Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 18:44:27 Player: xack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (194) 970 Value Destroyed (8377) 8377 Prototype IDs (59) 1180 Alien Tech Used (12) 2400 Bonus (8074) 8074 TOTAL SCORE: 29701 Bonus ------- High Alert Combat Kills 674 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Win 3000 Cogmind --------- Core Integrity 1518/1600 Matter 420/425 Energy 406/420 System Corruption 1% Temperature Cool (28) +ITN Movement Hovering (34) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (10) ----- Experimental Power Amplifier Large Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Seismic Detector Centrium Light Armor Plating Advanced Shield Generator Hacking Suite Spacefold Activator > --- WEAPON (5) ------- Precision Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY (15) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Energy Well (600) Gravity Neutralizer Weapon Mount Advanced Weapon Cycler Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Enhanced Quantum Rifle Advanced KE Penetrator Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Graviton Reactor Improved Gyrokinetic Inverter Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Experimental Energy Well Gravity Neutralizer Weapon Mount Improved Phase Shifter Advanced Shield Generator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Gun Precision Rocket Launcher Advanced Remote Datajack [Rating: 203] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Artifact Spacefold Activator Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 4 . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . . . 3 . . . . 1 . . . . . 2 . . . . 2 Weapon 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Parts Attached 221 | 7 12 6 3 8 49 . 4 . 2 11 1 . 2 1 8 6 31 20 22 16 12 Power 30 | 1 3 1 . 1 4 . . . . 2 . . . . 2 1 8 4 . 3 . Engine 9 | 1 2 1 . 1 4 . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . Reactor 18 | . . . . . . . . . . 1 . . . . 1 1 8 4 . 3 . Propulsion 56 | 2 1 1 2 4 14 . 3 . . 1 . . 1 . 3 2 10 1 5 2 4 Treads 11 | 2 1 1 2 2 3 . . . . . . . . . . . . . . . . Leg 8 | . . . . . 7 . . . . . . . 1 . . . . . . . . Wheel 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Hover 34 | . . . . . 3 . 3 . . 1 . . . . 3 2 10 1 5 2 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 89 | 2 4 . 1 1 17 . 1 . 2 8 1 . 1 1 3 2 6 10 15 7 7 Device 52 | 1 2 . . . 8 . . . 1 5 . . 1 . 1 2 4 8 10 4 5 Storage 11 | 1 2 . . 1 3 . . . . 2 . . . . . . 1 . . 1 . Processor 11 | . . . . . 3 . . . . . 1 . . . . . 1 2 1 1 2 Hackware 4 | . . . . . . . . . . 1 . . . . 1 . . . 2 . . Protection 10 | . . . 1 . 3 . 1 . 1 . . . . 1 1 . . . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 46 | 2 4 4 . 2 14 . . . . . . . . . . 1 7 5 2 4 1 Energy Gun 20 | 1 3 2 . . 5 . . . . . . . . . . . 3 2 1 3 . Energy Cannon 4 | . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Ballistic Gun 12 | 1 . 2 . 2 5 . . . . . . . . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 3 . . . . . . . . . . . 2 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 12 . . . . . . . 3 . . . 7 1 4 2 1 Parts Lost 46 | . 3 4 . . 11 1 . . . . . . . . . 4 14 3 1 3 2 Power 7 | . 1 1 . . 1 . . . . . . . . . . . 3 1 . . . Propulsion 16 | . . 1 . . 4 1 . . . . . . . . . 3 5 . . 2 . Utility 14 | . 1 . . . 4 . . . . . . . . . . 1 4 1 1 1 1 Weapon 9 | . 1 2 . . 2 . . . . . . . . . . . 2 1 . . 1 Highest Loss Streak 6 | . 1 4 . . 3 1 . . . . . . . . . 4 6 2 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 14 | 4 8 9 13 13 17 20 15 15 15 14 15 15 15 14 14 13 13 14 14 14 14 Power . | . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Propulsion 2 | 2 3 2 2 3 4 6 . . . . 1 1 1 1 1 1 1 1 1 . 2 Utility 6 | . . 2 4 4 7 10 10 11 11 10 10 10 9 8 8 6 4 7 8 8 5 Weapon 4 | 1 4 5 7 5 4 3 3 3 3 3 3 3 3 3 3 4 3 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 10 . 1 5 8 . . . . 2 . . . . 1 1 7 1 3 6 9 Power 6 | . . . . . 1 . . . . 1 . . . . . . 1 . 1 2 . Propulsion 11 | . 3 . . 1 2 . . . . . . . . . . . 1 . . . 4 Utility 15 | . 1 . . 2 2 . . . . 1 . . . . 1 . 3 1 2 2 . Weapon 18 | . 6 . 1 2 3 . . . . . . . . . . 1 1 . . 2 2 Tool/Special 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 Average Slot Usage (%) 95 | . 98 91 100 98 97 99 98 83 100 99 100 100 100 100 99 99 84 77 83 85 91 Engine 5 | . 9 4 14 14 6 6 6 6 6 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 4 5 5 5 5 5 4 8 7 8 8 8 Treads 11 | . 28 27 28 18 12 . . . . . . . . . . . . . . . . Leg 3 | . . . . . 16 39 2 . . . . . . . . . . . . . . Wheel 3 | . . . . 9 9 . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 36 40 40 40 41 41 41 41 42 38 24 20 23 26 27 Device 13 | . 12 14 13 14 12 13 13 13 14 16 16 17 17 13 9 18 14 11 10 9 19 Storage 8 | . 14 14 14 14 6 13 8 6 6 5 5 5 5 5 5 4 7 4 4 4 4 Processor 3 | . . . . . 8 6 6 6 6 5 5 5 5 5 5 4 4 6 6 8 7 Protection 3 | . . . . . 2 . 3 6 4 5 5 5 5 8 5 4 8 11 8 6 4 Energy Gun 7 | . 22 3 . . 5 20 19 3 20 13 11 11 11 11 10 12 9 . 4 4 6 Energy Cannon 1 | . . . . . . . . . . 2 4 5 5 4 5 1 1 3 4 3 2 Ballistic Gun 9 | . 4 21 28 26 11 . . . . . . . . . . . . . 2 4 3 Peak Build Rating 203 | 7 12 12 12 15 87 83 78 70 79 97 92 92 95 97 109 133 165 203 194 200 201 Average Rating 72 | 5 8 10 11 12 50 82 71 52 74 90 91 91 91 93 105 120 138 187 184 186 194 On Entrance 83 | . 7 12 11 12 15 83 78 70 70 75 92 92 91 92 95 109 129 156 191 184 178 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 32 34 36 34 76 67 53 48 53 56 56 60 60 57 64 71 87 98 98 105 102 Greatest Support 114 | 40 40 40 40 40 108 68 50 50 50 59 59 59 59 59 71 77 92 96 103 114 110 Greatest Overweight (x) 19 | . . . . 3 8 . 1 . 1 1 . 1 19 . . 1 1 1 . 1 . Average Overweight (x) . | . . . . 1 2 . . . . . . . 4 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 10 15 15 15 19 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 12 12 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 8 9 13 14 18 20 15 15 14 14 15 15 14 14 14 13 14 14 14 14 14 Final Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 12 11 15 15 20 20 15 15 15 15 15 15 15 14 15 12 15 15 15 14 14 Class Distribution -------------------- 41% | Mutant 15% | Gunner 10% | Alien-Gladiator 6% | Sprinter 3% | Tank 3% | Derelict-Gunner 3% | Scavenger-Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Gunner | -5/Proximity Caves Sprinter | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Gunner | -3/Quarantine Alien-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Alien-Gladiator | -2/Section 7 Alien-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Matter Collected 7148 | 247 412 222 24 372 2522 26 100 . 142 248 95 10 60 . 140 160 704 405 444 561 254 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9954 | 61 908 225 94 . 3132 492 75 . 43 339 60 . 377 . 50 210 1334 490 684 795 585 Parts 518 | 10 60 13 10 . 163 22 3 . 3 9 3 . 11 . 2 6 76 29 34 45 19 Haulers Intercepted 9 | . 2 . . . 4 . . . . . . . . . . . 1 1 . . 1 Recyclers Shooed 10 | . . . . . 7 . . . . . . . . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . 9 . . . 22 4 . 3 . . . 11 2 . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 147 | . 17 7 2 . 48 7 1 . 3 3 5 . . . . 2 20 6 6 14 6 Melee 17 | . . . . . . . . . . . . . . . . . 8 1 6 2 . Guns 90 | . 16 5 2 . 34 7 1 . . 3 . . . . . 2 12 . . 6 2 Cannons 4 | . . . . . . . . . . . . . . . . . . . . 1 3 AOE 35 | . 1 2 . . 14 . . . 3 . 5 . . . . . . 5 . 5 . Classes Destroyed 19 | 1 6 3 . . 7 . . . . . . . . . . . 1 1 . . . Worker 7 | . . . . . 4 . . . . . . . . . . . . 1 1 1 . Builder 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . Tunneler 6 | 3 2 . . . . . . . . . . . . . . . . 1 . . . Hauler 9 | . 2 . . . 4 . . . . . . . . . . . 1 1 . . 1 Recycler 5 | . 1 . . . 2 . . . . . . . . . . . . 1 1 . . Operator 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . . . 1 . . . . 4 . . . . 1 . . 1 1 2 1 Swarmer 40 | . 3 3 . . 7 . . . 3 . 5 . . . . . 7 6 . 6 . Saboteur 2 | . . . . . 2 . . . . . . . . . . . . . . . . Grunt 46 | . 14 1 . . 17 6 . . . 3 . . . . . . . . 1 1 3 Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 16 | . . 1 2 . 5 . 1 . . . . . . . . 2 2 . . 2 1 Specialist 3 | . . . . . 3 . . . . . . . . . . . . . . . . Hunter 9 | . . . . . 4 . . . . . . . . . . . 3 . 2 . . Programmer 25 | . . . . . 8 . . . . . . . . . . . 7 . 3 5 2 Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 5 3 1 . 13 3 1 . 3 4 5 . . . 1 1 5 4 2 8 5 Combat Bots Only 10 | . 3 3 1 . 10 3 1 . 3 3 5 . . . . 1 5 3 2 7 5 Max Kills in Single Turn 5 | 1 1 2 1 . 5 2 1 . 3 1 5 . . . 1 1 1 3 1 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . . 5 . . . 3 . 5 . . . . . . 3 . 3 . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 1327 | . 80 115 8 . 331 23 10 . 19 16 . 5 . . 2 42 203 177 85 175 36 Missed 503 | . 18 53 3 . 117 5 2 . 6 6 . 2 . . 2 15 69 99 32 58 16 Hits 824 | . 62 62 5 . 214 18 8 . 13 10 . 3 . . . 27 134 78 53 117 20 Projectile 824 | . 62 62 5 . 214 18 8 . 13 10 . 3 . . . 27 134 78 53 117 20 AOE 3 | . . . . . . . . . . 3 . . . . . . . . . . . Critical Strikes 36 | . . . . . 9 3 . . . 1 . 1 . . . . 5 . 4 12 1 Part Disruptions 5 | . . . . . . . 1 . . 1 . . . . . . . . 1 1 1 Damage Taken 14591 | . 716 578 76 . 3207 352 119 . 163 286 . 58 . . . 618 2901 1643 1227 2295 352 Core 1160 | . 98 110 . . 292 30 6 . 63 50 . . . . . 90 124 50 28 137 82 Absorbed by Shields 833 | . . . . . 85 . . . . . . . . . . . . . 84 557 107 Redirected to Shielding 156 | . . . . . 156 . . . . . . . . . . . . . . . . Ignored by Resistances 321 | . . . . . . . . . . . . . . . . . . . . 258 63 Regen/Repaired (Parts) 2970 | . . . . . . . . . . 68 . . . . 16 . 422 603 789 770 302 Core Remaining (%) 77 | 100 . . . 16 . . . . 54 . . . . 95 100 . 83 . . 76 94 Volleys Fired 447 | 6 61 27 5 . 124 13 3 . 3 32 3 . 11 . 3 22 51 9 2 35 37 Largest 3 | 2 2 2 2 . 3 3 3 . 3 3 1 . 2 . 2 3 3 1 3 3 3 Hottest 282 | 70 90 90 46 . 135 243 243 . 243 252 90 . 162 . 162 243 282 120 235 264 279 Shots Fired 963 | 12 122 50 10 . 330 36 7 . 5 57 3 . 22 . 6 40 118 9 4 57 75 Gun 819 | 12 122 50 10 . 318 36 6 . 3 37 . . 22 . 6 27 104 . 2 22 42 Cannon 124 | . . . . . 2 . 1 . . 20 2 . . . . 13 13 7 1 32 33 Launcher 18 | . . . . . 10 . . . 2 . 1 . . . . . . 2 . 3 . Special 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Kinetic 332 | 6 28 38 10 . 235 . . . . . . . . . . . . . 1 9 5 Thermal 545 | 6 47 . . . 78 36 7 . 3 57 2 . 22 . 6 40 117 7 2 45 70 Explosive 18 | . . . . . 10 . . . 2 . 1 . . . . . . 2 . 3 . Electromagnetic 66 | . 47 12 . . 7 . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 12 10 10 . 19 8 2 . . 11 . . 10 . 3 11 14 1 4 8 16 Robot Miss Streak 4 | 2 4 4 2 . 4 1 1 . 3 4 . . 1 . 3 3 4 3 1 2 2 Penetration Max 3 | . . . . . 3 . . . . . . . . . . . . . . . 2 Secondary Targets 10 | . 1 1 . . 6 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 676 | 9 84 41 9 . 237 28 2 . . 21 . . 18 . 3 18 88 13 25 38 42 Core Hits 395 | 4 45 23 5 . 161 10 2 . 4 10 5 . 7 . 2 6 33 18 11 30 19 Critical Kills 51 | . . 2 . . 27 5 . . . 2 . . 2 . 1 . 7 . . 5 . Critical Parts Destroyed 69 | . . . . . 35 2 . . . 3 . . 3 . 1 2 12 . 2 6 3 Critical Strikes 139 | . 3 2 . . 67 7 . . . 5 . . 5 . 2 4 19 1 4 12 8 Burn 10 | . 3 . . . 3 . . . . . . . . . . . . . . . 4 Destroy 125 | . . 2 . . 64 7 . . . 5 . . 5 . 2 4 19 . 2 11 4 Sever 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . Melee Attacks 180 | . 4 3 . . 15 . . . . . . . . . . . 28 27 34 64 5 Impact 22 | . 4 3 . . 15 . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . . . . . . . . 28 27 34 64 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 . . . . . . . . . . . . 5 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 22303 | 123 1177 665 159 . 5243 673 47 . 191 504 308 . 507 . 72 545 3591 1983 1988 2850 1677 Guns 10828 | 123 1148 604 159 . 2958 673 47 . . 504 . . 507 . 72 545 1897 . 50 471 1070 Cannons 952 | . . . . . 48 . . . . . . . . . . . 75 . 56 347 426 Explosions 4446 | . 29 61 . . 2154 . . . 191 . 308 . . . . . . 629 . 1074 . Melee 6077 | . . . . . 83 . . . . . . . . . . . 1619 1354 1882 958 181 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2873 | 60 266 502 159 . 1677 . . . . . . . . . . . . . 14 118 77 Thermal 8425 | 63 456 61 . . 1314 673 47 . . 504 . . 507 . 72 545 1972 . 92 700 1419 Explosive 4290 | . . . . . 2088 . . . 191 . 308 . . . . . . 629 . 1074 . Electromagnetic 638 | . 455 102 . . 81 . . . . . . . . . . . . . . . . Impact 83 | . . . . . 83 . . . . . . . . . . . . . . . . Slashing 5994 | . . . . . . . . . . . . . . . . . 1619 1354 1882 958 181 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 7 7 7 7 7 1 . . . . . 1 11 . 1 8 1 Average Corruption 4 | . . . . . 2 7 7 7 7 1 . . . . . 1 5 . 1 3 1 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 88 | . . . . . 10 17 8 . 7 2 . . . . . . 20 . . 23 1 Message Errors 21 | . . . . . 1 3 1 . 2 1 . . . . . . 5 . . 7 1 Matter Fused 20 | . . . . . 2 5 1 . 3 . . . . . . . 5 . . 4 . Heat Flow Errors 7 | . . . . . 1 . 1 . 2 1 . . . . . . 1 . . 1 . Energy Discharges 9 | . . . . . 2 1 1 . . . . . . . . . 4 . . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 2 2 1 . . . . . . . . . 1 . . 4 . Data Loss (major) 7 | . . . . . . 3 . . . . . . . . . . 2 . . 2 . Misfires 4 | . . . . . 1 . 1 . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 7 | . . . . . . 3 1 . . . . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1122 | . . 17 . . 90 . . . . . 4 . . . . . 531 104 126 208 42 Projectiles 43 | . . . . . . . . . . . . . . . . . . . . 1 42 Explosions 178 | . . 17 . . 90 . . . . . 4 . . . . . . . . 67 . Melee 901 | . . . . . . . . . . . . . . . . . 531 104 126 140 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . 10 32 . . 134 . . . 9 . . . . . . . . 51 . 62 . Shots 11 | . 1 1 . . 6 . . . 1 . . . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 27 213 4 8 . 365 369 378 36 215 396 17 17 90 . 278 239 174 100 123 204 16 Average Temperature 69 | 10 58 4 4 . 53 117 134 15 91 82 11 17 36 . 66 81 26 40 13 65 8 Received Heat Transfer 2503 | . 336 198 18 . 876 210 27 . . 81 . 45 . . . 81 27 36 87 457 24 Effects 5 | . . . . . 1 . 2 . . 1 . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 25 | . 3 . . . 6 1 . . . 2 . . . . . 6 1 . . 1 5 Heat Transferred 12807 | 185 1530 100 . . 2566 1036 74 . . 777 . . 619 . 111 666 2627 . 74 629 1813 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Maximum Alert Level 3 | . . . . . 3 . . . . . . . . . . . 1 3 2 2 1 Low Security (%) 65 | 100 100 . 100 . 39 . . . . 100 . . . . 100 100 86 26 . . 82 Level 1 20 | . . . . . 21 . . . . . . . . . . . 13 31 58 87 17 Level 2 11 | . . . . . 28 . . . . . . . . . . . . 40 41 12 . Level 3 2 | . . . . . 10 . . . . . . . . . . . . 1 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 940 | 10 139 . 50 . 940 . . . . 76 . . . . 21 63 217 712 466 643 246 Initial 390 | . . . . . . . . . . 2 . . . . . . 18 109 390 242 206 Average 169 | . 37 . 10 . 334 . . . . 14 . . . . 4 14 85 352 401 353 153 Influence Increases 6355 | 15 513 260 210 . 1520 175 35 . 85 203 110 60 15 . 28 186 680 845 257 872 286 Destroy 0b10 Robot/C 2900 | . 340 140 40 . 940 140 20 . 60 60 100 . . . . 40 380 120 120 280 120 Destroy 0b10 Robot/NC 260 | 15 40 . . . 75 . . . . 20 . . 15 . 5 . 15 30 20 15 10 Destroy Leader 542 | . 78 . . . 218 20 . . 10 18 10 . . . 2 20 52 24 12 54 24 Successful Hack 322 | . 17 . 20 . 25 . . . . 34 . . . . 21 40 72 50 . 43 . Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . . . 75 . . . . 15 . . . . . . 30 . 15 105 30 Destroy Structure 621 | . 8 . . . 97 . . . . 26 . . . . . 26 26 141 15 180 102 Partial Spotted 165 | . . . . . . . . . . 15 . . . . . . 45 30 30 45 . Lose Combat Pursuer 1125 | . 30 120 . . 90 15 15 . 15 15 . 60 . . . 60 60 450 45 150 . Influence Decreases 6117 | 15 481 292 210 . 595 543 187 405 80 208 . 131 54 . 28 152 519 346 520 959 392 Entered New Map 1667 | . . 16 . . . 343 107 405 . 3 . 21 39 . . . 16 86 304 189 138 Time Decay 3674 | 15 455 236 210 . 485 190 80 . 80 205 . 110 15 . 28 112 363 230 206 440 214 Lost Part 456 | . 26 40 . . 110 10 . . . . . . . . . 40 140 30 10 30 20 Lost Ally 20 | . . . . . . . . . . . . . . . . . . . . . 20 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . 300 . Squads Dispatched 43 | . 3 . . . 11 . . . . 3 . . . . 1 3 5 4 4 8 1 Investigation 9 | . 3 . . . . . . . . 2 . . . . 1 1 . 2 . . . Extermination 16 | . . . . . 3 . . . . 1 . . . . . 1 3 2 1 4 1 Reinforcement 15 | . . . . . 6 . . . . . . . . . . 1 2 . 2 4 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Distress Signals 8 | . 2 . . . 2 . . . . . . . . . . . . 4 . . . Communications Jammed 88 | . . . . . . . . . . 13 . . . . . 11 23 28 2 11 . Distress Signals 63 | . . . . . . . . . . 13 . . . . . 6 10 21 2 11 . Times Spotted 308 | . 24 15 2 . 66 9 4 . 5 9 . 4 . . 2 12 34 55 14 41 12 Peak Tracking Total 14 | . 3 6 1 . 11 4 3 . 4 4 . 4 . . 1 7 9 14 5 8 6 Tactical Retreats 34 | . 2 3 . . 5 1 1 . 1 1 . 1 . . . 3 2 7 2 5 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Traps Triggered 15 | . 2 . . . 2 . 1 . . 1 . . . . . 1 3 1 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Machines Disabled 18 | . . . . . 5 . . . . 1 . . . . . . 2 . 1 7 2 Max in Single Turn 4 | . . . . . 4 . . . . 1 . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . . . 2 . . . . 1 . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Machines Accessed 103 | . 7 . 11 5 10 . 1 4 1 7 1 . 5 . 6 6 13 10 4 10 2 Terminals 60 | . 7 . 6 . 4 . . . 1 4 . . . . 3 3 10 8 3 10 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 8 | . . . . . 1 . . . . 2 . . . . 1 1 2 1 . . . Recycling Units 9 | . . . 5 . 3 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . . . . 1 . . . . 1 2 1 1 1 . . Total Hacks 268 | . 22 . 26 33 20 . 1 28 1 12 1 . 18 . 19 11 29 19 7 19 2 Successful 175 | . 12 . 13 33 12 . 1 28 1 6 1 . 18 . 10 5 14 4 3 14 . Failed 92 | . 9 . 13 . 8 . . . . 6 . . . . 9 6 15 15 4 5 2 Catastrophic 25 | . 1 . 5 . 1 . . . . 1 . . . . . 1 5 8 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 89 | . 16 . 21 . 2 . . . . 6 . . . . 16 3 10 10 1 3 1 Terminals 148 | . 22 . 21 . 10 . . . 1 8 . . . . 13 6 25 16 6 19 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 13 | . . . . . 2 . . . . 2 . . . . 3 1 3 2 . . . Recycling Units 12 | . . . 5 . 5 . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 3 . . . . 2 . . . . 1 4 1 1 1 . . Terminal Hacks 134 | . 8 . 4 33 6 . 1 28 1 2 1 . 18 . 4 2 10 1 2 13 . Record 57 | . . . . 33 . . . 11 1 . . . 6 . . 1 3 . . 2 . Part Schematic 20 | . 3 . 3 . 1 . . 9 . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 . . . . . . . . . 4 . . . 1 . . 1 . Prototype ID Bank 15 | . 4 . . . 1 . . 3 . 1 . . 4 . . . 2 . . . . Open Door 6 | . . . . . . . 1 . . . 1 . . . . . . . 1 3 . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 1 . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 . . Activate Exoskeleton 4 | . . . . . . . . . . . . . . . . . . . . 4 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . . . . 1 . . . . 1 1 . . . . . Seal Access 5 | . . . . . 2 . . . . 1 . . . . 1 1 . . . . . Unauthorized Hacks 33 | . 4 . 9 . 2 . . . . 3 . . . . 5 2 3 3 1 1 . Terminals 22 | . 4 . 4 . 2 . . . . 1 . . . . 3 1 3 2 1 1 . Botnet 22 | . 4 . 4 . 2 . . . . 1 . . . . 3 1 3 2 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . . . Patch 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . . . Recycling Units 6 | . . . 5 . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 66 | . 7 . 5 . 7 . . . 1 5 . . . . 5 4 11 9 3 7 2 Full Trace Events 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 5 . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 3 . 3 . 1 . . 9 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders 17 | . . . . . . . . . 3 . 6 4 . 2 . . . . . . 2 EXPLORE 10 | . . . . . . . . . 2 . 3 2 . 1 . . . . . . 2 RETURN 7 | . . . . . . . . . 1 . 3 2 . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Active Infowar (turns) 13969 | 31 1072 573 947 2717 1870 392 161 37 214 869 287 229 496 140 161 459 879 491 420 1084 440 Optics 1845 | . . . . . . . . . . . . . . . . . . . 321 1084 440 Terrain 2 | . . . . . . . . . . . . . . . . . . 2 . . . Structural 1805 | . . . . . . . . . . 1 . . . 1 4 381 373 420 184 1 440 Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seismic 12247 | 31 1072 573 947 2717 1870 392 161 37 214 438 287 229 496 139 156 408 561 . 75 1015 429 Machine Analysis 907 | . . . . . 617 . . . . . . . . . . . . . . . 290 Jamming 5705 | . . . . . . . . . . 854 287 229 496 140 161 459 879 289 418 1084 409 ECM 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 7 | . . . 1 . . . . . . . . . 4 . . . 1 . . 1 . Derelict Logs Recovered 10 | . . 2 . 2 . 3 . . 2 . . 1 . . . . . . . . . Drone Launches 8 | . . . . . . . . . 2 . 1 2 . 1 . . . . . . 2 Drone Recoveries 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Turns Passed 14929 | 210 1561 573 981 2717 2011 392 175 37 265 913 287 229 496 140 161 459 880 498 420 1084 440 Spaces Moved 11919 | 110 800 285 563 1855 1094 286 292 92 300 762 195 191 174 163 424 633 937 761 479 1159 364 Core 34 | 3 . . . . . . . . . . . . 31 . . . . . . . . Treads 2500 | 107 800 285 563 745 . . . . . . . . . . . . . . . . . Legs 468 | . . . . . 182 286 . . . . . . . . . . . . . . . Wheels 2021 | . . . . 1110 911 . . . . . . . . . . . . . . . . Hover 6890 | . . . . . 1 . 292 92 300 762 195 191 143 163 424 633 937 761 479 1157 360 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 160 160 110 100 120 33 33 33 27 27 27 89 27 24 28 31 44 40 40 34 Average Speed 86 | 157 160 160 160 144 123 120 36 33 42 39 27 65 251 27 28 37 42 44 41 41 34 Slowest Speed 1000 | 160 160 160 160 260 575 120 93 33 93 93 27 89 1000 27 30 93 98 98 44 104 41 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 4 . . . . . 2 . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 6 96 20 94 90 23 55 60 68 61 22 51 46 60 50 13 22 89 29 47 73 11 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 20 | . . 1 5 7 . 1 . 1 1 . . 1 3 . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 . 1 1 1 1 . . . 1 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 . . . . 1 1 1 . . 1 . 1 1 . Scrap Searched 17 | . . . . 7 . 1 1 . 2 . 2 4 . . . . . . . . . Spaces Dug 196 | . 2 1 . . 7 . 1 . 35 22 2 . . . . 13 8 15 5 64 21 Terrain Destroyed 398 | . 7 3 . . 98 . 1 . 35 22 26 . . . . 15 10 47 5 84 45 Melee 39 | . 2 1 . . 7 . . . . . . . . . . . 1 11 5 9 3 Projectile 97 | . . . . . 1 . 1 . . 22 2 . . . . 15 9 7 . 17 23 AOE 259 | . 5 2 . . 87 . . . 35 . 24 . . . . . . 29 . 58 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Total 15296 | 132 957 344 633 1890 1458 305 357 97 429 1314 422 294 209 256 460 813 1267 861 623 1577 598 Wait 1891 | 4 45 19 53 . 67 7 41 . 118 471 218 103 13 88 8 115 124 4 34 221 138 Move 11893 | 109 799 284 562 1854 1093 285 291 91 299 761 194 190 173 162 423 632 936 760 478 1157 360 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 6 18 2 6 9 39 . 3 . 1 6 . . 2 . 4 4 21 10 9 16 6 Fast Attach 105 | 7 3 1 . . 16 . . 3 . 1 1 . 3 . 3 . 14 11 12 18 12 Attach 70 | . 2 3 . 2 20 . 6 . . 1 . . . 1 2 5 11 6 3 4 4 Detach 10 | . . . . 1 2 . 2 . . . . . . . 1 . 3 . 1 . . Swap 300 | . 10 5 4 10 47 . 4 . 7 23 5 1 3 4 8 20 42 24 29 34 20 Drop 210 | . 15 . 3 14 35 . 7 3 1 6 1 . 4 1 8 2 30 15 21 28 16 Fire 447 | 6 61 27 5 . 124 13 3 . 3 32 3 . 11 . 3 22 51 9 2 35 37 Melee 175 | . 4 3 . . 15 . . . . . . . . . . . 28 22 34 64 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . 13 . . . . . 13 7 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 710 | -10/Materials | Discovered new exit (range 14) 732 | -10/Materials | Discovered new exit (range 12) 769 | -10/Materials | Central database locked down 1013 | -10/Materials | Discovered new exit (range 10) 1142 | -10/Materials | Discovered new exit (range 7) 1673 | -10/Materials | Discovered new exit (range 8) 1772 | -10/Materials | Entered Subcaves 1773 | -10/Subcaves | Approached by a straggling Scientist 1784 | -10/Subcaves | Learned 8 Materials zone layouts 1812 | -10/Subcaves | Learned Materials stockpile data 1822 | -10/Subcaves | Discovered new exit (range 15) 1834 | -10/Subcaves | Core integrity fell below 50% 1870 | -10/Subcaves | Lost 4 parts (1p1n2w) 1973 | -10/Subcaves | Learned location of Zion (-7) 1973 | -10/Subcaves | Met a Zionite searching for "candidates" 2262 | -10/Subcaves | Core integrity fell below 20% 2345 | -10/Subcaves | Entered Recycling 2346 | -9/Recycling | Met a Zionite searching for Scraptown 2398 | -9/Recycling | Scanned before Scraplab entrance 3050 | -9/Recycling | Discovered new exit (range 12) 3311 | -9/Recycling | Entered Scraplab 3324 | -9/Recycling | Discovered new exit (range 2) 3326 | -9/Recycling | Entered Scraptown 3443 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3450 | -9/Scraptown | Learned location of 1 exit from Factory 3513 | -9/Scraptown | Visited Symbiants 3534 | -9/Scraptown | Visited Cyclists 3587 | -9/Scraptown | Visited Fellowship of the Rings 3635 | -9/Scraptown | Visited Junk Repository 3702 | -9/Scraptown | Visited Red Mages 3723 | -9/Scraptown | Visited Assassins FH 3785 | -9/Scraptown | Visited UFD Registry 3785 | -9/Scraptown | Registered with UFD as "Bulletbot" 3820 | -9/Scraptown | Visited LU-1G1's Boring Crew 3886 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3924 | -9/Scraptown | Visited Research Penetration Think Tank 3988 | -9/Scraptown | Visited Curators Association 4025 | -9/Scraptown | Visited Scrapoid Pod Storage 4046 | -9/Scraptown | Visited Supply Room 4076 | -9/Scraptown | Visited Scrap Suit Storage 4113 | -9/Scraptown | Visited Derelict Rescue Squad 4123 | -9/Scraptown | Found DRS Beacon 4156 | -9/Scraptown | Visited Abandonware Association 4173 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4173 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4213 | -9/Scraptown | Visited Cartography Club 4410 | -9/Scraptown | Learned location of Recycling (-9) 4410 | -9/Scraptown | Learned location of Hub_04(d) (-6) 4410 | -9/Scraptown | Learned 12 Materials zone layouts 4410 | -9/Scraptown | Learned 12 Factory zone layouts 4410 | -9/Scraptown | Learned 20 Factory zone layouts 4410 | -9/Scraptown | Learned 8 Research zone layouts 4410 | -9/Scraptown | Learned 4 Mines zone layouts 4410 | -9/Scraptown | Learned 8 Lower Caves zone layouts 4410 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4410 | -9/Scraptown | Learned 12 Upper Caves zone layouts 4410 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 4410 | -9/Scraptown | Learned 4 Armory zone layouts 4410 | -9/Scraptown | Learned Storage emergency access door positions 4410 | -9/Scraptown | Learned location of 1 exit from Factory 4410 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 4410 | -9/Scraptown | Identified exit to Factory 4489 | -9/Scraptown | Found Deep Structural Scanner 4611 | -9/Scraptown | Entered Cyclist Reading Room 4676 | -9/Scraptown | Visited Scrapoid Research Area 4865 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5256 | -9/Scraptown | Discovered exit to Factory (range 13) 5542 | -9/Scraptown | Found DCF Scrap (29 items) 6043 | -9/Scraptown | Entered Factory 6043 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x3, Weapon x1 6044 | -6/Factory | Identified exit to Lower Caves 6045 | -6/Factory | Identified exit to Extension 6045 | -6/Factory | Identified exit to Factory 6354 | -6/Factory | Discovered exit to Factory (range 5) 6650 | -6/Factory | Build established: Derelict-Gunner 7561 | -6/Factory | Build established: Scavenger-Gunner 7622 | -6/Factory | Garrison activated, responded to threat 7691 | -6/Factory | Lost 3 parts (1n1u1w) 7844 | -6/Factory | Cargo convoy interrupted 7878 | -6/Factory | Destroyed 10 combat bots 7909 | -6/Factory | Lost 3 parts (3u) 7955 | -6/Factory | Found Prototype Processor 7955 | -6/Factory | Identified Exp. Terrain Scan Processor 8054 | -6/Factory | Entered Lower Caves 8055 | -6/Lower Caves | Identified exit to Lower Caves 8111 | -6/Lower Caves | Encountered a Warlord checkpoint 8116 | -6/Lower Caves | Learned Factory emergency access door positions 8198 | -6/Lower Caves | Build established: Gunner 8365 | -6/Lower Caves | Learned Factory terminal intel 8422 | -6/Lower Caves | Spotted B-75 Beast 8446 | -6/Lower Caves | Entered another Lower Caves area 8487 | -6/Lower Caves | Discovered exit to Factory (range 11) 8495 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8533 | -6/Lower Caves | Encountered a Warlord checkpoint 8596 | -6/Lower Caves | Discovered new exit (range 14) 8621 | -6/Lower Caves | Entered Data Miner 8622 | -6/Data Miner | Identified exit to Proximity Caves 8629 | -6/Data Miner | Met Data Miner 8635 | -6/Data Miner | Learned location of Section 7 (-2) 8635 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8640 | -6/Data Miner | Received God Mode back door access code from Data Miner 8658 | -6/Data Miner | Entered Proximity Caves 8669 | -5/Proximity Caves | Learned Factory stockpile data 8823 | -5/Proximity Caves | Learned location of Armory (-4) 8831 | -5/Proximity Caves | Spotted B-75 Beast 8923 | -5/Proximity Caves | Entered Factory 8923 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8926 | -5/Factory | Loaded intel: 25 terminal locations 8946 | -5/Factory | Identified exit to Upper Caves 9474 | -5/Factory | Discovered new exit (range 4) 9836 | -5/Factory | Entered Upper Caves 9837 | -5/Upper Caves | Identified exit to Upper Caves 10123 | -5/Upper Caves | Entered another Upper Caves area 10254 | -5/Upper Caves | Discovered new exit (range 47) 10352 | -5/Upper Caves | Entered Zhirov 10352 | -5/Zhirov | Discovered new exit (range 3) 10369 | -5/Zhirov | Met Zhirov 10394 | -5/Zhirov | Learned location of Testing (-2) 10394 | -5/Zhirov | Learned location of Command (-1) 10403 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10417 | -5/Zhirov | Found Alien Artifact 10417 | -5/Zhirov | Identified Integrated Dissipator 10417 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10814 | -5/Zhirov | Found Alien Artifact 10848 | -5/Zhirov | Entered Proximity Caves 10958 | -4/Proximity Caves | Spotted B-86 Titan 10984 | -4/Proximity Caves | Discovered new exit (range 12) 10988 | -4/Proximity Caves | Entered Factory 10988 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11019 | -4/Factory | Found Hvy. Reactive Plating 11073 | -4/Factory | Identified exit to Research 11073 | -4/Factory | Identified exit to Upper Caves 11073 | -4/Factory | Identified exit to Armory 11149 | -4/Factory | Entered Research 11149 | -3/Research | Evolved 2 slots: Utility x2 11150 | -3/Research | Identified exit to Quarantine 11400 | -3/Research | Spotted B-86 Titan 11521 | -3/Research | Spotted B-86 Titan 11602 | -3/Research | Spotted B-90 Cyclops 11608 | -3/Research | Entered Quarantine 11636 | -3/Quarantine | Lost 4 parts (3n1u) 11663 | -3/Quarantine | Found Alien Slashing Weapon 11668 | -3/Quarantine | Found Prototype Launcher 11668 | -3/Quarantine | Identified Tesla Bomb Launcher 11965 | -3/Quarantine | Build established: Infiltrator-Gunner 12063 | -3/Quarantine | Found Alien Artifact 12128 | -3/Quarantine | System corruption reached 10% 12258 | -3/Quarantine | Identified Sigix Broadsword 12368 | -3/Quarantine | Lost 6 parts (1p3n1u1w) 12390 | -3/Quarantine | Discovered new exit (range 15) 12398 | -3/Quarantine | Found Alien Artifact 12398 | -3/Quarantine | Identified Core Reset Matrix 12398 | -3/Quarantine | Identified Subatomic Replicator 12398 | -3/Quarantine | Identified Transdimensional Reconstructor 12398 | -3/Quarantine | Used Core Reset Matrix 12402 | -3/Quarantine | Detected hypermatrix surge 12402 | -3/Quarantine | Sensed 15 artifacts in vicinity 12402 | -3/Quarantine | Discovered new exit (range 3) 12484 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12488 | -3/Quarantine | Entered Research 12488 | -2/Research | Evolved 2 slots: Weapon x2 12489 | -2/Research | Sensed 1 artifact in vicinity 12489 | -2/Research | Used Subatomic Replicator to replicate Sigix Broadsword 12692 | -2/Research | Found Unknown Launcher 12692 | -2/Research | Identified Gamma Bomb Array 12865 | -2/Research | Discovered new exit (range 13) 12912 | -2/Research | Incoming investigation squad redirected 12937 | -2/Research | Identified exit to Testing 12986 | -2/Research | Entered Testing 13056 | -2/Testing | Build established: Alien-Gladiator 13114 | -2/Testing | Found Prototype Ballistic Gun 13114 | -2/Testing | Identified Hyp. Multirail 13287 | -2/Testing | Protovariant out of control (PG-MWIA0SOT7Q) 13287 | -2/Testing | Unleashed a protovariant (PG-MWIA0SOT7Q) 13357 | -2/Testing | Found Prototype Device 13357 | -2/Testing | Identified Exp. Shock Absorption System 13376 | -2/Testing | Spotted Fortress 13404 | -2/Testing | Discovered new exit (range 6) 13404 | -2/Testing | Discovered new exit (range 6) 13406 | -2/Testing | Entered Section 7 13407 | -2/Section 7 | Detected hypermatrix surge 13407 | -2/Section 7 | Sensed 21 artifacts in vicinity 13423 | -2/Section 7 | Found Integrated Mediator 13423 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 13479 | -2/Section 7 | Spotted S7 Guard 13488 | -2/Section 7 | Found Integrated Thermoelectric Network 13488 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 13532 | -2/Section 7 | Found Spacefold Activator 13540 | -2/Section 7 | Discovered new exit (range 3) 13593 | -2/Section 7 | Spotted B-90 Cyclops 13682 | -2/Section 7 | Spotted Alpha 7 13685 | -2/Section 7 | Spotted Alpha 7 13700 | -2/Section 7 | Warped through subspace 13708 | -2/Section 7 | Spotted B-99 Colossus 13796 | -2/Section 7 | Found LRC Inertial Stabilizer 13796 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 13800 | -2/Section 7 | Found LRC Insulator 13800 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 13802 | -2/Section 7 | Found LRC Matter Compressor 13802 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 13930 | -2/Section 7 | Found Integrated Dissipator 13930 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13932 | -2/Section 7 | Found Integrated Dissipator 13932 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13934 | -2/Section 7 | Found Integrated Dissipator 13934 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14148 | -2/Section 7 | Found Matter Drive 14171 | -2/Section 7 | Found Transdimensional Reconstructor 14187 | -2/Section 7 | Found Terrabomb 14191 | -2/Section 7 | Spotted Executioner 14192 | -2/Section 7 | Spotted Executioner 14263 | -2/Section 7 | Destroyed 7 combat bots 14490 | -2/Section 7 | Entered Access 14490 | -1/Access | Evolved 2 slots: Utility x2 14890 | -1/Access | Build established: Alien-Tank 14929 | -1/Access | Discovered new exit (range 3) 14930 | -1/Access | Spotted B-99 Colossus 14930 | -1/Access | Spotted B-99 Colossus 14930 | *** | Heading to fleet! Last Messages --------------- 14910_ K-01 Serf collects debris. 14911_ U-05 Engineer lays Concrete. 14913_ Acquired Imp. Antigrav System. 14914_ U-05 Engineer lays Concrete. 14917_ K-01 Serf collects debris. 14917_ U-05 Engineer lays Concrete. 14918_ Acquired 77 matter. 14919_ U-05 Engineer lays Concrete. 14919_ K-01 Serf collects debris. 14920_ U-05 Engineer lays Concrete. 14920_ K-01 Serf collects debris. 14920_ U-05 Engineer lays Concrete. 14921_ K-01 Serf collects debris. 14921_ U-05 Engineer lays Concrete. 14923_ Spacefolded through Wall. 14923_ Slug penetrates Sealed Barrier. 14926_ Main Access Shell breached. 14929_ EXIT=FOUND Sealed Heavy Doors opened remotely. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ###?##############?????????????????? | | ????????????? ###?##############?????????????????? | | ????????????? w ? w ?????????????????? | | ????######## ???????????????????? | | ????###########k##### ""??????????????????? | | ????## ### h ""##????????????????? | | ????## # # h ""##????????????????? | | ????## # T##????????????????? | | ????## "" # # ""##????????????????? | | ????## "" u#k# ""###???????????????? | | ????## "" ""###???????????????? | | ????## S ##???????????????? | | ????## "" # ###???????????????? | | ????## "" # ##????????????????? | | ????## "" # ##????????????????? | | ????## ### ##????????????????? | | ????## ### @" ##????????????????? | | ????###/#######"##### "" ##????????????????? | | ????### ####### ##### ##????????????????? | | ?????## ????###[##?## ##????????????????? | | ????### ????###*##### ##????????????????? | | ????### ##??##[%##### ##????????????????? | | ???? ######%!"#### ##????????????????? | | ??????##"#####[!##### ##????????????????? | | ??????###""####+##### ##??????????????### | | ???????##" =%=! ### BB BB ##??????????????### | | ???????### [ ### BB BB ##??????????????## | | ???????### ### ##??????????????## | | ????????## ### ##??????????????## | | ????????## ### ##??????????????## | | ????????## ###k ##??????????????### | | ???????###! ! ### ##??????????????### | | ????###### ###### #####???????????????## | | ????#####" ###### ###### #### | | ????## # ####/########## ##########+########### | | ###### # % # | | ########## ? # | | # " # %+ | | # """ # !! # | | # """ # ! #????############+##+# | | # " # ########### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 67 Energy Capacity 1180 Matter Stores 425 Matter Capacity 425 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 40 Resistance: EM 25 Weapon Shielding 90 Point Defense Rating 160 Evasion (%) 68 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Subatomic Replicator Integrated Mediator Integrated Thermoelectric Network Spacefold Activator Transdimensional Reconstructor LRC Inertial Stabilizer LRC Insulator LRC Matter Compressor Matter Drive Achievements -------------- Home At Last? Rampage Challenges ------------ None Game ------ Seed WaveSignalCorpse Manual? 0 Play Time 05:07:40 Cumulative 192.5 hours Start 2025.08.10 @ 17:14:36 End 2025.08.16 @ 18:44:27 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 254564ac-a9d3-48e9-8b29-bc92bab7b96e