Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 00:24:42 Player: LandRaider Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (200) 1000 Value Destroyed (6343) 6343 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1382) 1382 TOTAL SCORE: 15385 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 649 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 600 Friendly Fire -1044 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 75/100 System Corruption 5% Temperature Warning (398) Movement Core (2700) Ox53 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Heavy Treads Matter Compressor (250) Makeshift ECM Suite Advanced Hacking Suite Heavy Beamcaster BFG-9k Vortex Edition Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Gravity Flail Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Matter Filter Matter Filter Improved Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Centrium Medium Armor Plating Experimental Shock Absorption System Improved Point Defense System > --- WEAPON ----------- Heavy Autocannon Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Huge Storage Unit Matter Compressor Makeshift ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Hacking Suite Heavy Beamcaster Matter Neutralizer Vortex Cannon BFG-9k Vortex Edition Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Gravity Flail [Rating: 120] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Dynamic Insulation System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . Utility 7 | . . . 1 . 2 1 1 . . . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 185 | 7 11 . 30 2 18 16 5 10 6 14 . 3 6 20 15 . 1 2 19 Power 21 | 1 3 . 4 . 1 1 . 2 . 2 . . 1 3 2 . . . 1 Engine 13 | 1 3 . 3 . 1 . . . . 2 . . 1 2 . . . . . Core 4 | . . . 1 . . 1 . . . . . . . 1 . . . . 1 Reactor 4 | . . . . . . . . 2 . . . . . . 2 . . . . Propulsion 39 | 2 2 . 10 1 7 2 2 . . 1 . . 2 5 3 . . . 2 Treads 33 | . 2 . 10 1 6 2 . . . . . . 2 5 3 . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . . . . 2 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 72 | 2 4 . 5 . 7 5 3 6 5 6 . 2 1 8 7 . 1 . 10 Device 42 | 1 1 . 3 . 4 3 2 5 1 3 . 2 1 7 4 . 1 . 4 Storage 7 | 1 2 . . . . . . 1 1 . . . . . 1 . . . 1 Processor 5 | . . . . . 1 . . . 1 1 . . . 1 1 . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . Protection 17 | . 1 . 2 . 2 1 1 . 2 2 . . . . 1 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . 11 1 3 8 . 2 1 5 . 1 2 4 3 . . 2 6 Energy Gun 11 | . 1 . 2 . 2 1 . . . 1 . . . 3 . . . . 1 Energy Cannon 8 | . . . 2 . . 1 . 1 . . . . 1 . . . . 1 2 Ballistic Gun 13 | 2 . . 5 . 1 2 . 1 1 1 . . . . . . . . . Ballistic Cannon 10 | . . . . 1 . 1 . . . 2 . . . 1 2 . . 1 2 Launcher 5 | . . . 1 . . 1 . . . . . 1 1 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . 2 . . . 1 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 3 . 2 1 . 2 . . . 1 . . 2 . . . 6 Parts Lost 89 | . 4 . 4 . 5 2 1 . 8 10 1 . 5 26 . . . 5 18 Power 9 | . 1 . . . . . . . . 1 . . 1 5 . . . . 1 Propulsion 14 | . 1 . 1 . 2 . . . . 1 . . 1 5 . . . . 3 Utility 42 | . 1 . 1 . 1 1 1 . 5 5 1 . 1 10 . . . 4 11 Weapon 24 | . 1 . 2 . 2 1 . . 3 3 . . 2 6 . . . 1 3 Highest Loss Streak 19 | . 2 . 2 . 3 1 1 . 5 3 1 . 2 19 . . . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 5 15 24 24 23 23 23 24 24 22 20 22 22 23 19 14 19 19 21 17 Power 2 | . 1 4 4 3 3 3 4 4 4 3 3 4 3 2 . 1 1 1 1 Propulsion 3 | 3 5 6 3 1 1 1 2 3 2 5 5 5 4 3 2 2 1 2 1 Utility 9 | . 4 10 11 12 10 9 10 10 11 8 10 10 11 11 8 11 11 11 7 Weapon 5 | 1 3 4 5 6 6 8 7 6 4 2 2 2 3 2 2 5 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | 1 5 . 9 . 4 1 . 2 2 1 1 4 1 . 2 . 2 . 14 Power 4 | . . . 2 . 1 . . . . . . . . . . . . . 1 Propulsion 10 | . 3 . . . . . . 1 . . . 1 1 . 2 . 1 . 1 Utility 22 | . 2 . 6 . 3 . . . 1 1 . 3 . . . . 1 . 5 Weapon 13 | 1 . . 1 . . 1 . 1 1 . 1 . . . . . . . 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 99 99 92 91 78 84 84 78 82 85 79 76 74 88 88 81 88 Engine 4 | . 13 14 10 11 9 4 . . . 5 6 6 3 1 . . . . . Reactor 1 | . . . . . . . . 4 6 . . . 2 3 3 5 5 5 4 Treads 16 | . 20 28 32 32 25 29 8 . . . . . 10 11 11 11 11 11 11 Wheel 3 | . 7 . . . . . 9 13 13 12 13 13 2 . . . . . . Device 18 | . 10 . 11 22 20 12 16 23 22 18 19 19 23 27 15 17 17 20 25 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 6 6 5 9 11 10 5 5 Processor 6 | . . . . . 6 3 . . 4 8 13 13 13 11 16 17 17 12 . Hackware 1 | . . . . . . 5 6 6 4 . . . . . . . . . . Protection 6 | . 2 14 9 . 5 7 6 7 6 8 6 6 1 . 1 5 5 5 20 Energy Gun 2 | . 1 14 8 3 4 . . . . 2 . . . 3 . . . . 4 Energy Cannon 1 | . . . 3 11 2 . . 4 3 . . . 1 . . . . 4 . Ballistic Gun 6 | . 26 14 7 . 7 7 16 14 15 6 6 6 3 . . . . . . Ballistic Cannon 4 | . . . . 7 3 . . . . 4 6 6 1 1 5 11 11 7 10 Impact Weapon 2 | . . . 1 . . 4 . . . 1 3 5 1 2 4 5 5 3 . Peak Build Rating 120 | 8 14 13 22 24 32 46 54 76 78 69 69 72 80 95 110 108 108 104 120 Average Rating 58 | 6 10 13 18 23 28 40 48 64 72 62 66 71 75 78 88 108 107 97 99 On Entrance 52 | . 8 13 13 22 24 31 39 53 76 55 65 65 72 76 26 108 108 104 85 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 11 96 96 106 103 115 120 123 135 135 129 112 112 112 125 141 141 141 144 183 Greatest Support 140 | 26 40 40 63 63 63 88 80 56 56 56 56 56 140 140 140 140 140 140 140 Greatest Overweight (x) 34 | . 2 2 1 1 34 1 2 2 2 4 1 1 3 2 1 1 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 2 1 1 1 . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 16 24 24 23 23 23 24 24 24 22 24 24 24 20 19 25 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 24 25 23 24 25 25 24 25 21 24 25 25 24 8 25 25 25 25 16 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Tank 6% | Derelict-Assassin 5% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Assassin | -6/Zion Scavenger-Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Matter Collected 6098 | 285 258 5 1043 164 795 511 100 394 322 566 126 50 201 541 238 . 55 181 263 Remotely 242 | . . . . . . . . . . . . . . 242 . . . . . Salvage Created 6951 | 131 640 41 1527 247 1096 460 100 . 260 403 68 . 568 452 212 . 152 348 246 Parts 368 | 17 49 8 91 14 58 23 2 . 12 16 . . 20 21 1 . 14 9 13 Haulers Intercepted 10 | . 2 . 5 . 1 1 1 . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 2 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . 9 . . 9 . . . 13 14 . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 156 | . 18 3 35 12 19 11 . . 4 10 . . 17 11 1 . 3 6 6 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Guns 77 | . 18 1 27 3 9 8 . . 4 3 . . . 1 . . . . 3 Cannons 45 | . . . 5 5 9 1 . . . 7 . . 1 5 1 . 3 5 3 AOE 29 | . . 2 3 3 1 1 . . . . . . 16 3 . . . . . Classes Destroyed 18 | 3 4 . 3 1 1 1 . . . . . . 4 . 1 . . . . Worker 12 | 2 . . 4 . 1 2 . . . . . . . 3 . . . . . Builder 4 | . . . 1 . 1 1 . . . . . . . 1 . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . 1 1 1 . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . 2 . 2 . 2 . . . 1 . . . . . . . . . . Swarmer 55 | . 9 3 19 9 . 4 . . . . . . 8 . . . . 1 2 Grunt 49 | . 9 . 7 2 13 . . . 1 4 . . 7 3 . . . 1 2 Brawler 4 | . . . 1 . 1 . . . . . . . . . . . . 2 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 19 | . . . 8 . 4 1 . . 2 1 . . 1 1 . . . 1 . Hunter 5 | . . . . . 1 . . . . 1 . . . 1 . . . 1 1 Programmer 17 | . . . . . . 6 . . 1 . . . . 6 . . 3 . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . Thug 5 | . . . . . . . . . . 4 . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | 3 7 3 7 3 6 3 1 . 1 4 . . 7 4 1 . 2 4 4 Combat Bots Only 7 | . 6 3 7 3 4 2 . . 1 4 . . 7 3 1 . 2 4 4 Max Kills in Single Turn 4 | 1 2 2 2 2 1 1 1 . 1 1 . . 4 3 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 2 1 1 . . . . . . 4 1 . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Hostile Shots Fired 1682 | . 86 22 198 29 115 257 49 . 216 141 51 . 36 222 . . 2 45 213 Missed 514 | . 19 7 54 9 37 71 28 . 92 47 19 . 13 69 . . 2 10 37 Hits 1168 | . 67 15 144 20 78 186 21 . 124 94 32 . 23 153 . . . 35 176 Melee 23 | . . . 4 1 1 . . . . 5 . . . . . . . 6 6 Projectile 1145 | . 67 15 140 19 77 186 21 . 124 89 32 . 23 153 . . . 29 170 AOE 2 | . 1 . . . . . . . . . . . . . . . . . 1 Critical Strikes 40 | . . . 4 1 5 3 . . 5 5 1 . 2 7 . . . 2 5 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 3 | . . . . . . 1 . . . . . . . 2 . . . . . Damage Taken 17789 | . 703 119 1765 217 1293 2469 151 . 1158 1423 246 . 746 2785 . . . 892 3822 Core 2518 | . 150 6 297 23 180 421 6 . 130 154 38 . 97 271 . . . 46 699 Absorbed by Shields 687 | . . . . . . . . . 265 . . . . 125 . . . . 297 Redirected to Shielding 184 | . . . . . . . . . . 55 23 . 50 . . . . . 56 Ignored by Resistances 12 | . . . . . . . . . . 12 . . . . . . . . . Regen/Repaired (Parts) 590 | . . . 40 . 160 254 . . . . . . . . . . . . 136 Core Remaining (%) 52 | 100 . 37 . 20 67 39 . . . . . . 50 . . . . . . Volleys Fired 612 | 20 69 9 158 33 96 57 4 . 20 40 . . 32 39 2 . 3 13 17 Largest 3 | 2 2 2 2 2 2 2 3 . 3 3 . . 1 3 2 . 2 3 3 Hottest 211 | 40 100 60 118 118 116 113 63 . 173 139 . . 75 197 113 . 113 211 187 Shots Fired 1142 | 40 137 18 265 57 180 106 12 . 49 106 . . 32 58 4 . 6 36 36 Gun 783 | 40 136 18 230 11 111 79 12 . 45 66 . . 1 26 . . . . 8 Cannon 321 | . . . 30 46 69 25 . . 4 40 . . 6 27 4 . 6 36 28 Launcher 37 | . . . 5 . . 2 . . . . . . 25 5 . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 733 | 40 131 9 140 22 124 53 12 . 45 76 . . 1 27 4 . 6 23 20 Thermal 217 | . 1 . 30 24 37 38 . . 4 30 . . 6 24 . . . 13 10 Explosive 37 | . . . 5 . . 2 . . . . . . 25 5 . . . . . Electromagnetic 149 | . 5 9 90 11 19 13 . . . . . . . 2 . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 14 | 14 11 8 10 6 8 8 4 . 8 7 . . 4 11 2 . 5 12 9 Robot Miss Streak 8 | 3 6 3 5 7 5 6 2 . 3 8 . . 4 1 1 . . 3 5 Penetration Max 1 | . . . . 1 1 . . . . 1 . . . 1 . . . 1 1 Secondary Targets 10 | . 4 . 3 . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 697 | 26 82 10 172 19 103 76 7 . 31 66 1 . 14 50 3 . 3 17 17 Core Hits 346 | 12 40 3 72 12 46 26 4 . 12 39 . . 41 20 1 . 3 6 9 Critical Kills 15 | . 1 . . 2 7 . . . . 2 . . . . . . . 2 1 Critical Parts Destroyed 33 | . . . . 2 12 2 . . 4 3 1 . . 2 . . . 3 4 Critical Strikes 60 | . 1 . 1 4 20 2 . . 4 6 1 . . 5 . . 1 6 9 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . 1 . Destroy 42 | . 1 . . 3 20 . . . 4 5 . . . . . . . 4 5 Blast 5 | . . . . . . . . . . . . . . 3 . . 1 1 . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Smash 5 | . . . . . . 2 . . . . 1 . . 2 . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 118 | . . . 13 . 8 54 . . . 6 3 10 1 21 2 . . . . Impact 118 | . . . 13 . 8 54 . . . 6 3 10 1 21 2 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . 3 . . . . . . 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18178 | 205 694 186 2923 526 2134 1977 113 . 580 1428 69 . 2788 2418 134 . 165 666 1172 Guns 6966 | 205 694 122 2012 113 1175 819 113 . 462 726 . . 25 406 . . . . 94 Cannons 5542 | . . . 313 265 746 394 . . 118 702 . . 100 895 134 . 165 632 1078 Explosions 4411 | . . 64 502 148 213 236 . . . . . . 2555 693 . . . . . Melee 1225 | . . . 96 . . 528 . . . . 69 . 108 424 . . . . . Ramming 34 | . . . . . . . . . . . . . . . . . . 34 . Kinetic 7624 | 205 645 39 916 70 1213 643 113 . 462 1166 . . 25 895 134 . 165 272 661 Thermal 4073 | . . 64 665 343 584 577 . . 118 262 . . 100 831 . . . 360 169 Explosive 3092 | . . . 150 . . 124 . . . . . . 2555 263 . . . . . Electromagnetic 1788 | . 49 83 1096 113 337 105 . . . . . . . 5 . . . . . Impact 1225 | . . . 96 . . 528 . . . . 69 . 108 424 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 342 | . . . . . . . . . . . . . . . . . . . 342 Highest Corruption 7 | . 1 1 . . . 6 . . . . . . . 6 6 . . 7 7 Average Corruption 3 | . 1 1 . . . 3 . . . . . . . 4 2 . . 6 6 Corruption Purged 11 | . . . . . . 5 . . . . . . . . 6 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 59 | . 2 3 . . . 39 . . . . . . . 4 1 . . 4 6 Message Errors 12 | . 2 1 . . . 9 . . . . . . . . . . . . . Matter Fused 17 | . . . . . . 14 . . . . . . . 1 . . . 1 1 Heat Flow Errors 6 | . . . . . . 3 . . . . . . . . . . . 1 2 Energy Discharges 6 | . . . . . . 3 . . . . . . . . 1 . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . 5 . . . . . . . 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . 3 . . . . . . . . . . . . . Alerts 2 | . . 1 . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1021 | . . . 3 2 12 311 . . . . 32 . 151 437 . . . 33 40 Projectiles 114 | . . . . 2 12 . . . . . . . . 27 . . . 33 40 Explosions 387 | . . . 3 . . 107 . . . . . . 63 214 . . . . . Melee 520 | . . . . . . 204 . . . . 32 . 88 196 . . . . . Knockbacks 49 | . . . . 1 8 9 . . . 11 . . . 15 . . . 1 4 Impact 5 | . . . . . . 1 . . . . . . . 4 . . . . . Kinetic 42 | . . . . 1 7 8 . . . 11 . . . 11 . . . 1 3 Secondary 2 | . . . . . 1 . . . . . . . . . . . . . 1 Self-Inflicted Damage 585 | . . . 116 29 50 . . . . . . . 331 59 . . . . . Shots 14 | . . . 3 1 1 . . . . . . . 8 1 . . . . . Rammed 2 | . . . . . . . . . . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 738 | . 134 104 738 72 249 689 . . 39 33 . . . 222 68 . 70 678 737 Average Temperature 134 | . 42 49 128 23 46 215 . . 19 9 . . . 86 38 . 38 230 246 Received Heat Transfer 3800 | . 252 . 408 30 684 150 36 . 397 447 36 . 123 483 . . . 150 604 Effects 86 | . . . 20 . . 33 . . . . . . . . . . . 8 25 Shutdowns 13 | . . . 1 . . 7 . . . . . . . . . . . 2 3 Energy Bleed 11 | . . . 2 . . 6 . . . . . . . . . . . 1 2 Interference 7 | . . . 4 . . . . . . . . . . . . . . . 3 Matter Decay 12 | . . . 5 . . 2 . . . . . . . . . . . . 5 Short Circuit 9 | . . . 2 . . 4 . . . . . . . . . . . 2 1 Damage (minor) 15 | . . . 2 . . 6 . . . . . . . . . . . 3 4 Damage (major) 14 | . . . 3 . . 6 . . . . . . . . . . . . 5 Damage (core) 5 | . . . 1 . . 2 . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . . 1 . 1 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 . . . . . Parts Fried 10 | . . . 2 . 1 3 . . . . . . 2 2 . . . . . Impact Corruptions 18 | . . . . . . 6 . . . . 2 . 3 7 . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . . 1 . . . 1 . Combat Hostiles 3 | . . . . 1 . . . . . . . . . 1 . . . 1 . Parts Melted 7 | . . . . 1 . 3 . . . . . . 2 1 . . . . . Heat Transferred 5824 | . . 150 955 433 990 901 . . 111 703 . . 148 879 . . . 370 184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 4 3 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Maximum Alert Level 2 | . . . 2 1 . 1 . . . . . . . 1 . . . . . Low Security (%) 72 | 100 100 100 45 24 100 54 100 100 100 . . . . 97 100 100 . . . Level 1 21 | . . . 22 75 . 45 . . . . . . . 2 . . . . . Level 2 6 | . . . 31 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 663 | 5 162 99 663 384 131 270 127 . 39 . . . . 229 43 30 . . . Initial 255 | . . 23 . 255 50 55 127 . . . . . . 17 43 . . . . Average 120 | 1 55 39 257 265 62 130 35 . 6 . . . . 59 2 2 . . . Influence Increases 5476 | 30 453 76 1077 349 645 616 7 . 163 185 20 . 546 541 2 30 80 259 397 Destroy 0b10 Robot/C 3320 | . 360 60 700 240 380 220 . . 80 120 . . 400 220 . . 60 180 300 Destroy 0b10 Robot/NC 205 | 30 20 . 65 . 30 20 5 . 5 . 5 . 5 20 . . . . . Destroy Leader 684 | . 68 10 184 40 116 82 2 . 32 20 . . 40 60 . . 20 10 . Allied During Kill 193 | . . . . . 1 . . . . . . . 101 . . . . 9 82 Successful Hack 67 | . 4 . 29 . 29 5 . . . . . . . . . . . . . Select Force Hacks 90 | . . . 30 . . 30 . . . . . . . . . 30 . . . Disable Machine 195 | . . . 15 45 15 45 . . . . . . . 75 . . . . . Destroy Structure 362 | . 1 6 54 24 44 64 . . 1 . . . . 166 2 . . . . Lose Combat Pursuer 360 | . . . . . 30 150 . . 45 45 15 . . . . . . 60 15 Influence Decreases 5396 | 30 392 137 422 874 652 479 267 . 163 175 30 . 518 446 125 30 74 182 400 Entered New Map 897 | . . 38 . 400 80 68 133 . . . 2 . . 11 80 . . 2 83 Time Decay 3573 | 30 352 99 392 474 510 391 134 . 126 141 28 . 415 175 45 30 74 110 47 Lost Part 716 | . 40 . 30 . 42 20 . . 37 34 . . 43 260 . . . 30 180 Lost Ally 210 | . . . . . 20 . . . . . . . 60 . . . . 40 90 Squads Dispatched 36 | . 2 . 7 . 5 11 2 . 2 . . . . 5 . 1 . 1 . Investigation 12 | . . . 4 . 3 2 1 . . . . . . 1 . 1 . . . Extermination 9 | . . . . . . 7 . . 1 . . . . 1 . . . . . Reinforcement 9 | . 2 . 3 . . 2 . . 1 . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison 5 | . . . . . 2 . 1 . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Distress Signals 10 | . 2 . 2 . 4 . . . . . . . . 2 . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 25 6 48 10 31 22 6 . 16 15 5 . 17 15 1 2 1 14 45 Peak Tracking Total 22 | . 4 3 7 3 4 5 4 . 6 4 2 . 5 6 1 1 1 7 22 Tactical Retreats 21 | . . . . . 2 7 1 . 3 3 2 . . . . . . 2 1 ECM-based Alert Blocks 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Traps Triggered 6 | . . . . . 2 1 1 . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Disabled 19 | . . . 1 3 1 3 . . . 1 . . 4 5 . . . . 1 Max in Single Turn 4 | . . . 1 1 1 3 . . . 1 . . 4 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Accessed 43 | . 2 . 10 . 4 7 2 . 3 1 . . 1 1 . 1 1 . 10 Terminals 19 | . 2 . 6 . 3 3 2 . 2 . . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Total Hacks 81 | . 4 . 25 . 10 11 3 . 6 1 . . 2 2 . 1 1 . 15 Successful 49 | . 3 . 14 . 6 6 . . . 1 . . 2 . . 1 1 . 15 Failed 32 | . 1 . 11 . 4 5 3 . 6 . . . . 2 . . . . . Catastrophic 4 | . . . . . . . 2 . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 1 . 13 . 6 7 2 . . . . . . . . 1 . . . Terminals 47 | . 4 . 19 . 8 7 3 . 4 . . . 2 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 2 1 . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . Scanalyzers 6 | . . . 3 . . 1 . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 27 | . 2 . 4 . 2 . . . . 1 . . 2 . . . 1 . 15 Record 16 | . . . . . . . . . . . . . 2 . . . . . 14 Robot Analysis 3 | . . . 1 . 2 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 7 . 4 5 . . . . . . . . . 1 . . . Terminals 12 | . 1 . 5 . 3 3 . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 10 | . 1 . 5 . 3 1 . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Patch 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Tunnel 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 4 . 2 2 2 . 3 . . . 1 1 . . . . . Full Trace Events 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 2 5 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total Allies 16 | . . . . 1 . . . . . . . 8 . . . . . 2 5 Largest Group 8 | . . . . 1 1 . . . . . . 8 8 . . . . 2 5 Highest-Rated Group 271 | . . . . 31 31 . . . . . . 271 271 . . . . 78 260 Highest-Rated Ally 64 | . . . . 31 31 . . . . . . 42 42 . . . . 49 64 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 104 | . . . . . 10 . . . . . . . 32 . . . . 22 40 Total Damage 2642 | . . . . . 169 . . . . . . . 494 . . . . 544 1435 Kills 15 | . . . . . . . . . . . . . 3 . . . . 3 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Active Infowar (turns) 19151 | 19 759 . 2518 1216 1385 2587 511 428 691 1494 669 1409 1764 651 931 353 1431 335 . Optics 9456 | . . . . . . . . . 484 1429 669 1409 1764 651 931 353 1431 335 . Sensors 7923 | . . . . . 1361 2587 315 131 508 . . 724 1764 533 . . . . . IFF 3928 | . . . . . . . . . . 591 . 1159 1756 422 . . . . . Terrain 2238 | . 582 . 1 . 1026 . 332 297 . . . . . . . . . . . Seismic 4061 | 19 177 . 2517 1216 132 . . . . . . . . . . . . . . Jamming 524 | . . . . . . . . . . . . . . 524 . . . . . ECM 212 | . . . . . . . 123 . 64 . 25 . . . . . . . . Robot Analysis Total 3 | . . . 1 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . 2 1 2 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Turns Passed 22268 | 169 972 260 2534 1216 1385 2587 511 428 723 1509 669 1409 1773 684 931 353 1431 531 2193 Spaces Moved 10830 | 109 344 74 860 553 445 864 294 306 454 1058 569 1140 1134 276 434 148 632 294 842 Core 4 | 3 . . . . 1 . . . . . . . . . . . . . . Treads 6495 | . 195 74 860 553 444 864 60 . . . . . 819 276 434 148 632 294 842 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 4331 | 106 149 . . . . . 234 306 454 1058 569 1140 315 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 320 200 200 200 212 130 115 130 115 115 115 115 160 160 240 160 160 160 Average Speed 175 | 89 214 320 227 200 211 222 149 129 130 124 115 115 147 166 197 240 223 161 240 Slowest Speed 1750 | 100 320 320 240 200 1750 235 225 130 130 160 115 115 160 325 245 240 240 240 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 55 20 87 99 50 29 9 97 14 97 78 91 95 13 95 4 80 46 89 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 7 | . . 1 1 1 . 1 . . . . . 2 . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . . 1 1 . 1 . . . 1 1 1 . Scrap Searched 18 | . . . . 3 . . . . . 4 2 3 1 . . . 3 2 . Spaces Dug 75 | . 1 . 9 8 5 30 . . 1 5 2 4 . 10 . . . . . Terrain Destroyed 583 | . 1 6 63 30 46 72 . . 1 10 2 4 224 95 1 . 3 17 8 Melee 65 | . . . 9 . 5 30 . . . 5 2 4 . 10 . . . . . Projectile 84 | . 1 . . 19 25 . . . 1 5 . . . 4 1 . 3 17 8 AOE 434 | . . 6 54 11 16 42 . . . . . . 224 81 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total 12925 | 145 469 83 1171 606 693 1329 360 340 549 1156 579 1224 1199 405 501 147 647 331 991 Wait 713 | . 12 . 42 16 86 303 38 . 60 19 . 52 19 33 23 . 2 2 6 Move 10813 | 108 343 73 859 552 444 863 294 305 453 1057 568 1139 1133 276 433 147 631 293 842 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 9 23 1 23 1 10 12 7 5 3 15 4 8 5 7 18 . 6 2 12 Fast Attach 70 | 7 4 . 7 1 9 3 1 9 1 4 . 3 1 1 9 . 1 . 9 Attach 98 | . 2 . 10 1 5 8 6 1 6 11 1 2 3 22 4 . . 2 14 Detach 7 | . . . 1 . . 1 1 . 1 . . . . . 2 . . . 1 Swap 83 | . 6 . 23 1 16 15 2 3 1 2 1 . 3 4 2 . . . 4 Drop 158 | 1 10 . 35 1 19 12 7 17 4 2 2 10 2 1 6 . 4 1 24 Fire 612 | 20 69 9 158 33 96 57 4 . 20 40 . . 32 39 2 . 3 13 17 Melee 118 | . . . 13 . 8 54 . . . 6 3 10 1 21 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 1 . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 80 | . . . . . . 1 . . . . . . . . . . . 17 62 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 420 | -10/Materials | Core integrity fell below 50% 543 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 11) 892 | -10/Materials | Discovered new exit (range 6) 1142 | -10/Materials | Entered Mines 1361 | -10/Mines | Discovered new exit (range 5) 1361 | -10/Mines | Discovered new exit (range 10) 1402 | -10/Mines | Entered Materials 1402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -9/Materials | Discovered new exit (range 12) 2327 | -9/Materials | Discovered new exit (range 16) 2528 | -9/Materials | Destroyed 7 combat bots 3075 | -9/Materials | Core integrity fell below 50% 3226 | -9/Materials | Discovered new exit (range 12) 3874 | -9/Materials | Discovered new exit (range 16) 3936 | -9/Materials | Entered Mines 3967 | -9/Mines | Learned Materials stockpile data 4234 | -9/Mines | Discovered new exit (range 8) 4256 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4367 | -9/Mines | Escorted by a lone wolf Derelict 4502 | -9/Mines | Learned location of Storage (-7) 4845 | -9/Mines | Discovered new exit (range 10) 5152 | -9/Mines | Entered Materials 5152 | -8/Materials | Accompanied by 1 ally 5152 | -8/Materials | Evolved 2 slots: Utility x2 5766 | -8/Materials | Lost 3 parts (1n2w) 6359 | -8/Materials | Garrison activated, responded to threat 6418 | -8/Materials | Discovered new exit (range 15) 6535 | -8/Materials | Identified exit to Factory 6537 | -8/Materials | Entered Factory 6537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7073 | -7/Factory | Discovered new exit (range 15) 7103 | -7/Factory | Identified exit to Lower Caves 8366 | -7/Factory | Build established: Scavenger-Mutant 9030 | -7/Factory | Core integrity fell below 50% 9101 | -7/Factory | Discovered new exit (range 13) 9124 | -7/Factory | Entered another Factory area 9124 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9621 | -6/Factory | Garrison activated, responded to threat 9635 | -6/Factory | Sucked down chute 9635 | -6/Factory | Entered Waste 9635 | -6/Waste | The area was eerily silent 9806 | -6/Waste | Discovered new exit (range 15) 10063 | -6/Waste | Entered Factory 10233 | -6/Factory | Build established: Tank 10602 | -6/Factory | Lost 3 parts (1u2w) 10776 | -6/Factory | Discovered new exit (range 9) 10786 | -6/Factory | Entered Lower Caves 10810 | -6/Lower Caves | Lost 5 parts (4u1w) 10983 | -6/Lower Caves | Spotted B-75 Beast 11029 | -6/Lower Caves | Lost 3 parts (1p1u1w) 11353 | -6/Lower Caves | Ambushed by wild Derelicts 11921 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11968 | -6/Lower Caves | Learned Factory stockpile data 11994 | -6/Lower Caves | Discovered new exit (range 10) 12112 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12184 | -6/Lower Caves | Build established: Mutant 12220 | -6/Lower Caves | Learned location of 1 exit from Factory 12295 | -6/Lower Caves | Entered another Lower Caves area 12346 | -6/Lower Caves | Discovered new exit (range 12) 12798 | -6/Lower Caves | Identified exit to Zion 12915 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12964 | -6/Lower Caves | Entered Zion 13081 | -6/Zion | Discovered new exit (range 8) 13432 | -6/Zion | Learned Factory emergency access door positions 13515 | -6/Zion | Build established: Derelict-Mutant 13575 | -6/Zion | Found Prototype Launcher 13575 | -6/Zion | Identified Rocket Array 13710 | -6/Zion | Learned location of Armory (-3) 13745 | -6/Zion | Met Imprinter 13762 | -6/Zion | Imprinted 13764 | -6/Zion | Declared Zion's savior 13841 | -6/Zion | Gained Derelict followers 13955 | -6/Zion | Build established: Derelict-Assassin 14001 | -6/Zion | Learned 12 Factory zone layouts 14373 | -6/Zion | Entered Proximity Caves 14373 | -5/Proximity Caves | Accompanied by 8 allies 14500 | -5/Proximity Caves | Identified exit to Factory 14719 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14867 | -5/Proximity Caves | Spotted B-75 Beast 14877 | -5/Proximity Caves | Destroyed B-75 Beast 14966 | -5/Proximity Caves | Lost 4 allies 15167 | -5/Proximity Caves | Build established: Derelict-Skirmisher 15466 | -5/Proximity Caves | Learned Extension garrison access intel 15466 | -5/Proximity Caves | Learned Research garrison access intel 15510 | -5/Proximity Caves | Destroyed 7 combat bots 15825 | -5/Proximity Caves | Build established: Scavenger-Mutant 16146 | -5/Proximity Caves | Entered Factory 16146 | -5/Factory | Evolved 2 slots: Utility x2 16147 | -5/Factory | Identified exit to Factory 16281 | -5/Factory | Spotted B-75 Beast 16524 | -5/Factory | Build established: Derelict-Assassin 16611 | -5/Factory | Lost 4 parts (1p3u) 16640 | -5/Factory | Garrison activated, responded to threat 16798 | -5/Factory | Lost 19 parts (3p5n6u5w) 16809 | -5/Factory | Garrison activated, responded to threat 16830 | -5/Factory | Manually triggered Chute Trap 16830 | -5/Factory | Sucked down chute 16830 | -5/Factory | Entered Waste 16830 | -5/Waste | The area was eerily silent 16858 | -5/Waste | Lost 3 parts (1p1u1w) 17020 | -5/Waste | Found Damper Plating 17112 | -5/Waste | Discovered new exit (range 11) 17312 | -5/Waste | Build established: Scavenger-Mutant 17510 | -5/Waste | A Compactor rumbled back to life 17511 | -5/Waste | Spotted C-40 Crusher 17520 | -5/Waste | Destroyed C-40 Crusher 17761 | -5/Waste | Entered Factory 17860 | -5/Factory | Discovered new exit (range 22) 18114 | -5/Factory | Entered Upper Caves 19464 | -5/Upper Caves | Discovered new exit (range 12) 19545 | -5/Upper Caves | Entered another Upper Caves area 19866 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19916 | -5/Upper Caves | Lost 3 parts (3u) 20015 | -5/Upper Caves | Discovered new exit (range 12) 20076 | -5/Upper Caves | Entered Warlord 20242 | -5/Warlord | System corruption cleaned by Quarantine Array 20370 | -5/Warlord | Build established: Scavenger-Tank 21057 | -5/Warlord | Found Prototype Energy Gun 21196 | -5/Warlord | Warlord's base attacked by MAIN.C 21282 | -5/Warlord | Learned Armory stockpile data 21282 | -5/Warlord | Learned 4 Quarantine zone layouts 21282 | -5/Warlord | Learned 4 Access zone layouts 21282 | -5/Warlord | Learned 4 Command zone layouts 21284 | -5/Warlord | Learned Factory fabricator intel 21284 | -5/Warlord | Learned Research fabricator intel 21284 | -5/Warlord | Learned Research garrison access intel 21546 | -5/Warlord | Warlord forces counterattacked 21726 | -5/Warlord | Met EX-DEC 21729 | -5/Warlord | Found Prototype Energy Cannon 21736 | -5/Warlord | Found Prototype Launcher 21736 | -5/Warlord | Identified Vortex Catalyst Activator 21740 | -5/Warlord | Found Prototype Energy Cannon 21740 | -5/Warlord | Identified Vortex Cannon 21871 | -5/Warlord | Warlord base infiltrated, sounded retreat 21876 | -5/Warlord | Spotted Executioner 21918 | -5/Warlord | Lost 5 allies 21952 | -5/Warlord | Found Prototype Ballistic Cannon 21987 | -5/Warlord | Found Prototype Device 21987 | -5/Warlord | Identified Exp. Shock Absorption System 22189 | -5/Warlord | Identified Hvy. Autocannon 22190 | -5/Warlord | Spotted Executioner 22198 | -5/Warlord | Core integrity fell below 50% 22229 | -5/Warlord | Lost 4 allies 22245 | -5/Warlord | Spotted Executioner 22260 | -5/Warlord | Lost 6 parts (5u1w) 22266 | -5/Warlord | Core integrity fell below 20% 22269 | -5/Warlord | Spotted Striker 22269 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 22265_ H-66 Slayer Targeting Computer ripped off. 22265_ H-66 Slayer Phase Shifter ripped off. 22265_ H-66 Slayer destroyed. 22265_ Penetrated by Slug. 22266_ Cld. Fission Core destroyed. 22266_ Penetrated by Slug. 22266_ Hrd. Medium Armor Plating destroyed. 22266_ Slug penetrates Deuterium Array. 22266_ Hrd. Medium Armor Plating destroyed. 22266_ Arm. Medium Treads destroyed. 22267_ Penetrated by Slug. 22267_ Hvy. Treads destroyed. 22267_ Deuterium Array explodes. 22267_ Imp. Point Defense System destroyed. 22268_ The unstable cave ceiling collapses. 22269_ Matter Neutralizer destroyed. 22269_ Penetrated by Slug. 22269_ Slug penetrates B-74 Champion. 22269_ Penetrated by Slug. 22269_ Slug penetrates B-74 Champion. Map ----- +----------------------------------------------------+ | ?#" + ########### #???????? | | ?#"" + ! ######???????? | | ?#" ^+^ *== #????????????? | | ?#" #### ! %! #????????????? | | ?#" #??# """ ! "" #????????????? | | ?#"""""""" #??# """ "" #????????????? | | ?######### #??# """ ##??"????????? | | ?????????######??# """ #??""#??????? | | ???#########?????# #?#""#??????? | | ???# #?????# ###""#??####? | | ???# #?????# # # ##""###"" ## | | #### #????## # ""=!=""""" | | #! ###### %!= ; # ""![ ![ | | + | ## "";==]* ; # ""% =*[!=! | | " # = # [%==%! *[=%* [% % | | " #/ # i *[!* [% !%= %%% % | | " # # d % % ! !%] % = | | #+####### b %= % %% | | ## ## #p d ## b % % # ["" [! * | | p # % " =""**! [= | | p/K % # ""!!! # | | # i ## "######""#######? | | ^ ^ # # ##????#""#??????? | | ###/###+######## iE !# ## ##????#""#??????? | | ##?# #??# gg b ## "#?????""#??????? | | #??# """ """ ##### @ ### ##?????""#??????? | | ???# """ """ # g=%; #??????????????? | | ???# """ """ # ## m lb%! #??????????????? | | ???# """ """ # ### ghE #??????????????? | | ???# """ """ # #?# #??????????????? | | ???# ?##++#### ;; ;#?????????????? | | ???# ?# ## ;## ###?????????????? | | ???########??# ### #???????????????? | | ?????????????# #?# #???????????????? | | ?????????????# #?# #??????????????? | | ?????????????# ##+##;;#### ##??????????????? | | ?????????????##### # # #???????????????? | | ?????????????????# # # #???????????????? | | ?????????????????# # # #########???????? | | ?????????????????# # # # #???????? | | ?????????????????# # # # """" #???????? | | ?????????????????# # # # """" #???????? | | ??????????######## # # # """" #???????? | | ??????????# ^ # # # # """" #???????? | | ??????????# """" # ########+## + #???????? | | ??????????# """" + # """" #???????? | | ??????????# """" # ########+#### # """" #???????? | | ??????????# """" # ###### # # """" #???????? | | ??????????# # + # + + """" #???????? | | ??????????########## # ### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 EM Shielding 4 Armor Coverage 900 Resistance: KI 20 Resistance: EX 75 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 42 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Collateral Damage Protector Tank Wheee! Challenges ------------ None Game ------ Seed ProtonRingCasing Manual? 0 Play Time 03:28:42 Cumulative 92.5 hours Start 2026.08.20 @ 18:30:54 End 2026.08.21 @ 00:24:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 80 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6d7260c-4038-404a-8552-7800c91f0eee