Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 16:36:44 Player: Back to the Scrapyard Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (519) 519 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1029 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Cannon Battle Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Structural Scanner Small Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Light Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Structural Scanner Small Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Plasma Cutter [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 5 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 10 | 3 10 12 Power 1 | . 1 2 Propulsion 2 | 1 2 3 Utility 1 | . 1 2 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 11 | . 1 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . 1 2 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 97 Engine 13 | . 14 13 Treads 15 | . 13 28 Leg 12 | . 14 . Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 3 | . 3 . Ballistic Gun 21 | . 24 7 Ballistic Cannon 2 | . . 19 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 92 | 14 90 92 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 1 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 6 21 25 Most Carried 14 | 5 14 13 Average Carried 10 | 3 10 12 Final Capacity 25 | 8 25 25 Final Carried 13 | 4 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 633 | 184 368 81 Remotely . | . . . Salvage Created 675 | 45 542 88 Parts 55 | 9 36 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 10 4 Guns 13 | . 10 3 Cannons 1 | . . 1 Classes Destroyed 8 | 1 5 2 Worker 2 | . 2 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 10 | . 10 . Demolisher 1 | . . 1 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 77 | . 54 23 Missed 13 | . 11 2 Hits 64 | . 43 21 Projectile 64 | . 43 21 AOE 10 | . . 10 Critical Strikes 1 | . 1 . Damage Taken 1054 | . 546 508 Core 261 | . 102 159 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 4 53 13 Largest 2 | 2 2 2 Hottest 63 | 60 60 63 Shots Fired 141 | 8 107 26 Gun 128 | 8 107 13 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 108 | 4 78 26 Thermal 33 | 4 29 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 2 10 4 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 91 | 4 74 13 Core Hits 37 | 3 28 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1217 | 48 959 210 Guns 1090 | 48 954 88 Cannons 113 | . . 113 Explosions . | . . . Melee . | . . . Ramming 14 | . 5 9 Kinetic 941 | 27 713 201 Thermal 262 | 21 241 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 9 3 Message Errors 4 | . 3 1 Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . . 1 Data Loss (major) 1 | . 1 . Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 4 | . 3 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 248 | . 248 5 Average Temperature 38 | . 40 2 Received Heat Transfer 333 | . 333 . Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 575 | 50 525 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 57 60 Initial 10 | . 3 10 Average 8 | 1 7 17 Influence Increases 446 | 15 331 100 Destroy 0b10 Robot/C 280 | . 200 80 Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 74 | . 54 20 Successful Hack 21 | . 21 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 426 | 10 309 107 Entered New Map 19 | . 2 17 Time Decay 387 | 10 297 80 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 28 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 9 | . 9 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2151 | 1 1883 267 Seismic 2151 | 1 1883 267 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2231 | 68 1883 280 Spaces Moved 690 | 39 581 70 Core 9 | 9 . . Treads 284 | . 214 70 Legs 397 | 30 367 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 320 Average Speed 249 | 105 251 320 Slowest Speed 400 | 120 400 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 80 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1051 | 56 896 99 Wait 247 | . 236 11 Move 688 | 38 580 70 Hop . | . . . Pick Up 22 | 7 14 1 Fast Attach 4 | 4 . . Attach 5 | 3 1 1 Detach . | . . . Swap 7 | . 5 2 Drop 4 | . 4 . Fire 70 | 4 53 13 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 3 | . 2 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Exi) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 4) 966 | -10/Materials | Discovered new exit (range 16) 1660 | -10/Materials | Identified exit to Subcaves 1660 | -10/Materials | Identified exit to Materials 1715 | -10/Materials | Learned Storage emergency access door positions 1817 | -10/Materials | Learned Storage garrison access intel 1831 | -10/Materials | Learned location of Storage (-7) 1843 | -10/Materials | Learned location of Recycling (-7) 1899 | -10/Materials | Loaded intel: 11 interactive machine locations 1939 | -10/Materials | Learned 2 Mines zone layouts 1952 | -10/Materials | Entered Mines 1953 | -10/Mines | Identified exit to Exiles 1996 | -10/Mines | Discovered exit to Materials (range 6) 2075 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2100 | -10/Mines | Discovered exit to Materials (range 15) 2194 | -10/Mines | Assembled infested the area 2222 | -10/Mines | Core integrity fell below 50% 2225 | -10/Mines | Core integrity fell below 20% 2232 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- dispatching Demolisher response squad. 02219_ C-45 Heavy ARC bursts open, deploying its payload. 02219_ D-53 Grenadier unfolds itself. 02219_ D-53 Grenadier knocked back. 02219_ Seismic Detector destroyed. 02219_ K-01 Serf destroyed. 02223_ RGEI>FQKZ/OBRP1D9FOYJ 02224_ The unstable cave ceiling collapses. 02224_ Ion Engine destroyed. 02225_ The unstable cave ceiling collapses. 02225_ D-53 Grenadier suffers critical hit (Blast). 02225_ D-53 Grenadier knocked back. 02225_ D-53 Grenadier destroyed. 02226_ The unstable cave ceiling collapses. 02228_ D-53 Grenadier Cmb. Airjet blasted off. 02230_ The unstable cave ceiling collapses. 02231_ D-53 Grenadier knocked back. 02232_ The unstable cave ceiling collapses. 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