Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.15 @ 16:30:54 Player: tcfire Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (744) 744 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 3519 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 676/700 Matter 134/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (7) ------ Coolant Injector High-capacity Battery Advanced Visual Processing Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Missile Launcher > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector High-capacity Battery Advanced Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Rocket Launcher > --- INVENTORY -------- Advanced Terrain Scan Processor Heavy Particle Gun Heavy Laser [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 5 | . . 2 . 1 2 Weapon . | . . . . . . Parts Attached 22 | 6 2 3 7 2 2 Power 3 | 1 1 . . 1 . Engine 1 | 1 . . . . . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 4 | 2 . 1 1 . . Treads . | . . . . . . Leg 4 | 2 . 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . 2 3 . 1 Device 2 | . . . 2 . . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | 2 1 . 3 1 1 Energy Gun 3 | 1 . . 1 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 5 | . 1 . . . 4 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 1 . . . 2 To Critical Strikes . | . . . . . . Average Backups 3 | 1 2 3 3 3 2 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility 1 | . . . . 2 1 Weapon 1 | . . 1 1 . 1 Tool/Special . | . . . . . . Unused Backups 7 | . . 1 2 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 3 | . . . 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 79 85 98 90 85 Engine 3 | . 10 . . 9 6 Core 8 | . 3 11 11 9 6 Leg 20 | . 28 22 22 18 14 Device 9 | . . . 7 18 14 Storage 10 | . 14 21 14 . 4 Processor 9 | . . 9 11 9 12 Protection 7 | . . . 9 9 7 Energy Gun 4 | . 8 . 2 9 6 Energy Cannon 3 | . . . 7 . . Ballistic Gun 2 | . 8 11 1 . . Launcher 9 | . 5 11 11 9 7 Peak Build Rating 40 | 6 8 13 34 36 40 Average Rating 24 | 3 6 12 21 35 36 On Entrance 16 | . 6 8 13 34 36 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 13 13 16 24 28 35 Greatest Support 33 | 20 20 23 33 33 33 Greatest Overweight (x) 1 | 1 . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 7 5 5 Most Carried 8 | 5 5 5 8 5 5 Average Carried 3 | 1 2 3 3 3 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | 1 5 3 3 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 565 | 125 98 70 132 93 47 Remotely . | . . . . . . Salvage Created 693 | . 150 156 19 146 222 Parts 55 | . 10 15 4 11 15 Haulers Intercepted 3 | . . 1 . 1 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 21 | . 6 4 3 4 4 Guns 3 | . 1 . . . 2 AOE 18 | . 5 4 3 4 2 Classes Destroyed 9 | . 3 3 . 2 1 Worker 2 | . . . . 1 1 Builder 2 | . . 2 . . . Hauler 3 | . . 1 . 1 1 Recycler 1 | . . 1 . . . Operator 1 | . . . . . 1 Watcher 2 | . 1 . . 1 . Swarmer 9 | . 3 3 3 . . Grunt 11 | . 3 1 . 3 4 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 5 4 3 3 4 Combat Bots Only 5 | . 5 3 3 3 3 Max Kills in Single Turn 3 | . 2 2 3 3 2 Gunslinging . | . . . . . . Exploded 3 | . 2 1 3 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 84 | . 15 22 18 15 14 Missed 29 | . 5 11 8 1 4 Hits 55 | . 10 11 10 14 10 Projectile 55 | . 10 11 10 14 10 AOE 2 | . . . . . 2 Critical Strikes 1 | . . . . . 1 Damage Taken 851 | . 115 137 56 162 381 Core 107 | . 12 39 11 21 24 Absorbed by Shields . | . . . . . . Ignored by Resistances 247 | . 35 41 20 46 105 Core Remaining (%) 94 | 100 95 . 87 96 . Volleys Fired 42 | . 7 6 4 7 18 Largest 2 | . 2 2 2 2 2 Hottest 108 | . 70 50 98 108 94 Shots Fired 67 | . 13 12 5 14 23 Gun 41 | . 10 6 . 7 18 Cannon 4 | . . . 4 . . Launcher 22 | . 3 6 1 7 5 Special . | . . . . . . Kinetic 10 | . 4 6 . . . Thermal 29 | . . . 4 7 18 Explosive 22 | . 3 6 1 7 5 Electromagnetic 6 | . 6 . . . . Robot Hit Streak 14 | . 4 10 1 5 14 Robot Miss Streak 2 | . 2 . 1 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . 8 8 1 8 20 Core Hits 45 | . 9 12 3 10 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2746 | . 451 690 120 818 667 Guns 490 | . 72 35 . 76 307 Cannons 21 | . . . 21 . . Explosions 2231 | . 379 655 99 742 356 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 41 | . 6 35 . . . Thermal 404 | . . . 21 76 307 Explosive 2231 | . 379 655 99 742 356 Electromagnetic 66 | . 66 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 126 | . 37 . . 44 45 Projectiles . | . . . . . . Explosions 126 | . 37 . . 44 45 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . 39 24 . . 101 Shots 7 | . 2 2 . . 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 199 | . 39 26 142 199 199 Average Temperature 75 | . 17 8 78 81 103 Received Heat Transfer 324 | . 21 54 . 117 132 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 777 | . . . 37 148 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 154 | . 131 134 101 154 107 Initial 55 | . . 36 44 . 55 Average 29 | . 48 62 15 41 35 Influence Increases 890 | . 168 158 101 264 199 Destroy 0b10 Robot/C 480 | . 120 80 80 120 80 Destroy 0b10 Robot/NC 55 | . 5 20 . 15 15 Destroy Leader 100 | . 22 12 10 34 22 Allied During Kill 22 | . . . 9 13 . Successful Hack 36 | . . . . . 36 Disable Machine 36 | . . 9 . 18 9 Destroy Structure 161 | . 21 37 2 64 37 Influence Decreases 827 | . 67 125 235 120 280 Entered New Map 244 | . . 65 90 . 89 Time Decay 481 | . 57 60 145 60 159 Lost Part 42 | . 10 . . . 32 Lost Ally 60 | . . . . 60 . Squads Dispatched 7 | . . 1 1 2 3 Investigation 3 | . . . 1 1 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 9 13 4 7 5 Peak Tracking Total 7 | . 6 7 4 5 2 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . . . 1 . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 7 | . . . 1 . 6 Successful 3 | . . . 1 . 2 Failed 4 | . . . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 3 | . . . 1 . 2 Record 1 | . . . . . 1 Open Door 1 | . . . 1 . . Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 6 | . . . 6 . . Largest Group 5 | . . . 5 4 . Highest-Rated Group 93 | . . . 93 93 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 24 | . . . 6 18 . Total Damage 263 | . . . 44 219 . Kills 3 | . . . 1 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1011 | . . . 297 240 474 Optics 342 | . . . . . 342 Sensors 947 | . . . 297 240 410 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1864 | 59 179 127 785 240 474 Spaces Moved 1277 | 48 128 87 517 166 331 Core 24 | 24 . . . . . Treads . | . . . . . . Legs 1253 | 24 128 87 517 166 331 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 125 125 Average Speed 130 | 87 120 120 142 125 127 Slowest Speed 195 | 120 120 120 190 125 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 36 20 89 22 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 190 | . 24 36 2 86 42 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 189 | . 24 36 2 85 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1412 | 66 140 99 563 186 358 Wait 17 | . . . 17 . . Move 1272 | 47 127 86 516 165 331 Hop . | . . . . . . Pick Up 33 | 10 4 2 9 7 1 Fast Attach . | . . . . . . Attach 17 | 6 . 3 4 2 2 Detach 1 | . . . 1 . . Swap 11 | . 2 1 4 1 3 Drop 18 | 3 . 1 8 4 2 Fire 42 | . 7 6 4 7 18 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 4) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 354 | -9/Materials | Discovered new exit (range 7) 366 | -9/Materials | Entered Mines 414 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 458 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 507 | -9/Mines | Discovered new exit (range 5) 775 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 779 | -9/Mines | Found Prototype Device 781 | -9/Mines | Identified Exp. Sensor Array 958 | -9/Mines | Met a Derelict shopkeep closing up shop 1083 | -9/Mines | Identified exit to Materials 1131 | -9/Mines | Received a Mining Laser from a helpful Derelict 1151 | -9/Mines | Entered Materials 1151 | -8/Materials | Accompanied by 4 allies 1151 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1156 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1367 | -8/Materials | Discovered new exit (range 11) 1391 | -8/Materials | Entered Factory 1391 | -7/Factory | Evolved 2 slots: Utility x2 1401 | -7/Factory | Lost 3 allies 1865 | -7/Factory | Self-destructed Last Messages --------------- 01834_ G-47 Trooper destroyed. 01834_ U-05 Engineer lays Concrete. 01835_ The unstable cave ceiling collapses. 01835_ U-05 Engineer builds a Wall. 01840_ U-05 Engineer lays Concrete. 01842_ U-05 Engineer builds a Wall. 01846_ U-05 Engineer lays Concrete. 01852_ U-05 Engineer builds a Wall. 01856_ U-05 Engineer lays Concrete. 01858_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5T. 01859_ U-05 Engineer lays Concrete. 01859_ Triggered Heavy Explosive Trap. 01859_ An explosion rips through the floor. 01859_ Lgt. Nuclear Core destroyed. 01859_ Imp. Aluminum Leg destroyed. 01860_ K-01 Serf collects debris. 01860_ U-05 Engineer lays Concrete. 01864_ K-01 Serf collects debris. 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