Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 17:17:30 Player: VLAM Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (1817) 1817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3838 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 46/300 Energy 100/100 System Corruption 2% Temperature Cool (83) Movement Rolling (200) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer System Shield > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (25) --- Ion Engine Backup Power I Aluminum Leg Aluminum Leg Huge Storage Unit Huge Storage Unit Small Battery (100) Compact Matter Pod (94) Improved Sensor Array Kinecellerator Reaction Control System Hardened Heavy Armor Plating Lightning Gun Lightning Gun Ion Cannon Light Assault Rifle Light Assault Rifle High-powered Shotgun Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Kinecellerator System Shield > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Backup Power I Aluminum Leg Aluminum Leg Huge Storage Unit Huge Storage Unit Small Battery Compact Matter Pod Improved Sensor Array Kinecellerator Reaction Control System Hardened Heavy Armor Plating Lightning Gun Lightning Gun Ion Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 71 | 6 5 25 35 Power 17 | 1 1 8 7 Engine 16 | 1 1 7 7 Core 1 | . . 1 . Reactor . | . . . . Propulsion 30 | 2 1 14 13 Treads 7 | 2 1 4 . Leg 7 | . . 4 3 Wheel 16 | . . 6 10 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 1 5 Device 2 | . 1 . 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 1 2 10 Energy Gun 4 | . . 1 3 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 2 | . . 1 1 Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 37 | . . 11 26 Power 9 | . . 3 6 Propulsion 14 | . . 5 9 Utility 4 | . . 1 3 Weapon 10 | . . 2 8 Highest Loss Streak 10 | . . 7 10 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 96 82 84 Engine 14 | . 14 13 16 Treads 9 | . 28 9 . Leg 1 | . . . 3 Wheel 12 | . . 15 15 Device 5 | . 10 6 1 Storage 15 | . 14 15 16 Processor 3 | . . . 9 Protection 1 | . . . 4 Energy Gun 4 | . . 4 6 Ballistic Gun 9 | . 28 7 . Ballistic Cannon 4 | . . 7 4 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 108 | 11 89 97 108 Greatest Support 60 | 40 40 60 36 Greatest Overweight (x) 33 | 2 2 31 33 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 10 25 25 Most Carried 25 | 6 16 25 25 Average Carried 19 | 3 7 23 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 16 25 25 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1540 | 202 147 672 519 Remotely . | . . . . Salvage Created 2192 | . 174 1168 850 Parts 173 | . 17 81 75 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 10 | . 4 3 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 5 23 17 Guns 19 | . 5 11 3 Cannons 18 | . . 11 7 AOE 7 | . . 1 6 Classes Destroyed 14 | . 4 5 5 Worker 12 | . 1 6 5 Builder 6 | . 1 . 5 Tunneler 1 | . . . 1 Hauler 2 | . . . 2 Recycler 6 | . . 4 2 Mechanic 2 | . . . 2 Operator 2 | . . 1 1 Watcher 6 | . . 4 2 Swarmer 13 | . 3 6 4 Grunt 21 | . 2 12 7 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Specialist 2 | . . . 2 Best Kill Streak 11 | . 3 6 11 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 366 | . 26 155 185 Missed 97 | . 8 45 44 Damage Taken 3903 | . 209 1408 2286 Core 992 | . 34 384 574 Absorbed by Shields . | . . . . Redirected to Shielding 25 | . . . 25 Regen/Repaired (Parts) 72 | . . . 72 Core Remaining (%) 63 | 100 86 4 . Volleys Fired 188 | . 35 86 67 Largest 2 | . 2 2 2 Hottest 115 | . 40 91 115 Shots Fired 344 | . 70 156 118 Gun 226 | . 70 106 50 Cannon 95 | . . 50 45 Launcher 23 | . . . 23 Special . | . . . . Kinetic 224 | . 70 121 33 Thermal 64 | . . 35 29 Explosive 23 | . . . 23 Electromagnetic 33 | . . . 33 Robot Hit Streak 13 | . 7 11 13 Robot Miss Streak 7 | . 2 4 7 Penetration Max . | . . . . Secondary Targets 7 | . 3 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 219 | . 46 94 79 Core Hits 144 | . 14 53 77 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 1 | . . 1 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5018 | . 469 1472 3077 Guns 1799 | . 469 764 566 Cannons 1397 | . . 537 860 Explosions 1822 | . . 171 1651 Melee . | . . . . Ramming . | . . . . Kinetic 2077 | . 469 1026 582 Thermal 1176 | . . 446 730 Explosive 1370 | . . . 1370 Electromagnetic 395 | . . . 395 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Matter Fused 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 66 | . . 49 17 Projectiles . | . . . . Explosions 66 | . . 49 17 Melee . | . . . . Knockbacks 8 | . . 2 6 Impact . | . . . . Kinetic 8 | . . 2 6 Secondary . | . . . . Self-Inflicted Damage 162 | . . 66 96 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 453 | . 9 225 453 Average Temperature 103 | . 9 60 130 Received Heat Transfer 1338 | . 81 537 720 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2041 | . . 927 1114 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 429 | . 155 415 429 Initial 174 | . . 8 174 Average 167 | . 53 176 229 Maximum Alert Level 2 | . . 2 2 Low Security (%) 67 | 100 100 66 47 Level 1 32 | . . 31 51 Level 2 . | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 11 35 32 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 7 | . 1 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 3 5 Max in Single Turn 2 | . . 2 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 1 2 6 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 21 | . 1 5 15 Successful 11 | . 1 1 9 Failed 10 | . . 4 6 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 1 2 4 Fabricators . | . . . . Repair Stations 9 | . . . 9 Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 3 | . 1 . 2 Record 1 | . . . 1 Reprogram Traps 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 4 | . . 2 2 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 84 | . . . 84 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2917 | 73 623 1059 1162 Spaces Moved 1162 | 40 289 386 447 Core 23 | 6 . 12 5 Treads 409 | 34 289 86 . Legs 33 | . . 2 31 Wheels 697 | . . 286 411 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 108 116 Average Speed 178 | 147 173 191 172 Slowest Speed 1700 | 160 320 1600 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 38 35 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 186 | . . 51 135 Melee . | . . . . Projectile . | . . . . AOE 186 | . . 51 135 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1687 | 51 349 560 727 Wait 145 | . 7 23 115 Move 1159 | 39 288 385 447 Hop . | . . . . Pick Up 72 | 6 10 22 34 Fast Attach 30 | 6 1 9 14 Attach 24 | . . 6 18 Detach 7 | . . 3 4 Swap 17 | . 4 10 3 Drop 45 | . 4 16 25 Fire 188 | . 35 86 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1062 | -9/Materials | Core integrity fell below 50% 1091 | -9/Materials | Lost 7 parts (2p3n2w) 1379 | -9/Materials | Core integrity fell below 20% 1534 | -9/Materials | Build established: Scavenger-Mutant 1696 | -9/Materials | Discovered new exit (range 13) 1756 | -9/Materials | Entered another Materials area 1756 | -8/Materials | Evolved 2 slots: Utility x2 2032 | -8/Materials | Lost 3 parts (2n1w) 2199 | -8/Materials | Repaired Wheel 2227 | -8/Materials | Repaired Com. Wheel 2338 | -8/Materials | Lost 10 parts (2p3n1u4w) 2603 | -8/Materials | Core integrity fell below 50% 2635 | -8/Materials | Lost 4 parts (1p2n1w) 2657 | -8/Materials | Core integrity fell below 20% 2675 | -8/Materials | Lost 3 parts (1p1n1w) 2823 | -8/Materials | Repaired Rocket Launcher 2882 | -8/Materials | Build established: Mutant 2909 | -8/Materials | Discovered new exit (range 15) 2918 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- X-57 Shotgunner destroyed. Fusion Modulator explodes. EXIT=FOUND K-01 Serf destroyed. T-07 Excavator destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slug penetrates Earth. Matter Pump disabled. U-05 Engineer destroyed. Penetrated by Slug. Kinecellerator destroyed. Com. Wheel destroyed. Y-45 Defender destroyed. R-06 Scavenger destroyed. Rocket Launcher destroyed. The unstable cave ceiling collapses. Imp. Ion Engine destroyed. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | """"?????????????????????????????? | | """"?????????????????????????????? | | """"?????????????????????????????? | | = ] """""????????????????????????????? | | ] """""??#?????????????????????????? | | * """"" #?????????????????????????? | | ####### # #?????????????????????????? | | ######### # ########?????????????????????????? | | ## #????????????????????????????????? | | """ ## # ##??????? ????????????????????????? | | R" ### # #?? "???????????????????????? | | """ ## ## !!/#?? "???????????????????????? | | ## ## !/*#?? 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"#??????????????????????????????????????????? | | "#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??###?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Hey, That's Mine! Challenges ------------ None Game ------ Seed NetworkDamperGreatsword Manual? 0 Play Time 00:33:40 Cumulative 11.0 hours Start 2024.03.30 @ 16:44:27 End 2024.03.30 @ 17:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 707f2f0b-543b-484b-968e-0dcbbb74b557