Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 22:47:47 Player: queen's_gambit Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1314) 1314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 3288 Bonus ------- High Alert Combat Kills 139 Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Dynamic Insulation System Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Improved Heat Sink Cooling System Visual Processing Unit Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Dynamic Insulation System Rocket Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 58 | 7 11 11 29 Power 10 | 2 3 1 4 Engine 8 | 2 3 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 22 | 2 1 6 13 Treads . | . . . . Leg 12 | . . 3 9 Wheel 6 | 2 1 3 . Hover . | . . . . Flight 4 | . . . 4 Utility 8 | 1 3 1 3 Device 1 | . . . 1 Storage 4 | 1 2 . 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 4 3 9 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon 4 | . . 1 3 Launcher 3 | . 1 1 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 100 91 Engine 9 | . 14 11 5 Core 1 | . . . 2 Leg 16 | . . 27 23 Wheel 10 | . 28 5 1 Flight 3 | . . . 7 Device 3 | . . . 7 Storage 10 | . 14 11 6 Processor 16 | . 12 22 18 Energy Gun 4 | . 10 2 1 Ballistic Gun 6 | . 14 2 2 Ballistic Cannon 6 | . . 8 10 Launcher 3 | . 3 8 . Naked Turns 7 | . . . 7 Heaviest Build 38 | 14 26 27 38 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 12 Most Carried 15 | 7 10 15 15 Average Carried 10 | 4 8 11 11 Final Capacity 15 | 8 15 15 5 Final Carried 12 | 7 10 12 2 Class Distribution -------------------- 78% | Mutant 8% | Skirmisher 6% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1315 | 269 188 279 579 Remotely . | . . . . Salvage Created 1332 | 50 405 518 359 Parts 81 | 3 27 32 19 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 6 | . 3 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 12 9 9 Guns 12 | . 10 . 2 Cannons 7 | . . 1 6 AOE 11 | . 2 8 1 Classes Destroyed 10 | 1 3 5 1 Worker 4 | . 1 3 . Builder 5 | . . 4 1 Hauler 1 | . . 1 . Recycler 5 | 1 . 3 1 Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 22 | . 9 7 6 Brawler 1 | . . 1 . Sentry 2 | . . 1 1 Hunter 2 | . . . 2 Best Kill Streak 10 | 1 3 10 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2428 | . 237 463 1728 Core 701 | . 41 105 555 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 83 73 . Volleys Fired 142 | 3 32 32 75 Largest 2 | 2 2 2 2 Hottest 96 | 70 70 65 96 Shots Fired 229 | 6 58 56 109 Gun 92 | 6 57 . 29 Cannon 87 | . . 32 55 Launcher 31 | . 1 24 6 Special 19 | . . . 19 Kinetic 129 | 3 32 32 62 Thermal 69 | 3 25 . 41 Explosive 31 | . 1 24 6 Electromagnetic . | . . . . Robot Hit Streak 11 | 2 11 8 6 Robot Miss Streak 5 | 2 3 4 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 118 | 3 36 23 56 Core Hits 82 | 2 22 29 29 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 1 4 Burn 3 | . . . 3 Destroy 1 | . 1 . . Blast 2 | . . 1 1 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3175 | 35 494 1548 1098 Guns 720 | 35 429 . 256 Cannons 958 | . . 347 611 Explosions 1440 | . 60 1177 203 Melee . | . . . . Ramming 33 | . 5 24 4 Kinetic 1220 | 10 215 347 648 Thermal 513 | 25 214 31 243 Explosive 1409 | . 60 1146 203 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 65 | . . 61 4 Projectiles . | . . . . Explosions 65 | . . 61 4 Melee . | . . . . Knockbacks 10 | . . 3 7 Impact . | . . . . Kinetic 9 | . . 3 6 Secondary 1 | . . . 1 Self-Inflicted Damage 171 | . 2 104 65 Shots 5 | . . 3 2 Rammed 4 | . 3 . 1 Targets Rammed 6 | . 3 2 1 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 399 | 27 97 54 399 Average Temperature 78 | 14 27 22 110 Received Heat Transfer 795 | . 111 153 531 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1656 | 74 629 50 903 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 862 | 5 165 862 557 Initial 364 | . 3 29 364 Average 283 | . 57 318 448 Maximum Alert Level 3 | . . 3 2 Low Security (%) 43 | 100 100 43 . Level 1 16 | . . 18 27 Level 2 39 | . . 30 72 Level 3 1 | . . 8 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 . 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 20 14 39 Peak Tracking Total 17 | . 4 5 17 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . 1 8 1 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 1 3 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 12 1 8 Successful 12 | . 9 1 2 Failed 9 | . 3 . 6 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 4 | . 3 1 . Terminals 18 | . 12 . 6 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 . 1 Record 2 | . 2 . . Alert Level 1 | . 1 . . Unreport Threat 3 | . 2 . 1 Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1626 | 74 503 293 756 Spaces Moved 1353 | 61 474 154 664 Core 15 | 1 . . 14 Treads . | . . . . Legs 414 | . . 132 282 Wheels 601 | 60 474 22 45 Hover . | . . . . Flight 323 | . . . 323 Fastest Speed 26 | 50 80 80 26 Average Speed 80 | 79 80 114 73 Slowest Speed 300 | 80 95 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . . 9 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 64 18 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 214 | . . 161 53 Melee . | . . . . Projectile 23 | . . 1 22 AOE 191 | . . 160 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1663 | 77 542 219 825 Wait 10 | . 6 . 4 Move 1332 | 60 473 153 646 Hop 9 | . . . 9 Pick Up 42 | 6 6 9 21 Fast Attach 21 | 7 5 . 9 Attach 27 | . 2 10 15 Detach 19 | 1 3 6 9 Swap 10 | . 4 1 5 Drop 44 | . 8 6 30 Fire 142 | 3 32 32 75 Melee 1 | . . . 1 Ram 4 | . 3 . 1 Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Discovered new exit (range 13) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Discovered new exit (range 15) 870 | -9/Materials | Identified exit to Materials 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -8/Materials | Core integrity fell below 50% 1620 | -8/Materials | Released all parts (4) 1623 | -8/Materials | Core integrity fell below 20% 1627 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01597_ W-25 Informer destroyed. 01597_ K-01 Serf knocked back. 01598_ The unstable cave ceiling collapses. 01598_ K-01 Serf collects debris. 01601_ U-05 Engineer lays Concrete. 01606_ U-05 Engineer builds a Wall. 01607_ K-01 Serf cleans the Material Compactor. 01610_ U-05 Engineer lays Concrete. 01610_ K-01 Serf cleans the Material Compactor. 01611_ Pulse Rifle destroyed. 01611_ U-05 Engineer lays Concrete. 01614_ Cesium-ion Thruster severed. 01616_ Critical hit (Burn: +37). 01619_ Adv. Assault Cannon severed. 01620_ Released Hammer. 01620_ Released Med. Storage Unit. 01620_ Released Signal Interpreter. 01620_ Released Visual Processing Unit. 01623_ C-17 Slicer destroyed. 01626_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ +???#???????????????? | | ??????????????????????# """ #?? #???????????????? | | ???????????####???????# s@s #? #???????????????? | | ???????????# ?????#/###### ##??????????????? | | ???????????+ ??## ##### ###????????????? | | ???????????# ! # ??????????? | | ???????????? """ + H ??????????? | | ???????????? """ # ??????????? | | ?????????????""" ??# ##"# ####???????????? | | ???????????# ????#! #?##? #??????????????? | | ???????????# ??????#% #????? #?????????????? | | ???????????##????????# #???????==#?????????????? | | ?????????????????????# #????????=#??##########?? | | ?????????????????????#! #????????????# #?# | | ?????????????????????#] #????????????# """ "" #?? | | ???????????????""????#/ #????????????# """ "" ## | | ???????????????""""??# = #????????????# """ T" ## | | ??????????????""""" # #????????????# =="" ## | | ????????????? """ + #????????????# """%"" #? | | ???????????# # #????????????# """* #?? | | ???????????#= # #????????????# """ [ #?? | | ???????????########### ############## = #?? | | ????????????????????# # ## # #### !##### | | ????????????????????# !%! | | ????????????????????# = | | ????????????????????# """ | | ????????????????????# # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed RagnarokMissileScreen Manual? 0 Play Time 00:59:16 Cumulative 17.7 hours Start 2022.06.21 @ 21:35:28 End 2022.06.21 @ 22:47:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70909933-669f-4ca4-94d5-7ac9a72f8a07