Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 03:18:21 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (5005) 5005 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1367) 1367 TOTAL SCORE: 12242 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 225 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 834/850 Matter 107/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (6) --- Potential Leg Gravmag System Gravmag System > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser Heavy Rocket Launcher > --- INVENTORY (25) --- Light Deuterium Engine Airjet Gravity Neutralizer Enhanced Optical Array Experimental Targeting Computer Advanced Weapon Cycler Improved Reaction Control System Cloak of Protection Layered Medium Armor Plating Layered Medium Armor Plating 8R-AWN's Armor/EX Authchip [R/Combat] Authchip [R/Combat] AS-neutralizer No. 17b Cooled Pulse Rifle Improved Heavy Laser Proton Cannon 8R-AWN's Boregun Proton Missile Launcher Faulty Rocket Array Datajack Remote Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Potential Leg Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Gravity Neutralizer Enhanced Optical Array Experimental Targeting Computer Advanced Weapon Cycler Improved Reaction Control System Cloak of Protection Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating 8R-AWN's Armor/EX Authchip [R/Combat] Authchip [R/Combat] AS-neutralizer No. 17b Cooled Pulse Rifle Proton Cannon 8R-AWN's Boregun Proton Missile Launcher Rocket Array Datajack Remote Datajack Longsword +1 [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Light Armor Plating Device Experimental Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . 2 Utility 4 | . . . 1 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 104 | 7 7 2 17 4 21 . 12 6 11 2 7 8 Power 11 | 1 1 . 2 . 1 . 2 1 1 . . 2 Engine 9 | 1 1 . 2 . . . 2 1 1 . . 1 Core 2 | . . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 2 . 7 3 7 . . 2 1 1 2 2 Treads 15 | 2 . . 7 3 3 . . . . . . . Leg 6 | . . . . . 4 . . . 1 1 . . Wheel 4 | . 2 . . . . . . 2 . . . . Hover 4 | . . . . . . . . . . . 2 2 Flight . | . . . . . . . . . . . . . Utility 29 | 2 1 1 5 1 4 . 6 1 2 1 2 3 Device 7 | 1 . . 1 . 1 . 1 1 . . . 2 Storage 5 | 1 1 . . . 2 . . . . 1 . . Processor 3 | . . . 1 . 1 . . . . . . 1 Hackware 2 | . . . . . . . 2 . . . . . Protection 12 | . . 1 3 1 . . 3 . 2 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 3 1 3 . 9 . 4 2 7 . 3 1 Energy Gun 9 | . 1 . . . . . 3 2 2 . . 1 Energy Cannon 3 | . . . . . . . 1 . 2 . . . Ballistic Gun 18 | 2 2 1 3 . 7 . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 1 1 Parts Lost 49 | . 1 1 2 . 16 . 4 1 13 . 8 3 Power 4 | . . . . . 1 . 1 . 1 . 1 . Propulsion 17 | . 1 . . . 7 . . . 4 . 2 3 Utility 8 | . . . 1 . 2 . 1 . 2 . 2 . Weapon 20 | . . 1 1 . 6 . 2 1 6 . 3 . Highest Loss Streak 15 | . 1 1 1 . 15 . 2 1 4 . 5 2 To Critical Strikes 11 | . . . . . 11 . . . . . . . Average Backups 16 | 5 11 12 14 15 17 15 17 20 19 22 22 22 Power . | 1 1 1 . . 2 . . 2 . . 1 . Propulsion 1 | 1 2 . 1 3 4 1 1 3 1 . . . Utility 7 | 1 5 8 7 3 3 9 10 8 11 15 13 12 Weapon 5 | . 2 2 4 6 7 4 3 5 4 5 5 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 49 | . 2 . 11 2 5 . 3 1 4 2 . 19 Power 7 | . . . 2 . 3 . . . 1 . . 1 Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 30 | . 2 . 5 1 2 . 3 . 2 2 . 13 Weapon 9 | . . . 3 1 . . . 1 1 . . 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 98 100 95 100 92 74 82 96 91 93 Engine 7 | . 13 14 11 11 9 . 4 . 2 . . . Core 2 | . . . . . . 11 4 6 4 7 4 4 Treads 16 | . 26 . 30 33 28 . . . . . . . Leg 7 | . . . . . 2 33 27 4 18 26 20 13 Wheel 2 | . . 28 1 . . . . 8 4 . . . Hover 2 | . . . . . . . . . . . 6 24 Device 5 | . 14 9 1 . . 11 . 7 9 7 7 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 Processor 5 | . . . 9 2 2 11 9 7 7 7 7 5 Hackware 2 | . . . . . . . 7 7 7 7 7 6 Protection 10 | . . 4 10 19 17 . 11 7 3 15 14 6 Energy Gun 1 | . . . . . . . 2 14 4 . 2 3 Ballistic Gun 15 | . 27 28 22 22 14 22 11 . 9 15 4 . Peak Build Rating 81 | 7 11 10 15 15 71 73 71 68 78 78 79 81 Average Rating 34 | 5 8 9 14 14 18 73 63 55 64 76 69 75 On Entrance 41 | . 7 10 10 15 15 71 73 67 56 74 78 63 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . 5 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | 15 30 32 36 39 100 81 80 112 125 125 129 105 Greatest Support 120 | 40 40 26 60 63 90 90 90 90 120 93 93 48 Greatest Overweight (x) 3 | . 1 1 1 . 1 . . 3 3 1 2 2 Average Overweight (x) . | . . 1 . . . . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 20 20 25 25 25 25 25 Average Capacity 19 | 7 13 15 15 15 23 20 20 24 24 25 25 25 Most Carried 25 | 8 15 13 15 15 22 17 20 25 25 25 25 25 Average Carried 17 | 5 11 12 14 14 17 17 19 23 22 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 Final Carried 25 | 7 13 12 15 15 17 17 18 25 25 25 25 25 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Matter Collected 4589 | 348 237 64 1063 290 564 . 898 . 905 . 184 36 Remotely . | . . . . . . . . . . . . . Salvage Created 5042 | 191 613 97 1162 502 133 . 1067 . 938 . 257 82 Parts 335 | 17 35 16 81 31 11 . 63 . 57 . 13 11 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 104 | . 15 6 22 11 5 . 15 . 16 . 10 4 Guns 84 | . 15 6 22 11 3 . 9 . 11 . 3 4 Cannons 3 | . . . . . . . 1 . 2 . . . AOE 16 | . . . . . 2 . 5 . 2 . 7 . Classes Destroyed 19 | 2 5 . 4 . 1 . 3 . 2 . 1 1 Worker 5 | . . . 3 1 . . 1 . . . . . Builder 5 | . 1 . . 1 . . 3 . . . . . Tunneler 8 | 5 . 1 . 2 . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 4 | 1 . . 1 . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 3 | . 1 . 1 . . . 1 . . . . . Watcher 7 | . 2 . 4 . . . 1 . . . . . Swarmer 31 | . 3 6 4 3 . . . . 4 . 7 4 Cutter 2 | . . . . . . . . . 2 . . . Grunt 38 | . 12 . 7 7 . . 9 . 3 . . . Brawler 2 | . . . 1 1 . . . . . . . . Duelist 3 | . . . 1 . . . 1 . 1 . . . Sentry 14 | . . . 9 . . . 3 . 2 . . . Demolisher 1 | . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . 3 . Hunter 4 | . . . . . . . 1 . 3 . . . Programmer 1 | . . . . . . . . . 1 . . . Assembled 4 | . . . . . 4 . . . . . . . Best Kill Streak 7 | 2 4 3 6 3 4 . 7 . 3 . 4 4 Combat Bots Only 6 | . 3 3 6 3 4 . 5 . 3 . 4 3 Max Kills in Single Turn 3 | 1 1 1 2 2 1 . 2 . 2 . 3 1 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 3 | . . . . . 1 . 1 . 2 . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Hostile Shots Fired 902 | . 77 37 98 43 119 . 108 9 264 . 115 32 Missed 255 | . 27 6 21 10 19 . 32 5 86 . 41 8 Hits 647 | . 50 31 77 33 100 . 76 4 178 . 74 24 Melee 7 | . . . . . 3 . 3 . 1 . . . Projectile 640 | . 50 31 77 33 97 . 73 4 177 . 74 24 AOE 6 | . . . . . . . 4 . 2 . . . Critical Strikes 57 | . . . 2 1 46 . 3 . 3 . 1 1 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 9369 | . 541 245 1000 414 1739 . 1405 34 2136 . 1452 403 Core 1195 | . 112 82 68 44 244 . 187 . 336 . 106 16 Absorbed by Shields 484 | . . . . . . . . . 308 . 176 . Core Remaining (%) 47 | 100 . 22 . . . 11 66 . . . 36 . Volleys Fired 533 | 13 57 15 78 39 65 . 72 5 141 . 37 11 Largest 2 | 2 2 2 2 2 2 . 2 2 2 . 2 1 Hottest 110 | 40 46 46 46 46 46 . 110 110 110 . 93 80 Shots Fired 918 | 26 113 31 156 78 125 . 117 10 205 . 46 11 Gun 848 | 26 113 31 156 78 120 . 100 10 192 . 11 11 Cannon 51 | . . . . . . . 9 . 13 . 29 . Launcher 19 | . . . . . 5 . 8 . . . 6 . Special . | . . . . . . . . . . . . . Kinetic 761 | 26 113 31 156 78 120 . 76 . 153 . 8 . Thermal 53 | . . . . . . . . . 10 . 32 11 Explosive 19 | . . . . . 5 . 8 . . . 6 . Electromagnetic 85 | . . . . . . . 33 10 42 . . . Robot Hit Streak 31 | 4 7 6 12 28 31 . 6 7 15 . 15 8 Robot Miss Streak 6 | 3 6 4 4 2 2 . 4 . 3 . 3 3 Penetration Max 1 | . . . . . . . 1 . 1 . . . Secondary Targets 11 | . 2 3 2 2 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . . . . . Shots Hit Robots 569 | 13 61 18 108 60 109 . 57 7 92 . 33 11 Core Hits 234 | 7 29 7 46 22 24 . 42 2 34 . 12 9 Critical Kills 19 | . 1 . . . . . 11 . 6 . 1 . Critical Parts Destroyed 26 | . . . 4 1 . . 6 . 15 . . . Critical Strikes 46 | . 1 . 4 1 . . 18 . 21 . 1 . Destroy 46 | . 1 . 4 1 . . 18 . 21 . 1 . Melee Attacks 9 | . . . . . 4 . . 1 4 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . . 1 4 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10937 | 156 861 296 1694 915 1740 . 1610 81 1825 . 1462 297 Guns 8238 | 156 861 296 1694 915 1532 . 805 81 1510 . 178 210 Cannons 971 | . . . . . . . 144 . 181 . 646 . Explosions 1728 | . . . . . 208 . 661 . 134 . 638 87 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 7510 | 156 861 296 1694 915 1532 . 654 . 1262 . 140 . Thermal 1388 | . . . . . . . 186 . 308 . 684 210 Explosive 1408 | . . . . . 208 . 475 . . . 638 87 Electromagnetic 631 | . . . . . . . 295 81 255 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . . 2 3 3 . Average Corruption 1 | . 1 1 . . . . . . 1 2 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . 4 1 . . . . . . 13 3 5 . Message Errors 6 | . . . . . . . . . 5 1 . . Matter Fused 7 | . . . . . . . . . 4 1 2 . Heat Flow Errors 4 | . 2 . . . . . . . 1 . 1 . Energy Discharges 2 | . 1 . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 68 | . . . . . . . . . . . 21 47 Projectiles 8 | . . . . . . . . . . . 8 . Explosions 60 | . . . . . . . . . . . 13 47 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . . 106 . 44 . . . Shots 3 | . . . . . . . 2 . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | . 198 . 23 64 . . 331 2 79 . 370 9 Average Temperature 65 | . 25 . 4 26 . . 102 2 49 . 162 9 Received Heat Transfer 1822 | . 246 . 348 228 . . 513 12 394 . . 81 Effects 1 | . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 1 1 . . . Combat Hostiles 3 | . . . . . . . 1 1 1 . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1996 | . . . . . . . 150 . 409 . 962 475 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Maximum Alert Level 3 | . . . . . . . 1 . 3 2 2 1 Low Security (%) 76 | 100 100 100 100 100 . 100 69 100 24 . . 76 Level 1 10 | . . . . . . . 30 . 17 . 72 23 Level 2 9 | . . . . . . . . . 31 100 27 . Level 3 4 | . . . . . . . . . 26 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Peak Influence 1084 | 5 116 108 159 102 . . 379 140 1084 569 551 289 Initial 569 | . . 33 2 52 . . . 140 . 569 321 289 Average 167 | 1 39 65 97 33 . . 122 62 476 516 379 134 Influence Increases 4029 | 30 395 145 701 310 . . 640 33 1254 . 310 211 Destroy 0b10 Robot/C 2140 | . 300 120 460 220 . . 320 . 440 . 200 80 Destroy 0b10 Robot/NC 185 | 30 20 5 50 20 . . 45 . 10 . . 5 Destroy Leader 458 | . 74 20 160 40 . . 84 . 40 . 30 10 Allied During Kill 27 | . . . 6 . . . 1 . 20 . . . Successful Hack 73 | . . . 9 . . . 7 33 24 . . . Disable Machine 315 | . . . 15 . . . 135 . 90 . 15 60 Anti-Garrison Action 350 | . . . . . . . . . 350 . . . Destroy Structure 271 | . 1 . 1 . . . 48 . 160 . 35 26 Lose Combat Pursuer 210 | . . . . 30 . . . . 120 . 30 30 Influence Decreases 3888 | 30 309 223 574 445 . . 331 341 171 625 218 621 Entered New Map 1227 | . . 53 6 83 . . . 169 1 515 138 262 Time Decay 2271 | 30 299 160 558 362 . . 261 162 . 110 . 329 Lost Part 310 | . 10 10 10 . . . 30 10 130 . 80 30 Lost Ally 80 | . . . . . . . 40 . 40 . . . Squads Dispatched 14 | . 4 . 4 . . . 4 . . . 1 1 Investigation 3 | . . . 2 . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . 4 . 2 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Distress Signals 10 | . 4 . 4 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 23 6 31 13 5 . 26 3 30 . 11 10 Peak Tracking Total 9 | . 4 3 3 3 9 1 5 1 7 . 4 6 Tactical Retreats 14 | . . . . 2 . . . . 8 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Traps Triggered 8 | . 2 . . . . . . . 1 1 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Machines Disabled 34 | . . . 2 . 5 . 9 . 13 . 1 4 Max in Single Turn 4 | . . . 1 . 2 . 1 . 2 . 1 4 Garrison Relay 3 | . . . . . . . . . 3 . . . Phase Generator 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Machines Accessed 27 | . 3 . 10 . 2 . 2 4 2 4 . . Terminals 16 | . 2 . 8 . . . 1 1 2 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 . 1 . . Scanalyzers 3 | . . . 1 . . . . 1 . 1 . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 60 | . 8 . 24 . 2 . 3 6 3 14 . . Successful 29 | . 3 . 8 . 2 . 1 2 2 11 . . Failed 30 | . 5 . 15 . . . 2 4 1 3 . . Catastrophic 8 | . 1 . 6 . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 10 | . 7 . . . 1 . 2 . . . . . Terminals 31 | . 7 . 14 . . . 1 3 3 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . 1 . 7 . . . . 1 . 4 . . Scanalyzers 11 | . . . 3 . . . . 1 . 7 . . Garrison Access 3 | . . . . . . . 2 1 . . . . Terminal Hacks 9 | . . . 2 . 2 . . 1 2 2 . . Record 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . 1 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 5 . . . . . . 2 . . Retrieve Components 8 | . 1 . 5 . . . . . . 2 . . Scanalyzer 8 | . . . 1 . . . . . . 7 . . Retrieve Study 8 | . . . 1 . . . . . . 7 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . . . . . Terminals 2 | . 2 . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 9 . . . 1 4 2 2 . . Full Trace Events 3 | . . . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . . . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 11 . . . Machine Destruction 11 | . . . . . . . . . 11 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 1 1 . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Total Allies 5 | . . 1 . . . . 2 1 1 . . . Largest Group 2 | . . 1 1 . . . 1 1 2 . . . Highest-Rated Group 57 | . . 31 31 . . . 16 32 57 . . . Highest-Rated Ally 32 | . . 31 31 . . . 16 32 32 . . . Initial Warlord ECA Mod 20 | . . . . . . . . . . 11 11 20 Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . 8 . . . 3 1 16 . . . Total Damage 702 | . . . 86 . . . 74 23 519 . . . Kills 9 | . . . 2 . . . 1 . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Active Infowar (turns) 1977 | 15 880 230 71 . 1 55 . . . . . 725 Sensors 503 | . . . . . . . . . . . . 503 Seismic 1418 | 15 880 230 71 . . . . . . . . 222 Cloaking 56 | . . . . . 1 55 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Turns Passed 9413 | 196 880 330 1834 1164 1264 55 682 355 1369 228 288 768 Spaces Moved 4629 | 97 398 247 982 646 460 22 390 225 634 127 83 318 Core 16 | 16 . . . . . . . . . . . . Treads 2457 | 81 397 . 924 646 409 . . . . . . . Legs 1464 | . . . . . 51 22 390 43 430 127 83 318 Wheels 692 | . 1 247 58 . . . . 182 204 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 160 90 60 110 110 100 172 141 172 Average Speed 159 | 141 167 105 156 160 214 61 110 132 142 175 203 219 Slowest Speed 330 | 160 240 105 240 160 240 100 110 190 330 180 247 247 Overloaded Moves 46 | . . . . . . 21 . . . . 25 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 77 62 74 97 70 14 39 7 80 6 55 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 350 | . . . . . 35 . 45 . 154 . 84 32 Melee . | . . . . . . . . . . . . . Projectile 24 | . . . . . . . 16 . 8 . . . AOE 321 | . . . . . 35 . 27 . 143 . 84 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Total 5778 | 129 502 286 1131 703 610 62 527 270 894 133 155 376 Wait 208 | . 19 22 5 6 15 40 10 17 42 . 9 23 Move 4617 | 96 397 246 981 645 459 21 389 224 633 126 82 318 Hop . | . . . . . . . . . . . . . Pick Up 143 | 13 15 . 22 3 26 . 15 8 25 2 5 9 Fast Attach 16 | 1 . . 2 . . . 1 2 5 1 2 2 Attach 71 | 6 6 1 4 1 17 . 7 3 14 . 6 6 Detach 7 | . . . . . 1 . 1 3 1 . 1 . Swap 59 | . 2 2 13 3 13 1 11 5 6 1 2 . Drop 85 | . 6 . 26 6 10 . 9 2 15 3 1 7 Fire 533 | 13 57 15 78 39 65 . 72 5 141 . 37 11 Melee 9 | . . . . . 4 . . 1 4 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 8 . 10 . Rewire 12 | . . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 14) 756 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Discovered new exit (range 8) 1014 | -10/Materials | Discovered new exit (range 8) 1077 | -10/Materials | Entered Mines 1081 | -10/Mines | Core integrity fell below 50% 1161 | -10/Mines | Found a hidden stash of uninstalled traps 1167 | -10/Mines | Learned Materials trap positions 1274 | -10/Mines | Discovered new exit (range 9) 1280 | -10/Mines | Received a Mining Laser from a helpful Derelict 1359 | -10/Mines | Assembled infested the area 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Accompanied by 1 ally 1407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -9/Materials | Loaded intel: 19 trap records 1572 | -9/Materials | Central database locked down 1778 | -9/Materials | Build established: Scavenger-Mutant 1978 | -9/Materials | Discovered new exit (range 13) 2762 | -9/Materials | Discovered new exit (range 4) 3035 | -9/Materials | Discovered new exit (range 8) 3241 | -9/Materials | Entered Mines 3339 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3387 | -9/Mines | Discovered new exit (range 15) 3406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3406 | -9/Mines | Discovered new exit (range 5) 3647 | -9/Mines | Learned location of Storage (-9) 3652 | -9/Mines | Discovered new exit (range 4) 4405 | -9/Mines | Entered Exiles 4468 | -9/Exiles | Met 8R-AWN 4505 | -9/Exiles | Met EX-HEX 4636 | -9/Exiles | Met EX-DEC 4700 | -9/Exiles | Learned location of Zion (-6) 4927 | -9/Exiles | Met EX-BIN 4962 | -9/Exiles | Aligned with FarCom system 4964 | -9/Exiles | Given EX-Vault access code 5019 | -9/Exiles | Opened EX-Vault 5036 | -9/Exiles | Found Cloak of Protection 5040 | -9/Exiles | Found Longsword +1 5050 | -9/Exiles | Found Potential Leg 5054 | -9/Exiles | Found Potential Leg 5105 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5266 | -9/Exiles | Discovered new exit (range 15) 5339 | -9/Exiles | Attacked by the Exiles 5480 | -9/Exiles | Core integrity fell below 50% 5543 | -9/Exiles | Lost 15 parts (1p7n2u5w) 5581 | -9/Exiles | Core integrity fell below 20% 5589 | -9/Exiles | Destroyed 8R-AWN 5593 | -9/Exiles | Found 8R-AWN's Armor/EX 5600 | -9/Exiles | Found 8R-AWN's Boregun 5605 | -9/Exiles | Found AS-neutralizer No. 17b 5607 | -9/Exiles | Found Exp. Targeting Computer 5609 | -9/Exiles | Found 8R-AWN's Boregun 5669 | -9/Exiles | Stole three prototypes: Cloak of Protection, Potential Leg, Longsword +1 5669 | -9/Exiles | Entered Mines 5680 | -8/Mines | Discovered new exit (range 4) 5724 | -8/Mines | Entered Materials 5724 | -8/Materials | Evolved 2 slots: Utility x2 6188 | -8/Materials | Garrison activated, responded to threat 6380 | -8/Materials | Discovered new exit (range 7) 6406 | -8/Materials | Entered Factory 6406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6721 | -7/Factory | Identified exit to Garrison 6761 | -7/Factory | Entered Garrison 6761 | -7/Garrison | Accompanied by 1 ally 6777 | -7/Garrison | Build established: Mutant 6857 | -7/Garrison | Triggered checkpoint 6900 | -7/Garrison | Garrison Relay disabled 7081 | -7/Garrison | Triggered checkpoint 7081 | -7/Garrison | Triggered checkpoint 7123 | -7/Garrison | Lost 3 parts (1n2w) 7163 | -7/Garrison | Triggered checkpoint 7179 | -7/Garrison | Triggered checkpoint 7242 | -7/Garrison | Lost 3 parts (1n1u1w) 7364 | -7/Garrison | Lost 4 parts (1n3w) 7526 | -7/Garrison | Build established: Scavenger-Mutant 7547 | -7/Garrison | Discovered new exit (range 39) 7547 | -7/Garrison | Discovered new exit (range 48) 7547 | -7/Garrison | Discovered new exit (range 72) 7547 | -7/Garrison | Discovered new exit (range 13) 7598 | -7/Garrison | Garrison Relay disabled 7634 | -7/Garrison | Phase Generator disabled 7771 | -7/Garrison | Garrison Relay disabled 7817 | -7/Garrison | Triggered checkpoint 7941 | -7/Garrison | Triggered checkpoint 8130 | -7/Garrison | Entered Factory 8184 | -7/Factory | Found Prototype Launcher 8356 | -7/Factory | Identified exit to DSF 8358 | -7/Factory | Entered DSF 8361 | -7/DSF | Identified Rocket Array 8430 | -7/DSF | Additional patrols routed to DSF 8442 | -7/DSF | Core integrity fell below 50% 8507 | -7/DSF | Lost 5 parts (2n1u2w) 8547 | -7/DSF | Discovered new exit (range 16) 8604 | -7/DSF | Lost 3 parts (1p1u1w) 8611 | -7/DSF | Sterilization system engaged 8631 | -7/DSF | Ambient heat levels rising (+10) 8646 | -7/DSF | Ambient heat levels rising (+10) 8646 | -7/DSF | Entered Factory 8646 | -6/Factory | Evolved 2 slots: Propulsion x2 8731 | -6/Factory | Build established: Mutant 9411 | -6/Factory | Spotted B-75 Beast 9414 | -6/Factory | Self-destructed Last Messages --------------- 09347_ U-05 Engineer lays Concrete. 09348_ K-01 Serf collects debris. 09348_ U-05 Engineer lays Concrete. 09349_ U-05 Engineer builds a Wall. 09349_ U-05 Engineer lays Concrete. 09351_ K-01 Serf collects debris. 09351_ U-05 Engineer lays Concrete. 09352_ U-05 Engineer builds a Wall. 09352_ U-05 Engineer lays Concrete. 09354_ Acquired 17 matter. 09355_ U-05 Engineer lays Concrete. 09380_ ALERT: Cargo convoy en route, clear transfer corridor. 09387_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9Z. 09404_ Critical hit (Burn: +37). 09405_ S-27 Virus destroyed. 09405_ K-01 Serf collects debris. 09412_ Gravmag System destroyed. 09413_ Imp. Carbon-fiber Leg+ destroyed. 09414_ R-10 Processor collects VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# +???????????????????????????????? | | "??????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ! ???????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ?????# R#####################???????????? | | ## ########% ??????????? | | %+ ??????????? | | # ?????????? | | # ?????????? | | # k= ?????????? | | ############%*R#######????????????????? | | !!#??????????# #??????????????????????? | | !#??????????# R@#??????????????????????? | | #??????????# #??????????????????????? | | #??????????# #??????????????????????? | | #??????????# #??????????????????????? | | #??????????#w #??????????????????????? | | #??????????#k #??????????????????????? | | ###??????????# #??????????????????????? | | ###?????????????# #??????????????????????? | | ?#####????????????????+ ;??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????/A #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# m #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledServoMegashotty Manual? 0 Play Time 00:58:38 Cumulative 487.3 hours Start 2025.11.10 @ 06:09:17 End 2025.11.11 @ 03:18:21 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 642 Rogue 642 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84353bba-645b-4c4e-82ab-610ba1aa12a1