Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.15 @ 13:45:56 Player: jerkwad Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (1814) 1814 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1512) 1512 TOTAL SCORE: 7361 Bonus ------- Pacifist 200 High Alert Combat Kills 71 Follower Combat Kills 241 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Trap Scanner Relay Coupler [Brawler] (23) Relay Coupler [Sentry] (26) Relay Coupler [Demolisher] (22) Relay Coupler [Hunter] (17) > --- WEAPON (2) ------- Particle Gun Remote Datajack > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Signal Interpreter Trap Reconfigurator Recalibrator Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Melee Analysis Suite Improved Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- Arc Projector Chainsword > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Signal Interpreter Core Shielding Hardlight Generator Recalibrator Gauss Rifle Remote Datajack [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Melee Analysis Suite Device Trap Reconfigurator Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Arc Projector Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 4 | . . 1 . . . 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 99 | . 1 4 3 1 12 12 15 45 6 Power 6 | . . . . . 1 1 1 3 . Engine 6 | . . . . . 1 1 1 3 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 33 | . . 1 . . 6 4 4 15 3 Treads 8 | . . 1 . . 2 . . 5 . Leg 25 | . . . . . 4 4 4 10 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | . . 1 1 1 4 5 9 17 2 Device 14 | . . . 1 . 1 2 3 5 2 Storage 6 | . . . . 1 3 . 2 . . Processor 5 | . . 1 . . . 2 2 . . Hackware 5 | . . . . . . . 1 4 . Protection 10 | . . . . . . 1 1 8 . Artifact . | . . . . . . . . . . Weapon 20 | . 1 2 2 . 1 2 1 10 1 Energy Gun 7 | . . 1 . . 1 1 1 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . . . . . . 1 . 6 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon 2 | . 1 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . Parts Lost 36 | . 1 . . . 6 2 . 23 4 Power 3 | . . . . . 1 . . 2 . Propulsion 15 | . . . . . 3 . . 8 4 Utility 10 | . . . . . 1 2 . 7 . Weapon 8 | . 1 . . . 1 . . 6 . Highest Loss Streak 9 | . 1 . . . 3 2 . 9 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 83 80 94 100 92 95 98 92 97 Engine 8 | . 14 11 11 11 10 9 7 6 7 Treads 5 | . . 11 11 11 10 . . 5 . Leg 22 | . 28 22 22 22 18 27 29 20 29 Device 8 | . . . 5 11 11 22 9 5 5 Storage 6 | . 14 11 11 11 11 9 7 . . Processor 13 | . . 3 11 11 8 5 18 21 8 Hackware 3 | . . . . . . . 1 7 30 Protection 3 | . . . . . . 3 6 8 . Energy Gun 4 | . 12 3 2 . 2 8 7 4 7 Ballistic Gun 2 | . . . . . . . . 7 . Launcher 2 | . . . 8 11 8 . . . . Impact Weapon 2 | . 14 18 9 . . . . . . Slashing Weapon 4 | . . . 1 11 11 9 7 . . Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 13 15 16 18 53 53 28 31 35 24 Greatest Support 80 | 20 20 20 20 20 30 40 59 80 50 Greatest Overweight (x) 5 | . . . . 2 2 1 . 5 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 20 20 8 20 8 5 Average Capacity 7 | . 8 8 8 12 11 8 8 5 5 Most Carried 9 | . 7 7 8 9 9 8 8 8 5 Average Carried 6 | . 6 5 7 8 7 7 7 5 4 Final Capacity 20 | 8 8 8 8 20 8 8 8 5 5 Final Carried 9 | 6 7 7 8 9 7 8 8 5 5 Class Distribution -------------------- 58% | Mutant 38% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Commander-Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Matter Collected 1728 | 149 . 96 30 . 149 109 142 931 122 Remotely 20 | . . . 20 . . . . . . Salvage Created 1420 | . . 140 . . 165 109 142 864 . Parts 85 | . . 16 . . 16 5 12 36 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Combat Hostiles Destroyed 36 | . . 6 . . 6 2 2 20 . Melee 15 | . . 5 . . 4 2 2 2 . Guns 18 | . . . . . . . . 18 . AOE 2 | . . . . . 2 . . . . Classes Destroyed 8 | . . 2 . . 3 1 1 1 . Worker 2 | . . . . . 2 . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 11 | . . 4 . . 4 . . 3 . Grunt 12 | . . . . . 1 . 2 9 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . . . 1 . 1 . Sentry 9 | . . 2 . . . 1 . 6 . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 4 | . . 4 . . 3 1 2 4 . Combat Bots Only 4 | . . 4 . . 3 1 2 4 . Max Kills in Single Turn 2 | . . 1 . . 2 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Damage Taken 4750 | . 112 292 26 . 615 173 44 3067 421 Core 916 | . 23 73 . . 104 11 . 600 105 Absorbed by Shields 280 | . . . . . . . . 280 . Redirected to Shielding 12 | . . . . . . . . 12 . Core Remaining (%) 85 | 100 90 . . . 55 98 . . . Volleys Fired 117 | . . . . . 4 . 1 107 5 Largest 2 | . . . . . 1 . 1 2 1 Hottest 145 | . . . . . 33 . 55 145 5 Shots Fired 173 | . . . . . 4 . 1 163 5 Gun 163 | . . . . . . . 1 162 . Cannon . | . . . . . . . . . . Launcher 4 | . . . . . 4 . . . . Special 6 | . . . . . . . . 1 5 Kinetic 107 | . . . . . . . . 107 . Thermal 55 | . . . . . . . . 55 . Explosive 4 | . . . . . 4 . . . . Electromagnetic 1 | . . . . . . . 1 . . Robot Hit Streak 14 | . . . . . 1 . 1 14 1 Robot Miss Streak 5 | . . . . . 1 . . 5 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 160 | . . 13 . . 10 8 6 121 2 Core Hits 125 | . . 4 . . 13 3 4 101 . Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 7 | . . 3 . . 2 . . 2 . Smash 3 | . . 3 . . . . . . . Sever 4 | . . . . . 2 . . 2 . Melee Attacks 60 | . . 20 . . 14 10 6 10 . Impact 20 | . . 20 . . . . . . . Slashing 40 | . . . . . 14 10 6 10 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . 4 . . . . . . . Damage Inflicted 3910 | . . 417 . . 617 237 205 2434 . Guns 2066 | . . . . . . . 18 2048 . Cannons . | . . . . . . . . . . Explosions 248 | . . . . . 248 . . . . Melee 1596 | . . 417 . . 369 237 187 386 . Ramming . | . . . . . . . . . . Kinetic 1375 | . . . . . . . . 1375 . Thermal 673 | . . . . . . . . 673 . Explosive 248 | . . . . . 248 . . . . Electromagnetic 18 | . . . . . . . 18 . . Impact 417 | . . 417 . . . . . . . Slashing 1179 | . . . . . 369 237 187 386 . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 2 3 Average Corruption 2 | . . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . . . 7 17 2 Message Errors 4 | . . . . . . . 1 2 1 Matter Fused 4 | . . . . . . . 1 3 . Heat Flow Errors 4 | . . . . . . . 1 2 1 Energy Discharges 6 | . . . . . . . . 6 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . 2 . . Alerts 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 90 | . . 57 . . . . 15 18 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 90 | . . 57 . . . . 15 18 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . 81 . . . . Shots 3 | . . . . . 3 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . . . . . 27 . 188 420 106 Average Temperature 142 | . . . . . 20 . 80 148 53 Received Heat Transfer 1500 | . 60 45 . . 153 9 27 1116 90 Effects 7 | . . . . . . . . 7 . Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1309 | . . . . . . . . 1309 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Peak Influence 726 | . 15 165 5 . 205 138 100 726 456 Initial 353 | . . 1 5 . . 7 62 35 353 Average 166 | . 3 73 5 . 39 52 60 329 343 Maximum Alert Level 3 | . . . . . 1 . . 3 2 Low Security (%) 67 | . 100 100 100 . 96 100 100 26 . Level 1 17 | . . . . . 3 . . 35 92 Level 2 13 | . . . . . . . . 34 7 Level 3 . | . . . . . . . . 2 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . . . 1 . 3 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 1 . . . . 1 . 1 Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 2 8 . . 11 5 4 22 16 Peak Tracking Total 10 | . 1 4 . . 4 3 2 4 10 Tactical Retreats 5 | . . . . . 3 1 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Traps Triggered 10 | . . . . . . . 1 7 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 5 | . . . . . . . . 4 1 Traps Reconfigurated 20 | . . . . . . . 5 12 3 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . . . 4 1 Most Traps Carried 2 | . . . 2 2 2 2 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Machines Disabled 2 | . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Machines Accessed 21 | . . 3 1 5 . 3 5 . 4 Terminals 11 | . . 3 . . . 2 2 . 4 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 89 | . . 8 1 50 . 14 9 . 7 Successful 70 | . . 2 1 50 . 10 5 . 2 Failed 19 | . . 6 . . . 4 4 . 5 Catastrophic 5 | . . 2 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 26 | . . 8 . 1 . 9 3 . 5 Terminals 31 | . . 8 . . . 12 4 . 7 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 2 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 63 | . . 2 1 50 . 8 . . 2 Record 50 | . . . . 49 . . . . 1 Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . 1 . . . 1 . . . Unreport Threat 3 | . . 1 . . . 1 . . 1 Dispatch Records 1 | . . . . . . 1 . . . Assault Status 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 2 . . Insert Component 2 | . . . . . . 1 1 . . Analyze 2 | . . . . . . 1 1 . . Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . . 4 . . . 3 5 . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . 67 . . Total Robot Build Rating 16 | . . . . . . . 16 . . Part Schematics Acquired 2 | . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . 1 Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released 7 | . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . 7 . Attached 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Total Allies 16 | . . . . . . . 4 . 12 Largest Group 12 | . . . . . . . 4 . 12 Highest-Rated Group 235 | . . . . . . . 48 . 235 Highest-Rated Ally 31 | . . . . . . . 12 . 31 Total Orders . | . . . . . . . . . . Ally Attacks 89 | . . . . . . . 18 . 71 Total Damage 1225 | . . . . . . . 186 . 1039 Kills 9 | . . . . . . . 3 . 6 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Turns Passed 5543 | . 131 477 353 824 481 703 585 1805 184 Spaces Moved 3084 | 1 107 276 267 557 227 252 383 898 116 Core 9 | . . . . . . . . 9 . Treads 164 | . . . . . 44 . . 120 . Legs 2911 | 1 107 276 267 557 183 252 383 769 116 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 107 50 120 Average Speed 130 | 120 120 120 120 147 154 125 116 130 120 Slowest Speed 300 | 120 120 120 120 260 260 190 122 300 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 19 29 64 92 54 23 12 60 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 47 | . . . . . 46 . . 1 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 46 | . . . . . 46 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Sto Total 4324 | . 110 393 301 563 328 623 512 1336 158 Wait 875 | . . 92 19 . 68 343 84 246 23 Move 3076 | . 106 275 266 556 226 251 383 897 116 Hop . | . . . . . . . . . . Pick Up 41 | . 2 4 7 3 3 3 10 7 2 Fast Attach 36 | . . . 1 . 1 5 3 24 2 Attach 22 | . 1 4 . . 4 3 2 6 2 Detach 4 | . . 1 . . . . . 1 2 Swap 42 | . . . 2 1 7 4 10 16 2 Drop 41 | . 1 1 6 3 1 4 13 10 2 Fire 117 | . . . . . 4 . 1 107 5 Melee 56 | . . 16 . . 14 10 6 10 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 12 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 16) 64 | -10/Materials | Discovered new exit (range 14) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 579 | -9/Materials | Discovered new exit (range 14) 609 | -9/Materials | Entered Mines 686 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 776 | -9/Mines | Learned Materials emergency access door positions 792 | -9/Mines | Found a hidden stash of uninstalled traps 857 | -9/Mines | Learned Materials stockpile data 868 | -9/Mines | Discovered new exit (range 11) 881 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -9/Mines | Discovered new exit (range 5) 962 | -9/Mines | Entered Exiles 992 | -9/Exiles | Met 8R-AWN 1012 | -9/Exiles | Met EX-HEX 1044 | -9/Exiles | Met EX-BIN 1075 | -9/Exiles | Aligned with FarCom system 1076 | -9/Exiles | Given EX-Vault access code 1104 | -9/Exiles | Opened EX-Vault 1112 | -9/Exiles | Found Trap Reconfigurator 1157 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -9/Exiles | Met EX-DEC 1202 | -9/Exiles | Learned location of Zion (-6) 1255 | -9/Exiles | Discovered new exit (range 14) 1353 | -9/Exiles | Visited The Gauntlet 1786 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1786 | -9/Exiles | Entered Mines 2039 | -8/Mines | Lost 3 parts (1p2n) 2263 | -8/Mines | Discovered new exit (range 3) 2267 | -8/Mines | Entered Materials 2267 | -8/Materials | Evolved 2 slots: Utility x2 2697 | -8/Materials | Identified exit to Factory 2970 | -8/Materials | Entered Factory 2970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3006 | -7/Factory | Build established: Scavenger-Mutant 3328 | -7/Factory | Fabricated S-27 Virus? 3555 | -7/Factory | Identified exit to Garrison 3555 | -7/Factory | Entered Garrison 3674 | -7/Garrison | Triggered checkpoint 3735 | -7/Garrison | Build established: Mutant 3775 | -7/Garrison | Lost 9 parts (1p4n2u2w) 3862 | -7/Garrison | Triggered checkpoint 3907 | -7/Garrison | Core integrity fell below 50% 3997 | -7/Garrison | Triggered checkpoint 4032 | -7/Garrison | Lost 4 parts (1n1u2w) 4255 | -7/Garrison | Discovered new exit (range 9) 4282 | -7/Garrison | Triggered checkpoint 4315 | -7/Garrison | Build established: Scavenger-Mutant 4642 | -7/Garrison | Triggered checkpoint 4819 | -7/Garrison | Discovered new exit (range 11) 4832 | -7/Garrison | Triggered checkpoint 4860 | -7/Garrison | Core integrity fell below 20% 4903 | -7/Garrison | Lost 5 parts (2n2u1w) 5088 | -7/Garrison | Garrison Relay disabled 5157 | -7/Garrison | Installed Relay Interface Framework 5313 | -7/Garrison | Garrison Relay disabled 5360 | -7/Garrison | Entered Storage 5431 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5455 | -7/Storage | Met a pair of Derelict thieves 5544 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05538_ Field strength at 4. 05538_ K-01 Serf collects debris. 05539_ Trooper 4d destroyed. 05539_ U-05 Engineer builds a Wall. 05539_ Carbon-fiber Leg destroyed. 05539_ Acquired Imp. Carbon-fiber Leg. 05540_ Aluminum Leg destroyed. 05540_ Stasis field depleted. 05541_ Critical hit (Burn: +37). 05541_ The unstable cave ceiling collapses. 05541_ R-06 Scavenger crushed by falling debris. 05541_ R-06 Scavenger system corrupted by crushing effect. 05542_ R-06 Scavenger system terminally corrupted. 05542_ K-01 Serf collects debris. 05542_ Door Terminal disabled. 05542_ U-05 Engineer builds a Wall. 05543_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 05543_ Critical hit (Burn: +37). 05544_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????##########??????????????????? | | ??????????????# #??????????????????? | | ?????????????## ##?????????????????? | | ?????????????#T #?? ????????????? | | ????????##+#?## ##? ????????????? | | ????????? ?# = # #???????????? | | ?????????""" ?# [/ # #???????????? | | ???????? """ # #???????????? | | ??? """ """ #!!! */#! ????????????? | | ?? ! ==%# ] ??????????????? | | ?? =[ ????????????????? | | ?????"T"####### s% #?????????????????? | | ?????????####### d gx############?????????? | | ?????????#! ! ### !s%#u u/k ????????? | | ?????????# !! # " g% uk #??????????? | | ?????????#= " + mp/ #??????????? | | ?????????# #@s # #??????????? | | ?????????# ! " # m # #??????????? | | ?????????#!! # # # """"" #??????????? | | ?????????######### # """"" #??????????? | | ?????????????????# # """"" #??????????? | | ????????????###### #?######?????????????? | | ????????????# ## #????????????????????? | | ????????????# # #????????????????????? | | ????????????# # #????????????????????? | | ????????????# + #????????????????????? | | ????????????# T## #????????????????????? | | ????????????###### #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ??????????######## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 88 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed 1977 Manual? 1 Play Time 01:42:27 Cumulative 26.3 hours Start 2022.10.13 @ 20:12:45 End 2022.10.15 @ 13:45:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d82ae972-c712-4fc9-bebe-8c381d8af729