Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 18:15:42 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (131) 655 Value Destroyed (4698) 4698 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (8618) 8618 TOTAL SCORE: 23351 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 1032 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 306 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -921 Cogmind --------- Core Integrity 1407/1600 Matter 250/300 Energy 188/200 System Corruption 5% Temperature Cool (32) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum-Antimatter Reactor > --- PROPULSION (8) --- Flying QT-ITA Exoskeleton Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Armored Scrap Engine Experimental Heat Sink Spectral Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Hvy. Laser Quantum Construct/C > --- INVENTORY (5) ---- Light Quantum Reactor Improved Coolant Injector Advanced Sensor Array Improved System Shield Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum-Antimatter Reactor > --- PROPULSION ------- Flying QT-ITA Exoskeleton Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Spectral Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Tesla Bomb Launcher Hvy. Laser Quantum Construct/C > --- INVENTORY -------- Light Quantum Reactor Improved Coolant Injector Advanced Sensor Array Improved System Shield [Rating: 202] Favorites ----------- Power Constructs Engine Backup Power III Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Advanced Powered Armor Weapon Constructs Energy Gun Improved Spread Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . . . 2 . 2 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . . 1 . . . . . . 1 . 1 . . . . Utility 9 | . . . 2 . . . 2 . . . . . . 1 . 1 2 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Parts Attached 147 | 3 14 1 6 6 18 5 3 4 5 1 . 11 3 12 6 16 20 2 8 3 Power 18 | . 4 . 1 1 3 . . . . . . 2 . 1 . 3 1 . 2 . Engine 7 | . 4 . . 1 2 . . . . . . . . . . . . . . . Core 6 | . . . 1 . 1 . . . . . . 1 . 1 . 1 1 . . . Reactor 5 | . . . . . . . . . . . . 1 . . . 2 . . 2 . Propulsion 34 | . 2 1 1 1 5 2 . 2 . . . 4 2 3 2 2 5 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 34 | . 2 1 1 1 5 2 . 2 . . . 4 2 3 2 2 5 2 . . Utility 64 | 1 4 . 3 1 1 2 2 2 4 1 . 3 . 6 4 8 14 . 5 3 Device 35 | 1 1 . 1 1 . 2 1 . 2 1 . . . 5 4 3 10 . 3 . Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . Processor 12 | . 2 . . . . . 1 . . . . 3 . . . 3 3 . . . Hackware 12 | . . . 2 . . . . 1 2 . . . . 1 . 2 1 . . 3 Protection 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 . 1 3 9 1 1 . 1 . . 2 1 2 . 3 . . 1 . Energy Gun 11 | . 1 . . . 5 1 . . . . . 2 . . . 2 . . . . Energy Cannon 4 | . . . . 2 1 . . . . . . . . 1 . . . . . . Ballistic Gun 8 | 2 2 . . 1 1 . . . 1 . . . . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 4 9 1 . . . . . 3 . 2 . 3 11 1 1 . Parts Lost 36 | . 3 2 1 . 1 1 3 1 3 . 2 . 1 . 10 3 . 1 3 1 Power 6 | . 1 1 . . . . . . 2 . . . . . 1 . . . 1 . Propulsion 9 | . . 1 . . 1 . 1 . . . . . 1 . 4 1 . . . . Utility 15 | . 1 . . . . 1 1 1 1 . 1 . . . 3 2 . 1 2 1 Weapon 6 | . 1 . 1 . . . 1 . . . 1 . . . 2 . . . . . Highest Loss Streak 6 | . 3 1 1 . 1 1 2 1 3 . 1 . 1 . 6 2 . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 5 4 4 5 4 3 3 2 4 5 4 3 4 4 4 4 4 5 4 4 Power . | . . . . . . . . . . 1 1 . . . . 1 . . . 1 Propulsion . | . 2 1 . . 1 1 . . . . . . . . . . . . . . Utility 1 | . 1 . 1 3 1 1 2 2 3 3 3 . 1 2 1 1 2 4 2 2 Weapon 1 | 1 1 1 2 . 1 1 1 . 1 1 . 1 2 2 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 1 2 . 1 3 2 1 . 3 . . 2 1 1 1 1 1 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Utility 10 | . . 1 . 1 2 1 . . 2 . . 1 1 . . . . . . 1 Weapon 8 | . 1 . . . 1 . 1 . . . . 1 . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 79 94 76 82 95 64 44 50 45 41 38 46 53 52 43 45 59 57 61 67 Engine 3 | . 12 8 . . 9 8 5 1 . . . 4 . . . . 2 . . . Core 1 | . . . 7 7 3 . . . . . . 1 1 4 3 . 2 . . . Reactor 1 | . . . . . . . . 3 3 . . . . . . 2 1 4 3 7 Flight 14 | . 22 28 27 29 37 22 7 10 5 5 5 6 14 11 6 6 11 13 16 16 Device 10 | . 8 14 9 7 13 13 13 5 7 11 11 11 11 13 14 11 11 9 13 11 Processor 4 | . 5 14 9 7 7 1 4 5 2 . . 1 5 5 5 8 8 8 4 4 Hackware 10 | . . . 11 15 7 7 5 10 16 17 13 11 11 10 7 11 15 17 16 23 Energy Cannon 1 | . . . . 5 1 2 . . 2 3 5 1 . 3 . . . . . 4 Ballistic Gun 3 | . 24 18 3 5 5 1 1 1 1 . . 2 . . . 1 . . . . Ballistic Cannon 1 | . . . 8 1 . 1 1 . . 1 . 1 . 1 4 . 1 4 4 . Peak Build Rating 202 | 3 8 8 18 36 55 53 57 89 88 73 71 93 82 105 94 104 166 167 194 202 Average Rating 75 | 1 5 7 16 29 47 48 49 78 73 72 66 70 75 88 84 83 133 157 179 194 On Entrance 65 | . 3 8 7 18 31 53 48 46 67 73 71 63 82 75 93 67 66 151 167 184 Avg Prop Armor Cover (%) 2 | . . . 4 . . . . . . . . . . . 11 . . . 1 2 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 3 10 6 10 17 34 36 28 46 30 14 13 19 20 19 19 23 43 43 59 53 Greatest Support 70 | 3 8 8 12 18 32 32 16 33 10 10 10 20 18 40 27 21 56 65 70 70 Greatest Overweight (x) 2 | . 1 . . . 1 1 2 2 2 1 1 2 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 4 4 4 4 3 3 2 4 5 4 3 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 3 4 5 5 5 5 4 4 4 5 5 5 4 5 Scrap Engine Consumption 200 | . . . . . . 37 8 21 22 5 7 14 8 12 8 15 32 5 5 1 Constructs Created 11 | . . . . . . 3 . 1 2 . . 1 . . . 1 2 . 1 . Constructs Modified 75 | . . . . . . 11 6 7 9 3 1 3 5 5 5 1 14 2 3 . Class Distribution -------------------- 21% | Hacker-Mutant 16% | Hacker-Construct 15% | Hacker-Sprinter 11% | Mutant 8% | Hacker-Scout 8% | Scavenger-Mutant 6% | Construct 5% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Mutant | -5/Factory Hacker-Construct | -5/Waste Hacker-Construct | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Matter Collected 4193 | 260 341 16 . 102 478 165 50 144 244 42 16 134 37 455 904 90 473 18 157 67 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6636 | 161 476 14 . 12 449 345 117 155 411 137 81 117 87 767 2007 90 361 . 422 427 Parts 323 | 10 42 1 . 4 28 14 7 3 19 3 7 4 9 38 64 2 14 . 40 14 Haulers Intercepted 8 | . 2 . . . 3 . . . . . . . . 1 . . 2 . . . Recyclers Shooed 5 | 1 1 . . . . . 2 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 5 . . . . . . . 9 8 . 7 . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Combat Hostiles Destroyed 79 | . 9 1 . . 4 7 4 . 5 2 3 2 4 3 18 1 2 . 8 6 Melee 7 | . . . . . . . . . . . 3 . 4 . . . . . . . Guns 20 | . 9 1 . . 4 4 . . 1 . . . . . . 1 . . . . Cannons 49 | . . . . . . 3 4 . 4 2 . 2 . 3 18 . 2 . 8 3 Classes Destroyed 18 | 2 6 . . . 2 1 . 1 . . . 1 . 1 3 . . . . 1 Worker 5 | . 1 . . . 2 . . . 1 . . . . . . . . . . 1 Builder 5 | . 1 . . . . . . . . . . . . 1 2 . 1 . . . Tunneler 9 | 3 2 . . 1 . . . . 1 . . . . 1 . . . . 1 . Hauler 8 | . 2 . . . 3 . . . . . . . . 1 . . 2 . . . Recycler 10 | 1 1 . . . 1 . . . 1 . . . . 2 4 . . . . . Operator 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Watcher 5 | . 1 . . . . . . . . . . . . 2 2 . . . . . Swarmer 29 | . 6 1 . . 2 . 4 . . . 3 1 4 . 4 . . . 4 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . 4 Grunt 14 | . 3 . . . . . . . 3 2 . . . . 6 . . . . . Sentry 14 | . . . . . 1 3 . . . . . . . 2 5 1 . . . 2 Programmer 8 | . . . . . 1 . . . 2 . . . . 1 . . . . 4 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Striker 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Subdweller 4 | . . . . . . 4 . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . 2 . . . . . . . . . . . . Wasp 2 | . . . . . . . . 2 . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . Butcher 2 | . . . . . . . . . . . . . . . 2 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 7 1 . 1 2 2 3 . 6 2 3 1 3 2 7 1 2 . 4 5 Combat Bots Only 5 | . 5 1 . . 1 2 3 . 5 2 3 1 3 2 4 1 2 . 4 4 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Hostile Shots Fired 863 | . 45 20 6 . 77 85 22 1 67 4 57 18 37 34 128 27 38 48 103 46 Missed 369 | . 11 12 2 . 44 33 6 . 14 1 18 9 15 16 64 8 23 26 47 20 Hits 494 | . 34 8 4 . 33 52 16 1 53 3 39 9 22 18 64 19 15 22 56 26 Melee 10 | . . . . . . . . 1 . . . 1 . . 1 . . . . 7 Projectile 484 | . 34 8 4 . 33 52 16 . 53 3 39 8 22 18 63 19 15 22 56 19 AOE 5 | . . 2 . . . . . . 1 . . . . . . . 1 . . 1 Critical Strikes 12 | . 1 1 . . 1 . . 1 . . . 1 . . 3 . 1 1 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 10033 | . 292 260 66 . 331 496 304 45 1091 56 619 389 308 329 1653 838 569 480 1138 769 Core 1926 | . 106 100 22 . 27 134 27 45 127 18 204 157 45 46 311 102 196 66 48 145 Absorbed by Shields 55 | . . . . . . . . . . . . 31 . . . . . . . 24 Redirected to Shielding 160 | . . . . . . . . . . . . . . . . . . . 160 . Regen/Repaired (Parts) 3283 | . . . . . . . 96 139 225 . 200 213 251 186 550 289 577 123 434 . Core Remaining (%) 72 | 100 . 17 96 . . 77 . . . . . . 37 . 68 92 . 81 . 87 Volleys Fired 519 | 17 98 12 . 5 39 23 20 . 32 4 4 7 10 55 91 19 28 5 23 27 Largest 2 | 2 2 2 . 2 2 2 1 . 2 1 1 1 1 1 1 1 1 1 1 1 Hottest 247 | 40 100 100 . 88 103 146 80 . 168 110 86 43 86 86 145 75 247 247 247 247 Shots Fired 627 | 30 159 15 . 7 50 38 20 . 37 4 4 7 10 55 90 19 28 5 23 26 Gun 293 | 30 132 6 . 2 43 15 6 . 18 . . . 4 . . 19 18 . . . Cannon 293 | . . . . 5 7 23 14 . 19 4 4 7 6 55 90 . 10 5 23 21 Launcher 5 | . . . . . . . . . . . . . . . . . . . . 5 Special 36 | . 27 9 . . . . . . . . . . . . . . . . . . Kinetic 395 | 30 126 6 . 2 33 16 16 . 19 . . 7 4 16 90 . 2 5 23 . Thermal 159 | . 27 9 . 5 17 22 4 . 8 4 4 . . . . 16 22 . . 21 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . 6 . . . . . . . 10 . . . . . . . 4 . . 5 Entropic 48 | . . . . . . . . . . . . . 6 39 . 3 . . . . Robot Hit Streak 15 | 5 9 1 . 1 8 15 6 . 8 1 1 4 . 8 5 8 10 . 3 3 Robot Miss Streak 6 | 2 4 5 . 1 6 3 5 . 5 2 2 5 . 2 3 1 2 . 2 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 337 | 19 85 1 . 2 26 30 15 6 17 2 8 4 6 20 53 12 16 . 9 6 Core Hits 180 | 9 30 2 . 1 24 20 16 2 8 2 2 3 4 6 24 4 9 . 8 6 Critical Kills 4 | 1 1 . . . . . . . 1 . . . . . . . 1 . . . Critical Parts Destroyed 5 | . 2 . . . . . . . . . . . . . 1 1 1 . . . Critical Strikes 17 | 1 3 . . . . . . . 1 . 2 . 1 . 3 1 2 . 3 . Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . Destroy 11 | 1 3 . . . . . . . 1 . . . . . 3 1 2 . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 3 . Sever 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Melee Attacks 36 | . . . . . . . 2 6 . . 11 . 14 . . 2 1 . . . Impact 3 | . . . . . . . . . . . . . . . . 2 1 . . . Slashing 33 | . . . . . . . 2 6 . . 11 . 14 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18190 | 143 771 14 . 37 589 919 229 475 849 93 382 108 256 2530 6857 319 876 . 1577 1166 Guns 2713 | 143 747 14 . 37 535 271 49 . 365 . . . . . . 319 233 . . . Cannons 13953 | . . . . . 54 648 180 . 442 93 92 108 . 2530 6857 . 643 . 1577 729 Explosions 479 | . . . . . . . . . 42 . . . . . . . . . . 437 Melee 1021 | . . . . . . . . 475 . . 290 . 256 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 11977 | 143 702 14 . 37 343 312 229 . 365 . . 108 . 1290 6857 . . . 1577 . Thermal 3305 | . 24 . . . 246 607 . . 394 93 92 . . . . 319 801 . . 729 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 647 | . 45 . . . . . . . 90 . . . . . . . 75 . . 437 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1021 | . . . . . . . . 475 . . 290 . 256 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1240 | . . . . . . . . . . . . . . 1240 . . . . . . Highest Corruption 12 | . . . . . 1 1 12 12 12 5 5 5 . 2 2 2 1 1 3 5 Average Corruption 5 | . . . . . 1 1 11 12 9 5 5 5 . 2 2 2 1 1 2 3 Corruption Purged 10 | . . . . . . . . . 10 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 155 | . . . . . 1 6 14 39 38 10 11 1 . 5 9 1 5 2 4 9 Message Errors 43 | . . . . . . . 3 10 12 5 1 . . 2 4 . 1 1 1 3 Matter Fused 36 | . . . . . 1 2 4 8 11 1 2 . . 1 2 1 . . 1 2 Heat Flow Errors 19 | . . . . . . 1 4 5 2 1 1 . . 1 . . 3 . . 1 Energy Discharges 17 | . . . . . . 1 2 5 2 1 4 . . 1 . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 21 | . . . . . . 1 1 7 5 2 2 . . . . . . . 1 2 Data Loss (major) 10 | . . . . . . 1 . 2 4 . . 1 . . . . 1 1 . . Alerts 5 | . . . . . . . . 1 2 . 1 . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots 10 | . . . . . 2 8 . . . . . . . . . . . . . . Overflow Damage 2607 | . . . . . 24 13 . 144 32 . 20 . . 770 1292 . 52 . 161 99 Projectiles 2443 | . . . . . 24 13 . . 32 . . . . 770 1292 . 52 . 161 99 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 164 | . . . . . . . . 144 . . 20 . . . . . . . . . Knockbacks 23 | . . . . . . . 6 . . . . 1 . 1 14 . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . 4 . . . . 1 . 1 11 . . . 1 . Secondary 5 | . . . . . . . 2 . . . . . . . 3 . . . . . Self-Inflicted Damage 156 | . . . . . . . . . 20 . . . . . . . . . . 136 Shots 5 | . . . . . . . . . 1 . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 274 . . 50 252 329 212 271 403 170 185 268 102 289 266 20 395 180 340 315 Average Temperature 85 | . 90 . . 25 49 119 69 109 127 54 55 118 38 80 57 8 109 95 127 99 Received Heat Transfer 1199 | . 18 30 . . 117 126 . . 306 27 72 17 . 36 207 54 18 54 72 45 Effects 11 | . . . . . . 5 . . 2 . . . . 1 . . 2 . . 1 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . Interference 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 10 | . . . . . . . . . 1 1 . . . . 3 . 1 . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 4 . . . 1 . . . . . . . . . . Heat Transferred 2071 | . 50 . . . 205 804 . . 50 74 148 . . . . 444 296 . . . Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Maximum Alert Level 2 | . . . . . . . 1 . 1 . . . . . 2 1 . 1 2 2 Low Security (%) 80 | 100 100 . 100 100 100 100 44 100 84 . . . . 100 4 55 100 87 40 . Level 1 13 | . . . . . . . 55 . 15 . . . . . 33 44 . 12 42 76 Level 2 5 | . . . . . . . . . . . . . . . 62 . . . 16 24 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 608 | 10 168 . 35 51 47 82 326 42 252 . . . . 189 583 297 105 272 496 608 Initial 310 | . . . . 11 . . 300 27 . . . . . . 88 282 48 . 156 310 Average 99 | 1 74 . 18 24 12 9 213 2 110 . . . . 34 420 190 26 59 255 393 Influence Increases 5881 | 20 322 20 74 98 254 153 486 84 776 85 175 240 150 357 916 81 279 363 520 428 Destroy 0b10 Robot/C 1940 | . 180 20 . . 80 60 80 . 200 40 60 180 100 60 440 20 40 100 160 120 Destroy 0b10 Robot/NC 250 | 20 40 . . 5 30 . . . 40 . . . . 45 40 . 15 . 5 10 Destroy Leader 338 | . 36 . . . 36 . 10 . 52 . 10 . 20 36 44 10 14 . 40 30 Allied During Kill 336 | . . . . . . . . . 149 . . 60 . . 107 . . 20 . . Successful Hack 328 | . 36 . 29 17 29 . 21 . 10 . . . . 53 3 2 . 18 27 83 Select Force Hacks 120 | . 30 . . . . 90 . . . . . . . . . . . . . . Disable Machine 390 | . . . . . 60 . 30 . 120 . . . . 30 . 15 15 60 30 30 Destroy Structure 694 | . . . . 1 4 3 . 84 160 . . . . 118 102 4 15 120 33 50 Advance Influence 300 | . . . . . . . 300 . . . . . . . . . . . . . Partial Spotted 165 | . . . . 60 15 . . . . . . . . 15 15 . 30 . 15 15 Lose Combat Pursuer 1020 | . . . 45 15 . . 45 . 45 45 105 . 30 . 165 30 150 45 210 90 Influence Decreases 5273 | 20 322 20 49 122 255 153 408 162 596 247 158 115 310 176 559 532 366 101 296 306 Entered New Map 1002 | . . . . 14 1 . . 51 . 67 4 35 160 . 93 256 39 . 106 176 Time Decay 3440 | 20 292 10 30 108 242 153 278 81 346 180 144 40 120 176 286 246 327 91 150 120 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . Lost Part 322 | . 30 10 10 . 2 . 30 10 30 . 10 . 10 . 100 30 . 10 30 10 Lost Ally 409 | . . . 9 . 10 . . 20 220 . . 40 20 . 80 . . . 10 . Squads Dispatched 23 | . 1 . . 1 4 . 1 . 3 . . . . 1 2 2 . 3 3 2 Investigation 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . Extermination 10 | . . . . 1 1 . 1 . 1 . . . . 1 . 2 . 1 1 1 Reinforcement 8 | . . . . . 3 . . . 1 . . . . . . . . 2 1 1 Assault 2 | . . . . . . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Distress Signals 24 | . 1 . 3 1 2 1 . . . . . 1 . . 1 . 7 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 18 10 10 2 32 6 10 7 15 8 14 51 8 14 43 11 36 20 31 21 Peak Tracking Total 17 | . 3 4 9 2 6 2 4 4 6 5 6 13 5 6 13 5 8 7 17 13 Tactical Retreats 47 | . . 3 2 1 7 . 1 1 2 2 3 . 3 . 6 2 6 2 5 1 ECM-based Alert Blocks 16 | . . . 1 . 11 . . . . . . . 1 . . . . . 3 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Traps Triggered 18 | . 2 1 . . 3 . 5 . 1 . . 1 . . 2 . . 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Machines Disabled 28 | . . . . . 4 . 2 . 8 . . . . 2 2 1 1 4 2 2 Max in Single Turn 3 | . . . . . 1 . 1 . 3 . . . . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Machines Accessed 76 | . 5 . 4 7 6 9 5 . 5 . . 1 . 12 2 4 1 4 4 7 Terminals 56 | . 4 . 4 6 5 3 2 . 3 . . . . 8 2 3 1 4 4 7 Fabricators 4 | . . . . 1 . . 2 . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . 1 5 1 . 2 . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . Total Hacks 196 | . 11 . 8 18 11 23 12 . 13 . . 1 . 30 4 15 2 11 10 27 Successful 107 | . 6 . 7 7 7 14 7 . 10 . . 1 . 11 2 11 1 6 4 13 Failed 88 | . 5 . 1 11 4 9 5 . 3 . . . . 19 2 4 1 5 6 13 Catastrophic 15 | . 1 . 1 2 1 1 1 . . . . . . 3 1 1 . . 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 Manual 112 | . 8 . 6 13 6 11 6 . 8 . . . . 8 2 8 2 9 4 21 Terminals 156 | . 9 . 8 17 10 6 7 . 9 . . . . 23 4 13 2 11 10 27 Fabricators 6 | . . . . 1 . . 4 . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 . . . 1 14 1 . 4 . . . . 2 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 4 . . . . . . Terminal Hacks 63 | . 1 . 4 3 4 5 2 . 5 . . 1 . 7 1 9 1 4 3 13 Record 6 | . . . . . . 1 . . . . . . . . . . . . 2 3 Robot Analysis 6 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 2 Prototype ID Bank 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Open Door 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . Level Access Points 4 | . . . 1 . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 7 | . . . 1 1 . . 1 . 1 . . . . 1 . 1 1 . . . Terminal Index 5 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . 1 Alert Level 4 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 8 | . . . . 1 . . . . 2 . . . . 1 . . . 1 . 3 Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . 2 . . . . . . 1 . . . . . . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . 5 . . 2 . . . . 1 . 1 . . . . Retrieve Components 10 | . 1 . . . . 5 . . 2 . . . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 4 . 3 3 3 4 3 . 3 . . . . 2 1 1 . 2 1 . Terminals 24 | . 3 . 3 3 3 . 3 . 2 . . . . 2 1 1 . 2 1 . Assimilate 6 | . 1 . 1 . 1 . . . . . . . . . . 1 . 1 1 . Botnet 13 | . 1 . 1 2 1 . 2 . 2 . . . . 2 1 . . 1 . . Operators 5 | . 1 . 1 1 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 4 . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . 2 . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 59 | . 4 . 3 5 6 5 4 . 3 . . . . 10 1 2 1 4 4 7 Full Trace Events 5 | . . . . . . 3 . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . 15 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . 9 . . 5 . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 5 . . 7 . . 1 . . Allies Hacked 3 | . . . . . . . . . 3 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Total Allies 41 | . 1 . 1 . 1 . 3 19 . . . 5 . . 7 1 . 2 1 . Largest Group 19 | . 1 1 1 . 1 . 2 19 11 . . 5 1 . 5 1 . 2 1 . Highest-Rated Group 684 | . 10 10 10 . 26 . 58 684 480 . . 236 41 . 221 10 . 149 45 . Highest-Rated Ally 123 | . 10 10 10 . 26 . 29 50 50 . . 64 41 . 51 10 . 123 45 . Total Orders 11 | . . . . . . . . . . . . 8 . . . 3 . . . . STAY 5 | . . . . . . . . . . . . 3 . . . 2 . . . . FOLLOW 4 | . . . . . . . . . . . . 3 . . . 1 . . . . AID 2 | . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 276 | . . . . . . . . 130 44 . . 32 12 . 53 . . 5 . . Total Damage 10162 | . . . . . . . . 4731 1223 . . 1398 284 . 1354 . . 1172 . . Kills 36 | . . . . . . . . 9 10 . . 7 1 . 4 . . 5 . . Allies Corrupted 4 | . . . . . . . 1 . 2 . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Active Infowar (turns) 7872 | 9 586 366 93 230 715 1008 609 25 . . . 31 562 576 627 536 1126 211 312 250 Optics 5947 | . 30 366 93 230 715 282 . . . . . 31 562 576 627 536 1126 211 312 250 Sensors 1886 | . . . . . . . 569 25 . . . . . . . 161 927 56 72 76 Seismic 4595 | 9 400 366 88 230 715 894 271 . . . . . . 475 267 299 431 . 150 . T.N.C. 231 | . 231 . . . . . . . . . . . . . . . . . . . Cloaking 23 | . . . . . . . . . . . . . . 23 . . . . . . ECM 1064 | . . . 5 . 553 282 . . . . . . 133 . . . . . 39 52 Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 2 Derelict Logs Recovered 6 | . . 1 . . . . . . . . 3 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Turns Passed 11875 | 93 665 366 93 230 715 1148 609 1180 1117 366 385 708 562 576 627 536 1126 211 312 250 Spaces Moved 14632 | 64 674 581 218 707 880 1424 573 592 633 400 325 872 705 1064 672 675 1700 595 765 513 Core 154 | 64 74 . . . . . . . . . . 4 . . 12 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14478 | . 600 581 218 707 880 1424 573 592 633 400 325 868 705 1064 660 675 1700 595 765 513 Fastest Speed 17 | 50 37 37 34 29 17 23 35 38 54 54 54 35 30 30 28 32 30 26 17 17 Average Speed 48 | 50 44 37 34 29 49 42 78 111 153 87 54 58 39 31 32 32 33 30 24 24 Slowest Speed 214 | 50 120 37 37 34 100 107 202 214 214 134 134 150 120 120 100 113 112 38 34 101 Overloaded Moves 311 | . . . . . 97 99 . . . . . . . . . . . . 58 57 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . 6 5 1 11 5 . 3 . 1 . . 2 . 10 8 5 21 23 15 8 Potential Cave-ins 10 | . . . . . . . . . . . . . . 8 . 2 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 49 | 3 67 40 28 23 74 99 11 96 18 54 66 84 76 43 69 24 40 68 23 25 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 7 | . 1 1 . . . 3 . . . . 1 . 1 . . . . . . . Known Exits Taken 7 | . . . 1 1 . . . . 1 . . . . 1 . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 . . . 1 1 1 1 . 1 . . . 1 . Scrap Searched 11 | . . 4 . . . . . . . 3 3 . 1 . . . . . . . Spaces Dug 43 | . 2 . . 1 1 1 . . 1 . . . 7 15 . 2 3 . 3 7 Terrain Destroyed 229 | . 2 . . 1 3 3 . . 41 1 1 . 10 83 49 5 4 1 11 14 Melee 7 | . . . . . . . . . . . . . 4 . . 2 1 . . . Projectile 147 | . 2 . . 1 3 3 . . 7 1 1 . 6 42 49 3 3 1 11 14 AOE 75 | . . . . . . . . . 34 . . . . 41 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Com Total 18552 | 99 839 695 233 711 1104 1940 706 1107 740 411 510 1062 962 1244 979 959 2198 596 850 607 Wait 2924 | 10 35 99 4 . 103 451 105 490 57 6 169 124 219 96 157 231 445 14 51 58 Move 14372 | 63 661 570 215 684 869 1423 567 591 630 399 324 868 704 1043 657 663 1662 549 734 496 Hop 115 | . 6 5 1 11 5 . 3 . 1 . . 1 . 10 6 5 16 22 15 8 Pick Up 69 | 6 5 3 4 2 7 10 . . 7 . . 7 1 3 2 2 3 . 2 5 Fast Attach 107 | 2 13 . 2 2 8 3 2 5 3 . . 9 2 15 5 12 13 2 8 1 Attach 47 | 1 3 2 2 1 5 4 3 3 2 . 1 2 3 1 2 4 2 . 3 3 Detach 36 | . 1 1 . . 5 1 3 4 1 . 1 2 4 1 1 6 2 . 1 2 Swap 68 | . 7 1 3 3 17 3 . . 1 2 . 1 1 1 4 4 12 . 6 2 Drop 144 | . 10 2 2 3 15 22 1 8 6 . . 16 4 19 1 10 14 . 7 4 Fire 519 | 17 98 12 . 5 39 23 20 . 32 4 4 7 10 55 91 19 28 5 23 27 Melee 36 | . . . . . . . 2 6 . . 11 . 14 . . 2 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . 30 . . . . . . . . . 23 1 . 3 . 1 Rewire 57 | . . . . . 1 . . . . . . 25 . . 30 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 14) 211 | -10/Materials | Lost 3 parts (1p1u1w) 390 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Build established: Scavenger-Mutant 714 | -10/Materials | Discovered new exit (range 3) 759 | -10/Materials | Entered Subcaves 759 | -10/Subcaves | Accompanied by 1 ally 760 | -10/Subcaves | Approached by a straggling Scientist 837 | -10/Subcaves | Core integrity fell below 50% 857 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 990 | -10/Subcaves | Core integrity fell below 20% 1002 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1003 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1120 | -10/Subcaves | Discovered new exit (range 11) 1121 | -10/Subcaves | Learned location of Zion (-7) 1121 | -10/Subcaves | Met a Zionite searching for "candidates" 1122 | -10/Subcaves | Learned Materials terminal intel 1125 | -10/Subcaves | Entered Materials 1125 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1126 | -8/Materials | Loaded intel: 12 terminal locations 1164 | -8/Materials | Identified exit to Factory 1218 | -8/Materials | Entered Factory 1218 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1221 | -7/Factory | Identified exit to Storage 1221 | -7/Factory | Identified exit to Lower Caves 1448 | -7/Factory | Entered Storage 1502 | -7/Storage | Build established: Scavenger-Sprinter 1533 | -7/Storage | Used back door to open Recycling access 1533 | -7/Storage | Discovered new exit (range 5) 1559 | -7/Storage | Met 01-MTF 1669 | -7/Storage | Found Prototype Launcher 1669 | -7/Storage | Identified Rocket Array 2051 | -7/Storage | Build established: Mutant 2163 | -7/Storage | Entered Recycling 2321 | -7/Recycling | Discovered new exit (range 10) 2438 | -7/Recycling | Entered Scraplab 2446 | -7/Recycling | Found Prototype Device 2446 | -7/Recycling | Identified Scrap Engine 3001 | -7/Recycling | Build established: Construct 3311 | -7/Recycling | Entered Factory 3311 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3403 | -5/Factory | Identified exit to Upper Caves 3421 | -5/Factory | Fabricated Adv. Component Analysis Suite? 3609 | -5/Factory | Build established: Mutant 3611 | -5/Factory | Search patrols dispatched 3626 | -5/Factory | System corruption reached 10% 3646 | -5/Factory | Fabricated G-50 Soldier (x3) 3920 | -5/Factory | Sucked down chute 3920 | -5/Factory | Entered Waste 3930 | -5/Waste | 2 allies followed down the chute 3937 | -5/Waste | Spotted C-40 Crusher 3941 | -5/Waste | Spotted C-40 Crusher 3945 | -5/Waste | Crushed by Compactor (1 part destroyed) 3989 | -5/Waste | Spotted C-40 Crusher 4001 | -5/Waste | Warlord forces began an assault 4005 | -5/Waste | Allies destroyed C-40 Crusher 4017 | -5/Waste | Spotted C-40 Crusher 4021 | -5/Waste | Allies destroyed C-40 Crusher 4023 | -5/Waste | Allies destroyed C-40 Crusher 4025 | -5/Waste | Allies destroyed C-40 Crusher 4052 | -5/Waste | Spotted C-40 Crusher 4056 | -5/Waste | Lost 4 allies 4063 | -5/Waste | Allies destroyed C-40 Crusher 4097 | -5/Waste | Discovered new exit (range 12) 4101 | -5/Waste | Found Broken Adv. Powered Armor 4254 | -5/Waste | Build established: Hacker-Mutant 4667 | -5/Waste | Build established: Hacker-Construct 5084 | -5/Waste | Identified exit to Factory 5100 | -5/Waste | Entered Factory 5100 | -5/Factory | Accompanied by 11 allies 5876 | -5/Factory | Lost 9 allies 5918 | -5/Factory | Lost 3 parts (2p1u) 6199 | -5/Factory | Build established: Hacker-Mutant 6217 | -5/Factory | Entered Upper Caves 6395 | -5/Upper Caves | Encountered a Warlord checkpoint 6463 | -5/Upper Caves | Lost 3 allies 6568 | -5/Upper Caves | Entered a destroyed Warlord outpost 6575 | -5/Upper Caves | Discovered new exit (range 9) 6583 | -5/Upper Caves | Entered another Upper Caves area 6584 | -5/Upper Caves | Encountered a Warlord checkpoint 6591 | -5/Upper Caves | Learned location of Warlord (-5) 6599 | -5/Upper Caves | Learned Factory terminal intel 6600 | -5/Upper Caves | Discovered new exit (range 10) 6603 | -5/Upper Caves | Entered a destroyed Warlord outpost 6705 | -5/Upper Caves | Learned Factory terminal intel 6710 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6787 | -5/Upper Caves | Discovered new exit (range 10) 6968 | -5/Upper Caves | Entered Warlord 6987 | -5/Warlord | System corruption cleaned by Quarantine Array 7256 | -5/Warlord | Visited the Vortex Lab 7260 | -5/Warlord | Found Prototype Energy Gun 7261 | -5/Warlord | Found Prototype Energy Gun 7276 | -5/Warlord | Warlord's base attacked by MAIN.C 7287 | -5/Warlord | Identified Vortex Shotgun (x2) 7316 | -5/Warlord | Met Warlord 7477 | -5/Warlord | Warlord forces counterattacked 7588 | -5/Warlord | Spotted Executioner 7590 | -5/Warlord | Core integrity fell below 50% 7591 | -5/Warlord | Spotted Striker 7605 | -5/Warlord | Spotted Executioner 7626 | -5/Warlord | Destroyed Striker 7628 | -5/Warlord | Allies destroyed Executioner 7636 | -5/Warlord | Found Prototype Processor 7636 | -5/Warlord | Identified Exp. Core Analyzer 7644 | -5/Warlord | Discovered new exit (range 14) 7655 | -5/Warlord | Lost 13 allies 7676 | -5/Warlord | Spotted Striker 7676 | -5/Warlord | Entered Proximity Caves 7676 | -4/Proximity Caves | Accompanied by 2 allies 7821 | -4/Proximity Caves | Learned location of Testing (-2) 7823 | -4/Proximity Caves | Learned Research emergency access door positions 8037 | -4/Proximity Caves | Spotted B-86 Titan 8226 | -4/Proximity Caves | Discovered new exit (range 9) 8238 | -4/Proximity Caves | Entered Factory 8238 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8239 | -4/Factory | Loaded intel: 27 terminal locations 8247 | -4/Factory | Found Unknown Device 8247 | -4/Factory | Identified Quantum Capacitor 8268 | -4/Factory | Spotted B-86 Titan 8291 | -4/Factory | Discovered new exit (range 9) 8537 | -4/Factory | Build established: Hacker-Sprinter 8645 | -4/Factory | Identified exit to Upper Caves 8645 | -4/Factory | Identified exit to Extension 8645 | -4/Factory | Identified exit to Armory 8674 | -4/Factory | Discovered new exit (range 23) 8792 | -4/Factory | Spotted B-86 Titan 8814 | -4/Factory | Entered Extension 8885 | -4/Extension | Build established: Hacker-Construct 9064 | -4/Extension | First assault squad dispatched 9119 | -4/Extension | Spotted B-86 Titan 9374 | -4/Extension | Destroyed B-86 Titan 9376 | -4/Extension | Spotted B-86 Titan 9435 | -4/Extension | Discovered new exit (range 22) 9435 | -4/Extension | Discovered new exit (range 22) 9441 | -4/Extension | Entered Research 9441 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9451 | -3/Research | Lost 6 parts (1p3n2w) 9681 | -3/Research | Found Prototype Device 9681 | -3/Research | Identified Exp. Thermal Shield 9693 | -3/Research | Identified exit to Research 9693 | -3/Research | Identified exit to Quarantine 9693 | -3/Research | Watched by a mysterious "MATRIX" hacker. 9883 | -3/Research | Crushed by falling debris 9913 | -3/Research | Build established: Hacker-Sprinter 9977 | -3/Research | Entered another Research area 9977 | -2/Research | Warlord forces began assault on 0b10 9977 | -2/Research | Evolved 2 slots: Utility x2 10018 | -2/Research | Met up with Warlord 10019 | -2/Research | Discovered new exit (range 7) 10044 | -2/Research | Identified exit to Access 10057 | -2/Research | Identified exit to Testing 10087 | -2/Research | Research machine network offline 10265 | -2/Research | Found Prototype Processor 10265 | -2/Research | Identified Spectral Analyzer 10294 | -2/Research | Found Prototype Hackware 10294 | -2/Research | Identified Exp. Hacking Suite 10322 | -2/Research | Spotted B-90 Cyclops 10326 | -2/Research | Borebot progress halted 10394 | -2/Research | Build established: Hacker-Scout 10408 | -2/Research | Found Prototype Processor 10408 | -2/Research | Identified Exp. Terrain Scan Processor 10425 | -2/Research | Found Unknown Device 10425 | -2/Research | Identified Adv. Force Booster 10431 | -2/Research | Found Prototype Device 10431 | -2/Research | Identified Exp. EM Disruption Field 10539 | -2/Research | Spotted Striker 10562 | -2/Research | Borebot progress halted 10643 | -2/Research | Met DD-05H 10667 | -2/Research | Borebot progress halted 10697 | -2/Research | Found Prototype Device 10697 | -2/Research | Identified Thermal Barrier 10719 | -2/Research | Spotted B-90 Cyclops 10757 | -2/Research | Spotted Striker 10791 | -2/Research | Destroyed Striker 10805 | -2/Research | Spotted Striker 10807 | -2/Research | Spotted Striker 10807 | -2/Research | Destroyed Striker 10914 | -2/Research | Spotted Executioner 10929 | -2/Research | Spotted Executioner 10969 | -2/Research | Crushed by falling debris 10970 | -2/Research | Lost 4 allies 10977 | -2/Research | Warlord invited to help at Command 10977 | -2/Research | Given Cave Seal Controls access code 10996 | -2/Research | Spotted Executioner 10999 | -2/Research | Spotted Executioner 11103 | -2/Research | Entered Testing 11214 | -2/Testing | Rewired PD-N4JHHKR4KG 11314 | -2/Testing | Entered Access 11314 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11503 | -1/Access | Found Prototype Launcher 11503 | -1/Access | Identified Tesla Bomb Launcher 11541 | -1/Access | Energy Cycler disabled 11597 | -1/Access | Spotted B-99 Colossus 11610 | -1/Access | Discovered new exit (range 9) 11626 | -1/Access | Entered Command 11712 | -1/Command | Identified exit to Surface 11791 | -1/Command | Central database locked down 11874 | -1/Command | Spotted Alpha 7 11874 | -1/Command | Spotted Striker 11874 | -1/Command | Spotted B-99 Colossus 11875 | -1/Command | Spotted Executioner 11875 | -1/Command | Spotted Executioner 11876 | *** | Escaped! Last Messages --------------- >>Layout(Zone) Retrieving Zone 3U layout... Downloaded map data. 11832_ Destroyed Adv. Surge Thruster. 11832_ C-57 Dissector destroyed. 11841_ ,K&W/2X 9Q,BGQ|CEE>BBECQCUUV OEIMJRPZL9I 11875_ Triggered Stasis Trap. 11875_ A bubble of rippling energy engulfs the area. 11875_ Field strength at 74. 11875_ Field strength at 48. 11875_ Penetrated by Slug. 11875_ Slug penetrates Wall. 11875_ Penetrated by Slug. 11876_ Stasis field depleted. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | !] = = # ## ?????????????? | | ### ### ##*%/! ###########+####??????? | | ######## ]]] ###%= % #???#### | | ####### ! ## #???#""" | | ? ! !### ## ##### "" | | ### ##?# ## | | #?# #?##### | | #####?# #?????# ####### | | #??????# ##??####++++####??# | | ######## #??### ###??# | | # / ##??### ###??########### | | ###+#####???## ##????????????# | | """" # % #??????### ###????????????#+##### | | """" + T" #??????## ##??????????????????? | | """" # "" #??????### ###??????????????????? | | """" # #??????## ##??????????????????? | | ## ##??????### ###??????????????????? | | ## #?????#### ####????????????????? | | "" ## ########### #####????????????????? | | """ ## # ### ##????????????????? | | T" ## # ### ##????????????????? | | """ ## # !### ????????????????????????? | | "" ## # ### """"""?????????????????????? | | ## # =### " "?????????????????????? | | ## #= ### "" "?????????????????????? | | ######### # ### "@ "?????????????????????? | | # ""# " "?????????????????????? | | + """ """"" #?????????????????? | | ########+####+##### ^ #?????????????????? | | ???????????? ???# #?????????????????? | | ???????????? ???# #?????????????????? | | ??????????? "" #??##############?????????????????? | | ???????????""""#?????????????????????????????????? | | ?????????? """"#?????????????????????????????????? | | ?????????? "" #?????????????????????????????????? | | ????????? #?????????????????????????????????? | | ????????? #?????????????????????????????????? | | ????????"" #?????????????????????????????????? | | ????????"" #?????????????????????????????????? | | ??????? #?????????????????????????????????? | | ??????? #?????????????????????????????????? | | ???????#?#######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 39 Energy Capacity 522 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 400 Utility Shielding 66 Evasion (%) 79 Targeting Accuracy 6 Matter Filtering 50 Offensive Hacking 68 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x2 | -5/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed ThermalTripodExpander Manual? 0 Play Time 03:03:01 Cumulative 654.3 hours Start 2026.03.22 @ 21:51:53 End 2026.03.23 @ 18:15:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 14/1/6/2/1/0/1/2/1/0 Lore% 92 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7166a25-2450-405f-a0c1-541d7dd160f7