Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.02 @ 02:51:01 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (692) 692 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-65) -65 TOTAL SCORE: 1882 Bonus ------- Friendly Fire -65 Cogmind --------- Core Integrity 277/400 Matter 260/300 Energy 71/100 System Corruption 0% Temperature Hot (288) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (15) --- Light Treads High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer Plasma Cutter Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Medium Laser Plasma Cutter [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | . 13 1 8 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 5 . 2 Treads 7 | . 5 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | . 4 . 4 Energy Gun 6 | . 2 . 4 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 Average Slot Usage (%) 93 | . 90 100 78 Engine 13 | . 14 14 11 Treads 26 | . 26 28 21 Storage 13 | . 14 14 11 Protection 8 | . 4 14 7 Energy Gun 21 | . 16 28 18 Ballistic Gun 5 | . 11 . . Naked Turns . | . . . . Heaviest Build 34 | 14 34 34 34 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 5 8 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 961 | 200 257 504 . Remotely . | . . . . Salvage Created 1010 | . 494 338 178 Parts 70 | . 26 31 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 9 7 4 Guns 17 | . 9 6 2 AOE 3 | . . 1 2 Classes Destroyed 9 | . 4 4 1 Builder 2 | . 1 1 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 8 | . . 5 3 Grunt 12 | . 9 2 1 Zionite 1 | . . 1 . Best Kill Streak 5 | . 3 5 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1678 | . 496 254 928 Core 259 | . 109 27 123 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 105 | . 63 22 20 Largest 2 | . 2 2 2 Hottest 100 | . 90 90 100 Shots Fired 197 | . 126 44 27 Gun 197 | . 126 44 27 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 95 | . 95 . . Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic 96 | . 31 44 21 Robot Hit Streak 12 | . 11 12 5 Robot Miss Streak 6 | . 4 3 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 110 | . 73 28 9 Core Hits 49 | . 26 13 10 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2249 | . 871 492 886 Guns 1475 | . 840 450 185 Cannons . | . . . . Explosions 774 | . 31 42 701 Melee . | . . . . Ramming . | . . . . Kinetic 574 | . 574 . . Thermal 607 | . 31 42 534 Explosive 180 | . . . 180 Electromagnetic 888 | . 266 450 172 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 177 | . 23 . 154 Projectiles . | . . . . Explosions 177 | . 23 . 154 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 299 | . . . 299 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . 81 234 282 Average Temperature 59 | . 19 75 83 Received Heat Transfer 699 | . 291 51 357 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 637 | . 50 50 537 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 1 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 221 | . 221 183 204 Initial 28 | . . 28 . Average 80 | . 85 78 64 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 97 100 98 Level 1 1 | . 2 . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 21 10 12 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 7 | . 1 . 6 Max in Single Turn 4 | . 1 . 4 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 25 . 3 Successful 14 | . 13 . 1 Failed 14 | . 12 . 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 7 | . 6 . 1 Terminals 28 | . 25 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 12 . 1 Part Schematic 1 | . 1 . . Terminal Index 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 4 | . 3 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 3 | . . 3 . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2245 | 1 1186 895 163 Spaces Moved 1180 | 1 603 510 66 Core . | . . . . Treads 1141 | . 565 510 66 Legs 39 | 1 38 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 158 | 120 157 160 161 Slowest Speed 240 | 120 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 1 93 94 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 64 | . 2 4 58 Melee . | . . . . Projectile . | . . . . AOE 64 | . 2 4 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1369 | 2 723 548 96 Wait 23 | . 16 7 . Move 1177 | . 602 509 66 Hop . | . . . . Pick Up 21 | . 17 4 . Fast Attach 3 | . 3 . . Attach 12 | . 5 . 7 Detach . | . . . . Swap 7 | . 5 1 1 Drop 21 | 2 12 5 2 Fire 105 | . 63 22 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 235 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Discovered new exit (range 3) 1188 | -10/Materials | Entered Mines 1241 | -10/Mines | Learned Materials emergency access door positions 1405 | -10/Mines | Discovered new exit (range 13) 1457 | -10/Mines | Core integrity fell below 50% 1624 | -10/Mines | Discovered new exit (range 5) 2083 | -10/Mines | Entered Materials 2083 | -9/Materials | Evolved 2 slots: Utility x2 2246 | -9/Materials | Self-destructed Last Messages --------------- 02202_ Dropped Lgt. Treads. 02204_ Mak. Power Source destroyed. 02205_ R-06 Scavenger collects Hover Unit. 02207_ The unstable cave ceiling collapses. 02213_ Critical hit (Burn: +37). 02216_ R-06 Scavenger collects Lgt. Treads. 02219_ The unstable cave ceiling collapses. 02223_ Chain reaction triggered in Lgt. Ion Engine. 02223_ W-16 Scout destroyed. 02225_ R-06 Scavenger collects Corrupted Hover Unit. 02225_ Chain reaction triggered in Ion Engine. 02225_ R-06 Scavenger destroyed. 02231_ G-34 Mercenary misfires. 02231_ G-34 Mercenary destroyed. 02233_ Critical hit (Burn: +37). 02234_ Hvy. EM Pulse Gun destroyed. 02243_ Lgt. Treads destroyed. 02244_ Overheating: Energy bleed (-12). 02244_ The unstable cave ceiling collapses. 02246_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????#########???????????????????? | | ????????????#############?????????????????? | | ????????????#### # ####?????????????????? | | ???????????###;;;;;;;;;###????????????????? | | ???????????### ;###????????????????? | | ???????????##; ; ##????????????????? | | ???????????##; ;###????????????????? | | ???????????##; ##????????????????? | | ???????????##; ##????????????????? | | ???????????## ##????????????????? | | ??????????###; ## ??????? # ?????? | | ??#######?###; @ ## # ?????? | | ?########### # ?????? | | ?## ### # [==% # #+##?## ?????? | | ?## # %*%= g ???????? | | ?## + g=! g ???????? | | ?## " " # """ "???????? | | ?## "T" # % ""???????????? | | ?## """ # ""???????????? | | ??##+##### ???????????? | | ???# #??## ??????????? | | ???# #??## """ """m """ ?????????? | | ???# #?### """ """ """ ""???????????? | | #### ##### """ """^ """ "????????????? | | ####+####" ?? ????????????? | | # #T ????????????????? | | # #" """ """ "?????????????????? | | # ## """^ """ "?????????????????? | | # # """ """ "?????????????????? | | # # ?????????????????? | | # + ] ????????????????? | | # # ????????????????? | | # # ##########+#????????????????? | | # # ######### ????????????????? | | # # # # "?????????????????? | | # # # # ""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedControlClaws Manual? 0 Play Time 00:13:30 Cumulative 427.7 hours Start 2021.11.02 @ 02:35:14 End 2021.11.02 @ 02:51:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0964519e-2cf8-43a7-85eb-321e75007a8b