55 Parts 4 | . . . . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 2 | . . . . 2 Guns 2 | . . . . 2 Classes Destroyed 2 | . . . . 2 Grunt 1 | . . . . 1 Assembled 2 | . . . . 2 Best Kill Streak 2 | . . . . 2 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 723 | . . . . 723 Core 270 | . . . . 270 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 19 | . . . . 19 Largest 2 | . . . . 2 Hottest 90 | . . . . 90 Shots Fired 33 | . . . . 33 Gun 33 | . . . . 33 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 16 | . . . . 16 Explosive . | . . . . . Electromagnetic 17 | . . . . 17 Robot Hit Streak 2 | . . . . 2 Robot Miss Streak 6 | . . . . 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 8 | . . . . 8 Core Hits 7 | . . . . 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 212 | . . . . 212 Guns 212 | . . . . 212 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 134 | . . . . 134 Explosive . | . . . . . Electromagnetic 78 | . . . . 78 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 488 | . . . . 488 Average Temperature 196 | . . . . 196 Received Heat Transfer 480 | . . . . 480 Effects 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 409 | . . . . 409 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence . | . . . . . Initial . | . . . . . Average . | . . . . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . . . . 14 Peak Tracking Total 14 | . . . . 14 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 180 | . . . . 180 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 613 | 59 40 42 403 69 Spaces Moved 427 | 43 34 36 305 9 Core 2 | 2 . . . . Treads . | . . . . . Legs 425 | 41 34 36 305 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 127 | 116 120 120 129 190 Slowest Speed 260 | 120 120 120 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 15 12 61 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 461 | 49 33 35 315 29 Wait 1 | . . . 1 . Move 423 | 42 33 35 304 9 Hop . | . . . . . Pick Up 5 | 1 . . 4 . Fast Attach 8 | 6 . . 2 . Attach 2 | . . . 1 1 Detach 2 | . . . 2 . Swap . | . . . . . Drop 1 | . . . 1 . Fire 19 | . . . . 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 8) 100 | -10/Materials | Entered Mines 114 | -10/Mines | Learned location of Zion (-7) 138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 138 | -10/Mines | Discovered new exit (range 5) 142 | -10/Mines | Entered Exiles 165 | -10/Exiles | Discovered new exit (range 15) 178 | -10/Exiles | Met 8R-AWN 196 | -10/Exiles | Met EX-HEX 229 | -10/Exiles | Met EX-BIN 286 | -10/Exiles | Aligned with FarCom system 287 | -10/Exiles | Given EX-Vault access code 308 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Opened EX-Vault 322 | -10/Exiles | Found Prototype Storage 322 | -10/Exiles | Identified Superbattery 329 | -10/Exiles | Found Prototype Energy Gun 332 | -10/Exiles | Found Prototype Device 359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 395 | -10/Exiles | Met EX-DEC 526 | -10/Exiles | Discovered new exit (range 10) 545 | -10/Exiles | Stole three prototypes: Superbattery, Skeleton Box, AWS/Thermal 545 | -10/Exiles | Entered Mines 546 | -9/Mines | Assembled infested the area 547 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 595 | -9/Mines | Core integrity fell below 50% 612 | -9/Mines | Core integrity fell below 20% 614 | -9/Mines | Destroyed by as-37589 with Assembled Maul Last Messages --------------- 00568_ Trooper 2b overheating. 00575_ Acquired 50 matter. 00580_ Trooper 2b system corrupted by crushing effect. 00590_ Sml. Laser destroyed. 00593_ Overheating: Energy bleed (-25). 00595_ as-85817 destroyed. 00596_ Ion Engine broken. 00596_ Overheating: Short circuit. 00600_ as-61995 misfires. 00601_ Knocked back. 00605_ Broken Ion Engine destroyed. 00607_ Knocked back. 00609_ as-15973 destroyed. 00609_ Aluminum Leg destroyed. 00609_ System corrupted by crushing effect (+4). 00611_ EM Pulse Gun destroyed. 00612_ Overheating: Aluminum Leg damaged (-13). 00612_ Aluminum Leg destroyed. 00613_ Overheating: Energy bleed (-4). 00614_ as-07772 suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ??????????????#### ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???????????????? < ????????????????????????????? | | ????????????????? ???#####????????????????????? | | ?????????????????? ??#@ #????????????????????? | | ??????????????????? ??#aaa########?????????????? | | ????????????????????# %?#aaa #?????????????? | | ????????????????????#%%##aa #?????????????? | | ????????????????????# =%! a #?????????????? | | ????????????????????# [*[% #?????????????? | | ????????????????????##### #?????????????? | | ????????????????????????############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 237 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileBombSaw Manual? 0 Play Time 00:12:03 Cumulative 545.2 hours Start 2022.09.29 @ 08:53:53 End 2022.09.29 @ 09:11:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea7758fa-56c4-48f7-bc90-060a2c0e1695