Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.24 @ 22:16:57 Player: toastahs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (4372) 4372 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1235) 1235 TOTAL SCORE: 12462 Bonus ------- High Alert Combat Kills 135 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 208/300 Energy 99/100 System Corruption 14% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Improved VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Encrypted Comm Array Advanced Targeting Computer Experimental Propulsion Shielding Advanced Hacking Suite > --- WEAPON ----------- High-powered Shotgun Coil Gun Bore Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Myomer Leg Linear Gravjet Impulse Thruster Power Amplifier Advanced Power Amplifier Energy Well Improved Matter Compressor Particle Charger Component Analysis Suite [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Siege Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Encrypted Comm Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . . . 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 6 | . . 2 . 1 . 1 2 . . . . . Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 154 | 6 10 14 14 1 18 12 3 9 . 8 13 46 Power 21 | 1 3 . 1 . 4 2 1 1 . 1 1 6 Engine 7 | 1 2 . . . 2 1 1 . . . . . Core 10 | . 1 . 1 . 2 1 . 1 . . 1 3 Reactor 4 | . . . . . . . . . . 1 . 3 Propulsion 43 | 2 . 4 5 . 8 1 . 5 . 3 4 11 Treads 1 | . . . . . . . . . . . . 1 Leg 24 | 2 . 4 4 . 5 . . . . 3 1 5 Wheel 2 | . . . . . 1 1 . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 15 | . . . 1 . 2 . . 5 . . 3 4 Utility 44 | 1 2 3 2 1 2 4 1 1 . 3 4 20 Device 24 | . 1 1 . 1 1 1 . 1 . 1 2 15 Storage 6 | 1 . . . . . 1 . . . 1 . 3 Processor 8 | . 1 1 2 . 1 1 1 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 5 | . . 1 . . . 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 5 7 6 . 4 5 1 2 . 1 4 9 Energy Gun 10 | 2 2 . 3 . 1 1 . 1 . . . . Energy Cannon 11 | . 2 4 1 . . . . . . . . 4 Ballistic Gun 3 | . . . . . 1 . . . . . 2 . Ballistic Cannon 10 | . . . . . 1 2 . . . 1 2 4 Launcher 10 | . 1 1 2 . 1 2 1 1 . . . 1 Special Weapon 2 | . . 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 3 . . 1 . 1 . 6 . 3 Parts Lost 60 | . 1 1 1 . 6 4 . 10 . . 3 34 Power 13 | . 1 . . . 3 2 . 1 . . . 6 Propulsion 15 | . . 1 . . 1 . . 4 . . 1 8 Utility 20 | . . . 1 . 1 . . 2 . . 1 15 Weapon 12 | . . . . . 1 2 . 3 . . 1 5 Highest Loss Streak 16 | . 1 1 1 . 5 2 . 9 . . 3 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 97 99 94 92 75 78 69 68 52 63 81 70 Engine 4 | . 11 11 5 . 3 5 4 4 . . . . Core 3 | . 2 . 3 7 5 2 5 1 5 5 3 4 Leg 9 | . 28 21 24 23 12 . . . . 10 9 9 Wheel 4 | . . . . . 1 13 11 10 . . . . Flight 2 | . . . . . 2 . . . 17 5 11 5 Device 6 | . 1 11 . 7 . 3 5 9 5 9 9 8 Storage 7 | . 14 11 9 7 7 6 5 5 5 5 5 8 Processor 16 | . 10 10 22 23 27 20 17 17 17 17 17 15 Protection 3 | . . 11 1 . . 4 5 4 . 3 2 1 Energy Gun 3 | . 16 . 5 7 3 4 5 4 . . . . Energy Cannon 3 | . 8 19 10 7 . . . . . . . . Ballistic Gun 1 | . . . . . 3 . . . . . 6 4 Ballistic Cannon 3 | . . . . . . 9 . . . 2 3 5 Launcher 2 | . 2 . 9 7 3 3 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 11 16 20 29 26 37 53 46 46 17 28 35 78 Greatest Support 90 | 20 20 20 40 40 48 56 56 56 17 90 69 80 Greatest Overweight (x) 4 | . . 1 1 . 1 . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 9 10 10 10 10 10 9 Most Carried 10 | 6 8 8 8 7 8 10 10 10 3 10 10 10 Average Carried 8 | 3 7 7 7 7 7 8 8 9 3 6 9 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 7 8 7 8 10 9 3 3 9 9 2 Class Distribution -------------------- 28% | Skirmisher 27% | Mutant 9% | Hacker-Gunner 8% | Scavenger-Mutant 8% | Gunner 7% | Scavenger-Gunner 5% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3166 | 260 95 125 279 . 92 532 159 302 50 284 194 794 Remotely . | . . . . . . . . . . . . . Salvage Created 3746 | 15 409 575 513 . 207 526 173 209 . 248 63 808 Parts 189 | 2 24 35 21 . 21 18 10 14 . 3 4 37 Haulers Intercepted 7 | . 2 1 2 . . 2 . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 5 . . 6 . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 85 | . 6 11 10 . 9 13 5 11 . . 1 19 Guns 18 | . 3 . 2 . 2 5 . 2 . . . 4 Cannons 25 | . . 7 2 . . 2 . . . . 1 13 AOE 38 | . 3 3 5 . 7 6 5 9 . . . . Classes Destroyed 16 | 1 5 3 3 . 2 2 . . . . . . Worker 7 | . 1 1 1 . . 2 . . . . . 2 Builder 2 | . . 1 . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 7 | . 2 1 2 . . 2 . . . . . . Recycler 1 | . 1 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 7 | . 2 2 . . . 2 . . . . . 1 Swarmer 18 | . . . . . . 3 . 6 . . . 9 Cutter 3 | . . . . . 3 . . . . . . . Grunt 40 | . 6 8 8 . 3 5 . 5 . . . 5 Brawler 3 | . . 1 . . . . 1 . . . . 1 Duelist 4 | . . . 1 . . 2 1 . . . . . Sentry 3 | . . 2 . . . . 1 . . . . . Specialist 3 | . . . . . 3 . . . . . . . Hunter 6 | . . . 1 . . 2 2 . . . 1 . Programmer 5 | . . . . . . 1 . . . . . 4 Best Kill Streak 6 | 1 3 6 4 . 5 5 4 6 . . 1 6 Combat Bots Only 6 | . 2 5 3 . 5 3 4 6 . . 1 5 Max Kills in Single Turn 3 | 1 2 2 2 . 3 3 3 3 . . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 1 . 3 3 3 3 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 977 | . 45 29 27 . 70 72 15 66 . . 116 537 Missed 353 | . 10 10 6 . 31 23 7 19 . . 52 195 Damage Taken 9015 | . 353 203 282 . 579 1020 155 826 . . 1010 4587 Core 2105 | . 94 13 52 . 104 195 58 116 . . 314 1159 Absorbed by Shields 682 | . . . . . . . . . . . . 682 Redirected to Shielding 152 | . . . . . . . . . . . 137 15 Ignored by Resistances 2753 | . 107 64 83 . 163 282 41 227 . . 297 1489 Core Remaining (%) 79 | 100 62 96 90 . 85 77 . . . . 44 . Volleys Fired 275 | 2 40 33 27 . 12 44 14 19 . 11 13 60 Largest 4 | 2 2 2 3 . 3 3 1 2 . 1 2 4 Hottest 210 | 90 120 136 162 . 87 156 85 114 . 48 87 210 Shots Fired 477 | 4 72 54 56 . 24 84 14 23 . 11 18 117 Gun 194 | 4 65 . 17 . 19 28 6 13 . . 5 37 Cannon 231 | . 4 40 32 . . 52 . . . 11 13 79 Launcher 41 | . 3 3 7 . 5 4 8 10 . . . 1 Special 11 | . . 11 . . . . . . . . . . Kinetic 195 | . . . . . 10 54 . . . 11 18 102 Thermal 227 | 4 69 51 49 . 9 26 6 13 . . . . Explosive 41 | . 3 3 7 . 5 4 8 10 . . . 1 Electromagnetic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 42 | 2 12 18 42 . 17 24 13 21 . 8 11 11 Robot Miss Streak 3 | 1 2 2 2 . 2 2 1 1 . . 1 3 Penetration Max 1 | . . . . . . 1 . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 342 | 2 48 31 46 . 21 66 13 19 . 2 9 85 Core Hits 209 | 1 24 18 22 . 16 33 18 18 . 8 3 48 Critical Kills 4 | . . 1 . . . . . . . . 1 2 Critical Parts Destroyed 8 | . . . . . . . . . . . 1 7 Critical Strikes 35 | . 1 1 1 . 1 8 . . . 1 2 20 Burn 7 | . 1 . 1 . 1 4 . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 11 | . . . . . . . . . . . 2 9 Blast 16 | . . . . . . 4 . . . 1 . 11 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12781 | 24 854 796 1347 . 1008 2979 1095 1669 . 271 170 2568 Guns 2574 | 24 513 . 283 . 343 438 90 194 . . 58 631 Cannons 4648 | . 52 547 600 . . 1196 . . . 271 112 1870 Explosions 5548 | . 289 249 464 . 665 1345 1005 1475 . . . 56 Melee . | . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . . 11 Kinetic 3966 | . . . . . 192 1232 . . . 271 170 2101 Thermal 3791 | 24 565 547 883 . 151 1321 106 194 . . . . Explosive 4613 | . 289 249 464 . 665 426 989 1475 . . . 56 Electromagnetic 382 | . . . . . . . . . . . . 382 Impact 18 | . . . . . . . . . . . . 18 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 . 2 2 2 2 14 Average Corruption 4 | . . . . . . 1 . 1 2 2 2 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 47 | . . . . . . . . 1 1 3 7 35 Message Errors 12 | . . . . . . . . . . . 1 11 Matter Fused 12 | . . . . . . . . . . 1 2 9 Heat Flow Errors 3 | . . . . . . . . . 1 . . 2 Energy Discharges 4 | . . . . . . . . . . . 2 2 Parts Rejected 3 | . . . . . . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . . . . 2 1 2 Data Loss (major) 5 | . . . . . . . . 1 . . 1 3 Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots 2 | . . . . . . 2 . . . . . . Effects 1 | . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . Overflow Damage 275 | . . 1 8 . . 62 75 39 . 9 . 81 Projectiles 146 | . . 1 8 . . 47 . . . 9 . 81 Explosions 129 | . . . . . . 15 75 39 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 27 | . . . . . . 8 . . . 2 1 16 Impact . | . . . . . . . . . . . . . Kinetic 26 | . . . . . . 8 . . . 1 1 16 Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 310 | . 17 26 41 . 48 63 3 107 . . . 5 Shots 17 | . 1 3 2 . 1 2 1 7 . . . . Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 372 | 60 353 349 300 . 201 372 197 208 114 . . 159 Average Temperature 88 | 30 111 97 104 . 70 78 80 76 67 . . 47 Received Heat Transfer 1545 | . 249 114 162 . 27 108 45 180 . . 258 402 Effects 15 | . 2 3 5 . . 5 . . . . . . Shutdowns 2 | . 1 . . . . 1 . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . . Interference 10 | . . 3 4 . . 3 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 5 | . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . Parts Melted 5 | . 1 . 2 . . 2 . . . . . . Heat Transferred 7237 | 62 1538 1036 1702 . 370 1781 300 448 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Peak Influence 600 | 5 236 288 538 209 396 395 600 . . . . 465 Initial 318 | . 2 12 103 209 128 180 166 . . . . 318 Average 240 | 2 110 41 309 209 285 253 239 . . . . 332 Maximum Alert Level 2 | . 1 1 2 1 1 1 2 . . . . 2 Low Security (%) 36 | 100 72 96 36 . 18 22 75 . . . . 6 Level 1 53 | . 27 3 26 100 81 77 12 . . . . 74 Level 2 9 | . . . 37 . . . 12 . . . . 19 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Squads Dispatched 21 | . . 2 . . 2 7 2 . . . . 8 Investigation 2 | . . . . . . 2 . . . . . . Extermination 5 | . . . . . . 2 . . . . . 3 Reinforcement 9 | . . 2 . . 2 3 1 . . . . 1 Assault 1 | . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . 1 1 1 . . . 2 . . . 1 3 Communications Jammed 9 | . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . 9 Times Spotted 201 | . 9 15 15 . 15 18 12 18 . . 22 77 Peak Tracking Total 14 | . 3 4 4 . 5 4 5 8 . . 11 14 Tactical Retreats 29 | . . . 1 . 5 2 . 2 . . 5 14 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . . . . . 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 25 | . 2 2 1 . . 12 3 . . 1 . 4 Max in Single Turn 8 | . 1 1 1 . . 8 2 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 26 | . 3 3 1 1 . 4 1 . . 9 . 4 Terminals 17 | . 3 3 1 1 . 4 1 . . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 84 | . 6 8 3 1 . 8 1 . . 48 . 9 Successful 68 | . 3 5 1 1 . 3 1 . . 48 . 6 Failed 16 | . 3 3 2 . . 5 . . . . . 3 Catastrophic 2 | . . . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 2 Terminals 36 | . 6 8 3 1 . 8 1 . . . . 9 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 68 | . 3 5 1 1 . 3 1 . . 48 . 6 Record 40 | . . . . . . 2 . . . 36 . 2 Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 5 | . 1 . . . . . . . . 4 . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . Open DSF 3 | . . . . 1 . 1 . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 Machine Index 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 4 | . . 2 . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 3 1 . 1 . 2 . . . . . 4 Full Trace Events 3 | . 1 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 49 | . . . . . . . . . . . . 49 Highest-Rated Ally 49 | . . . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 4 Total Damage 135 | . . . . . . . . . . . . 135 Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . 1 . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Turns Passed 7064 | 72 461 649 376 17 298 1196 395 953 117 265 593 1672 Spaces Moved 6488 | 49 273 424 206 14 225 1044 319 987 390 337 697 1523 Core 34 | 19 . . . . . . . . . . . 15 Treads 21 | . . . . . . . . . . . . 21 Legs 2344 | 30 273 424 206 14 101 . . . . 119 297 880 Wheels 2278 | . . . . . 60 1044 319 855 . . . . Hover 46 | . . . . . . . . . . . . 46 Flight 1765 | . . . . . 64 . . 132 390 218 400 561 Fastest Speed 17 | 50 120 120 120 120 32 100 100 17 30 30 40 30 Average Speed 90 | 92 120 121 125 120 91 100 100 89 30 63 76 92 Slowest Speed 250 | 120 120 190 190 120 120 100 100 100 30 120 120 250 Overloaded Moves 223 | . . . . . . . . 101 . . 122 . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 5 62 26 25 1 89 22 6 94 64 63 76 38 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . . . 2 . 3 . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 3 3 . 2 . Spaces Dug 15 | . . 11 . . . . . . . . 4 . Terrain Destroyed 552 | . 11 35 106 . 55 84 135 97 . . 8 21 Melee . | . . . . . . . . . . . . . Projectile 41 | . . 12 . . . 5 . . . . 8 16 AOE 510 | . 11 23 106 . 55 79 135 97 . . . 4 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Total 7194 | 70 333 481 272 14 298 1118 380 1029 389 380 741 1689 Wait 81 | 4 . . 1 . . . 42 11 . 3 7 13 Move 6466 | 48 272 423 205 13 224 1043 318 986 389 336 696 1513 Hop 4 | . . . . . . . . . . . . 4 Pick Up 100 | 10 6 4 11 . 9 13 1 2 . 11 6 27 Fast Attach 34 | 2 2 3 5 . 6 1 1 . . . 1 13 Attach 92 | 4 2 3 3 1 9 9 1 8 . 10 12 30 Detach 21 | . . . . . 6 1 . . . 5 6 3 Swap 31 | . 6 8 6 . 3 3 1 1 . . . 3 Drop 61 | . 5 7 14 . 11 4 2 2 . . . 16 Fire 275 | 2 40 33 27 . 12 44 14 19 . 11 13 60 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . Rewire 6 | . . . . . . . . . . 4 . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x2 1044 | -9/Materials | Discovered new exit (range 7) 1139 | -9/Materials | Build established: Scavenger-Mutant 1181 | -9/Materials | Identified exit to Materials 1183 | -9/Materials | Entered another Materials area 1183 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1548 | -8/Materials | Discovered new exit (range 6) 1558 | -8/Materials | Identified exit to Factory 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1576 | -7/Factory | Identified exit to DSF 1576 | -7/Factory | Entered DSF 1591 | -7/DSF | Discovered new exit (range 19) 1602 | -7/DSF | Additional patrols routed to DSF 1782 | -7/DSF | Sterilization system engaged 1802 | -7/DSF | Ambient heat levels rising (+10) 1817 | -7/DSF | Ambient heat levels rising (+10) 1828 | -7/DSF | Lost 5 parts (2p1n1u1w) 1832 | -7/DSF | Ambient heat levels rising (+10) 1847 | -7/DSF | Ambient heat levels rising (+10) 1862 | -7/DSF | Ambient heat levels rising (+10) 1873 | -7/DSF | Identified exit to Factory 1874 | -7/DSF | Entered Factory 1874 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2586 | -6/Factory | Build established: Skirmisher 3015 | -6/Factory | Discovered new exit (range 19) 3064 | -6/Factory | Identified exit to Factory 3070 | -6/Factory | Entered another Factory area 3070 | -5/Factory | Evolved 2 slots: Utility x2 3363 | -5/Factory | Discovered new exit (range 10) 3394 | -5/Factory | Garrison activated, responded to threat 3404 | -5/Factory | Identified exit to Upper Caves 3465 | -5/Factory | Entered Upper Caves 3607 | -5/Upper Caves | Met a Warlord Commander 3608 | -5/Upper Caves | Learned location of Warlord (-4) 3609 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3610 | -5/Upper Caves | Found Encrypted Comm Array 3702 | -5/Upper Caves | Learned 4 Factory zone layouts 3713 | -5/Upper Caves | Encountered a Warlord checkpoint 4360 | -5/Upper Caves | Attracted the attention of an 0b10 base 4408 | -5/Upper Caves | Discovered new exit (range 6) 4409 | -5/Upper Caves | Identified exit to Upper Caves 4417 | -5/Upper Caves | Lost 9 parts (1p4n1u3w) 4418 | -5/Upper Caves | Entered another Upper Caves area 4441 | -5/Upper Caves | Discovered new exit (range 4) 4442 | -5/Upper Caves | Identified exit to Factory 4504 | -5/Upper Caves | Discovered new exit (range 21) 4510 | -5/Upper Caves | Identified exit to Zhirov 4535 | -5/Upper Caves | Entered Zhirov 4535 | -5/Zhirov | Discovered new exit (range 3) 4537 | -5/Zhirov | Identified exit to Proximity Caves 4546 | -5/Zhirov | Met Zhirov 4570 | -5/Zhirov | Learned location of Quarantine (-3) 4570 | -5/Zhirov | Learned location of Testing (-2) 4570 | -5/Zhirov | Learned location of Command (-1) 4577 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4584 | -5/Zhirov | Found Alien Artifact 4585 | -5/Zhirov | Identified Transdimensional Reconstructor 4585 | -5/Zhirov | Warped through subspace 4597 | -5/Zhirov | Found Alien Artifact 4598 | -5/Zhirov | Identified Integrated Dissipator 4598 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4800 | -5/Zhirov | Entered Proximity Caves 4825 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4888 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 4921 | -4/Proximity Caves | Spotted B-86 Titan 5010 | -4/Proximity Caves | Core integrity fell below 50% 5019 | -4/Proximity Caves | Spotter reported a threat 5081 | -4/Proximity Caves | Discovered exit to Factory (range 22) 5107 | -4/Proximity Caves | Learned Research security intel 5338 | -4/Proximity Caves | Build established: Hacker-Gunner 5376 | -4/Proximity Caves | Spotter reported a threat 5393 | -4/Proximity Caves | Entered Factory 5393 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5780 | -4/Factory | Garrison activated, responded to threat 5852 | -4/Factory | Lost 3 parts (1p2u) 6143 | -4/Factory | First assault squad dispatched 6317 | -4/Factory | Lost 3 parts (1p1u1w) 6400 | -4/Factory | Lost 4 parts (1p1u2w) 6412 | -4/Factory | Build established: Mutant 6720 | -4/Factory | Spotted B-86 Titan 6740 | -4/Factory | System corruption reached 10% 6772 | -4/Factory | Core integrity fell below 50% 6882 | -4/Factory | Lost 16 parts (3p4n8u1w) 6925 | -4/Factory | Found Prototype Device 6926 | -4/Factory | Identified Adv. EM Disruption Field 7009 | -4/Factory | Spotted B-86 Titan 7016 | -4/Factory | Core integrity fell below 20% 7048 | -4/Factory | Lost 4 parts (3n1u) 7057 | -4/Factory | Identified exit to Upper Caves 7065 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- VTOL Module destroyed. R-10 Processor collects Lgt. Antimatter Reactor. Adv. EM Disruption Field destroyed. Dropped Imp. Matter Compressor. System corrupted: Imp. Coolant Injector rejected. Acquired Imp. Gyrokinetic Inverter. System corrupted: Matter fused (-5). Slammed into S-27 Virus. Dropped Disruptor Cannon. System corrupted: Matter fused (-8). Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (42,134) Upper Caves (193,170) Upper Caves Map updated. Disruptor Cannon destroyed. Slammed into S-27 Virus. Destabilizing: System interference. Enh. Optical Array temporarily disabled. Map ----- +----------------------------------------------------+ | ??# [ ?# #???????????????????????? | | ??# ?# """"""" #???????????????????????? | | ??# # """"""" #???????????????????????? | | ### #= """"""" #???????????????????????? | | # """"""" #???????????????????????? | | ### # ] #???????????????????????? | | #?# #########/####???????????????????????? | | #?# #???????# #??????????????????????????? | | #?# #???????# #??????????????????????????? | | ??#####+#####???????# #??????????????????????????? | | ?????? ????????????# #??????????????????????????? | | ?????? ????????????# #??????????????????????????? | | ??????""????????#####+########???##??????????????? | | ?????? ????????# ! #??? ???????????????? | | ?????"""????????# """ """ #?? #???????????????? | | ????? ????????# """ """ ### ###?????????????? | | ????????????????# """ """ # ##+##########?? | | ????????????????# # "" | | ????????????????# """ """ + T | | ????????????????# """ """ # | | ????????????????# """s"""s#! #############?? | | ????????????????# s s ## ##?????????????? | | ????????????????# s#? #??????????????? | | ????????????????# #? #??????????????? | | ????????????????+ #? #??????????????? | | ????????????????#########@####? #??????????????? | | ????????????????????????# #???? ??????????????? | | ????????????????????????+ ????? ?????????????? | | ????????????????????????# #????? ?????????????? | | ????????????????????????# #?????#####????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? s??? # """ """ #?????# | | ???????????????????????? ??? # """ """ #?????# | | ???????????????????????? ??? + """ """ #?????# | | ????????????????????????###???#### #?????? | | ?????????????????????????????????################# | | ??????????????????????????????????????# | | ??????????????????????????????###?????# | | ?????????????????????????????? #?????# | | ?????????????????????????????? #?????# """ """ | | ?????????????????????????????? #?????# """ """ | | ?????????????????????????????? #?????# """ """ | | ?????????????????????????????? #?????# "" "" | | ??????????????????????????????" #?????# "" "" | | ??????????????????????????????" #?????# | | ??????????????????????????????" #?????# | | ??????????????????????????????###?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 80 Energy Generation 44 Energy Capacity 800 Matter Stores 317 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Evasion (%) 64 Targeting Accuracy 28 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed NeutrinoFortressRecalibrator Manual? 0 Play Time 02:23:15 Cumulative 70.6 hours Start 2024.06.27 @ 00:32:14 End 2024.07.24 @ 22:16:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 21 Adventurer 19 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a3816cc-781e-4017-883a-a24ba327e02d