Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.13 @ 22:10:56 Player: Dosh Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (4824) 4824 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 11294 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 136 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -30 Cogmind --------- Core Integrity 595/850 Matter 119/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Experimental Sensor Array Improved Signal Interpreter Force Field Hacking Suite System Shield System Restoration Module Recalibrator Advanced Beam Rifle Thermic Laser Improved EM Pulse Cannon Improved Assault Rifle Minigun Heavy Machine Gun Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Particle Charger Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon Minigun > --- INVENTORY -------- Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Cloak of Protection Hacking Suite System Shield System Restoration Module Recalibrator Advanced Beam Rifle Thermic Laser Improved EM Pulse Cannon Phase Cannon Improved Assault Rifle Minigun Minigun Minigun Great Maul [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 3 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 113 | 7 3 2 1 3 19 21 9 12 . 18 18 Power 11 | 1 1 . . 1 1 1 . 2 . 2 2 Engine 5 | 1 1 . . . . 1 . 1 . . 1 Core 5 | . . . . 1 1 . . 1 . 2 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 24 | 2 . . . 1 6 6 1 2 . 2 4 Treads 19 | 2 . . . 1 6 6 1 2 . . 1 Leg 3 | . . . . . . . . . . . 3 Wheel 2 | . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 1 2 1 1 . 8 7 . 2 . 3 4 Device 10 | . . . . . 2 3 . 1 . 2 2 Storage 3 | 1 . . 1 . . 1 . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 4 | . . . . . 1 2 . . . . 1 Protection 11 | . 2 1 . . 4 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 49 | 3 . 1 . 1 4 7 8 6 . 11 8 Energy Gun 1 | . . . . . . . . 1 . . . Energy Cannon 10 | . . . . . 3 1 . 1 . 1 4 Ballistic Gun 22 | 3 . 1 . . 1 5 4 2 . 4 2 Ballistic Cannon 2 | . . . . 1 . . . . . 1 . Launcher 12 | . . . . . . 1 4 2 . 5 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . 1 . 1 . Parts Lost 50 | . 1 2 . 2 3 3 1 11 . 7 20 Power 8 | . 1 . . 1 . . . 1 . 2 3 Propulsion 16 | . . . . 1 2 2 1 5 . 1 4 Utility 14 | . . 1 . . 1 . . 4 . . 8 Weapon 12 | . . 1 . . . 1 . 1 . 4 5 Highest Loss Streak 17 | . 1 1 . 1 3 1 1 10 . 5 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 86 99 100 98 88 91 92 79 35 53 76 Engine 3 | . 13 14 14 9 . 3 7 3 7 . . Core 3 | . . . . 4 9 3 . 3 . 3 5 Treads 16 | . 28 28 28 27 26 29 30 21 . . 4 Device 5 | . . . . . 8 6 7 5 . 8 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Hackware 11 | . . . . . 8 15 15 15 15 15 15 Protection 5 | . 1 13 14 14 8 6 7 5 . 3 5 Energy Cannon 2 | . . . . . 10 3 . . . 1 3 Ballistic Gun 10 | . 28 28 28 18 6 10 14 12 2 5 5 Ballistic Cannon 1 | . . . . 9 . . . . . 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 13 16 14 49 53 80 124 123 123 95 109 128 Greatest Support 83 | 40 40 40 40 40 63 83 80 80 3 16 56 Greatest Overweight (x) 36 | . . . 1 1 3 1 1 31 31 36 36 Average Overweight (x) 3 | . . . . 1 . . 1 2 29 27 4 Largest Inventory Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 9 20 20 24 25 25 25 25 25 Most Carried 25 | 3 8 8 8 10 20 25 25 25 22 21 20 Average Carried 18 | 1 5 7 7 8 16 23 24 23 21 19 18 Final Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 7 8 8 8 20 25 24 20 22 19 14 Class Distribution -------------------- 42% | Hacker-Mutant 33% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3172 | 218 246 99 . 115 379 687 378 230 . 547 273 Remotely . | . . . . . . . . . . . . Salvage Created 4911 | . 494 198 . 102 1444 989 524 268 . 425 467 Parts 298 | . 40 18 . 15 81 55 14 17 . 32 26 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 14 19 . 22 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 110 | . 10 7 . 7 21 14 19 8 . 15 9 Guns 43 | . 10 7 . 1 7 9 2 2 . 3 2 Cannons 30 | . . . . 6 13 2 . . . 3 6 AOE 36 | . . . . . . 3 17 6 . 9 1 Classes Destroyed 15 | . 6 . . 1 5 1 . 1 . 1 . Worker 5 | . 2 . . . 1 1 . . . . 1 Builder 5 | . . . . . 2 1 . . . . 2 Tunneler 1 | . . . . 1 . . . . . . . Hauler 4 | . 1 . . . 3 . . . . . . Recycler 4 | . . . . . 1 3 . . . . . Operator 3 | . 1 . . . 1 1 . . . . . Watcher 8 | . 2 . . . 5 1 . . . . . Swarmer 35 | . 3 3 . 7 4 . 5 2 . 11 . Grunt 45 | . 7 4 . . 10 7 8 2 . 3 4 Duelist 6 | . . . . . 1 . 4 1 . . . Sentry 11 | . . . . . 4 3 2 1 . . 1 Hunter 3 | . . . . . 2 . . 1 . . . Programmer 8 | . . . . . . 4 . . . . 4 Behemoth 2 | . . . . . . . . 1 . 1 . Samaritan 2 | . . . . . . . . . . 2 . Best Kill Streak 9 | . 4 3 . 4 6 4 9 3 . 6 6 Combat Bots Only 9 | . 3 3 . 4 5 3 9 3 . 6 3 Max Kills in Single Turn 4 | . 1 1 . 1 1 2 3 2 . 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 2 3 2 . 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 9202 | . 303 306 . 259 1798 1345 459 1430 . 1287 2015 Core 965 | . 40 54 . 16 44 40 31 167 . 318 255 Absorbed by Shields 724 | . . . . . . 357 178 189 . . . Regen/Repaired (Parts) 949 | . . . . . 491 458 . . . . . Core Remaining (%) 67 | 100 . . . 56 92 . . . . 20 . Volleys Fired 368 | . 47 18 . 23 84 73 13 35 . 39 36 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 Hottest 175 | . 40 40 . 59 60 64 64 86 . 90 175 Shots Fired 699 | . 94 35 . 46 168 146 27 69 . 60 54 Gun 448 | . 94 35 . 23 45 124 15 50 . 34 28 Cannon 221 | . . . . 23 123 20 . 14 . 15 26 Launcher 30 | . . . . . . 2 12 5 . 11 . Special . | . . . . . . . . . . . . Kinetic 477 | . 94 35 . 46 45 124 15 46 . 44 28 Thermal 192 | . . . . . 123 20 . 18 . 5 26 Explosive 30 | . . . . . . 2 12 5 . 11 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . 10 17 . 5 24 10 7 8 . 14 12 Robot Miss Streak 6 | . 3 1 . 6 3 4 2 2 . 3 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 Shots Hit Robots 453 | . 56 27 . 20 116 99 9 47 . 39 40 Core Hits 248 | . 30 13 . 9 47 41 38 19 . 30 21 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 . . . . . Critical Strikes 6 | . . 1 . 1 1 3 . . . . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 4 | . . 1 . . . 3 . . . . . Blast 1 | . . . . 1 . . . . . . . Melee Attacks 3 | . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12770 | 3 640 297 . 354 2943 2334 1893 1418 . 1521 1367 Guns 4544 | . 628 297 . 77 541 1530 150 610 . 370 341 Cannons 4401 | . . . . 264 2397 418 . 322 . 304 696 Explosions 3776 | . . . . . . 376 1743 486 . 847 324 Melee . | . . . . . . . . . . . . Ramming 49 | 3 12 . . 13 5 10 . . . . 6 Kinetic 4905 | . 628 297 . 341 541 1530 150 516 . 561 341 Thermal 4040 | . . . . . 2397 418 . 416 . 113 696 Explosive 3776 | . . . . . . 376 1743 486 . 847 324 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . . 2 3 3 3 3 3 24 Average Corruption 2 | . . . . . 2 1 3 3 3 3 5 Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 197 | . . . . . 12 20 15 23 18 95 14 Message Errors 51 | . . . . . 3 9 4 9 2 21 3 Matter Fused 45 | . . . . . 6 3 3 5 3 22 3 Heat Flow Errors 23 | . . . . . 1 2 . 2 2 14 2 Energy Discharges 23 | . . . . . 1 2 2 1 3 13 1 Parts Rejected 3 | . . . . . . . . 2 . 1 . Parts Fused 2 | . . . . . 1 . . . . 1 . Data Loss (minor) 35 | . . . . . . 3 4 2 7 17 2 Data Loss (major) 4 | . . . . . . 1 1 1 . 1 . Misfires 4 | . . . . . . . 1 . . 3 . Alerts 3 | . . . . . . . . . 1 2 . Weapon Failures 4 | . . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 145 | . . . . 4 11 . 14 75 . 38 3 Projectiles 15 | . . . . 4 11 . . . . . . Explosions 130 | . . . . . . . 14 75 . 38 3 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 308 | . . . . . . . 63 . . 131 114 Shots 6 | . . . . . . . 1 . . 4 1 Rammed 8 | 1 4 . . 1 1 1 . . . . . Targets Rammed 9 | 1 4 . . 1 1 1 . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 294 | . 15 21 . 57 171 170 261 232 272 270 294 Average Temperature 49 | . 7 8 . 22 33 37 59 33 115 95 87 Received Heat Transfer 2341 | . 99 111 . . 825 330 112 164 . 132 568 Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 8 | . . . . . 7 1 . . . . . Heat Transferred 4681 | . . . . . 3256 518 . 555 . . 352 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 492 | . 205 199 . 161 492 249 . . . . 248 Initial 158 | . . 49 . . 9 158 . . . . 84 Average 130 | . 85 148 . 18 274 104 . . . . 124 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 1 Low Security (%) 74 | 100 88 100 . 100 31 75 . . . . 86 Level 1 21 | . 11 . . . 46 24 . . . . 13 Level 2 4 | . . . . . 22 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 4 7 . . . . 5 Investigation 2 | . 1 . . . . . . . . . 1 Extermination 7 | . . . . . . 4 . . . . 3 Reinforcement 4 | . 1 . . . 1 2 . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 18 7 . 9 35 30 18 9 . 20 20 Peak Tracking Total 9 | . 3 3 . 4 5 5 9 3 . 5 7 Tactical Retreats 10 | . 1 . . 2 . 3 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . . . 1 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Exploded 1 | . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . . . . . 2 . . . 4 Max in Single Turn 1 | . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 26 | . 6 . 1 1 5 8 . . 4 . 1 Terminals 16 | . 6 . . 1 4 4 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 91 | . 20 . 1 4 16 17 . . 30 . 3 Successful 56 | . 7 . 1 1 9 7 . . 30 . 1 Failed 35 | . 13 . . 3 7 10 . . . . 2 Catastrophic 8 | . 2 . . 1 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 20 . 1 3 9 4 . . . . 2 Terminals 46 | . 20 . . 4 10 9 . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . 6 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . 4 . . . . . Terminal Hacks 47 | . 6 . 1 1 4 4 . . 30 . 1 Record 12 | . . . . . . 1 . . 11 . . Part Schematic 12 | . 1 . . . . 1 . . 10 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . . Scan Component 3 | . . . . . 2 1 . . . . . Repair 3 | . . . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . Botnet 1 | . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 5 . . 1 2 7 . . . . 1 Full Trace Events 3 | . 1 . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . 1 . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . . Time 98 | . . . . . 76 22 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 3 . . 2 . . 1 . Largest Group 3 | . . . . 3 3 . 2 2 . 1 . Highest-Rated Group 96 | . . . . 40 40 . 46 46 . 96 . Highest-Rated Ally 96 | . . . . 16 16 . 30 30 . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 61 | . . . . 7 33 . . 9 . 12 . Total Damage 782 | . . . . 29 271 . . 148 . 334 . Kills 6 | . . . . . 2 . . 1 . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 17797 | 101 1179 461 406 1065 1773 2857 828 1699 1197 5222 1009 Spaces Moved 4710 | 57 611 247 239 382 576 1138 322 503 79 360 196 Core 417 | 3 . . . . . . . 28 79 293 14 Treads 4105 | 54 611 247 239 382 576 1138 322 475 . . 61 Legs 121 | . . . . . . . . . . . 121 Wheels 67 | . . . . . . . . . . 67 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 240 240 1500 175 190 Average Speed 343 | 154 160 160 168 240 232 223 240 315 1532 1418 436 Slowest Speed 1850 | 160 160 160 240 240 400 240 240 1600 1600 1850 1850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 96 47 60 88 42 24 57 65 68 53 7 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . 1 . . 2 1 . 3 . Spaces Dug 3 | . . . . . . . . . . . 3 Terrain Destroyed 264 | . . . . 1 25 18 72 37 . 86 25 Melee 3 | . . . . . . . . . . . 3 Projectile 34 | . . . . 1 25 3 . 1 . 2 2 AOE 227 | . . . . . . 15 72 36 . 84 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5690 | 66 726 281 245 488 839 1332 350 564 80 435 284 Wait 408 | . 54 12 1 78 138 74 . 13 . 13 25 Move 4700 | 57 610 246 238 381 575 1137 321 502 78 359 196 Hop . | . . . . . . . . . . . . Pick Up 56 | 2 6 3 2 2 15 14 . 2 . 5 5 Fast Attach 27 | 6 2 . . . 6 2 . 1 . 5 5 Attach 41 | . 1 2 . 2 6 5 1 6 . 9 9 Detach 7 | . . . . . 4 . . . 2 1 . Swap 45 | 1 . . 1 1 7 14 8 5 . 4 4 Drop 20 | . 2 . 3 . 3 12 . . . . . Fire 368 | . 47 18 . 23 84 73 13 35 . 39 36 Melee 3 | . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 7 | . 4 . . 1 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 102 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Discovered new exit (range 15) 585 | -10/Materials | Discovered new exit (range 13) 912 | -10/Materials | Discovered new exit (range 11) 1059 | -10/Materials | Discovered new exit (range 9) 1281 | -10/Materials | Entered Mines 1735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1735 | -10/Mines | Discovered new exit (range 5) 1742 | -10/Mines | Entered Exiles 1784 | -10/Exiles | Met 8R-AWN 1811 | -10/Exiles | Met EX-HEX 1853 | -10/Exiles | Met EX-BIN 1874 | -10/Exiles | Aligned with FarCom system 1875 | -10/Exiles | Given EX-Vault access code 1912 | -10/Exiles | Opened EX-Vault 1924 | -10/Exiles | Found Cloak of Protection 1962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1981 | -10/Exiles | Exiles lab attacked by MAIN.C 2129 | -10/Exiles | Discovered new exit (range 10) 2148 | -10/Exiles | Left Exiles lab with Cloak of Protection 2148 | -10/Exiles | Entered Mines 2753 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2758 | -9/Mines | Found Prototype Device 2998 | -9/Mines | Learned Materials stockpile data 2998 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3097 | -9/Mines | Discovered new exit (range 15) 3213 | -9/Mines | Entered Materials 3213 | -8/Materials | Accompanied by 3 allies 3213 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3234 | -8/Materials | Identified Exp. Sensor Array 3896 | -8/Materials | Garrison activated, responded to threat 3951 | -8/Materials | Lost 3 parts (2n1u) 4235 | -8/Materials | Discovered new exit (range 16) 4702 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4735 | -8/Materials | Repaired Imp. Treads 4756 | -8/Materials | Build established: Scavenger-Mutant 4986 | -8/Materials | Entered Factory 4986 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5529 | -7/Factory | Build established: Hacker-Mutant 5607 | -7/Factory | Garrison activated, responded to threat 6028 | -7/Factory | Found Powered Armor 7087 | -7/Factory | Repaired Hrd. Heavy Armor Plating 7463 | -7/Factory | Build established: Scavenger-Mutant 7598 | -7/Factory | Discovered new exit (range 2) 7843 | -7/Factory | Entered Lower Caves 8127 | -7/Lower Caves | Spotted B-75 Beast 8143 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8513 | -7/Lower Caves | Learned location of Zion (-6) 8516 | -7/Lower Caves | Discovered new exit (range 16) 8534 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8571 | -7/Lower Caves | Destroyed 9 combat bots 8671 | -7/Lower Caves | Entered another Lower Caves area 8671 | -7/Lower Caves | Accompanied by 2 allies 8850 | -7/Lower Caves | Build established: Hacker-Mutant 9091 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9362 | -7/Lower Caves | Spotted B-75 Beast 9935 | -7/Lower Caves | Destroyed B-75 Beast 9961 | -7/Lower Caves | Lost 10 parts (1p4n4u1w) 10178 | -7/Lower Caves | Discovered new exit (range 9) 10370 | -7/Lower Caves | Entered Data Miner 10370 | -7/Data Miner | Discovered new exit (range 6) 10674 | -7/Data Miner | Met Data Miner 10997 | -7/Data Miner | Learned location of Section 7 (-2) 10997 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11237 | -7/Data Miner | Received God Mode back door access code from Data Miner 11567 | -7/Data Miner | Entered Proximity Caves 11811 | -6/Proximity Caves | Escorted by Enhanced Grunt 13441 | -6/Proximity Caves | Spotted B-75 Beast 13462 | -6/Proximity Caves | Core integrity fell below 50% 13470 | -6/Proximity Caves | Destroyed B-75 Beast 13495 | -6/Proximity Caves | Lost 5 parts (1p1n3w) 14202 | -6/Proximity Caves | Build established: Scavenger-Mutant 14994 | -6/Proximity Caves | Identified exit to Factory 16789 | -6/Proximity Caves | Entered Factory 16789 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17308 | -6/Factory | Incoming assault squad redirected 17747 | -6/Factory | System corruption reached 10% 17798 | -6/Factory | Self-destructed Last Messages --------------- 17779_ K-01 Serf collects debris. 17779_ Phase Cannon destroyed. 17781_ Flexi-carbon Leg destroyed. 17781_ Deuterium Engine destroyed. 17782_ K-01 Serf collects debris. 17784_ G-50 Soldier destroyed. 17784_ Switching to secondary target: Y-54 Guardian. 17784_ M-28 Smith destroyed. 17785_ Acquired 44 matter. 17785_ K-01 Serf collects debris. 17786_ System corrupted: Minigun jammed. 17788_ Minigun destroyed. 17789_ System corrupted: Minigun jammed. 17790_ K-01 Serf collects debris. 17794_ System corrupted: Component data lost. 17794_ K-01 Serf collects debris. 17797_ Slug penetrates Wall. 17797_ Penetrated by Slug. 17797_ Imp. Cooling System destroyed. 17797_ Minigun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####???????????????????????#????????????? | | ##########T ############+###?????? ?????????????? | | ##### ????????????? | | % ????????????? | | #???????????? | | !| = ??????????????? | | ^=" !% ! | #?????????????????????? | | !""" %#=###############+######???????????????????? | | F"*%# """"" # !k@! #???????????????????? | | "" %# ""T"" #""Yk=% g h ????????????? | | "" % #" * *= # i #????????? | | ! #""" #?? h ?????????? | | #""" g ???? ?????????? | | # # #""" ###?????? ??????????? | | # ######## #???????????????????? | | # ########??????# #???????????????????? | | # ?????????????? ! ! #???????????????????? | | # ????????^?????#########???????????????????? | | # ???^?????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ???????^??????????????????????????????????? | | #######?????^????????????????????Y???????????????? | | ?????????????????????????????????????????????????? | | ???????????????^?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Launcher Loader | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxArcShockpuncher Manual? 0 Play Time 00:51:25 Cumulative 61.2 hours Start 2023.12.13 @ 21:16:06 End 2023.12.13 @ 22:10:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39b7325d-1c34-4869-9463-2abab394b73b