Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.11 @ 04:58:38 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (626) 3130 Value Destroyed (33243) 33243 Prototype IDs (37) 740 Alien Tech Used (3) 600 Bonus (15872) 15872 TOTAL SCORE: 64885 Bonus ------- High Alert Combat Kills 8506 Follower Combat Kills 2767 Awakened Behemoth Slayer 1000 Entered Garrisons 1000 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Win 3000 Friendly Fire -1801 Cogmind --------- Core Integrity 1310/1600 Matter 224/300 Energy 810/840 System Corruption 2% Temperature Cool (-188) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Graviton Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Advanced Medium Treads Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (13) ----- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Phase Armor Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Advanced Heavy Treads Matter Compressor (250) Encrypted Comm Array Advanced Weapon Cycler Layered Heavy Armor Plating Graphene Brace Advanced Shield Generator Advanced Force Field Advanced Component Analysis Suite Advanced Trap Extractor (2/8 Segregator) Compact HERF Cannon Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Advanced Remote Datajack Makeshift Laser Shovel CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Phase Armor Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Heavy Gauss Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Treads Matter Compressor Encrypted Comm Array Layered Heavy Armor Plating Graphene Brace Advanced Shield Generator Advanced Force Field Advanced Hacking Suite Advanced System Shield Advanced Component Analysis Suite Advanced Trap Extractor Enhanced Nova Cannon Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Advanced Remote Datajack Makeshift Laser Shovel CR-A16's Behemoth Slayer [Rating: 203] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Multireflex Exoskeleton Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . 2 . . . . . . 2 . . . 2 . . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 11 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . 2 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 357 | 6 3 4 10 21 10 6 19 7 12 4 1 . 1 4 8 19 5 5 2 18 43 20 . 14 . 6 2 14 30 10 29 11 8 5 Power 40 | 1 2 . 1 . . 1 . 1 1 1 . . . . 4 3 . 1 . 3 7 2 . 4 . . . 1 2 1 1 3 . . Engine 19 | 1 2 . 1 . . 1 . 1 . 1 . . . . 4 2 . 1 . 3 2 . . . . . . . . . . . . . Core 13 | . . . . . . . . . 1 . . . . . . 1 . . . . 5 2 . 1 . . . 1 2 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 3 . . Propulsion 104 | 2 . 2 5 8 4 3 5 2 2 1 . . . 1 3 3 2 . 1 5 15 4 . 4 . 2 1 4 7 2 12 . 3 1 Treads 79 | 2 . 1 5 8 4 3 5 2 1 1 . . . . 2 3 2 . 1 3 11 . . 4 . 2 . 3 1 1 10 . 3 1 Leg 13 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 1 1 3 1 2 . . . Wheel 12 | . . 1 . . . . . . 1 . . . . 1 1 . . . . 2 3 . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 119 | 1 1 1 2 3 3 2 5 2 6 1 . . 1 2 1 7 1 1 . 5 14 10 . 5 . 4 . 5 13 3 8 5 3 4 Device 50 | . . . 1 2 1 1 2 . 4 1 . . 1 2 1 3 . . . 3 4 4 . 2 . 1 . 1 5 1 4 3 2 1 Storage 6 | 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Processor 17 | . . . . . 1 1 . 1 1 . . . . . . 2 . . . . 2 1 . 1 . . . . 4 1 1 1 . . Hackware 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 1 1 . . . 3 Protection 36 | . 1 . . 1 1 . 3 1 1 . . . . . . 2 1 1 . 1 5 5 . . . 3 . 4 2 . 3 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 94 | 2 . 1 2 10 3 . 9 2 3 1 1 . . 1 . 6 2 3 1 5 7 4 . 1 . . 1 4 8 4 8 3 2 . Energy Gun 14 | 1 . . 1 3 . . 3 . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Energy Cannon 28 | . . . . 2 2 . 2 1 1 1 . . . 1 . 4 2 3 . 2 1 1 . . . . . . 1 1 2 1 . . Ballistic Gun 14 | 1 . 1 1 1 1 . 2 . . . . . . . . . . . . . 4 1 . . . . 1 . . . 1 . . . Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . 2 2 1 3 . 1 . Launcher 12 | . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 2 . 1 2 . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 3 . . . . 1 1 . . . . . . . . 1 . 2 1 . 1 . . 2 . 2 . 2 . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . 7 . 15 . . . . . . . . . . Parts Lost 84 | . . . . 1 1 3 1 5 . 1 . . . . . 2 . 1 . 7 17 14 . 2 . . . 3 13 8 1 3 . 1 Power 13 | . . . . . . 1 . 1 . 1 . . . . . 1 . 1 . 1 1 2 . . . . . . 2 1 . 1 . . Propulsion 19 | . . . . . . 1 . 1 . . . . . . . . . . . 3 5 3 . 1 . . . 1 4 . . . . . Utility 25 | . . . . . 1 . . 1 . . . . . . . 1 . . . 1 5 6 . 1 . . . 2 3 3 . 1 . . Weapon 27 | . . . . 1 . 1 1 2 . . . . . . . . . . . 2 6 3 . . . . . . 4 4 1 1 . 1 Highest Loss Streak 8 | . . . . 1 1 1 1 2 . 1 . . . . . 1 . 1 . 3 6 4 . 2 . . . 1 8 3 1 1 . 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Average Backups 19 | 4 6 6 15 21 22 20 20 20 18 17 18 19 19 19 20 20 21 21 20 20 19 19 22 20 22 22 23 22 21 17 16 17 17 17 Power . | . . . . 1 1 . 1 1 1 . . . . . . . . . . . . 1 3 3 3 3 2 2 1 1 . . . 1 Propulsion 2 | 2 1 1 3 5 6 5 3 3 2 2 2 2 2 1 2 2 1 1 1 1 . 4 5 1 . . . . 1 1 2 2 1 1 Utility 6 | . 1 2 2 4 4 4 5 6 6 7 7 7 7 8 7 6 6 6 6 6 6 5 6 7 11 11 12 10 11 6 4 6 8 8 Weapon 7 | 1 2 2 8 9 8 7 7 7 6 4 6 7 7 7 7 8 10 10 10 8 8 4 5 5 5 4 5 6 3 5 6 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 3 . 14 16 . 1 1 . . . 1 . . 2 2 1 3 1 1 . 3 3 . 3 . 2 . 1 6 . 2 2 1 6 Power 10 | . . . 2 1 . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . 1 . . 2 Propulsion 15 | . 2 . 4 5 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 Utility 27 | . . . 2 3 . . 1 . . . . . . 1 1 . 1 . 1 . 1 2 . 1 . 2 . . 6 . . 1 1 3 Weapon 22 | . 1 . 6 7 . 1 . . . . . . . 1 1 1 1 1 . . 1 . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 100 99 98 98 99 99 99 94 91 91 92 91 86 92 93 93 92 90 93 94 83 77 87 80 84 85 82 75 77 81 87 86 84 Engine 6 | . 14 14 11 11 9 9 9 8 6 6 7 7 7 6 11 10 6 6 6 10 4 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 6 6 6 . 6 11 11 10 10 10 6 5 3 5 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 6 4 4 10 12 11 Treads 20 | . 28 20 30 33 27 26 26 26 19 19 21 21 21 18 18 20 25 25 25 22 22 1 . 16 20 20 20 19 3 . 13 16 16 15 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 10 11 2 . . . . 10 15 . . . . Wheel 1 | . . 7 1 . . . . . 4 7 7 7 7 6 6 4 . . . 3 1 2 . . . . . . . . . . . . Device 11 | . . . 10 10 9 9 9 8 9 7 7 7 7 11 12 12 11 10 12 12 17 7 11 13 15 15 15 10 13 15 16 18 15 16 Storage 6 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 10 | . . . . . 9 9 9 9 12 14 14 14 14 12 12 12 12 12 12 12 13 16 22 22 20 15 15 12 11 12 8 8 12 8 Protection 7 | . 3 14 11 10 9 9 8 8 7 7 7 7 7 5 6 6 6 6 6 5 5 11 5 1 . 4 5 9 6 . 5 5 2 . Energy Gun 3 | . 14 . 4 14 . . 16 11 7 . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Energy Cannon 10 | . . . . 2 18 23 6 8 14 21 20 20 20 18 17 16 17 18 10 17 11 . . 3 . 4 2 . 4 2 3 4 6 3 Ballistic Gun 3 | . 14 27 17 1 7 3 3 6 . . . . . . . . . . . . 3 9 . . . . 2 4 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 4 11 11 10 10 10 8 5 1 10 11 9 9 Peak Build Rating 203 | 7 8 9 23 32 29 33 44 42 49 56 55 51 56 59 64 71 81 85 87 87 97 116 116 130 124 139 145 145 136 129 151 177 193 203 Average Rating 74 | 5 7 8 17 24 27 30 37 39 45 50 51 51 51 56 61 66 79 81 78 79 89 99 116 118 124 133 139 139 120 121 144 169 181 197 On Entrance 76 | . 7 8 9 23 23 29 31 41 36 49 52 51 51 52 57 61 71 79 81 87 72 87 116 116 126 124 135 142 127 126 111 147 173 190 Avg Prop Armor Cover (%) 17 | . . 9 15 . . . . . 13 19 20 20 20 20 18 17 . . . 12 6 7 . . . . . . 15 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 11 16 52 97 105 107 107 110 113 118 112 112 112 112 115 126 134 134 147 132 140 157 163 146 159 159 176 176 187 206 113 155 182 202 190 Greatest Support 220 | 40 40 40 69 69 60 60 66 60 80 28 28 28 28 28 60 110 140 140 150 150 147 110 110 170 170 210 210 220 220 108 210 195 197 200 Greatest Overweight (x) 10 | . . 3 3 1 1 1 1 1 4 3 3 3 3 4 4 4 1 1 . 10 9 5 1 1 . 1 . . 7 1 1 . 1 . Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 2 3 3 3 3 3 3 3 . . . 1 1 1 1 . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 23 | 7 8 14 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 20 20 20 20 20 Most Carried 25 | 8 8 12 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 20 20 20 20 20 Average Carried 23 | 5 7 9 19 24 24 24 24 24 23 24 24 25 24 24 24 24 24 24 24 24 23 23 25 23 24 24 24 24 23 19 19 19 19 19 Final Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Final Carried 25 | 8 8 12 24 25 25 25 25 22 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 24 24 25 25 25 19 20 20 20 20 20 Class Distribution -------------------- 17% | Scavenger-Tank 16% | Gunner 13% | Mutant 9% | Scientist-Skirmisher 8% | Scavenger-Gunner 6% | Scientist-Gunner 5% | Scavenger-Mutant 5% | Scientist-Tank 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scientist-Gunner | -7/Factory Scientist-Skirmisher | -7/Lower Caves Scientist-Skirmisher | -7/Lower Caves Scientist-Gunner | -7/Data Miner Scientist-Skirmisher | -6/Proximity Caves Scientist-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scientist-Tank | -6/Factory Tank | -6/Lower Caves Scientist-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Gladiator | -4/Extension Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scientist-Tank | -2/Quarantine Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Matter Collected 15176 | 220 187 313 355 563 186 165 396 262 176 325 175 . 135 200 509 528 123 203 110 407 1869 1623 . 458 . 96 121 1138 1187 362 1065 761 427 531 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30433 | 49 230 196 755 1800 1064 826 2056 1227 503 346 314 . 290 . 1331 2277 218 143 . 1016 3520 1925 . 261 . 496 18 1819 2221 1860 975 1009 757 931 Parts 1192 | 11 23 7 30 97 56 28 87 66 24 10 12 . 10 . 52 71 5 7 . 39 114 77 . 12 . 17 3 75 67 44 60 33 20 35 Haulers Intercepted 20 | . . . 1 6 . . 5 . 1 . . . . . . 1 . . . . 3 . . . . . . . 2 . 1 . . . Recyclers Shooed 19 | . . . 3 1 . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . 6 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . 11 12 . 14 . . . . 4 . 50 . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . 2 . . . 2 . . 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Combat Hostiles Destroyed 516 | . 9 4 9 31 19 18 34 24 10 6 9 . 5 . 29 33 5 1 . 18 52 38 . 7 . . . 40 35 15 22 20 10 13 Melee 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 1 . 1 . Guns 120 | . 9 4 9 13 6 . 19 16 4 . . . . . . . . . . . 12 19 . . . . . 8 1 . . . . . Cannons 229 | . . . . 6 12 18 12 8 6 1 5 . 3 . 21 25 1 . . 4 23 5 . 2 . . . 19 17 3 16 6 5 11 AOE 109 | . . . . 9 . . . . . 4 4 . 2 . 6 7 4 . . 11 14 9 . 5 . . . 8 13 1 3 9 . . Classes Destroyed 26 | 1 3 1 4 2 1 1 1 2 . 3 . . . . 1 2 . 1 . . . 1 . 1 . 1 . . . . . . . . Worker 18 | . . 1 1 2 . . 1 . . . . . . . . 2 . . . . 6 . . . . . . . 2 . . 3 . . Builder 9 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 . 1 1 . . Tunneler 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler 20 | . . . 1 6 . . 5 . 1 . . . . . . 1 . . . . 3 . . . . . . . 2 . 1 . . . Recycler 29 | . . . 4 1 2 . 3 . . . . . . . . 3 . . . 1 5 . . . . . . . 4 5 . . . 1 Minesweeper 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . 1 1 1 . 1 . . . . . . . . 3 . . . . 1 . . . . . 1 . . 1 . . . . Watcher 5 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Swarmer 98 | . 6 . 4 . 4 4 4 1 4 . . . . . 4 . 1 . . 12 4 13 . 5 . . . 17 3 . 12 . . . Saboteur 8 | . . . . . . . . . . . . . . . 3 1 . . . . 3 . . . . . . . . . . 1 . . Grunt 214 | . 3 4 2 16 8 12 22 9 3 3 3 . 5 . 13 19 1 1 . 1 16 14 . . . . . 11 20 8 1 9 6 4 Brawler 23 | . . . 1 5 . . 1 1 . . . . . . . 1 . . . 1 8 1 . . . . . . 4 . . . . . Duelist 22 | . . . . 2 . . 1 1 . 1 1 . . . 3 2 2 . . . 2 . . . . . . 1 2 2 . 1 1 . Protector 6 | . . . . 1 . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 62 | . . . 2 7 7 1 4 5 2 . 1 . . . 5 2 1 . . 1 3 6 . . . . . 6 1 3 2 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 6 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Hunter 22 | . . . . . . . . . . . . . . . . 3 . . . 2 2 1 . . . . . 2 4 . 2 4 . 2 Programmer 37 | . . . . . . . . 3 1 . . . . . 1 5 . . . . 11 . . . . . . . 1 . 4 3 3 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 9 | . . . . . . . . 1 . 1 . . . . . . . . . 1 1 1 . . . . . 1 . 2 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Mutant 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 1 3 2 5 5 9 4 7 3 5 4 3 . 3 . 4 10 5 1 . 5 18 6 . 6 . . 1 8 22 4 5 8 6 4 Combat Bots Only 14 | . 3 2 2 4 7 4 5 3 5 4 3 . 3 . 4 10 5 1 . 5 13 6 . 6 . . . 8 14 4 5 6 6 4 Max Kills in Single Turn 6 | 1 1 1 1 2 2 1 2 2 1 3 2 . 1 . 3 3 2 1 . 4 4 4 . 5 . 1 1 4 6 1 2 2 1 1 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Exploded 5 | . . . . 2 . . . . . 3 2 . 1 . 3 3 2 . . 4 3 4 . 5 . . . 4 3 1 2 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Hostile Shots Fired 2778 | . 32 17 26 74 61 92 128 97 73 29 30 . 6 . 185 151 10 5 . 122 362 203 . 70 . . 2 167 294 126 147 131 66 72 Missed 830 | . 11 7 6 26 16 16 40 36 26 10 13 . 3 . 78 47 5 1 . 31 103 43 . 23 . . . 54 88 36 39 34 16 22 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Hits 1948 | . 21 10 20 48 45 76 88 61 47 19 17 . 3 . 107 104 5 4 . 91 259 160 . 47 . . 2 113 206 90 108 97 50 50 Melee 37 | . . . . . . . 1 3 . . . . . . 2 . . . . . 11 1 . . . . . 2 4 10 . . 3 . Projectile 1911 | . 21 10 20 48 45 76 87 58 47 19 17 . 3 . 105 104 5 4 . 91 248 159 . 47 . . 2 111 202 80 108 97 47 50 AOE 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . . . . . . Critical Strikes 100 | . . 1 . 3 . 4 5 2 1 1 . . . . 5 3 . 1 . 5 19 9 . 2 . . 1 4 16 5 5 1 5 2 Actively Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 16 5 5 . . . Part Disruptions 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . 1 . . . 1 2 . Damage Taken 35884 | . 224 119 288 727 601 944 1357 1221 492 241 156 . 58 . 1187 1365 47 784 . 2161 5409 3019 . 958 . . 39 2266 3666 1910 2736 1857 870 1182 Core 3069 | . 35 12 65 90 7 143 104 79 32 23 . . . . 74 130 . 183 . 248 239 142 . 61 . . . 77 354 355 98 68 160 290 Absorbed by Shields 2539 | . . . . . . 144 . 27 112 . . . . . 167 376 . . . . 332 244 . . . . . . 92 155 107 383 329 71 Reduced by Siege Mode 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . 34 5 3 7 Redirected to Core 403 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 243 Redirected to Shielding 124 | . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . 15 60 . . Ignored by Resistances 137 | . . . . . . . . . . . . . . . . . . . . . . 113 . . . . . 24 . . . . . . Regen/Repaired (Parts) 2080 | . . . . 144 58 . 239 . . . . . . 123 . 551 . . 56 . 181 . . . . . . 728 . . . . . . Core Remaining (%) 67 | 100 . 81 . 61 . . . 39 . . . . 92 . . . . . . 25 . . . 55 . . . . . 31 92 . 84 81 Volleys Fired 1475 | 3 29 14 39 74 40 96 93 101 22 9 12 . 11 4 102 90 9 20 . 26 135 110 . 12 . 2 4 72 98 35 77 53 39 44 Largest 4 | 2 2 2 2 2 3 3 3 3 3 3 3 . 3 1 3 3 3 3 . 3 3 3 . 3 . 1 3 3 3 2 4 4 4 3 Hottest 287 | 60 60 40 84 136 159 204 183 181 190 180 180 . 180 85 180 255 260 260 . 260 255 157 . 192 . 58 161 161 241 121 273 283 287 236 Shots Fired 3067 | 6 57 28 78 140 117 186 267 212 60 15 25 . 27 4 222 214 11 47 . 60 335 236 . 34 . 2 6 135 138 38 131 80 63 93 Gun 988 | 6 57 28 78 111 37 10 184 149 25 . . . . . . 2 . . . . 107 146 . . . . 1 37 7 3 . . . . Cannon 1988 | . . . . 22 80 175 83 63 35 11 20 . 24 4 216 204 5 47 . 57 215 87 . 33 . 2 5 96 120 32 129 70 60 93 Launcher 88 | . . . . 7 . 1 . . . 4 5 . 3 . 6 8 6 . . 3 13 3 . 1 . . . 2 11 3 2 10 . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 941 | 3 28 28 75 3 37 10 42 43 . . . . . . . . . . . . 107 196 . 23 . 2 6 99 63 3 70 31 21 51 Thermal 1878 | 3 29 . 3 130 80 175 225 169 60 11 20 . 24 4 216 206 5 47 . 57 215 20 . 10 . . . . 42 3 51 17 20 36 Explosive 88 | . . . . 7 . 1 . . . 4 5 . 3 . 6 8 6 . . 3 13 3 . 1 . . . 2 11 3 2 10 . . Electromagnetic 157 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 34 22 29 8 22 19 6 Robot Hit Streak 46 | 3 8 12 20 9 11 21 28 20 15 22 29 . 15 . 32 28 7 13 . 23 46 24 . 6 . 3 4 17 18 18 15 9 20 34 Robot Miss Streak 6 | . 5 3 2 2 2 3 4 3 2 . 2 . 1 . 2 3 . 2 . 1 4 6 . 2 . . . 2 2 2 3 4 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 1 . . . . . Secondary Targets 13 | . 1 . . . . . 3 2 . . . . . . . . . . . . 3 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1992 | 3 32 21 57 91 74 97 183 123 39 10 16 1 20 . 137 141 5 16 2 63 236 152 . 21 . 10 1 93 73 63 69 53 37 53 Core Hits 1129 | 3 15 11 21 55 37 32 71 44 18 14 17 . 14 . 59 101 19 4 . 35 187 81 . 19 . 7 1 55 79 26 27 48 10 19 Critical Kills 20 | . . . 1 . 1 . 3 . . . . . . . . 3 . 1 . 1 4 3 . . . . . . 1 . . . 1 1 Critical Parts Destroyed 6 | . . . . . . . 1 . . . . . . . . . . . . . 2 2 . . . . . . . 1 . . . . Critical Strikes 85 | . . . 2 4 1 . 11 5 1 . . . . . . 3 . 1 . 6 7 5 . 1 . 2 . 6 9 7 5 4 3 2 Burn 17 | . . . . 4 . . 7 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . 1 . 3 . . . . . . . . 3 . 1 . 1 2 . . . . . . . . . . . 1 1 Destroy 14 | . . . 2 . . . 1 . . . . . . . . . . . . . 4 5 . . . . . . 1 1 . . . . Blast 24 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 6 1 4 4 1 1 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impale 10 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . . 2 . . . 1 1 . . . Melee Attacks 140 | . . . . . . . 7 . . 3 . 1 . 1 . 3 1 . 2 36 3 6 . . . 8 . 3 5 56 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . 7 . . 3 . . . 1 . . 1 . . . . . . . . . . . . 15 . . . . Piercing 100 | . . . . . . . . . . . . . . . . . . . . 36 3 1 . . . 8 . 1 5 41 5 . . . Sneak Attacks 32 | . . . . . . . . . . 2 . 1 . . . 3 1 . 2 1 1 5 . . . 8 . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Martial Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Damage Inflicted 78072 | 33 393 332 808 2700 1537 2068 3696 2577 998 922 1036 . 783 . 4072 6577 781 514 . 3102 10909 4206 . 1296 . 652 84 4506 7500 3252 3086 5397 1664 2591 Guns 12930 | 33 391 332 808 1402 388 161 2501 1555 359 . . . . . . 22 . . . . 1995 2082 . . . . . 733 87 81 . . . . Cannons 39910 | . . . . 264 1137 1865 1133 1022 639 194 318 . 462 . 3213 4237 123 514 . 1007 5227 1487 . 716 . 94 73 3040 3430 944 2553 1978 1649 2591 Explosions 20919 | . . . . 985 . . . . . 537 718 . 321 . 859 2318 586 . . 874 3588 633 . 580 . . . 692 3983 507 366 3372 . . Melee 3953 | . . . . . . . . . . 191 . . . . . . 72 . . 1208 58 . . . . 558 . . . 1710 156 . . . Ramming 360 | . 2 . . 49 12 42 62 . . . . . . . . . . . . 13 41 4 . . . . 11 41 . 10 11 47 15 . Kinetic 18250 | . 175 332 764 18 388 161 482 425 . . . . . . . . . . . . 1995 3035 . 426 . 94 73 2988 2382 108 1722 727 553 1402 Thermal 31405 | 33 216 . 44 1648 1137 1865 3152 2152 998 194 318 . 462 . 3213 4259 123 514 . 1007 5255 95 . 290 . . . . 1907 81 636 464 370 972 Explosive 18642 | . . . . 985 . . . . . 537 718 . 321 . 859 1548 586 . . 874 3560 633 . 580 . . . 692 2504 507 366 3372 . . Electromagnetic 5462 | . . . . . . . . . . . . . . . . 770 . . . . . 439 . . . . . 785 707 836 195 787 726 217 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 766 | . . . . . . . . . . 191 . . . . . . 72 . . . . . . . . . . . . 503 . . . . Piercing 3187 | . . . . . . . . . . . . . . . . . . . . 1208 58 . . . . 558 . . . 1207 156 . . . Highest Corruption 45 | . 2 2 . 2 . . . 1 1 1 . . . . 1 1 1 2 2 . 24 30 30 45 . . 1 1 1 . 4 4 7 2 Average Corruption 5 | . 2 2 . 2 . . . 1 1 1 . . . . 1 1 1 1 2 . 12 23 30 30 . . 1 1 1 . 2 3 5 1 Corruption Purged 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 4 . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Effects 348 | . 4 10 . 26 . . . 13 4 2 . . . . 16 13 7 3 1 . 95 94 2 14 . . 2 12 6 . 5 6 11 2 Message Errors 69 | . . 5 . 5 . . . 1 2 . . . . . 7 2 . 2 1 . 18 15 1 1 . . 1 3 1 . 1 . 3 . Matter Fused 77 | . 1 1 . 3 . . . 4 2 . . . . . 4 5 3 . . . 20 17 . 3 . . 1 5 . . 2 2 4 . Heat Flow Errors 49 | . . 2 . 3 . . . 4 . . . . . . 3 . 1 . . . 10 16 1 4 . . . 1 . . 1 2 1 . Energy Discharges 44 | . 2 1 . 2 . . . . . 1 . . . . 1 4 2 . . . 13 12 . 1 . . . 1 3 . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 38 | . . 1 . 4 . . . 2 . 1 . . . . . . . . . . 10 12 . 3 . . . 1 1 . . 1 1 1 Data Loss (major) 14 | . . . . 3 . . . . . . . . . . . 1 1 . . . 2 6 . . . . . . . . . . 1 . Misfires 21 | . . . . 3 . . . 1 . . . . . . . 1 . 1 . . 6 5 . 2 . . . . . . . . 1 1 Alerts 13 | . . . . 2 . . . . . . . . . . 1 . . . . . 5 4 . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Weapon Failures 17 | . 1 . . . . . . 1 . . . . . . . . . . . . 8 6 . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2603 | . . . . 3 6 17 18 17 3 62 6 . 19 . 85 179 10 45 . 64 92 40 . 14 . 125 10 231 473 528 124 194 106 132 Projectiles 1148 | . . . . 3 6 17 18 17 3 11 6 . 9 . 6 100 . 45 . . 79 32 . 1 . . . 203 131 23 107 93 106 132 Explosions 780 | . . . . . . . . . . . . . 10 . 79 79 10 . . 36 7 8 . 13 . . . 28 342 50 17 101 . . Melee 675 | . . . . . . . . . . 51 . . . . . . . . . 28 6 . . . . 125 10 . . 455 . . . . Knockbacks 73 | . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . 11 21 1 11 8 6 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 64 | . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . 10 18 . 10 6 6 6 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 1 . 1 Self-Inflicted Damage 469 | . . . . . . . . 61 . . . . . . . 22 . . . . 283 22 . . . . . . 58 23 . . . . Shots 20 | . . . . . . . . 1 . . . . . . . 1 . . . . 13 1 . . . . . . 3 1 . . . . Rammed 27 | . 1 . . 5 2 2 5 . . . . . . . . . . . . 2 1 . . . . . 1 3 1 . 1 2 1 . Targets Rammed 33 | . 1 . . 5 2 2 7 . . . . . . . . . . . . 2 1 1 . . . . 1 3 1 2 1 2 2 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Crushed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 455 | . 39 126 54 242 239 363 258 263 117 42 102 . 102 . 274 355 129 455 . 308 285 272 67 199 . . . 49 352 228 455 405 . 119 Average Temperature 86 | . 16 34 19 28 65 130 89 81 40 19 37 . 45 . 80 117 63 123 . 120 76 88 40 75 . . . 20 99 103 82 158 . 65 Received Heat Transfer 7476 | . 81 81 81 237 225 511 675 258 65 33 63 . 18 . 389 439 18 54 . 619 1123 722 . 84 . . . 381 497 309 123 207 77 106 Effects 20 | . . . . . . 6 . 1 . . . . . . . 3 . 1 . . 3 3 . . . . . . . 1 2 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Energy Bleed 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Interference 13 | . . . . . . 5 . 1 . . . . . . . 2 . . . . 2 3 . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 1 1 4 Total Turns 305 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . 84 20 6 101 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . 26 20 6 42 Martial Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Total Turns 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . 1 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . Robots Corrupted 28 | . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . . . . 4 4 3 1 5 4 1 Combat Hostiles 24 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 4 2 1 5 3 1 Parts Fried 50 | . . . . . . . . . . . . . . . . 3 . . . . 2 8 . . . . . 5 6 8 2 3 10 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Robots Melted 21 | . . . . 3 1 . 4 . . 1 . . . . 2 3 . 1 . 1 3 . . . . . . . . . . . 1 1 Combat Hostiles 17 | . . . . 3 1 . 3 . . 1 . . . . 2 1 . 1 . 1 2 . . . . . . . . . . . 1 1 Parts Melted 139 | 1 . . 1 11 3 10 19 9 8 9 1 . . . 14 13 . 2 . 7 28 . . . . . . . 1 . . 1 1 . Heat Transferred 44727 | 75 475 . 74 3589 1961 3330 5785 3940 1702 296 518 . 740 . 4740 5143 161 642 . 1260 6280 150 . 450 . . . . 1307 111 555 370 296 777 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Maximum Alert Level 5 | . . . 1 2 2 4 3 5 4 . . . . . 4 4 . . . . 4 5 4 4 2 . 1 4 5 3 2 3 2 2 Low Security (%) 23 | 100 100 100 99 56 3 . . . . . . . . 100 27 . . . . . 35 . . . . 100 48 . . . 9 . . 25 Level 1 18 | . . . . 25 84 22 1 . . . . . . . 14 1 . . . . 30 . . . . . 51 13 . . 58 28 97 58 Level 2 24 | . . . . 17 11 32 93 11 . . . . . . 20 50 . . . . 24 . . . 100 . . 18 . 91 32 29 2 16 Level 3 14 | . . . . . . 35 5 35 94 . . . . . 17 16 . . . . 6 9 . 79 . . . 27 6 8 . 41 . . Level 4 14 | . . . . . . 9 . 19 5 . . . . . 18 30 . . . . 3 45 100 20 . . . 40 91 . . . . . Level 5 5 | . . . . . . . . 33 . . . . . . . . . . . . . 45 . . . . . . 2 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 2160 | 5 131 71 204 694 441 1274 765 2076 1111 . . . . 46 1217 1433 . . . . 1150 2160 1134 1127 591 199 385 1513 1610 735 580 849 448 449 Initial 1134 | . . 51 . 65 287 266 620 429 1089 . . . . 46 9 638 . . . . 104 800 1134 784 591 199 . 272 783 735 228 279 448 217 Average 625 | . 29 20 77 222 294 680 538 1263 1038 . . . . 7 586 808 . . . . 364 1586 1125 945 582 77 151 967 1412 561 351 612 316 292 Influence Increases 22107 | 15 282 163 698 1339 567 1058 987 1857 312 205 157 . 300 21 1208 1600 100 25 . 792 1885 1560 6 383 . . 633 1371 1360 551 821 867 347 637 Destroy 0b10 Robot/C 11660 | . 180 120 400 760 380 380 640 820 200 140 120 . 180 . 580 740 100 20 . 520 1020 780 . 240 . . 200 840 700 320 440 380 200 260 Destroy 0b10 Robot/NC 635 | 15 5 5 55 65 20 5 70 10 5 5 . . 5 . . 55 . 5 . 25 110 5 . . . . 20 5 60 35 10 30 5 5 Destroy Leader 1896 | . 40 30 110 186 100 20 154 60 52 30 10 . 30 . 50 172 . . . 60 200 50 . 40 . . 42 60 114 22 92 70 22 80 Allied During Kill 1016 | . . 8 114 94 . 1 . 103 . 30 27 . 25 . 8 19 . . . 187 15 26 . 68 . . 243 25 3 20 . . . . Trap Triggered on 0b10 80 | . . . . 40 . . 10 10 . . . . . . . . . . . . 10 . . . . . . . . 10 . . . . Successful Hack 438 | . 42 . 4 28 49 14 5 7 38 . . . . 16 14 15 . . . . 30 14 6 . . . 14 . . 6 90 21 . 25 Disable Machine 1365 | . . . 15 120 15 90 45 90 15 . . . . . 60 300 . . . . 165 30 . 15 . . 90 45 75 45 30 15 75 30 Anti-Garrison Action 2700 | . . . . . . 450 . 650 . . . . . . 350 150 . . . . . 450 . . . . . 200 150 . . 150 . 150 Destroy Structure 1687 | . . . . 46 3 98 18 62 2 . . . . 5 71 89 . . . . 290 115 . 20 . . 24 91 258 18 144 201 45 87 Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 600 | . 15 . . . . . 30 45 . . . . 60 . 75 60 . . . . 45 75 . . . . . 105 . 75 15 . . . Influence Decreases 21661 | 15 151 294 543 813 838 194 1600 442 1385 968 367 30 226 81 5 1387 856 579 120 626 907 544 1046 376 556 571 244 267 1352 1616 760 566 782 554 Entered New Map 9611 | . . 80 . 90 394 144 654 232 987 372 46 30 . 28 5 579 530 129 120 . 62 344 1026 336 536 372 . 117 710 766 208 218 350 146 Time Decay 9249 | 15 151 214 393 673 434 . 636 . 398 586 321 . 166 53 . 598 326 440 . 436 674 . 20 . 20 199 104 . 482 410 522 318 262 398 Lost Part 840 | . . . . 10 10 30 10 50 . 10 . . . . . 20 . 10 . 70 170 140 . 20 . . . 30 130 80 10 30 . 10 Lost Ally 911 | . . . . 40 . 20 . 160 . . . . 60 . . 40 . . . 120 1 60 . 20 . . 140 120 30 60 20 . 20 . Purge Threat 1050 | . . . 150 . . . 300 . . . . . . . . 150 . . . . . . . . . . . . . 300 . . 150 . Squads Dispatched 96 | . 1 . 3 4 4 . 10 . 7 . . . . 2 . 14 . . . 1 13 . . 2 . . 2 . 10 4 5 7 2 5 Investigation 17 | . . . 1 1 1 . 3 . 1 . . . . 1 . 1 . . . 1 1 . . . . . . . 2 1 . 2 . 1 Extermination 23 | . . . . . . . . . 2 . . . . 1 . 4 . . . . 4 . . . . . 1 . 2 . 4 2 1 2 Reinforcement 19 | . 1 . 2 1 1 . 2 . 1 . . . . . . 4 . . . . 2 . . 2 . . . . 1 1 . . 1 . Assault 30 | . . . . 2 . . 2 . 3 . . . . . . 5 . . . . 5 . . . . . . . 5 2 1 3 . 2 Garrison 7 | . . . . . 2 . 3 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 3 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Distress Signals 17 | . 1 . 1 . 2 1 2 . . . . . . . . 2 . . . . 2 . . . . . . . 3 2 1 . . . Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 23 11 1 1 Distress Signals 50 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . 23 11 1 1 Times Spotted 712 | . 16 6 25 40 25 20 57 38 15 8 11 . 10 . 33 57 5 1 . 21 67 39 . 12 . . 10 35 51 28 27 26 14 15 Peak Tracking Total 9 | . 4 2 4 5 4 4 6 5 5 3 4 . 3 . 4 7 5 1 . 6 8 6 . 6 . . 4 6 9 5 4 7 4 5 Tactical Retreats 28 | . 1 . . . . . 1 3 . . . . 2 . 2 3 . . . . 3 3 . . . . . 5 . 4 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Traps Triggered 58 | . 1 . 1 2 . 7 2 7 . . . . . . 8 4 . . . 1 5 9 . . 1 . . . 3 3 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 125 | . . . . 29 . . 63 . . . . . . . . . . . . . 32 . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . 5 . . 5 . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . Reused 12 | . . . . 4 . . 1 1 . 4 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Installed 13 | . . . . 3 . . 1 1 . 6 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Triggered 11 | . . . . 4 . . 1 1 . 2 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Most Traps Carried 6 | . . 3 3 3 . 3 3 2 2 6 3 3 3 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Machines Disabled 128 | . . . 1 8 1 12 3 15 1 1 . . . . 9 21 . . . 2 11 8 . 1 . . 6 6 6 4 2 2 5 3 Max in Single Turn 4 | . . . . 1 1 2 1 2 1 1 . . . . 1 3 . . . 1 4 1 . . . . 2 1 4 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . 1 Garrison Relay 22 | . . . . . . 4 . 7 . . . . . . 5 . . . . . . 4 . . . . . 2 . . . . . . Phase Generator 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Machines Accessed 113 | . 3 . 8 9 7 3 9 3 6 . 2 3 . 4 2 8 1 1 . 1 9 3 1 . . . 2 1 4 6 6 5 2 4 Terminals 60 | . 3 . 6 5 4 3 4 3 2 . 1 . . 1 2 4 . . . . 3 3 1 . . . 1 1 1 5 2 1 2 2 Fabricators 9 | . . . . . . . . . 2 . . . . . . 1 . . . 1 1 . . . . . . . 1 . 1 1 . 1 Repair Stations 13 | . . . 1 2 1 . 2 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 1 . . Recycling Units 5 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . Scanalyzers 11 | . . . 1 . 1 . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 1 . . Garrison Access 9 | . . . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . 1 . 1 Total Hacks 302 | . 15 . 25 21 17 4 26 7 12 . 2 27 . 17 4 23 1 1 . 3 20 6 2 . . . 5 3 12 15 11 12 4 7 Successful 145 | . 9 . 8 11 9 1 13 2 3 . 2 27 . 10 1 15 1 1 . 2 12 1 1 . . . 1 . 2 3 5 2 1 2 Failed 156 | . 6 . 16 10 8 3 13 5 9 . . . . 7 3 8 . . . 1 8 5 1 . . . 4 3 10 12 6 10 3 5 Catastrophic 31 | . 1 . 6 1 1 1 3 . 3 . . . . . . 2 . . . . 2 . . . . . 2 . 1 2 1 3 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 9 . 14 7 6 . 5 . 4 . . . . 1 . 4 . . . . 4 . . . . . 2 . 7 8 . 2 2 3 Terminals 147 | . 15 . 16 13 9 4 12 7 5 . 1 . . 2 4 8 . . . . 5 6 2 . . . 2 3 3 14 4 5 4 3 Fabricators 22 | . . . . . . . . . 4 . . . . . . 4 . . . 3 2 . . . . . . . 5 . 1 1 . 2 Repair Stations 38 | . . . 2 4 3 . 7 . 2 . . . . 6 . 7 . . . . 4 . . . . . . . . . 1 2 . . Recycling Units 8 | . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . 2 1 . . . . Scanalyzers 36 | . . . 7 . 2 . 5 . 1 . . . . 6 . 3 . . . . 5 . . . . . . . . . 5 2 . . Garrison Access 21 | . . . . 3 3 . 2 . . . . . . 3 . . . . . . 1 . . . . . 3 . 2 . . 2 . 2 Terminal Hacks 73 | . 9 . 2 4 3 1 2 2 1 . 2 27 . 1 1 6 1 1 . . . 1 1 . . . . . . 3 2 1 1 1 Record 7 | . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 15 | . 2 . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . 1 . 1 Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . Locate Traps 6 | . . . . 2 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 1 . . . . . . 1 . . . 2 1 . . . . . . . 2 . 1 . . . Network Status 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Repair Station Hacks 22 | . . . 1 4 2 . 4 . . . . . . 3 . 6 . . . . 2 . . . . . . . . . . . . . Scan Component 12 | . . . 1 2 1 . 2 . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . . Repair 10 | . . . . 2 1 . 2 . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 24 | . . . 4 . 1 . 5 . 1 . . . . 5 . . . . . . 5 . . . . . . . . . 2 1 . . Insert Component 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 16 | . . . 3 . 1 . 2 . 1 . . . . 3 . . . . . . 3 . . . . . . . . . 2 1 . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Unlock Access 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . . . 1 3 2 . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Terminals 5 | . . . 1 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 3 . 7 7 6 2 8 2 6 . 1 . . 4 2 5 . . . 1 8 3 . . . . 2 1 4 5 4 5 2 4 Full Trace Events 16 | . . . 1 1 . . 1 1 1 . . . . 1 . 1 . . . 1 1 1 . . . . . . 2 1 . 2 . 1 Feedback Events 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . . Corruption 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . . . 1 . . . . 13 . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 122 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . 51 . 46 . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 18 . . . Part Studies Acquired 16 | . . . 3 . 1 . 2 . 1 . . . . 3 . . . . . . 3 . . . . . . . . . 2 1 . . Parts Repaired 10 | . . . . 2 1 . 2 . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . Time 315 | . . . . 64 16 . 58 . . . . . . 38 . 114 . . . . 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Relay Couplers Released 104 | . . . . . . 19 . 30 . . . . . . 21 2 . . . . 1 17 . . . . . 10 2 . . 1 . 1 Machine Destruction 101 | . . . . . . 19 . 27 . . . . . . 21 2 . . . . 1 17 . . . . . 10 2 . . 1 . 1 Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 4 . 3 . . . . . 1 . . . 6 . 5 . . . . . 2 . . . . 1 . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Total Allies 69 | . . 3 1 2 1 . 2 6 . 3 . . . . 2 1 . . 8 6 . 5 . . . 20 . 4 . 4 . . 1 . Largest Group 20 | . . 3 4 4 1 1 . 5 . 3 3 3 3 . 2 2 . . 8 8 4 3 2 2 1 20 17 4 2 4 1 . . . Highest-Rated Group 819 | . . 40 82 82 15 15 . 116 . 90 90 90 90 . 84 84 . . 195 202 144 238 238 232 109 819 719 184 82 167 29 . . . Highest-Rated Ally 119 | . . 16 42 42 15 15 . 31 . 30 30 30 30 . 46 47 . . 32 43 43 119 119 119 109 109 109 51 46 46 29 . . . Initial Warlord ECA Mod 51 | . . . . . . . 9 9 20 20 20 20 19 19 19 28 28 28 28 27 27 27 35 35 44 44 44 44 51 50 49 47 47 46 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 22 | . . . 3 4 . . . . . . 2 . 3 . . 1 . . . 2 . . . . . . . 7 . . . . . . STAY 12 | . . . 2 2 . . . . . . 1 . 2 . . 1 . . . 1 . . . . . . . 3 . . . . . . FOLLOW 7 | . . . 1 2 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 555 | . . 5 81 57 . 1 . 48 . 7 2 . 18 . 5 27 . . . 72 12 16 . 14 . . 134 29 4 22 . . 1 . Total Damage 12179 | . . 63 935 654 . 28 . 1116 . 165 33 . 517 . 86 1140 . . . 1588 337 432 . 601 . . 2704 829 91 805 . . 55 . Kills 91 | . . 2 15 10 . 1 . 17 . 2 1 . 4 . . 4 . . . 9 2 1 . 5 . . 15 2 . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Active Infowar (turns) 17421 | . . . 1194 250 . . 68 125 192 1461 736 . 659 366 1585 771 654 695 . 605 2276 107 . . 50 535 321 . 674 411 1439 715 575 957 Sensors 9959 | . . . . . . . . . 192 1461 736 . 659 366 . 417 654 695 . 605 1614 . . . 50 535 321 . 174 300 . . 362 818 Seismic 1444 | . . . 1194 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 954 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 674 280 . . . . Machine Analysis 3428 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1181 715 575 957 Jamming 7108 | . . . . . . . 68 125 . . . . . . 1585 354 . . . . 1183 107 . . . . . . . . 1439 715 575 957 Robot Analysis Total 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 1 . 2 . . . 1 . 1 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 10 . . . . Items 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 10 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Turns Passed 39616 | 134 499 815 1195 2854 1077 1834 2254 2089 955 1832 1087 136 788 366 1691 1911 730 1096 1517 1266 2791 1919 49 275 50 535 331 1608 1246 999 1440 715 575 957 Spaces Moved 17991 | 70 246 498 584 1001 440 756 683 765 502 1237 750 95 450 210 779 810 407 579 891 508 1071 691 21 108 31 287 170 715 484 402 693 345 258 454 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11238 | 66 246 200 508 1001 440 756 683 765 126 . . . . . 1 154 407 579 891 383 984 1 . 90 31 287 170 715 37 . 660 345 258 454 Legs 1449 | . . . . . . . . . . . . . . . . . . . . . . 558 21 18 . . . . 417 402 33 . . . Wheels 5300 | . . 298 76 . . . . . 376 1237 750 95 450 210 778 656 . . . 125 87 132 . . . . . . 30 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 200 200 200 200 203 135 135 135 135 135 135 150 150 163 163 160 150 146 146 230 160 160 160 160 160 110 110 110 155 151 145 Average Speed 168 | 153 160 151 168 200 200 200 205 207 163 135 135 135 135 148 150 161 166 168 162 165 192 213 230 172 160 165 160 160 176 123 151 155 172 148 Slowest Speed 320 | 160 160 160 320 200 200 200 210 210 205 135 135 135 135 150 250 246 209 225 163 240 280 292 230 250 160 212 160 160 240 220 180 155 225 151 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 50 96 46 94 40 76 68 92 12 95 85 74 57 7 78 27 68 60 84 48 35 73 1 71 2 96 7 52 11 44 23 12 30 14 Regions Visited 34 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . . . . 2 4 . 1 . . . 3 2 4 4 . . . . . . . . . . . . . . Spaces Dug 170 | . . . . . . . 7 . . 2 . . . 5 20 11 . 22 . 9 11 . . . . . 3 1 45 4 16 . 6 8 Terrain Destroyed 1218 | . . . . 52 . 80 12 81 . 10 63 . 31 5 47 91 43 28 . 33 141 43 . 13 . . 3 58 163 25 73 80 15 28 Melee 13 | . . . . . . . 7 . . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . Projectile 359 | . . . . . . . 5 . . 1 4 . . 4 . 42 . 28 . 15 55 10 . 3 . . 3 28 43 . 56 19 15 28 AOE 846 | . . . . 52 . 80 . 81 . 8 59 . 31 . 47 49 43 . . 18 86 33 . 10 . . . 30 120 21 17 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Was Fac Gar Fac Ext Res Res Qua Acc Total 24297 | 88 295 533 728 1605 548 919 1316 1092 586 1381 803 102 610 258 1103 1236 449 663 963 815 1509 945 21 172 32 330 222 1048 716 773 974 471 336 655 Wait 2744 | 3 8 9 38 338 43 35 409 148 20 47 23 5 135 23 142 256 3 32 52 76 102 17 . 2 . 16 33 186 30 240 94 35 12 132 Move 17958 | 69 245 497 583 1000 439 754 682 764 501 1236 749 94 449 210 778 809 406 576 890 507 1071 690 21 107 31 286 170 714 483 401 692 344 257 453 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 284 | 7 4 6 30 19 7 6 8 4 8 15 4 . 1 6 5 6 6 9 4 12 23 19 . 10 . 4 3 8 15 3 18 8 3 3 Fast Attach 204 | 6 1 . 5 9 2 1 7 4 7 4 1 . 1 1 5 8 1 1 2 6 33 9 . 6 . 4 1 13 19 10 23 6 5 3 Attach 147 | . . . 3 11 3 5 . 5 2 4 2 . 2 2 4 3 3 4 1 11 21 10 . 7 . 1 . 6 13 5 10 4 3 2 Detach 80 | . . . 2 6 . 2 . 1 1 2 2 . 2 . 3 . 2 . . 3 11 4 . 5 . 1 1 3 13 3 7 3 2 1 Swap 357 | . 2 4 5 24 5 4 21 3 12 14 6 2 5 6 16 26 8 9 5 22 41 25 . 12 1 3 5 12 11 7 14 8 4 15 Drop 363 | . 5 3 23 29 7 4 18 5 13 14 4 . 3 5 9 15 10 10 7 13 36 13 . 11 . 5 4 22 18 6 34 8 7 2 Fire 1475 | 3 29 14 39 74 40 96 93 101 22 9 12 . 11 4 102 90 9 20 . 26 135 110 . 12 . 2 4 72 98 35 77 53 39 44 Melee 132 | . . . . . . . 7 . . 3 . 1 . 1 . 3 1 . 2 36 3 6 . . . 8 . 3 5 49 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Crush 30 | . 1 . . 5 2 2 7 . . . . . . . . . . . . 2 1 . . . . . 1 3 1 . 1 2 2 . Escape Stasis 119 | . . . . . . 10 . 7 . . . . . . 31 20 . 2 . . . 29 . . . . . . 10 10 . . . . Rewire 197 | . . . . . . . . 49 . 27 . . . . . . . . . 101 . 12 . . . . . 6 . . . . 2 . Trap 138 | . . . . 32 . . 64 1 . 6 . . 1 . . . . . . . 32 . . . . . . . . 2 . . . . Miscellaneous 66 | . . . . 58 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Extension -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 7) 634 | -10/Materials | Entered Mines 650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 868 | -10/Mines | Discovered new exit (range 8) 892 | -10/Mines | Discovered new exit (range 7) 952 | -10/Mines | Found a hidden stash of uninstalled traps 1083 | -10/Mines | Learned Materials stockpile data 1121 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1449 | -10/Mines | Entered Materials 1449 | -9/Materials | Accompanied by 3 allies 1449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1723 | -9/Materials | Identified exit to Mines 1723 | -9/Materials | Identified exit to Storage 2027 | -9/Materials | Central database locked down 2107 | -9/Materials | Discovered new exit (range 14) 2204 | -9/Materials | Botcube activated 2220 | -9/Materials | Botcube completed mutation into legged form, armed with 2 guns. 2476 | -9/Materials | Build established: Commander-Mutant 2644 | -9/Materials | Entered Storage 2644 | -9/Storage | Accompanied by 4 allies 3140 | -9/Storage | Found Prototype Launcher 3140 | -9/Storage | Identified Gui. Missile Launcher 3510 | -9/Storage | Found Prototype Launcher 3510 | -9/Storage | Identified Gui. EMP Blaster 3534 | -9/Storage | Build established: Mutant 3643 | -9/Storage | Repaired Hrd. Light Armor Plating 3801 | -9/Storage | Discovered new exit (range 15) 4505 | -9/Storage | Repaired Imp. Treads+ 4923 | -9/Storage | Met a pair of Derelict thieves 5498 | -9/Storage | Entered Materials 5498 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5623 | -8/Materials | Repaired Hrd. Light Armor Plating 5913 | -8/Materials | Build established: Gunner 6159 | -8/Materials | Discovered new exit (range 6) 6233 | -8/Materials | Destroyed 7 combat bots 6439 | -8/Materials | Garrison activated, responded to threat 6480 | -8/Materials | Identified exit to Garrison 6575 | -8/Materials | Entered Garrison 6575 | -8/Garrison | Accompanied by 1 ally 6670 | -8/Garrison | Spotted B-75 Beast 6670 | -8/Garrison | Spotted B-75 Beast 6813 | -8/Garrison | Triggered checkpoint 6929 | -8/Garrison | Triggered checkpoint 6996 | -8/Garrison | Garrison Relay disabled 7095 | -8/Garrison | Triggered checkpoint 7167 | -8/Garrison | Triggered checkpoint 7220 | -8/Garrison | Garrison Relay disabled 7315 | -8/Garrison | Discovered new exit (range 8) 7495 | -8/Garrison | Triggered checkpoint 7665 | -8/Garrison | Triggered checkpoint 7735 | -8/Garrison | Garrison Relay disabled 7765 | -8/Garrison | Discovered new exit (range 13) 7765 | -8/Garrison | Discovered new exit (range 53) 7765 | -8/Garrison | Discovered new exit (range 61) 8232 | -8/Garrison | Phase Generator disabled 8233 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8409 | -8/Garrison | Entered Materials 8510 | -8/Materials | Repaired Hrd. Light Armor Plating 8538 | -8/Materials | Repaired Lgt. Treads+ 8809 | -8/Materials | First assault squad dispatched 10177 | -8/Materials | Discovered new exit (range 15) 10463 | -8/Materials | Garrison activated, responded to threat 10597 | -8/Materials | Identified exit to Garrison 10663 | -8/Materials | Entered Garrison 10663 | -8/Garrison | Accompanied by 2 allies 10787 | -8/Garrison | Garrison Relay disabled 11036 | -8/Garrison | Discovered new exit (range 10) 11102 | -8/Garrison | Triggered checkpoint 11151 | -8/Garrison | Triggered checkpoint 11154 | -8/Garrison | Garrison Relay disabled 11253 | -8/Garrison | Core integrity fell below 50% 11444 | -8/Garrison | Garrison Relay disabled 11571 | -8/Garrison | Triggered checkpoint 11625 | -8/Garrison | Garrison Relay disabled 11641 | -8/Garrison | Rescued a captive Derelict 11641 | -8/Garrison | Rescued a captive Derelict 11764 | -8/Garrison | Triggered checkpoint 11801 | -8/Garrison | Triggered checkpoint 11877 | -8/Garrison | Triggered checkpoint 11925 | -8/Garrison | Garrison Relay disabled 11946 | -8/Garrison | Phase Generator disabled 11995 | -8/Garrison | Lost 4 allies 12269 | -8/Garrison | Spotted B-75 Beast 12319 | -8/Garrison | Destroyed B-75 Beast 12368 | -8/Garrison | Garrison Relay disabled 12535 | -8/Garrison | Triggered checkpoint 12555 | -8/Garrison | Garrison Relay disabled 12710 | -8/Garrison | Discovered new exit (range 14) 12752 | -8/Garrison | Entered Factory 12752 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12793 | -7/Factory | Discovered new exit (range 10) 13092 | -7/Factory | Identified exit to Factory 13152 | -7/Factory | First assault squad dispatched 13635 | -7/Factory | Discovered new exit (range 6) 13641 | -7/Factory | Identified exit to Lower Caves 13707 | -7/Factory | Entered Lower Caves 13707 | -7/Lower Caves | Spotted B-75 Beast 13882 | -7/Lower Caves | Destroyed B-75 Beast 13886 | -7/Lower Caves | Met a Warlord Commander 13887 | -7/Lower Caves | Learned location of Warlord (-5) 13888 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13891 | -7/Lower Caves | Found Encrypted Comm Array 13954 | -7/Lower Caves | Learned 12 Factory zone layouts 14054 | -7/Lower Caves | Found Alien Artifact 14054 | -7/Lower Caves | Identified Core Expander 14054 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 14210 | -7/Lower Caves | Build established: Scientist-Skirmisher 14476 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14929 | -7/Lower Caves | Encountered a Warlord checkpoint 15332 | -7/Lower Caves | Discovered new exit (range 10) 15520 | -7/Lower Caves | Identified exit to Lower Caves 15539 | -7/Lower Caves | Entered another Lower Caves area 15539 | -7/Lower Caves | Accompanied by 3 allies 15551 | -7/Lower Caves | Discovered exit to Factory (range 14) 15733 | -7/Lower Caves | Learned Factory garrison access intel 16289 | -7/Lower Caves | Ambushed by wild Derelicts 16479 | -7/Lower Caves | Discovered new exit (range 13) 16493 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16503 | -7/Lower Caves | Identified exit to Data Miner 16582 | -7/Lower Caves | Build established: Scientist-Gunner 16626 | -7/Lower Caves | Entered Data Miner 16626 | -7/Data Miner | Accompanied by 3 allies 16626 | -7/Data Miner | Discovered new exit (range 6) 16652 | -7/Data Miner | Met Data Miner 16698 | -7/Data Miner | Learned location of Section 7 (-2) 16698 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16717 | -7/Data Miner | Received God Mode back door access code from Data Miner 16751 | -7/Data Miner | Identified exit to Proximity Caves 16762 | -7/Data Miner | Entered Proximity Caves 16762 | -6/Proximity Caves | Accompanied by 3 allies 17069 | -6/Proximity Caves | Build established: Scientist-Skirmisher 17175 | -6/Proximity Caves | Learned Factory terminal intel 17495 | -6/Proximity Caves | Discovered exit to Factory (range 7) 17550 | -6/Proximity Caves | Entered Factory 17550 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17551 | -6/Factory | Identified exit to Factory 17552 | -6/Factory | Loaded intel: 26 terminal locations 17553 | -6/Factory | Loaded intel: 4 garrison access locations 17707 | -6/Factory | Repaired Imp. Light Armor Plating 17856 | -6/Factory | Discovered exit to Factory (range 15) 17915 | -6/Factory | Identified exit to Garrison 17916 | -6/Factory | Entered Garrison 17982 | -6/Garrison | Triggered checkpoint 18069 | -6/Garrison | Garrison Relay disabled 18203 | -6/Garrison | Triggered checkpoint 18210 | -6/Garrison | Build established: Scientist-Gunner 18281 | -6/Garrison | Discovered new exit (range 10) 18295 | -6/Garrison | Identified exit to Factory 18372 | -6/Garrison | Triggered checkpoint 18421 | -6/Garrison | Garrison Relay disabled 18576 | -6/Garrison | Triggered checkpoint 18948 | -6/Garrison | Discovered exit to Factory (range 14) 18961 | -6/Garrison | Build established: Scavenger-Gunner 18974 | -6/Garrison | Triggered checkpoint 19040 | -6/Garrison | Garrison Relay disabled 19042 | -6/Garrison | Garrison Relay disabled 19290 | -6/Garrison | Rescued a captive Derelict 19291 | -6/Garrison | Rescued a captive Derelict 19363 | -6/Garrison | Triggered checkpoint 19534 | -6/Garrison | Garrison Relay disabled 19579 | -6/Garrison | Discovered exit to Factory (range 13) 19607 | -6/Garrison | Entered Factory 19607 | -6/Factory | Accompanied by 2 allies 20031 | -6/Factory | Repaired Arm. Treads+ 20071 | -6/Factory | Repaired Arm. Treads+ 20110 | -6/Factory | Repaired Ion Cannon+ 20307 | -6/Factory | First assault squad dispatched 20500 | -6/Factory | Discovered new exit (range 12) 20809 | -6/Factory | Destroyed 10 combat bots 20876 | -6/Factory | Identified exit to Lower Caves 21063 | -6/Factory | Build established: Scientist-Tank 21080 | -6/Factory | Discovered exit to Lower Caves (range 16) 21518 | -6/Factory | Entered Lower Caves 21817 | -6/Lower Caves | Learned location of 1 exit from Factory 21880 | -6/Lower Caves | Build established: Tank 21888 | -6/Lower Caves | Encountered a Warlord checkpoint 22183 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22201 | -6/Lower Caves | Discovered new exit (range 14) 22245 | -6/Lower Caves | Identified exit to Lower Caves 22248 | -6/Lower Caves | Entered another Lower Caves area 22309 | -6/Lower Caves | Build established: Scientist-Tank 22328 | -6/Lower Caves | Discovered exit to Factory (range 5) 22921 | -6/Lower Caves | Discovered new exit (range 5) 23031 | -6/Lower Caves | Identified exit to Zion 23136 | -6/Lower Caves | Crushed by falling debris 23157 | -6/Lower Caves | Found Prototype Special Weapon 23191 | -6/Lower Caves | Crushed by falling debris 23344 | -6/Lower Caves | Entered Zion 23434 | -6/Zion | System corruption cleaned by Quarantine Array 23515 | -6/Zion | Discovered new exit (range 16) 23641 | -6/Zion | Build established: Scavenger-Mutant 23666 | -6/Zion | Given A8's code to call for help 23796 | -6/Zion | Identified Mak. Laser Shovel 24176 | -6/Zion | Found CR-A16's Pointy Stick 24231 | -6/Zion | Gained Derelict followers 24285 | -6/Zion | Met Imprinter 24377 | -6/Zion | Learned Factory emergency access door positions 24747 | -6/Zion | Build established: Mutant 24771 | -6/Zion | Gained Derelict followers 24848 | -6/Zion | Identified exit to Proximity Caves 24861 | -6/Zion | Entered Proximity Caves 24861 | -5/Proximity Caves | Accompanied by 8 allies 24949 | -5/Proximity Caves | Spotted B-75 Beast 24963 | -5/Proximity Caves | Core integrity fell below 50% 24985 | -5/Proximity Caves | Allies destroyed B-75 Beast 25016 | -5/Proximity Caves | Lost 3 allies 25131 | -5/Proximity Caves | Build established: Tank 25460 | -5/Proximity Caves | Spotted B-75 Beast 25461 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 25512 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 25513 | -5/Proximity Caves | Lost 3 allies 25515 | -5/Proximity Caves | Destroyed B-75 Beast 25521 | -5/Proximity Caves | Lost 3 parts (1p2n) 25667 | -5/Proximity Caves | Fabricated Huge Storage Unit (x1) 25730 | -5/Proximity Caves | Discovered exit to Factory (range 15) 25806 | -5/Proximity Caves | Build established: Scientist-Skirmisher 26127 | -5/Proximity Caves | Entered Factory 26127 | -5/Factory | Accompanied by 4 allies 26127 | -5/Factory | Evolved 2 slots: Utility x2 26128 | -5/Factory | Identified exit to Upper Caves 26129 | -5/Factory | Identified exit to Factory 26294 | -5/Factory | Build established: Scavenger-Gunner 26537 | -5/Factory | Lost 4 allies 27104 | -5/Factory | Garrison activated, responded to threat 27289 | -5/Factory | System corruption reached 10% 27333 | -5/Factory | Lost 3 parts (1p1n1u) 27548 | -5/Factory | Spotted B-75 Beast 27553 | -5/Factory | Destroyed B-75 Beast 27980 | -5/Factory | Lost 6 parts (2n1u3w) 27981 | -5/Factory | Destroyed 7 combat bots 28142 | -5/Factory | Found Prototype Launcher 28142 | -5/Factory | Identified Rocket Array 28148 | -5/Factory | Found Rocket Array 28210 | -5/Factory | Build established: Scavenger-Tank 28227 | -5/Factory | First assault squad dispatched 28227 | -5/Factory | Lost 3 parts (1n1u1w) 28304 | -5/Factory | Repaired Imp. Medium Treads+ 28552 | -5/Factory | Incoming assault squad redirected 28667 | -5/Factory | Incoming assault squad redirected 28708 | -5/Factory | Lost 3 parts (1n1u1w) 28734 | -5/Factory | Destroyed 13 combat bots 28829 | -5/Factory | Allied Derelicts emerged from ambush trap array 28880 | -5/Factory | Lost 3 allies 28918 | -5/Factory | Identified exit to Garrison 28918 | -5/Factory | Entered Garrison 29060 | -5/Garrison | Lost 4 parts (1n2u1w) 29082 | -5/Garrison | Triggered checkpoint 29101 | -5/Garrison | Garrison Relay disabled 29153 | -5/Garrison | Triggered checkpoint 29153 | -5/Garrison | Triggered checkpoint 29395 | -5/Garrison | Discovered new exit (range 3) 29397 | -5/Garrison | Identified exit to Factory 29419 | -5/Garrison | Triggered checkpoint 29506 | -5/Garrison | Garrison Relay disabled 29578 | -5/Garrison | Spotted B-75 Beast 29604 | -5/Garrison | Destroyed B-75 Beast 29844 | -5/Garrison | Triggered checkpoint 30000 | -5/Garrison | Triggered checkpoint 30034 | -5/Garrison | Garrison Relay disabled 30330 | -5/Garrison | Discovered exit to Factory (range 12) 30438 | -5/Garrison | Triggered checkpoint 30538 | -5/Garrison | Discovered exit to Factory (range 12) 30577 | -5/Garrison | Discovered exit to Factory (range 43) 30577 | -5/Garrison | Discovered exit to Factory (range 87) 30577 | -5/Garrison | Discovered exit to Factory (range 12) 30640 | -5/Garrison | Triggered checkpoint 30655 | -5/Garrison | Garrison Relay disabled 30671 | -5/Garrison | Spotted Executioner 30671 | -5/Garrison | Spotted Executioner 30692 | -5/Garrison | Destroyed Executioner 30696 | -5/Garrison | Destroyed Executioner 30702 | -5/Garrison | Found Corrupted Prototype Processor 30702 | -5/Garrison | Identified Exp. Core Analyzer 30703 | -5/Garrison | System corruption reached 30% 30707 | -5/Garrison | Found Corrupted Exp. Targeting Computer 30717 | -5/Garrison | Heavy support dispatched to Factory 30741 | -5/Garrison | Rewired Executioner 30754 | -5/Garrison | Rewired Executioner 30837 | -5/Garrison | Entered Factory 30837 | -5/Factory | Accompanied by 2 allies 30886 | -5/Factory | Identified exit to DSF 30886 | -5/Factory | Entered DSF 30886 | -5/DSF | Accompanied by 2 allies 30904 | -5/DSF | Additional patrols routed to DSF 31082 | -5/DSF | Discovered exit to Factory (range 14) 31095 | -5/DSF | Sterilization system engaged 31115 | -5/DSF | Ambient heat levels rising (+10) 31130 | -5/DSF | Ambient heat levels rising (+10) 31145 | -5/DSF | Ambient heat levels rising (+10) 31160 | -5/DSF | Ambient heat levels rising (+10) 31161 | -5/DSF | Entered Factory 31161 | -4/Factory | Accompanied by 1 ally 31161 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 31211 | -4/Factory | Sucked down chute 31211 | -4/Factory | Entered Waste 31212 | -4/Waste | Joined by Warlord forces that had cleared the area 31232 | -4/Waste | Build established: Scavenger-Gunner 31236 | -4/Waste | 1 allies followed down the chute 31283 | -4/Waste | Murdered 4 allies 31532 | -4/Waste | Build established: Scavenger-Tank 31554 | -4/Waste | Discovered new exit (range 13) 31729 | -4/Waste | Identified exit to Factory 31746 | -4/Waste | Entered Factory 31746 | -4/Factory | Accompanied by 17 allies 31867 | -4/Factory | P-70 Sage assimilated allied VT-N2A(s) 31932 | -4/Factory | Lost 8 allies 32036 | -4/Factory | Garrison activated, responded to threat 32077 | -4/Factory | Identified exit to Garrison 32077 | -4/Factory | Entered Garrison 32077 | -4/Garrison | Accompanied by 4 allies 32226 | -4/Garrison | Lost 4 allies 32267 | -4/Garrison | Phase Generator disabled 32331 | -4/Garrison | Destroyed 8 combat bots 32353 | -4/Garrison | Garrison Relay disabled 32575 | -4/Garrison | Triggered checkpoint 32593 | -4/Garrison | Garrison Relay disabled 32940 | -4/Garrison | Triggered checkpoint 32978 | -4/Garrison | Spotted B-86 Titan 33031 | -4/Garrison | Destroyed B-86 Titan 33048 | -4/Garrison | Found Hvy. Reflective Plating 33144 | -4/Garrison | Destroyed 7 combat bots 33400 | -4/Garrison | Rescued a captive Derelict 33401 | -4/Garrison | Rescued a captive Derelict 33638 | -4/Garrison | Discovered new exit (range 10) 33667 | -4/Garrison | Spotted B-86 Titan 33685 | -4/Garrison | Entered Factory 33685 | -4/Factory | Accompanied by 2 allies 33783 | -4/Factory | Destroyed 8 combat bots 33907 | -4/Factory | Lost 4 parts (2n1u1w) 33935 | -4/Factory | First assault squad dispatched 33956 | -4/Factory | Incoming assault squad redirected 34023 | -4/Factory | Destroyed 14 combat bots 34029 | -4/Factory | Lost 8 parts (2p2n2u2w) 34201 | -4/Factory | Joined by Warlord Dakka squad 34246 | -4/Factory | Build established: Scavenger-Mutant 34703 | -4/Factory | Incoming assault squad redirected 34773 | -4/Factory | Discovered new exit (range 11) 34849 | -4/Factory | Fabricated Hcp. Storage Unit? 34930 | -4/Factory | Identified exit to Extension 34931 | -4/Factory | Entered Extension 35181 | -4/Extension | First assault squad dispatched 35204 | -4/Extension | Incoming assault squad redirected 35242 | -4/Extension | Lost 3 parts (1u2w) 35456 | -4/Extension | Incoming assault squad redirected 35642 | -4/Extension | Core integrity fell below 50% 35765 | -4/Extension | Rescued a captive Derelict 35765 | -4/Extension | Rescued a captive Derelict 35822 | -4/Extension | Rescued a captive Derelict 35823 | -4/Extension | Rescued a captive Derelict 35827 | -4/Extension | Spotted B-86 Titan 35862 | -4/Extension | Incoming investigation squad redirected 35869 | -4/Extension | Spotted B-86 Titan 35876 | -4/Extension | Destroyed B-86 Titan 35891 | -4/Extension | Destroyed B-86 Titan 35926 | -4/Extension | Discovered new exit (range 3) 35928 | -4/Extension | Identified exit to Research 35930 | -4/Extension | Entered Research 35930 | -3/Research | Accompanied by 1 ally 35930 | -3/Research | Evolved 2 slots: Utility x2 35968 | -3/Research | Build established: Scavenger-Gladiator 36049 | -3/Research | Spotted B-86 Titan 36060 | -3/Research | Destroyed B-86 Titan 36061 | -3/Research | Fabricated Enh. Hardcell Cannon? 36069 | -3/Research | Found Hvy. Reflective Plating 36351 | -3/Research | Build established: Scavenger-Tank 36619 | -3/Research | Identified exit to Research 36805 | -3/Research | Joined by Warlord Dakka squad 37151 | -3/Research | Found Prototype Launcher 37151 | -3/Research | Identified Adv. Micro-nuke Launcher 37158 | -3/Research | Found Adv. Micro-nuke Launcher 37162 | -3/Research | Found Adv. Micro-nuke Launcher 37180 | -3/Research | First assault squad dispatched 37370 | -3/Research | Entered another Research area 37370 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37620 | -2/Research | First assault squad dispatched 38074 | -2/Research | Discovered new exit (range 9) 38083 | -2/Research | Identified exit to Quarantine 38085 | -2/Research | Entered Quarantine 38234 | -2/Quarantine | Build established: Scientist-Tank 38295 | -2/Quarantine | Found Alien Artifact 38298 | -2/Quarantine | Identified Subatomic Replicator 38298 | -2/Quarantine | Used Subatomic Replicator to replicate Adv. Heavy Treads 38375 | -2/Quarantine | Found Alien Artifact 38375 | -2/Quarantine | Identified Phase Armor 38605 | -2/Quarantine | Discovered new exit (range 8) 38657 | -2/Quarantine | Identified exit to Access 38660 | -2/Quarantine | Entered Access 38660 | -1/Access | Evolved 2 slots: Utility x2 38835 | -1/Access | Joined by Warlord Ghost squad 38836 | -1/Access | Build established: Skirmisher 39289 | -1/Access | Joined by Warlord Infantry squad 39608 | -1/Access | Discovered new exit (range 6) 39614 | -1/Access | Identified exit to Surface 39617 | *** | Escaped! Last Messages --------------- 39473_ Scanalyzer disabled. 39500_ U-05 Engineer builds a Wall. 39539_ P-80 Master knocked back. 39542_ P-80 Master destroyed. 39543_ Activated siege mode. 39546_ K-01 Serf cleans the Terminal. 39547_ U-05 Engineer builds a Wall. 39558_ K-01 Serf cleans the Terminal. 39580_ K-01 Serf collects debris. 39583_ K-01 Serf cleans the Terminal. 39584_ K-01 Serf collects debris. 39588_ K-01 Serf cleans the Terminal. 39590_ K-01 Serf collects debris. 39591_ Ended siege mode. 39604_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 39608_ The Access Shell folds into the floor. 39608_ EXIT=FOUND 39614_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ???????? ?# ????????????????????????????????????? | | ???????? ?# ????????????????????????????????????? | | ???????? ?# ????????BB????BB????????????????????? | | ########"## #???????BB????BB????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ""S""" ## #???????????????????????????????????? | | " """ ## ##??????????????????????????????????? | | [ # #????#""""""""""#??????????????????? | | !%* + "" #????# #??????????????????? | | [= # T #????# #??????????????????? | | # #????# #??????????????????? | | ## ##????# "" #??????????????????? | | ## #?????# "@ #??????????????????? | | "# #?????# #??????????????????? | | ## #?????# #??????????????????? | | ########### #?????# #??????????????????? | | ??????????# #????## ##?????????????????? | | ??????????# #????# #?????????????????? | | ??????????# #????##"" ##?????????????????? | | ?????"????# #?????#"" #??????????????????? | | ????"""???# #?????#"" #??????????????????? | | ?????"""??+ #?????#T #??????????????????? | | ??????"???# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ?# #| #######"" ##?????????????????? | | ????????#"#%= ???????????? | | ????????###[ ???????????? | | ??????????###########################????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 73 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 15 Armor Coverage 1350 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 38 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Lance | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -5/Proximity Caves Hcp. Storage Unit | x1 | -4/Factory | Authchip Enh. Hardcell Cannon | x2 | -3/Research | Preloaded Repaired ---------- Hrd. Light Armor Plating | 73% | -9/Storage Imp. Treads | 37% | -9/Storage Hrd. Light Armor Plating | 67% | -8/Materials Hrd. Light Armor Plating | 28% | -8/Materials Lgt. Treads | 21% | -8/Materials Imp. Light Armor Plating | 31% | -6/Factory Arm. Treads | 24% | -6/Factory Arm. Treads | 25% | -6/Factory Ion Cannon | 12% | -6/Factory Imp. Medium Treads | 9% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Phase Cannon | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Enh. Hardcell Cannon | -3/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Subatomic Replicator Phase Armor Achievements -------------- Special Forces Challenges ------------ None Game ------ Seed HeatGuidancePerforator Manual? 0 Play Time 04:05:18 Cumulative 2083.3 hours Start 2026.01.10 @ 21:17:54 End 2026.01.11 @ 04:58:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1339 Rogue 1335 Adventurer 4 Explorer 0 Win Type 0 Total 287 Types 215/13/22/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51869635-2c11-46bc-a3b8-ed27818bf36a