Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 11:54:51 Player: Buffy Result: Destroyed by as-10770 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2530) 2530 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2374) 2374 TOTAL SCORE: 9664 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 204 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -171 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 465/480 System Corruption 2% Temperature Cool (26) Movement Walking (180) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Lightpack 2.0 Advanced Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun Precision Grenade Launcher > --- INVENTORY (24) --- Light Nuclear Core Improved Cooling System Zionite Biocell (1000) Compact Matter Pod (0) Energy Filter Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Experimental Heat Sink Lightpack 2.0 Advanced Targeting Computer Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Compact Matter Pod Energy Filter Drone Bay Drone Bay Shock Rifle Shock Rifle Precision Beam Rifle Precision Beam Rifle Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Guided EMP Blaster Precision Grenade Launcher Precision Grenade Launcher [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 3 | . . . . . 2 . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 124 | 6 7 3 1 2 13 15 32 5 3 2 35 Power 9 | 1 . . . . 2 . 2 . . . 4 Engine 8 | 1 . . . . 2 . 2 . . . 3 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 19 | 2 . 2 . . 1 5 2 . 1 . 6 Treads 2 | 2 . . . . . . . . . . . Leg 17 | . . 2 . . 1 5 2 . 1 . 6 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 1 5 . 1 . 4 4 13 1 1 2 6 Device 13 | . . . . . 1 1 7 1 . 2 1 Storage 7 | 1 1 . . . 1 2 . . . . 2 Processor 5 | . 1 . . . 1 1 2 . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 12 | . 3 . 1 . . . 4 . 1 . 3 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 2 1 . 2 6 6 15 4 1 . 19 Energy Gun 15 | . . . . 1 1 1 4 2 . . 6 Energy Cannon 3 | . . . . . 1 . . . . . 2 Ballistic Gun 23 | 2 1 . . 1 4 4 5 . 1 . 5 Ballistic Cannon . | . . . . . . . . . . . . Launcher 17 | . 1 1 . . . 1 6 2 . . 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 2 1 . . . 5 Parts Lost 33 | . . 4 . . . . . . . . 29 Power 3 | . . . . . . . . . . . 3 Propulsion 10 | . . 2 . . . . . . . . 8 Utility 7 | . . 1 . . . . . . . . 6 Weapon 13 | . . 1 . . . . . . . . 12 Highest Loss Streak 11 | . . 4 . . . . . . . . 11 Average Slot Usage (%) 90 | . 99 84 85 91 93 95 85 91 92 92 83 Engine 12 | . 14 14 14 14 9 9 12 15 15 15 10 Treads 2 | . 28 13 . . . . . . . . . Leg 21 | . . 14 28 28 27 27 23 23 23 23 21 Device 6 | . . . . . 8 5 4 15 14 7 6 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 8 Processor 4 | . . . . . 1 3 7 7 7 7 7 Protection 7 | . 13 6 14 14 9 8 8 . . 7 3 Energy Gun 6 | . . . . 5 3 . 6 13 15 15 6 Energy Cannon 1 | . . . . . 6 9 1 . . . . Ballistic Gun 10 | . 28 13 . 6 16 17 8 3 . 7 7 Launcher 2 | . . 7 14 7 . . 2 4 6 . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 13 30 30 29 29 39 63 45 41 41 37 41 Greatest Support 50 | 40 40 40 20 20 30 35 45 40 45 45 50 Greatest Overweight (x) 2 | 2 . 1 1 1 1 2 1 1 1 . 2 Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 32 | 6 10 10 10 10 16 32 24 24 24 24 24 Average Capacity 19 | 5 9 10 10 10 10 16 24 24 24 24 24 Most Carried 24 | 4 10 10 10 10 10 24 24 24 24 24 24 Average Carried 18 | 2 8 9 7 9 9 13 23 23 23 23 20 Final Capacity 24 | 6 10 10 10 10 10 24 24 24 24 24 24 Final Carried 24 | 4 10 8 10 9 9 23 23 23 24 24 7 Class Distribution -------------------- 22% | Hauler-Gunner 21% | Hauler-Mutant 21% | Mutant 13% | Hauler-Skirmisher 7% | Skirmisher 6% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 2409 | 223 191 46 . 91 183 315 735 288 136 20 181 Remotely . | . . . . . . . . . . . . Salvage Created 3001 | . 237 72 . 38 203 408 933 305 106 . 699 Parts 141 | . 17 6 . 1 13 14 48 12 7 . 23 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 8 9 1 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 95 | . 7 2 . 1 2 4 18 8 4 . 49 Guns 36 | . 6 1 . 1 1 3 12 3 2 . 7 Cannons 2 | . . . . . 1 1 . . . . . AOE 54 | . 1 1 . . . . 4 5 2 . 41 Classes Destroyed 17 | . 3 2 . . 4 2 1 1 . . 4 Worker 2 | . . . . . 1 . 1 . . . . Builder 3 | . . 1 . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 4 | . . . . . . 2 2 . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . . . . . 1 . 1 . . . . Swarmer 17 | . 3 . . . . . 8 3 3 . . Grunt 14 | . 4 1 . 1 . 1 5 2 . . . Brawler 1 | . . . . . . . . 1 . . . Sentry 7 | . . . . . 2 3 1 . 1 . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . Programmer 5 | . . . . . . . 4 1 . . . Z-Light 5 | . . . . . . . . . . . 5 Assembler 2 | . . . . . . . . . . . 2 Assembled 42 | . . . . . . . . . . . 42 Golem 2 | . . . . . . . . . . . 2 Best Kill Streak 33 | . 3 2 . 1 2 3 5 3 3 . 33 Combat Bots Only 33 | . 3 1 . 1 2 2 4 3 3 . 33 Max Kills in Single Turn 9 | . 1 1 . 1 1 1 3 3 2 . 9 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 9 | . 1 1 . . . . 3 3 2 . 9 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 6066 | . 326 817 . 12 82 242 534 157 126 . 3770 Core 1032 | . 53 196 . . 14 46 73 18 17 . 615 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . . . 89 . . . . . Volleys Fired 201 | . 15 10 . 2 16 21 50 20 6 . 61 Largest 3 | . 2 2 . 2 3 3 3 3 3 . 3 Hottest 169 | . 40 40 . 60 144 118 150 150 150 . 169 Shots Fired 386 | . 29 16 . 4 46 60 102 31 13 . 85 Gun 291 | . 28 12 . 4 32 41 92 18 12 . 52 Cannon 38 | . . . . . 14 19 . . . . 5 Launcher 57 | . 1 4 . . . . 10 13 1 . 28 Special . | . . . . . . . . . . . . Kinetic 182 | . 28 12 . 2 28 41 48 4 2 . 17 Thermal 136 | . . . . 2 18 19 44 14 10 . 29 Explosive 36 | . 1 4 . . . . . 3 1 . 27 Electromagnetic 32 | . . . . . . . 10 10 . . 12 Robot Hit Streak 19 | . 14 9 . 5 12 8 15 19 12 . 16 Robot Miss Streak 5 | . 2 1 . . 5 3 4 1 2 . 1 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 5 | . 2 1 . . . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . 1 Shots Hit Robots 256 | . 21 12 . 3 27 36 63 20 8 . 66 Core Hits 256 | . 14 11 . 2 8 14 42 13 7 . 145 Critical Hits 2 | . . 1 . . . . 1 . . . . Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10260 | . 326 234 . 35 411 649 1896 762 302 . 5645 Guns 3483 | . 271 140 . 35 251 379 1241 300 144 . 722 Cannons 536 | . . . . . 160 270 . . . . 106 Explosions 6216 | . 55 94 . . . . 630 462 158 . 4817 Melee . | . . . . . . . . . . . . Ramming 25 | . . . . . . . 25 . . . . Kinetic 1928 | . 271 140 . 11 225 379 646 42 23 . 191 Thermal 2041 | . . . . 24 186 270 696 274 121 . 470 Explosive 5421 | . 55 94 . . . . . 314 158 . 4800 Electromagnetic 845 | . . . . . . . 529 132 . . 184 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 3 3 3 3 2 Average Corruption 3 | . . . . . 5 5 2 3 3 3 2 Corruption Purged . | . . . . . . . . . . . . Effects 57 | . . . . . 8 23 2 15 6 . 3 Message Errors 15 | . . . . . 3 5 1 5 . . 1 Matter Fused 13 | . . . . . 1 4 . 4 4 . . Heat Flow Errors 3 | . . . . . . 2 . . . . 1 Energy Discharges 5 | . . . . . . 2 . 2 1 . . Data Loss (minor) 6 | . . . . . 2 3 . 1 . . . Misfires 1 | . . . . . . 1 . . . . . Targeting Errors 11 | . . . . . . 5 1 3 1 . 1 Weapon Failures 3 | . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 125 | . . . . . . . 20 . . . 105 Projectiles 15 | . . . . . . . . . . . 15 Explosions 110 | . . . . . . . 20 . . . 90 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . 13 6 . . 7 Shots 3 | . . . . . . . 1 1 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 302 | . 17 60 . 36 116 238 302 63 88 . 269 Average Temperature 76 | . 9 38 . 20 34 81 106 29 36 . 83 Received Heat Transfer 1014 | . 87 84 . 6 27 27 87 36 24 . 636 Effects 3 | . . . . . . . 3 . . . . Interference 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . . . 1 Combat Hostiles 3 | . . . . . . . 2 . . . 1 Parts Fried 7 | . . . . . . . 6 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . . . . 3 4 2 . . 1 Heat Transferred 3887 | . . . . 50 358 481 1284 568 259 . 887 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 495 | . 204 58 . 20 117 293 495 . . . . Initial 74 | . . 23 . . 7 5 74 . . . . Average 144 | . 92 46 . 2 53 124 242 . . . . Maximum Alert Level 2 | . 1 . . . . 1 2 . . . . Low Security (%) 73 | 100 92 100 . 100 100 80 45 . . . . Level 1 16 | . 7 . . . . 19 28 . . . . Level 2 10 | . . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . 1 5 . . . . Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 2 | . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 10 | . 2 . . . 1 2 5 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 140 | . 13 10 . 1 7 13 24 8 4 . 60 Peak Tracking Total 34 | . 4 6 . 1 3 3 4 3 3 . 34 Tactical Retreats 8 | . . 2 . . . . 4 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 1 2 . . . . Indirectly 2 | . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 5 | . . . . . . . 3 . . . 2 Max in Single Turn 2 | . . . . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 22 | . 5 . 2 . 1 9 3 2 . . . Terminals 16 | . 5 . . . . 9 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 20 . 2 . 2 23 7 9 . . . Successful 40 | . 12 . 2 . 2 14 1 9 . . . Failed 23 | . 8 . . . . 9 6 . . . . Catastrophic 3 | . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 11 . 1 . . 12 3 . . 5 . Terminals 49 | . 20 . . . . 23 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 31 | . 9 . 2 . . 11 . 9 . . . Record 9 | . . . 1 . . . . 8 . . . Part Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 4 | . 1 . . . . 3 . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open Door 3 | . . . . . . 2 . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . Zone Layout 4 | . 2 . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . . 3 1 . . . . Terminals 7 | . 3 . . . . 3 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 6 | . 3 . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 15 | . 4 . . . . 8 3 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 10 | . . . . . . 10 . . . . . Largest Group 10 | . . . . . . 10 1 . . . . Highest-Rated Group 173 | . . . . . . 173 14 . . . . Highest-Rated Ally 29 | . . . . . . 29 14 . . . . Total Orders 37 | . . . . . . . 11 13 13 . . STAY 2 | . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . 1 . . . . EXPLORE 23 | . . . . . . . 6 9 8 . . RETURN 11 | . . . . . . . 2 4 5 . . Ally Attacks 54 | . . . . . . 54 . . . . . Total Damage 807 | . . . . . . 807 . . . . . Kills 8 | . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 4 | . 1 . . . . 3 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . Drone Launches 25 | . . . . . . . 7 12 6 . . Drone Recoveries 19 | . . . . . . . 3 10 6 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 6984 | 65 588 291 405 158 534 693 1551 506 455 1134 604 Spaces Moved 4192 | 36 322 167 269 59 312 391 786 303 294 919 334 Core 6 | 6 . . . . . . . . . . . Treads 425 | 30 322 73 . . . . . . . . . Legs 3761 | . . 94 269 59 312 391 786 303 294 919 334 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 150 120 120 120 123 123 123 120 Average Speed 134 | 148 160 154 150 150 140 137 122 135 139 123 124 Slowest Speed 180 | 160 160 160 150 150 150 180 150 153 153 123 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 64 44 64 10 14 60 29 91 79 78 58 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 1 . . . . 1 3 . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 2 1 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 122 | . 10 11 . . . . 45 24 10 . 22 Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . 1 . 1 . . AOE 120 | . 10 11 . . . . 44 24 9 . 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 5262 | 45 365 184 271 124 382 520 1310 371 326 922 442 Wait 609 | . 11 5 . 62 22 63 388 36 18 . 4 Move 4181 | 35 321 166 268 58 311 390 785 302 293 918 334 Hop . | . . . . . . . . . . . . Pick Up 68 | 4 8 . 2 . 8 18 19 2 3 . 4 Fast Attach 31 | 6 1 . . . 5 2 7 2 1 1 6 Attach 58 | . 2 2 1 1 7 5 17 2 . . 21 Detach 19 | . . . . . 3 2 10 1 . 1 2 Swap 35 | . 4 1 . 1 1 8 8 1 2 1 8 Drop 57 | . 3 . . . 9 10 25 4 3 1 2 Fire 201 | . 15 10 . 2 16 21 50 20 6 . 61 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 18) 258 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered exit to Mines (range 22) 309 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Entered Mines 733 | -10/Mines | Assembled infested the area 781 | -10/Mines | Core integrity fell below 50% 797 | -10/Mines | Core integrity fell below 20% 811 | -10/Mines | Identified exit to Materials 825 | -10/Mines | Lost 4 parts (2n1u1w) 838 | -10/Mines | Met 8R-AWN 938 | -10/Mines | Discovered new exit (range 5) 945 | -10/Mines | Entered Exiles 985 | -10/Exiles | Welcomed by 8R-AWN 1008 | -10/Exiles | Met EX-HEX 1108 | -10/Exiles | Met EX-BIN 1125 | -10/Exiles | Aligned with FarCom system 1126 | -10/Exiles | Given EX-Vault access code 1161 | -10/Exiles | Opened EX-Vault 1173 | -10/Exiles | Found Lightpack 2.0 1207 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1249 | -10/Exiles | Met EX-DEC 1255 | -10/Exiles | Learned location of Zion (-7) 1335 | -10/Exiles | Discovered new exit (range 10) 1350 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1350 | -10/Exiles | Entered Mines 1351 | -9/Mines | Learned location of Storage (-8) 1375 | -9/Mines | Met a Derelict bent on vengeance 1502 | -9/Mines | Discovered new exit (range 5) 1508 | -9/Mines | Entered Materials 1508 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1515 | -8/Materials | Discovered new exit (range 12) 1875 | -8/Materials | Identified exit to Storage 2042 | -8/Materials | Entered Storage 2172 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2280 | -8/Storage | Garrison activated, responded to threat 2491 | -8/Storage | Build established: Commander-Skirmisher 2580 | -8/Storage | Discovered new exit (range 7) 2735 | -8/Storage | Entered Factory 2735 | -7/Factory | Accompanied by 1 ally 2735 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2899 | -7/Factory | Build established: Hauler-Skirmisher 3556 | -7/Factory | Build established: Hauler-Mutant 3881 | -7/Factory | Discovered new exit (range 5) 4129 | -7/Factory | Discovered new exit (range 5) 4180 | -7/Factory | Identified exit to Factory 4280 | -7/Factory | Identified exit to Lower Caves 4286 | -7/Factory | Entered Lower Caves 4572 | -7/Lower Caves | Learned Extension emergency access door positions 4572 | -7/Lower Caves | Learned Armory emergency access door positions 4572 | -7/Lower Caves | Learned Armory stockpile data 4572 | -7/Lower Caves | Learned Extension security intel 4572 | -7/Lower Caves | Learned Extension terminal intel 4572 | -7/Lower Caves | Learned Armory terminal intel 4720 | -7/Lower Caves | Discovered new exit (range 17) 4792 | -7/Lower Caves | Entered another Lower Caves area 4792 | -7/Lower Caves | Accompanied by 1 ally 4864 | -7/Lower Caves | Spotted B-75 Beast 4875 | -7/Lower Caves | Discovered exit to Factory (range 9) 5172 | -7/Lower Caves | Discovered new exit (range 14) 5185 | -7/Lower Caves | Learned 8 Factory zone layouts 5224 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5247 | -7/Lower Caves | Entered Zion 5308 | -7/Zion | System corruption cleaned by Quarantine Array 5356 | -7/Zion | Visited the Megawrench Repair Shop 5356 | -7/Zion | Megawrench repaired 10 parts 5369 | -7/Zion | Discovered new exit (range 14) 5493 | -7/Zion | Learned location of Warlord (-5) 5503 | -7/Zion | Build established: Hauler-Gunner 5747 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5973 | -7/Zion | Received a visual enhancement algorithm 6180 | -7/Zion | Opened final containment barrier to the Deep Caves 6196 | -7/Zion | Discovered new exit (range 5) 6199 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6381 | -7/Zion | Entered Deep Caves 6498 | -7/Deep Caves | Attacked by Z-Imprinter 6563 | -7/Deep Caves | Lost 4 parts (3u1w) 6663 | -7/Deep Caves | Lost 3 parts (1u2w) 6796 | -7/Deep Caves | Spotted as-19994 6805 | -7/Deep Caves | Destroyed as-19994 6820 | -7/Deep Caves | Triggered Deep Caves wall 6823 | -7/Deep Caves | Exposed GOLEM chamber 6835 | -7/Deep Caves | Spotted AS-90863 6838 | -7/Deep Caves | Core integrity fell below 50% 6855 | -7/Deep Caves | Spotted AS-52083 6859 | -7/Deep Caves | Destroyed 33 combat bots 6894 | -7/Deep Caves | Lost 10 parts (2p4n4w) 6941 | -7/Deep Caves | Destroyed AS-52083 6943 | -7/Deep Caves | Destroyed AS-90863 6959 | -7/Deep Caves | Spotted as-10770 6968 | -7/Deep Caves | Core integrity fell below 20% 6985 | -7/Deep Caves | Destroyed by as-10770 with Assembled Focal Cannon Last Messages --------------- 06963_ as-01288 Prototype Leg integration complete. 06964_ System corrupted: Heat flow error (+226). 06964_ as-01288 GOLEM Unit beginning Prototype Reactor integration. 06966_ as-99719 Prototype Leg integration complete. 06967_ as-99719 GOLEM Unit beginning Prototype Reactor integration. 06967_ Imp. EM Pulse Cannon destroyed. 06967_ Hrd. Light Armor Plating destroyed. 06967_ Aluminum Leg destroyed. 06967_ Prc. Beam Rifle destroyed. 06967_ Carbon-fiber Leg destroyed. 06969_ as-54882 Prototype Leg integration complete. 06970_ as-54882 GOLEM Unit beginning Prototype Reactor integration. 06970_ as-72097 Prototype Leg integration complete. 06970_ Exp. Heat Sink destroyed. 06970_ Gui. EMP Blaster destroyed. 06971_ as-72097 GOLEM Unit beginning Prototype Reactor integration. 06974_ Imp. Carbon-fiber Leg destroyed. 06974_ Imp. Deuterium Engine destroyed. 06976_ as-03868 Prototype Leg integration complete. 06977_ as-03868 GOLEM Unit beginning Prototype Reactor integration. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????? ? ?????????????????????? | | ???????????? # # ???????????????????? | | ????????? # #??????????????????? | | ?????????? # #??????????????????? | | ?????????? #??????????????????? | | ????????""" #??#???????????????? | | ????????" ## #???????????????? | | ????????" # #####???????????? | | ????????" G ????????????? | | ????????# #?????????????? | | ?????????" ! ???????????????? | | ?????????" ###??????????????? | | ?????????" G ???????????????? | | ?????????" #???#?????????????? | | ????????"" G #?? #?????????????? | | ??????### s ### ####??????????? | | ??""""" !G # #??????????? | | ??" !!! ! ! ##????????????? | | ??" G ! = @! ###??????????? | | ??" !! G #??????????? | | ??" = = G l ###??????????? | | ??" G!G ##???????????? | | ??" g ! #????#??????? | | ??" / #???# ??????? | | ??""""" * l #?## ??????? | | ??????### ** ### ??????? | | ??????#G / = ## ??????? | | ??????# ;" #?????? | | ??????# G ## #??????? | | ??????#"G g ## #??????? | | ???????""" = # ##?????? | | ????????# b ## ##????? | | ????????" ! ! ! #?# #????? | | ????????" / /M ### ###### | | ????????" / ## | | ????????""" / #### ## | | ????????" #### ## | | ????????"" ##### | | ????????" #??## | | ????????"" ##?## | | ????????" # # #??# | | ????????" #### ## ## ##??# ### | | ????????""" ###??# ## ####???## #??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 40 Energy Capacity 1150 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Killing Spree Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed AngularPoweredStabilizer Manual? 0 Play Time 02:38:56 Cumulative 115.7 hours Start 2020.12.20 @ 20:04:56 End 2020.12.24 @ 11:54:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 34 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 96f80daf-fa2e-4f2f-b4bb-3dbddebf6c8d