Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 16:53:00 Player: Cernixs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1309) 1309 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3629 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 61/300 Energy 100/100 System Corruption 0% Temperature Cool (78) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Flak Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Authchip [R/Combat] Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Flak Cannon Flak Cannon Improved Grenade Launcher Scythe [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Heavy Particle Gun Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 67 | 6 9 18 29 5 Power 5 | 1 . 2 2 . Engine 4 | 1 . 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 3 6 4 . Treads . | . . . . . Leg 15 | 2 3 6 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 4 7 1 Device 1 | . . 1 . . Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware 2 | . . . 2 . Protection 9 | . 1 2 5 1 Artifact . | . . . . . Weapon 31 | 2 3 6 16 4 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 3 2 4 . Ballistic Cannon 9 | . . . 7 2 Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . 3 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 2 8 2 9 Power 3 | . 1 1 . 1 Propulsion 9 | . . 4 1 4 Utility 5 | . . 2 1 2 Weapon 4 | . 1 1 . 2 Highest Loss Streak 9 | . 1 6 1 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 91 91 99 84 Engine 6 | . 9 9 3 . Core 2 | . . . 5 6 Leg 34 | . 28 40 35 26 Storage 10 | . 14 11 9 8 Protection 12 | . 10 6 17 8 Energy Gun 2 | . 4 . 3 1 Ballistic Gun 10 | . 22 13 4 . Ballistic Cannon 7 | . . . 13 25 Launcher 1 | . . 1 3 . Slashing Weapon 2 | . . 6 2 . Peak Build Rating 34 | 6 12 14 34 34 Average Rating 19 | 3 9 12 27 29 On Entrance 12 | . 6 10 12 34 Naked Turns . | . . . . . Heaviest Build 92 | 11 92 24 49 41 Greatest Support 59 | 20 26 49 59 59 Greatest Overweight (x) 9 | 3 3 . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 Average Capacity 9 | 7 8 9 10 9 Most Carried 10 | 4 9 10 10 9 Average Carried 7 | 1 6 7 8 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 1 8 5 10 5 Class Distribution -------------------- 63% | Mutant 36% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1556 | 200 249 238 869 . Remotely . | . . . . . Salvage Created 1187 | . 345 291 462 89 Parts 83 | . 21 32 23 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 37 | . 8 9 15 5 Melee 1 | . . . 1 . Guns 22 | . 7 8 7 . Cannons 11 | . . . 6 5 AOE 3 | . 1 1 1 . Classes Destroyed 8 | . 5 2 1 . Worker 5 | . 1 1 3 . Builder 3 | . . 2 1 . Recycler 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 12 | . 3 4 3 2 Grunt 19 | . 5 2 10 2 Sentry 5 | . . 3 1 1 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 4 6 5 5 Combat Bots Only 5 | . 3 5 3 5 Max Kills in Single Turn 3 | . 1 3 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 319 | . 50 48 109 112 Missed 62 | . 12 9 24 17 Damage Taken 4011 | . 388 1124 1296 1203 Core 867 | . 79 227 179 382 Absorbed by Shields 49 | . . . . 49 Core Remaining (%) 70 | 100 68 43 . . Volleys Fired 116 | . 24 20 57 15 Largest 3 | . 2 2 3 3 Hottest 144 | . 63 46 135 144 Shots Fired 233 | . 45 40 116 32 Gun 141 | . 45 40 56 . Cannon 90 | . . . 58 32 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 199 | . 32 40 95 32 Thermal 19 | . . . 19 . Explosive 2 | . . . 2 . Electromagnetic 13 | . 13 . . . Robot Hit Streak 9 | . 9 4 8 6 Robot Miss Streak 13 | . 8 7 13 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 177 | . 29 33 98 17 Core Hits 103 | . 17 18 59 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Sever 2 | . . . 2 . Melee Attacks 72 | . . 56 16 . Impact . | . . . . . Slashing 72 | . . 56 16 . Piercing . | . . . . . Sneak Attacks 4 | . . 2 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3312 | . 448 629 1753 482 Guns 1451 | . 395 414 642 . Cannons 1060 | . . . 581 479 Explosions 340 | . 53 99 188 . Melee 458 | . . 116 342 . Ramming 3 | . . . . 3 Kinetic 2236 | . 312 414 1031 479 Thermal 245 | . 53 . 192 . Explosive 287 | . . 99 188 . Electromagnetic 83 | . 83 . . . Impact . | . . . . . Slashing 458 | . . 116 342 . Piercing . | . . . . . Highest Corruption 17 | . . 17 . . Average Corruption 15 | . . 15 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Message Errors 1 | . . 1 . . Matter Fused 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Data Loss (major) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 15 | . . 6 9 . Projectiles . | . . . . . Explosions . | . . . . . Melee 15 | . . 6 9 . Knockbacks 31 | . . . 26 5 Impact . | . . . . . Kinetic 29 | . . . 24 5 Secondary 2 | . . . 2 . Self-Inflicted Damage 101 | . 5 60 35 1 Shots 3 | . 1 1 1 . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 763 | . 210 1 763 721 Average Temperature 248 | . 91 1 242 456 Received Heat Transfer 1014 | . 183 66 477 288 Effects 49 | . . . 31 18 Shutdowns 7 | . . . 7 . Energy Bleed 4 | . . . 3 1 Interference 4 | . . . 2 2 Matter Decay 2 | . . . 1 1 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . 2 1 Damage (major) 23 | . . . 15 8 Damage (core) 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 470 | . 100 . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 263 | . 166 219 263 118 Initial 35 | . . 35 3 33 Average 81 | . 73 70 100 52 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 96 | 100 100 90 97 100 Level 1 3 | . . 9 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 4 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 11 12 23 8 Peak Tracking Total 7 | . 4 5 3 7 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 4 3 4 . Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 25 | . 9 7 9 . Successful 14 | . 4 4 6 . Failed 11 | . 5 3 3 . Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 6 | . 3 3 . . Terminals 22 | . 7 7 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 12 | . 3 4 5 . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Unreport Threat 2 | . . 2 . . Locate Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 4 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2983 | 58 714 728 1307 176 Spaces Moved 1629 | 41 430 344 732 82 Core 23 | 22 . . . 1 Treads . | . . . . . Legs 1606 | 19 430 344 732 81 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 125 Average Speed 123 | 111 123 120 124 129 Slowest Speed 500 | 200 330 120 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 4 | . . 4 . . Exploration Rate (%) 35 | 4 63 30 54 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 33 | . . 33 . . Terrain Destroyed 88 | . 4 60 24 . Melee 33 | . . 33 . . Projectile . | . . . . . AOE 55 | . 4 27 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2241 | 53 572 506 990 120 Wait 232 | . 72 55 104 1 Move 1623 | 40 429 341 731 82 Hop . | . . . . . Pick Up 76 | 7 27 11 30 1 Fast Attach . | . . . . . Attach 31 | 6 4 11 9 1 Detach 1 | . . . 1 . Swap 36 | . 5 7 20 4 Drop 37 | . 11 3 22 1 Fire 116 | . 24 20 57 15 Melee 72 | . . 56 16 . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . 2 . 11 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 755 | -10/Materials | Discovered new exit (range 13) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Propulsion x2 1028 | -9/Materials | Discovered new exit (range 5) 1339 | -9/Materials | Crushed by falling debris 1368 | -9/Materials | Crushed by falling debris 1368 | -9/Materials | System corruption reached 10% 1379 | -9/Materials | Crushed by falling debris 1380 | -9/Materials | Core integrity fell below 50% 1388 | -9/Materials | Crushed by falling debris 1399 | -9/Materials | Lost 6 parts (1p3n1u1w) 1501 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1505 | -8/Materials | Discovered new exit (range 7) 2146 | -8/Materials | Build established: Tank 2807 | -8/Materials | Identified exit to Garrison 2808 | -8/Materials | Entered Garrison 2874 | -8/Garrison | Triggered checkpoint 2942 | -8/Garrison | Core integrity fell below 50% 2964 | -8/Garrison | Core integrity fell below 20% 2984 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02965_ A bubble of rippling energy engulfs the area. 02965_ Field strength at 94. 02967_ Overheating: Scythe damaged (-22). 02967_ Hrd. Medium Armor Plating destroyed. 02969_ Critical hit (Destroy). 02969_ Scythe destroyed. 02970_ Field strength at 73. 02971_ Field strength at 57. 02972_ Field strength at 51. 02973_ Field strength at 36. 02974_ Field strength at 27. 02975_ Field strength at 15. 02976_ Field strength at 7. 02977_ Stasis field depleted. 02977_ Slammed into G-47 Trooper. 02978_ Med. Storage Unit destroyed. 02980_ Slammed into G-47 Trooper. 02980_ Destabilizing: Core damaged (-27). 02982_ Slammed into G-47 Trooper. 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"############## #?????????????????????????? | | = #?????????????????????????? | | #?????????????????????????? | | ##### #########?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Unlikely Earthworm Challenges ------------ None Game ------ Seed PersonalHardlightMembrane Manual? 0 Play Time 00:38:48 Cumulative 6.7 hours Start 2025.02.04 @ 15:55:38 End 2025.02.04 @ 16:53:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5516090-f6f4-411c-bb7d-daa08ee861a4