Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 00:39:04 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2433) 2433 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5613 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 240/240 System Corruption 0% Temperature Warm (161) Movement Walking (122) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source Makeshift Power Source > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Melee Analysis Suite Makeshift ECM Suite > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Chainsword > --- INVENTORY (15) --- Reinforced Deuterium Engine Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Microactuators Transmission Jammer Makeshift ECM Suite Makeshift ECM Suite Heavy Particle Gun Remote Datajack Chainsword Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Melee Analysis Suite Makeshift ECM Suite > --- WEAPON ----------- Mini Assault Cannon Greatsword > --- INVENTORY -------- Reinforced Deuterium Engine Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Microactuators Transmission Jammer Makeshift ECM Suite Makeshift ECM Suite Heavy Particle Gun Mini Assault Cannon Remote Datajack Chainsword Chainsword Makeshift Spear [Rating: 51] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 121 | 7 . 14 47 24 21 8 Power 18 | 1 . 2 7 6 2 . Engine 13 | 1 . 2 5 3 2 . Core 5 | . . . 2 3 . . Reactor . | . . . . . . . Propulsion 37 | 2 . 6 18 6 4 1 Treads 4 | 2 . . 2 . . . Leg 24 | . . . 13 6 4 1 Wheel 6 | . . 4 2 . . . Hover 1 | . . . 1 . . . Flight 2 | . . 2 . . . . Utility 32 | 2 . 3 10 8 6 3 Device 20 | 1 . . 4 7 5 3 Storage 7 | 1 . 2 4 . . . Processor 3 | . . . 2 1 . . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 34 | 2 . 3 12 4 9 4 Energy Gun 8 | 1 . 1 5 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 1 4 . . . Ballistic Cannon 4 | . . . . 1 1 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . . . 1 1 1 . Slashing Weapon 10 | . . . 2 1 5 2 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 5 | . . . 3 2 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 6 | . . . . 6 . . Parts Lost 40 | . . 12 8 13 7 . Power 13 | . . 3 3 5 2 . Propulsion 15 | . . 4 3 5 3 . Utility 6 | . . 1 1 2 2 . Weapon 6 | . . 4 1 1 . . Highest Loss Streak 12 | . . 12 2 4 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 100 80 85 85 77 88 Engine 10 | . 14 10 6 10 10 15 Core 2 | . . . 4 2 . . Treads 2 | . 28 . . 6 . . Leg 16 | . . . 21 15 12 25 Wheel 1 | . . 25 2 . . . Device 12 | . 14 10 10 11 14 15 Storage 7 | . 14 10 6 7 7 7 Processor 5 | . . . 4 7 7 7 Energy Gun 4 | . 14 9 8 3 . . Ballistic Gun 4 | . 14 10 11 2 . . Ballistic Cannon 2 | . . . . 1 5 1 Impact Weapon 1 | . . . . 6 . . Slashing Weapon 8 | . . . 5 6 14 8 Peak Build Rating 51 | 9 9 11 33 38 48 51 Average Rating 30 | 7 9 9 24 30 39 48 On Entrance 18 | . 9 9 1 28 37 48 Naked Turns . | . . . . . . . Heaviest Build 91 | 13 13 91 63 44 47 48 Greatest Support 68 | 40 40 30 44 50 53 68 Greatest Overweight (x) 8 | . . 8 2 1 2 . Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 25 | 8 8 25 20 15 15 15 Average Capacity 14 | 7 8 20 14 15 15 15 Most Carried 20 | 5 8 8 20 15 15 15 Average Carried 12 | 2 6 4 11 14 13 14 Final Capacity 15 | 8 8 5 15 15 15 15 Final Carried 14 | 5 8 1 14 14 14 13 Class Distribution -------------------- 26% | Mutant 22% | Scavenger-Mutant 21% | Derelict-Gladiator 15% | Gladiator 4% | Scavenger-Gladiator 4% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1754 | 276 34 96 725 295 278 50 Remotely . | . . . . . . . Salvage Created 3016 | 110 151 247 1135 931 378 64 Parts 142 | 9 11 19 60 37 4 2 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 3 1 Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 58 | . 5 6 26 15 4 2 Melee 16 | . . . 2 9 4 1 Guns 33 | . 5 5 22 1 . . Cannons 1 | . . . . . . 1 Classes Destroyed 16 | 1 3 3 3 5 1 . Worker 4 | . . 1 1 2 . . Builder 1 | . . . . 1 . . Tunneler 5 | 4 . . 1 . . . Hauler 3 | . . 1 2 . . . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 15 | . 3 3 7 . 2 . Grunt 26 | . 2 2 15 7 . . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 4 | . . . 3 1 . . Specialist 1 | . . . . 1 . . Hunter 5 | . . . 1 3 . 1 Programmer 3 | . . . . 3 . . Butcher 2 | . . . . . 2 . Best Kill Streak 6 | 2 3 2 5 6 2 1 Combat Bots Only 5 | . 3 2 5 4 2 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 549 | . 22 145 147 169 52 14 Missed 160 | . 7 44 38 53 15 3 Damage Taken 5480 | . 142 967 1514 1611 1103 143 Core 1300 | . 10 287 303 222 448 30 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 96 28 44 . . . Volleys Fired 170 | 18 22 40 69 8 7 6 Largest 3 | 2 2 2 3 1 1 2 Hottest 187 | 60 60 60 187 55 48 96 Shots Fired 340 | 36 44 78 153 9 8 12 Gun 319 | 36 44 78 153 8 . . Cannon 15 | . . . . 1 2 12 Launcher . | . . . . . . . Special 6 | . . . . . 6 . Kinetic 176 | 18 22 40 81 1 2 12 Thermal 158 | 18 22 38 72 8 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 6 6 11 6 6 7 Robot Miss Streak 5 | 2 2 4 5 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 5 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 281 | 22 22 43 104 53 28 9 Core Hits 110 | 5 9 18 52 14 9 3 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 7 | . . . 1 6 . . Critical Strikes 17 | . . . 4 8 3 2 Burn 2 | . . . 2 . . . Destroy 1 | . . . 1 . . . Blast 1 | . . . . . . 1 Smash 7 | . . . . 7 . . Sever 6 | . . . 1 1 3 1 Melee Attacks 113 | . . . 19 67 25 2 Impact 66 | . . . 3 56 7 . Slashing 47 | . . . 16 11 18 2 Piercing . | . . . . . . . Sneak Attacks 9 | . . . 3 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . 6 1 . Damage Inflicted 6288 | 217 209 424 2130 2152 871 285 Guns 2677 | 217 209 424 1728 99 . . Cannons 208 | . . . . 27 . 181 Explosions . | . . . . . . . Melee 3384 | . . . 383 2026 871 104 Ramming 19 | . . . 19 . . . Kinetic 1509 | 99 93 212 897 27 . 181 Thermal 1376 | 118 116 212 831 99 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2035 | . . . . 1834 201 . Slashing 1349 | . . . 383 192 670 104 Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 4 . Average Corruption 3 | . . . . 3 2 . Corruption Purged 10 | . . . . 6 4 . Corruption Blocked . | . . . . . . . Effects 33 | . . . . 11 22 . Message Errors 5 | . . . . . 5 . Matter Fused 8 | . . . . 2 6 . Heat Flow Errors 6 | . . . . 2 4 . Energy Discharges 5 | . . . . 3 2 . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 3 | . . . . 1 2 . Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 802 | . . . . 687 115 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 802 | . . . . 687 115 . Knockbacks 10 | . . . . 8 . 2 Impact 8 | . . . . 8 . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 4 | . . . 3 . 1 . Kicked 3 | . . . 3 . . . Crushed . | . . . . . . . Highest Temperature 609 | 40 58 40 609 256 228 152 Average Temperature 96 | 21 23 15 181 107 105 78 Received Heat Transfer 1575 | . 48 225 810 420 . 72 Effects 9 | . . . 8 1 . . Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 1 1 . . Interference 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . 6 . . Combat Hostiles 5 | . . . . 5 . . Parts Fried 17 | . . . . 17 . . Impact Corruptions 20 | . . . . 19 1 . Robots Melted 3 | . . 1 2 . . . Combat Hostiles 3 | . . 1 2 . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 3023 | 275 275 475 1813 185 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 335 | 20 183 268 335 205 . . Initial 123 | . 13 76 96 123 . . Average 134 | 5 115 201 156 120 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 76 | 100 100 37 64 91 . . Level 1 23 | . . 62 35 8 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 2 4 . . Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 10 | . 1 4 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 9 18 35 33 6 7 Peak Tracking Total 10 | . 4 10 6 7 4 3 Tactical Retreats 14 | . 1 4 2 5 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 5 | . . . 1 4 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 12 | . 1 . 5 5 1 . Terminals 10 | . 1 . 4 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 4 . 13 9 1 . Successful 15 | . 1 . 8 5 1 . Failed 12 | . 3 . 5 4 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 16 | . 4 . 8 4 . . Terminals 25 | . 4 . 12 9 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 4 4 1 . Record 2 | . . . . 2 . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 4 | . . . 3 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 . 3 1 . . Terminals 5 | . 1 . 3 1 . . Track 4 | . 1 . 2 1 . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 2 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 6048 | 257 253 266 1752 1250 1737 533 Spaces Moved 3116 | 123 114 155 877 647 808 392 Core 6 | 4 . 2 . . . . Treads 528 | 119 114 . 12 283 . . Legs 2177 | . . . 613 364 808 392 Wheels 224 | . . 107 117 . . . Hover 9 | . . . 9 . . . Flight 172 | . . 46 126 . . . Fastest Speed 40 | 50 160 40 40 120 120 122 Average Speed 157 | 156 160 86 152 149 200 122 Slowest Speed 260 | 160 160 200 260 190 260 123 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 7 22 19 45 14 64 46 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . 4 9 Spaces Dug 5 | . . . 5 . . . Terrain Destroyed 7 | . . . 5 . . 2 Melee 5 | . . . 5 . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3764 | 152 145 216 1122 821 878 430 Wait 134 | . 7 . 53 55 7 12 Move 3110 | 122 113 154 876 646 807 392 Hop . | . . . . . . . Pick Up 75 | 5 3 1 37 17 8 4 Fast Attach 58 | 7 . 4 23 11 11 2 Attach 36 | . . 9 11 7 5 4 Detach 3 | . . 1 2 . . . Swap 27 | . . 1 13 6 5 2 Drop 49 | . . 6 18 15 4 6 Fire 170 | 18 22 40 69 8 7 6 Melee 98 | . . . 17 56 23 2 Ram 1 | . . . . . 1 . Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Core integrity fell below 50% 774 | -9/Materials | Discovered new exit (range 7) 777 | -9/Materials | Entered another Materials area 777 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 793 | -8/Materials | Lost 12 parts (3p4n1u4w) 2020 | -8/Materials | Build established: Scavenger-Mutant 2238 | -8/Materials | Core integrity fell below 50% 2403 | -8/Materials | Discovered new exit (range 12) 2529 | -8/Materials | Entered Factory 2529 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -7/Factory | Build established: Mutant 3030 | -7/Factory | Lost 3 parts (2p1n) 3304 | -7/Factory | Lost 3 parts (1p1n1u) 3333 | -7/Factory | Build established: Scavenger-Mutant 3556 | -7/Factory | Cargo convoy interrupted 3623 | -7/Factory | Lost 4 parts (2p1n1w) 3757 | -7/Factory | Discovered new exit (range 12) 3779 | -7/Factory | Entered Lower Caves 3877 | -7/Lower Caves | Core integrity fell below 50% 3897 | -7/Lower Caves | Core integrity fell below 20% 3934 | -7/Lower Caves | Lost 6 parts (2p2n2u) 4079 | -7/Lower Caves | Build established: Gladiator 4226 | -7/Lower Caves | Learned 8 Factory zone layouts 4567 | -7/Lower Caves | Build established: Derelict-Gladiator 5067 | -7/Lower Caves | Build established: Gladiator 5467 | -7/Lower Caves | Encountered a Warlord checkpoint 5468 | -7/Lower Caves | Discovered new exit (range 4) 5516 | -7/Lower Caves | Entered another Lower Caves area 5526 | -7/Lower Caves | Build established: Derelict-Gladiator 5783 | -7/Lower Caves | Learned 8 Factory zone layouts 5866 | -7/Lower Caves | Learned Factory stockpile data 6049 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05827_ H-55 Commando destroyed. 05831_ Acquired Carbon-fiber Leg. 05832_ Acquired 10 matter. 05840_ Assault Rifle fries itself beyond repair. 05866_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 05879_ Searching scrap... 05879_ Found Imp. Field Recycling Unit. 05879_ Found Imp. Sensor Array. 05879_ Found 32 Matter. 05984_ Searching scrap... 05984_ Found Mak. Power Source. 05984_ Found Arm. Wheel. 05984_ Found Med. Treads. 05984_ Found 46 Matter. 06008_ Dropped Greatsword. 06013_ L-41 Fighter Carbon-fiber Leg blasted off. 06024_ Critical hit (Burn: +37). 06040_ L-41 Fighter knocked back. 06043_ L-41 Fighter destroyed. 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