Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 21:35:54 Player: VVRLD_D35TR0YER Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1420) 1420 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3016 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 280/280 System Corruption 6% Temperature Cool (42) Movement Rolling (210) Ox8 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Armored Wheel Armored Wheel Armored Wheel Heat Sink Huge Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Regenerative Plating Shield Generator Hacking Suite Hacking Suite Hacking Suite Authchip [Weapon] Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Light Regenerative Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Armored Wheel Armored Wheel Armored Wheel Heat Sink Huge Storage Unit Compact Matter Pod Compact Matter Pod Compact Matter Pod Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator Hacking Suite Hacking Suite Hacking Suite Authchip [Weapon] Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Maul [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 57 | 6 7 24 20 Power 7 | 1 1 4 1 Engine 6 | 1 1 3 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 3 4 3 Treads 7 | 2 1 3 1 Leg . | . . . . Wheel 5 | . 2 1 2 Hover . | . . . . Flight . | . . . . Utility 18 | 1 3 8 6 Device 8 | . 2 6 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 2 | . . 1 1 Protection 5 | . . 1 4 Artifact . | . . . . Weapon 20 | 2 . 8 10 Energy Gun 9 | 2 . 2 5 Energy Cannon 3 | . . 2 1 Ballistic Gun 5 | . . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Parts Lost 15 | . . 9 6 Power 1 | . . 1 . Propulsion 5 | . . 3 2 Utility 3 | . . 2 1 Weapon 6 | . . 3 3 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 98 98 Engine 11 | . 12 10 11 Treads 9 | . 16 11 3 Wheel 13 | . 11 10 18 Device 7 | . 14 13 . Storage 11 | . 14 11 11 Processor 4 | . . . 10 Hackware 3 | . . 7 . Protection 4 | . . . 10 Energy Gun 14 | . 28 16 6 Energy Cannon 2 | . . 3 3 Ballistic Gun 8 | . . 3 15 Impact Weapon 5 | . . 8 5 Peak Build Rating 30 | 6 14 24 30 Average Rating 18 | 5 11 20 23 On Entrance 10 | . 6 13 22 Naked Turns . | . . . . Heaviest Build 105 | 12 93 102 105 Greatest Support 40 | 40 40 10 28 Greatest Overweight (x) 10 | . 9 10 10 Average Overweight (x) 5 | . 6 9 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 21 25 25 Most Carried 25 | 7 22 25 25 Average Carried 20 | 4 13 23 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 7 21 25 25 Class Distribution -------------------- 73% | Mutant 19% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1499 | 260 61 737 441 Remotely . | . . . . Salvage Created 2522 | 99 244 1054 1125 Parts 141 | 11 19 48 63 Haulers Intercepted 8 | . . 2 6 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 43 | . 6 19 18 Melee 2 | . . . 2 Guns 21 | . 2 10 9 Cannons 11 | . . 7 4 AOE 6 | . 4 . 2 Classes Destroyed 13 | 1 4 8 . Worker 4 | . 1 1 2 Builder 3 | . . 1 2 Tunneler 4 | 4 . . . Hauler 8 | . . 2 6 Recycler 3 | . . 2 1 Mechanic 1 | . . 1 . Operator 2 | . . 1 1 Watcher 3 | . 2 1 . Swarmer 16 | . 3 6 7 Grunt 18 | . 3 9 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 7 | . . 2 5 Best Kill Streak 10 | 2 6 6 10 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 324 | . 30 155 139 Missed 75 | . 7 36 32 Damage Taken 2308 | . 226 984 1098 Core 457 | . 54 165 238 Absorbed by Shields 374 | . 45 329 . Core Remaining (%) 89 | 100 78 . . Volleys Fired 152 | 9 17 59 67 Largest 3 | 2 2 3 3 Hottest 156 | 80 80 156 113 Shots Fired 334 | 18 34 133 149 Gun 275 | 18 34 102 121 Cannon 59 | . . 31 28 Launcher . | . . . . Special . | . . . . Kinetic 107 | . . 32 75 Thermal 67 | . . 31 36 Explosive . | . . . . Electromagnetic 160 | 18 34 70 38 Robot Hit Streak 13 | 6 6 10 13 Robot Miss Streak 9 | 4 4 4 9 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 209 | 11 18 80 100 Core Hits 90 | 4 12 37 37 Critical Kills . | . . . . Critical Parts Destroyed 7 | . . 2 5 Critical Strikes 10 | . 1 3 6 Burn 1 | . . . 1 Destroy 1 | . . . 1 Corrupt 2 | . 1 1 . Smash 6 | . . 2 4 Melee Attacks 34 | . . 12 22 Impact 34 | . . 12 22 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . . 4 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4516 | 146 428 1616 2326 Guns 2362 | 146 257 779 1180 Cannons 634 | . . 349 285 Explosions 426 | . 167 71 188 Melee 1090 | . . 417 673 Ramming 4 | . 4 . . Kinetic 995 | . . 220 775 Thermal 1034 | . 167 420 447 Explosive 129 | . . . 129 Electromagnetic 1264 | 146 257 559 302 Impact 1090 | . . 417 673 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . . 29 Message Errors 11 | . . . 11 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 5 | . . . 5 Data Loss (minor) 6 | . . . 6 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 625 | . . 204 421 Projectiles 4 | . . 3 1 Explosions 19 | . . . 19 Melee 602 | . . 201 401 Knockbacks 6 | . . 4 2 Impact 6 | . . 4 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . 21 . 55 Shots 2 | . 1 . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 419 | 54 225 419 394 Average Temperature 88 | 25 85 72 108 Received Heat Transfer 556 | . 107 290 159 Effects 5 | . . 2 3 Shutdowns 1 | . . 1 . Energy Bleed 3 | . . . 3 Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 9 | . . 6 3 Combat Hostiles 3 | . . 2 1 Parts Fried 15 | 2 1 9 3 Impact Corruptions 21 | . . 10 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 1893 | . 250 729 914 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 2 2 2 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 486 | 20 132 265 486 Initial 111 | . 13 36 111 Average 203 | 7 82 157 330 Maximum Alert Level 2 | . . 1 2 Low Security (%) 47 | 100 100 53 8 Level 1 41 | . . 46 62 Level 2 11 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 12 26 27 Peak Tracking Total 9 | . 6 9 5 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 2 5 8 Terminals 12 | . 1 4 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 5 12 19 Successful 20 | . 2 8 10 Failed 16 | . 3 4 9 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 16 | . . 8 8 Terminals 30 | . 2 10 18 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 5 6 Robot Analysis 2 | . . 1 1 Open Door 2 | . . . 2 Branch Access Points 1 | . . 1 . Hauler Manifests 2 | . . 1 1 Zone Layout 5 | . 1 2 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 2 3 Terminals 4 | . . 1 3 Botnet 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 13 | . 2 4 7 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2992 | 179 578 1034 1201 Spaces Moved 1183 | 87 232 335 529 Core 3 | 3 . . . Treads 134 | 84 50 . . Legs . | . . . . Wheels 1046 | . 182 335 529 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 200 135 Average Speed 183 | 156 201 216 159 Slowest Speed 230 | 160 215 230 230 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 31 31 67 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 9 | . . 3 6 Terrain Destroyed 30 | . 2 3 25 Melee 9 | . . 3 6 Projectile . | . . . . AOE 21 | . 2 . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1643 | 110 311 505 717 Wait 84 | . 22 24 38 Move 1181 | 86 232 334 529 Hop . | . . . . Pick Up 81 | 8 24 30 19 Fast Attach 20 | 6 . 6 8 Attach 20 | . 5 11 4 Detach 1 | . . . 1 Swap 18 | . 2 8 8 Drop 52 | 1 9 21 21 Fire 152 | 9 17 59 67 Melee 34 | . . 12 22 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 830 | -9/Materials | Discovered new exit (range 13) 886 | -9/Materials | Discovered new exit (range 6) 1182 | -9/Materials | Lost 4 parts (1n1u2w) 1345 | -9/Materials | Lost 3 parts (1n1u1w) 1433 | -9/Materials | Discovered new exit (range 9) 1433 | -9/Materials | Identified exit to Mines 1433 | -9/Materials | Identified exit to Storage 1792 | -9/Materials | Entered Storage 1905 | -9/Storage | Core integrity fell below 50% 1960 | -9/Storage | Lost 4 parts (1u3w) 1966 | -9/Storage | Core integrity fell below 20% 2789 | -9/Storage | Found Prototype Protection 2789 | -9/Storage | Identified Lgt. Regenerative Plating 2921 | -9/Storage | Build established: Gunner 2993 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Analysis(N-00 Fly) Downloading analysis... N-00 Fly Tier: 1 Drones are a miniature version of the W-class Scout, launched by H-series robots to hunt down and report target positions. Like the watcher series they are extremely susceptible to electromagnetic attacks, while their tiny size also leaves them prone to being disabled by concussive blasts. >>Layout(Zone) Retrieving Zone 4H layout... 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""" #]] #?# #????# ??????? | | ???????????? # ####?# #????###??????? | | ????????????#########????###########?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCoilReplica Manual? 0 Play Time 00:29:08 Cumulative 176.9 hours Start 2025.04.14 @ 21:04:58 End 2025.04.14 @ 21:35:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9ef6d10-7f28-4f0b-aa57-df3ffa6bb671