Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 16:32:23 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (330) 330 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1325 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 245/250 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Improved Heat Sink Improved Terrain Scanner Seismic Analyzer Light Armor Plating > --- WEAPON (1) ------- Hammer > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 5 | 3 . 2 Power 1 | . . 1 Propulsion 1 | 1 . . Utility 3 | 2 . 1 Weapon . | . . . Parts Attached 13 | 6 6 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 2 | . 2 . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 1 . Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 3 | 1 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 91 | . 94 78 Engine 13 | . 14 11 Wheel 4 | . 4 . Hover 22 | . 22 22 Device 18 | . 18 22 Processor 13 | . 14 11 Protection 4 | . 5 1 Energy Gun 7 | . 9 . Ballistic Gun 2 | . 2 . Impact Weapon 3 | . 1 11 Naked Turns . | . . . Heaviest Build 12 | 8 10 12 Greatest Support 46 | 46 46 36 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 362 | 299 63 . Remotely . | . . . Salvage Created 716 | 98 599 19 Parts 34 | 7 26 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Melee 2 | . 1 1 Guns 6 | . 6 . Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Watcher 1 | . 1 . Swarmer 2 | . . 2 Grunt 7 | . 7 . Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 820 | . 291 529 Core 679 | . 228 451 Absorbed by Shields . | . . . Redirected to Core 431 | . 173 258 Core Remaining (%) 85 | 100 70 . Volleys Fired 69 | 13 56 . Largest 1 | 1 1 . Hottest 65 | 20 65 . Shots Fired 69 | 13 56 . Gun 69 | 13 56 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 14 | 13 1 . Thermal 55 | . 55 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 11 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | 10 39 12 Core Hits 23 | 4 17 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 24 | . 4 20 Impact 24 | . 4 20 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1037 | 155 693 189 Guns 742 | 155 587 . Cannons . | . . . Explosions . | . . . Melee 295 | . 106 189 Ramming . | . . . Kinetic 155 | 155 . . Thermal 587 | . 587 . Explosive . | . . . Electromagnetic . | . . . Impact 295 | . 106 189 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 37 | . 33 4 Projectiles . | . . . Explosions . | . . . Melee 37 | . 33 4 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 365 | . 365 . Average Temperature 142 | . 142 . Received Heat Transfer 210 | . 165 45 Effects 5 | . 5 . Energy Bleed 2 | . 2 . Interference 2 | . 2 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions 2 | . 1 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1406 | . 1406 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 235 | 15 235 148 Average Influence 89 | 8 101 124 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 95 100 Level 1 3 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 11 5 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 508 | 83 339 86 Spaces Moved 325 | 41 246 38 Core 3 | 2 1 . Treads . | . . . Legs . | . . . Wheels 105 | 39 66 . Hover 217 | . 179 38 Flight . | . . . Fastest Speed 50 | 50 50 56 Average Speed 67 | 88 65 56 Slowest Speed 100 | 100 90 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 64 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 506 | 71 361 74 Wait 66 | 12 40 14 Move 323 | 40 245 38 Hop . | . . . Pick Up . | . . . Fast Attach 13 | 6 6 1 Attach . | . . . Detach . | . . . Swap . | . . . Drop 5 | . 5 . Fire 69 | 13 56 . Melee 24 | . 4 20 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 6 | . 5 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 19 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 12) 423 | -10/Materials | Entered another Materials area 425 | -9/Materials | Reached level 2 429 | -9/Materials | Upgraded with Power slot (x1) 429 | -9/Materials | Upgraded with Utility slot (x1) 468 | -9/Materials | Core integrity fell below 50% 488 | -9/Materials | Core integrity fell below 20% 509 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00410_ EXIT=FOUND 00418_ Sneak attack on A-02 Transporter. 00418_ A-02 Transporter destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 00425_ Reached level 2. 00429_ Upgraded: Power Slot (+1) 00429_ Upgraded: Utility Slot (+1) 00429_ Upgraded: Sensor Range (+2) 00429_ Upgraded: Terrain Scan Density (+100) 00457_ S-10 Pest destroyed. 00458_ Matter Filter disabled. 00468_ Destroyed Flight Unit. 00468_ S-10 Pest system corrupted by crushing effect. 00469_ S-10 Pest system terminally corrupted. 00469_ Lgt. Assault Rifle fried. 00493_ Y-45 Defender destroyed. 00495_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00495_ Acquired Lgt. Armor Plating. 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Utility Slot 3 | 2 . 1 Mass Support 4 | 4 . . Sensor Range 1 | . . 1 Terrain Scan Density 1 | . . 1 Protomatter Created 58 | . 40 18 Integrity Restored 93 | . 69 24 Core 75 | . 51 24 Parts 18 | . 18 . Protomatter Decayed . | . . . Game ------ Seed ElectronElectronTerrabomb Manual? 0 Play Time 00:09:20 Cumulative 73.6 hours Start 2019.12.20 @ 16:24:19 End 2019.12.20 @ 16:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 15bc359b-41b6-4fdf-8742-dfdd162853d3