Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 22:18:41 Player: ThePedro58 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1308) 1308 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4123 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 15/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Structural Scanner Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hover Unit Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Structural Scanner Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Pulse Rifle > --- INVENTORY -------- Hover Unit Flight Unit Flight Unit [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . . 1 . . Weapon 2 | . . . 1 . 1 . . Parts Attached 44 | 6 1 2 20 . 5 2 8 Power 8 | 1 . 1 2 . 1 1 2 Engine 5 | 1 . 1 2 . 1 . . Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . 1 10 . . . 4 Treads 4 | 2 . 1 1 . . . . Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover 2 | . . . 1 . . . 1 Flight 8 | . . . 8 . . . . Utility 7 | 1 1 . 2 . 2 1 . Device 3 | . . . 2 . . 1 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 2 . . 6 . 2 . 2 Energy Gun 3 | . . . 1 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . . 5 . 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 25 | . . 3 6 . 2 2 12 Power 7 | . . 1 1 . 1 1 3 Propulsion 8 | . . 1 4 . . . 3 Utility 1 | . . . . . . 1 . Weapon 9 | . . 1 1 . 1 . 6 Highest Loss Streak 5 | . . 1 3 . 2 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 98 92 79 100 98 95 71 Engine 8 | . 14 10 7 11 9 2 . Treads 15 | . 28 25 11 . . . . Leg 2 | . . . . . . . 18 Flight 7 | . . . 14 33 27 27 4 Device 6 | . . . 12 22 17 7 9 Storage 14 | . 26 28 5 . . . . Processor 4 | . . . . . 9 18 18 Energy Gun 1 | . . . 2 . . . 4 Ballistic Gun 25 | . 28 27 24 33 34 36 13 Peak Build Rating 23 | 6 7 7 12 9 14 16 23 Average Rating 9 | 4 6 6 8 9 11 14 16 On Entrance 8 | . 6 7 6 9 9 14 16 Naked Turns . | . . . . . . . . Heaviest Build 35 | 14 34 34 35 10 10 10 12 Greatest Support 60 | 40 40 40 60 12 12 12 51 Greatest Overweight (x) 1 | . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 Average Capacity 9 | 6 14 15 6 5 5 5 5 Most Carried 5 | 3 4 5 5 4 4 4 5 Average Carried 3 | . 1 4 3 3 3 3 3 Final Capacity 15 | 8 15 15 5 5 5 5 5 Final Carried 4 | . 4 3 3 4 4 3 3 Class Distribution -------------------- 66% | Mutant 15% | Scavenger-Skirmisher 5% | Scavenger-Sprinter 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 994 | 260 70 105 358 3 75 72 51 Remotely . | . . . . . . . . Salvage Created 1499 | . 141 315 473 . 90 273 207 Parts 76 | . 6 16 27 . 8 7 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 38 | . 3 8 14 . 4 5 4 Guns 38 | . 3 8 14 . 4 5 4 Classes Destroyed 5 | . 1 . 3 . . 1 . Builder 1 | . . . 1 . . . . Swarmer 8 | . . . 5 . 3 . . Grunt 25 | . 3 8 7 . . 4 3 Brawler 1 | . . . . . . 1 . Sentry 4 | . . . 2 . 1 . 1 Best Kill Streak 3 | . 2 2 3 . 3 3 2 Combat Bots Only 3 | . 2 2 3 . 3 3 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 337 | . 25 56 111 . 15 19 111 Missed 122 | . 13 13 46 . 8 8 34 Damage Taken 3089 | . 173 477 826 . 264 167 1182 Core 839 | . 36 45 201 . 156 44 357 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . 67 . 49 . . . Volleys Fired 140 | . 10 17 53 . 12 14 34 Largest 4 | . 2 2 3 . 4 4 4 Hottest 119 | . 40 40 103 . 80 80 119 Shots Fired 342 | . 20 30 115 . 44 56 77 Gun 342 | . 20 30 115 . 44 56 77 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 335 | . 20 30 113 . 44 56 72 Thermal 7 | . . . 2 . . . 5 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 2 5 16 . 3 9 21 Robot Miss Streak 5 | . 3 2 5 . 3 3 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 1 3 . . 2 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 228 | . 9 19 77 . 23 39 61 Core Hits 89 | . 5 12 30 . 11 18 13 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . . 1 1 Destroy 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2134 | . 118 253 741 . 194 315 513 Guns 2134 | . 118 253 741 . 194 315 513 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2090 | . 118 253 741 . 194 315 469 Thermal 44 | . . . . . . . 44 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 125 | . . . . . 125 . . Projectiles . | . . . . . . . . Explosions 125 | . . . . . 125 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . . . . . 173 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 251 | . 26 8 82 . 68 105 251 Average Temperature 51 | . 10 4 19 . 25 55 103 Received Heat Transfer 1620 | . 111 384 261 . 36 99 729 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 337 | . 81 160 337 82 296 296 179 Initial 192 | . . 31 62 82 31 192 144 Average 105 | . 43 47 151 82 192 245 155 Maximum Alert Level 1 | . . . 1 . 1 1 . Low Security (%) 86 | 100 100 100 75 100 38 28 100 Level 1 13 | . . . 24 . 61 71 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 2 . 1 . 1 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 3 11 19 . 11 5 9 Peak Tracking Total 7 | . 2 4 5 . 7 3 4 Tactical Retreats 3 | . . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 4 | . . . . . 3 . 1 Max in Single Turn 3 | . . . . . 3 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 4 | . . . 2 . 1 1 . Terminals 3 | . . . 2 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 6 | . . . 3 . 2 1 . Successful 4 | . . . 2 . 1 1 . Failed 2 | . . . 1 . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . 3 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 3 | . . . 2 . . 1 . Record 2 | . . . 2 . . . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 2 . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 2379 | 86 339 739 585 41 112 152 325 Spaces Moved 1991 | 53 190 216 646 117 208 321 240 Core 8 | 8 . . . . . . . Treads 555 | 45 190 216 104 . . . . Legs 150 | . . . . . . . 150 Wheels . | . . . . . . . . Hover 38 | . . . 38 . . . . Flight 1240 | . . . 504 117 208 321 90 Fastest Speed 32 | 50 160 160 32 34 34 34 34 Average Speed 80 | 143 160 180 58 34 34 34 95 Slowest Speed 240 | 160 160 240 160 34 34 34 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . 7 . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 37 35 35 32 28 49 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . . . . . 50 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 50 | . . . . . 50 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 2528 | 63 205 536 756 117 226 337 288 Wait 333 | . . 301 29 . . 3 . Move 1967 | 52 189 215 631 116 207 317 240 Hop 8 | . . . 7 . . 1 . Pick Up 26 | 5 5 1 8 1 2 . 4 Fast Attach 12 | 1 . . 5 . 2 1 3 Attach 23 | 5 1 2 8 . 2 1 4 Detach 4 | . . . 4 . . . . Swap 9 | . . . 7 . 1 . 1 Drop 5 | . . . 4 . . . 1 Fire 140 | . 10 17 53 . 12 14 34 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 426 | -10/Materials | Entered Mines 576 | -10/Mines | Excavation squad dispatched 576 | -10/Mines | A large section of the Mines collapsed 826 | -10/Mines | Excavation squad dispatched 1076 | -10/Mines | Excavation squad dispatched 1141 | -10/Mines | Discovered new exit (range 8) 1165 | -10/Mines | Entered Materials 1165 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1415 | -9/Materials | Lost 3 parts (2n1w) 1683 | -9/Materials | Core integrity fell below 50% 1744 | -9/Materials | Discovered new exit (range 7) 1750 | -9/Materials | Entered Mines 1786 | -9/Mines | Discovered new exit (range 10) 1791 | -9/Mines | Entered Materials 1791 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1902 | -8/Materials | Identified exit to Garrison 1903 | -8/Materials | Entered Garrison 1917 | -8/Garrison | Triggered checkpoint 1939 | -8/Garrison | Triggered checkpoint 1939 | -8/Garrison | Triggered checkpoint 1972 | -8/Garrison | Discovered new exit (range 9) 2002 | -8/Garrison | Discovered new exit (range 62) 2002 | -8/Garrison | Discovered new exit (range 37) 2002 | -8/Garrison | Discovered new exit (range 9) 2009 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2055 | -8/Garrison | Entered Materials 2103 | -8/Materials | Core integrity fell below 50% 2140 | -8/Materials | Lost 5 parts (1p2n2w) 2267 | -8/Materials | Core integrity fell below 20% 2350 | -8/Materials | Lost 3 parts (1p1n1w) 2380 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Titanium Leg destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. K-01 Serf collects debris. K-01 Serf cleans the Purification Channel. K-01 Serf collects debris. Purification Channel disabled. Critical hit (Burn: +37). K-01 Serf collects debris. Acquired Prototype Hover Unit. Identified Aerolev Unit. Faulty integration damages Pulse Rifle (-9). Beam Rifle destroyed. K-01 Serf collects debris. Pulse Rifle destroyed. Dropped Faulty Aerolev Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????## ?????????????????????????????? | | ?????????????????## ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????? + #????????????????????? | | ?????????????????## #########????????????????????? | | ?????????????????## # ! ##????????????????????? | | ????????????# ##?## # ##????????????????????? | | ????????????#+##?## #! ##????????????????????? | | ???????????? ? # # /=##????????????????????? | | ??????????????? # # k@=##????????????????????? | | ????????????????" # # g = ##????????????????????? | | ????????????????? # ##g######????????????????????? | | ????????????????? + ###### ???????????????????? | | ???######### # ###### ???????????????????? | | ???################ # # ???????????????????? | | ???## + % + # ???????????????????? | | ??###!/ # % # # ???????????????????? | | ??###/ ! # " # # ???????????????????? | | ??## /! # """ + # ???????????????????? | | ??### +% "" # # ???????????????????? | | ??### # """ # # ???????????????????? | | ???## # "" # # ???????????????????? | | ???## # "" # # ???????????????????? | | ???## # "" #######???????????????????? | | ???## / # """ #######???????????????????? | | ?? ## # " ###???????????????????????? | | ?? ########+# ##???????????????????????? | | ?? # ##???????????????????????? | | ?? + """ ##???????????????????????? | | ?? # """ ##???????????????????????? | | ?? ## #### """ ##???????????????????????? | | ?? ## #### ##???????????????????????? | | ???## #### ##???????????????????????? | | ## #### ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed HeatMicrowarpNanoactuators Manual? 0 Play Time 00:39:39 Cumulative 2.5 hours Start 2025.04.29 @ 21:41:20 End 2025.04.29 @ 22:18:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c13c4fc4-9625-4ab4-92c1-1723c64c573b