Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 01:29:22 Player: Mathewnd Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (89) 445 Value Destroyed (2572) 2572 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (600) 600 TOTAL SCORE: 12317 Bonus ------- Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 233/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Improved Transmission Jammer Authchip [Propulsion] Authchip [Armor] Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Signal Interpreter Improved Transmission Jammer Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Cooled VTOL Module Improved Sensor Array ECM Suite Authchip [Armor] Heavy Rocket Launcher [Rating: 92] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Power Sword Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . Utility 9 | . . 1 1 2 . . . . 1 . . . . 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 6 1 16 16 13 . 1 . 1 23 . 1 . . 10 . . 3 2 2 2 Power 12 | 1 . 2 1 2 . . . . 2 . 1 . . 2 . . . 1 . . Engine 5 | 1 . 1 1 1 . . . . . . . . . 1 . . . . . . Core 5 | . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . Reactor 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Propulsion 30 | 2 . 7 7 5 . . . . 5 . . . . 1 . . 1 . 2 . Treads 10 | 2 . 4 4 . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . 1 3 5 . . . . 5 . . . . 1 . . 1 . 2 . Utility 37 | 1 1 3 6 5 . 1 . . 14 . . . . 4 . . 2 . . . Device 13 | . 1 1 2 3 . . . . 3 . . . . 3 . . . . . . Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Hackware 14 | . . . 1 1 . 1 . . 9 . . . . 1 . . 1 . . . Protection 5 | . . 1 2 1 . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . 4 2 1 . . . 1 2 . . . . 3 . . . 1 . 2 Energy Gun 4 | 1 . . . . . . . . 1 . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 4 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . . 1 1 . . . . 3 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . 2 . 1 . . 3 . . 2 . . 1 Parts Lost 38 | . 1 2 . 4 . . . 4 3 . . . . 4 . 3 . 3 13 1 Power 5 | . . 1 . . . . . 1 . . . . . 1 . . . . 2 . Propulsion 17 | . . 1 . 4 . . . 2 1 . . . . . . 2 . 2 4 1 Utility 11 | . 1 . . . . . . 1 1 . . . . 2 . 1 . . 5 . Weapon 5 | . . . . . . . . . 1 . . . . 1 . . . 1 2 . Highest Loss Streak 9 | . 1 2 . 2 . . . 4 3 . . . . 1 . 3 . 2 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 3 7 11 13 4 5 5 5 4 4 5 5 5 5 4 4 5 5 5 4 4 Power . | . 1 . . . 1 1 1 1 . 1 . . . . . . . . . . Propulsion 2 | 1 5 7 5 . . . . . . 2 2 2 2 1 1 1 . . . . Utility 2 | . . 1 3 1 2 2 2 1 2 1 1 2 2 2 3 3 3 2 2 3 Weapon 1 | 1 1 2 3 1 2 2 2 1 1 1 1 1 1 1 . 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 8 5 2 . . . . 1 . . . . 1 . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 4 3 . . . . . . . . . . . . . . . . . Utility 6 | . . . . 1 . . . . 1 . . . . 1 . . . . . 3 Weapon 7 | . . 4 2 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 89 84 97 74 84 84 84 55 67 93 92 93 93 94 94 87 78 75 47 6 Engine 2 | . 14 2 6 2 . . . . . . . . . . . . . . . . Core 2 | . . 8 2 4 7 7 7 2 . . . . . 1 5 3 . . . . Reactor 2 | . . . . . . . . . 3 6 10 12 12 7 5 5 5 5 1 . Treads 9 | . 28 28 32 . . . . . . . . . . . . . . . . . Flight 14 | . . . 2 25 23 23 23 10 15 33 31 31 31 32 33 29 24 23 12 . Device 8 | . 3 3 17 12 15 15 15 4 5 6 6 6 6 10 11 9 5 5 1 . Storage 3 | . 14 11 8 . . . . . . . . . . . . . . . . . Processor 4 | . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Hackware 16 | . . . . 13 15 19 23 23 29 33 31 31 31 26 27 27 29 33 23 . Protection 1 | . . 3 8 . 7 3 . . . . . . . . . . . . . . Energy Gun 1 | . 14 4 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 17 17 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 7 7 7 5 5 6 6 6 6 8 4 5 5 2 3 . Peak Build Rating 92 | 6 7 21 30 43 42 43 43 43 71 71 78 78 78 92 90 90 81 81 67 21 Average Rating 41 | 3 6 14 28 34 42 42 43 24 47 71 76 78 78 86 89 83 76 72 47 9 On Entrance 49 | . 6 6 21 24 42 42 43 43 22 71 71 78 78 78 90 90 69 81 67 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 13 14 35 52 15 15 15 13 13 12 12 20 20 20 29 29 29 14 14 12 12 Greatest Support 88 | 40 40 66 88 20 16 16 16 16 26 26 26 26 26 31 31 31 25 27 17 7 Greatest Overweight (x) 4 | . . 4 2 . . . . . 1 . . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 13 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 3 7 11 14 4 5 5 5 3 4 5 4 5 5 4 4 5 4 4 4 4 Final Capacity 15 | 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 15 3 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 41% | Hacker-Sprinter 36% | Mutant 13% | Hacker-Mutant 4% | Wizard-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 2296 | 221 107 401 700 148 . 17 . 53 285 . 30 . . 179 66 6 58 24 . 1 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3646 | . 187 638 932 426 . . . 31 287 . 150 . . 577 57 . 288 . 73 . Parts 205 | . 11 50 51 15 . . . 6 16 . 7 . . 30 8 . 2 . 9 . Haulers Intercepted 7 | . . . 1 . . . . . 2 . . . . 4 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 5 . . 11 . . . 8 . 1 . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 61 | . 4 14 17 5 . . . 3 . . 2 . . 5 5 . . . 6 . Melee 3 | . . . . 1 . . . . . . 2 . . . . . . . . . Guns 35 | . 4 14 17 . . . . . . . . . . . . . . . . . AOE 23 | . . . . 4 . . . 3 . . . . . 5 5 . . . 6 . Classes Destroyed 15 | . 1 4 5 3 . . . 1 . . 1 . . . . . . . . . Worker 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 1 . . . . . 2 . . . . 4 . . . . . . Recycler 6 | . . . 1 4 . . . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . Watcher 6 | . . 1 2 . . . . . 2 . . . . 1 . . . . . . Swarmer 27 | . . 2 3 4 . . . 2 . . . . . 5 5 . . . 6 . Grunt 17 | . 4 5 7 . . . . . . . 1 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 11 | . . 7 4 . . . . . . . . . . . . . . . . . Hunter 3 | . . . 2 . . . . . . . 1 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 2 3 5 6 . . . 3 2 . 2 . . 6 5 . . . 6 . Combat Bots Only 6 | . 2 2 4 4 . . . 3 . . 1 . . 5 5 . . . 6 . Max Kills in Single Turn 6 | . 1 2 2 3 . . . 2 1 . 1 . . 4 2 . . . 6 . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . . . 2 . . . . . 4 2 . . . 6 . Melee 1 | . . . . 1 . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 816 | . 30 73 110 52 . 2 . 47 145 . 6 . 6 60 8 23 . 41 109 104 Missed 356 | . 5 16 36 19 . 2 . 31 77 . 3 . 5 20 5 12 . 23 58 44 Damage Taken 7327 | . 332 719 892 586 . . . 142 822 . 56 . 96 731 51 278 . 279 944 1399 Core 3724 | . 65 85 125 234 . . . 47 626 . 37 . 58 413 18 111 . 88 534 1283 Absorbed by Shields 374 | . . . 334 20 . . . . . . . . . . . . . . 20 . Regen/Repaired (Parts) 44 | . . . . . . . . . 44 . . . . . . . . . . . Core Remaining (%) 61 | 100 74 78 77 . . . . 59 . . . . 15 . . . . 37 53 . Volleys Fired 163 | . 21 51 77 2 . . . 2 2 . . . . 3 3 . . . 1 1 Largest 2 | . 2 2 2 1 . . . 1 1 . . . . 1 1 . . . 1 2 Hottest 182 | . 60 60 48 39 . . . 39 80 . . . . 39 39 . . . 39 182 Shots Fired 308 | . 42 97 154 2 . . . 2 2 . . . . 3 3 . . . 1 2 Gun 297 | . 42 97 154 . . . . . 2 . . . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 2 . . . 2 . . . . . 3 3 . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 251 | . 21 76 154 . . . . . . . . . . . . . . . . . Thermal 46 | . 21 21 . . . . . . 2 . . . . . . . . . . 2 Explosive 11 | . . . . 2 . . . 2 . . . . . 3 3 . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 12 7 15 1 . . . . . . . . . 1 2 . . . 1 1 Robot Miss Streak 6 | . 2 4 6 5 . . . 1 . . . . . 2 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 269 | . 31 63 115 12 . . . . 9 . 7 . . 22 1 . 5 . 3 1 Core Hits 134 | . 9 31 49 6 . . . 3 5 . 2 . . 11 5 . 5 . 7 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 3 . . . . . 1 . 2 . . 3 . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . Sever 7 | . . . 1 . . . . . 1 . 2 . . 3 . . . . . . Melee Attacks 135 | . . . 3 28 . . . . 29 . 10 . 2 48 . . 5 1 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 135 | . . . 3 28 . . . . 29 . 10 . 2 48 . . 5 1 9 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 1 6 . . . . 3 . 2 . . 6 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 8736 | . 372 866 1934 1270 . . . 229 595 . 415 . . 1426 415 . 634 . 551 29 Guns 2932 | . 372 855 1676 . . . . . . . . . . . . . . . . 29 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1832 | . . . . 313 . . . 229 . . . . . 404 415 . . . 471 . Melee 3937 | . . . 234 957 . . . . 595 . 415 . . 1022 . . 634 . 80 . Ramming 35 | . . 11 24 . . . . . . . . . . . . . . . . . Kinetic 2577 | . 198 703 1676 . . . . . . . . . . . . . . . . . Thermal 355 | . 174 152 . . . . . . . . . . . . . . . . . 29 Explosive 1832 | . . . . 313 . . . 229 . . . . . 404 415 . . . 471 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3937 | . . . 234 957 . . . . 595 . 415 . . 1022 . . 634 . 80 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 1 1 1 1 2 2 3 3 3 5 4 Average Corruption 2 | . . . . . . . . . . 1 1 1 1 2 2 2 3 3 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . 1 . . 2 . 1 2 4 2 4 Message Errors 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . Matter Fused 4 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . . . . . . . 1 . . . 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . . . . 479 . . . 41 54 . 85 . . 87 52 . . . 16 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 171 | . . . . 10 . . . 41 . . . . . 52 52 . . . 16 . Melee 643 | . . . . 469 . . . . 54 . 85 . . 35 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . . . . 15 . . . . 11 . Shots 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Rammed 5 | . . 1 3 . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . 2 3 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 72 20 28 2 . . . 14 274 . 57 48 210 186 117 75 . 203 . . Average Temperature 52 | . 45 7 9 1 . . . 11 104 . 20 23 116 63 53 29 . 97 . . Received Heat Transfer 1158 | . 186 270 248 51 . . . 24 153 . . . 12 90 . 12 . 67 . 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 762 | . 375 350 . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 1 Low Security (%) 85 | 100 100 100 100 98 . . . . 70 . . . . 45 . . . . 85 87 Level 1 10 | . . . . 1 . . . . 22 . . . . 27 . . . . 14 12 Level 2 4 | . . . . . . . . . 7 . . . . 27 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 473 | . 30 164 156 236 . . . . 464 . . . . 473 . . . . 246 227 Initial 150 | . . . 59 51 . . . . 150 . . . . . . . . . 28 118 Average 115 | . 6 40 82 70 . . . . 186 . . . . 239 . . . . 58 151 Influence Increases 4145 | . 90 471 491 589 . 15 . 60 860 . 55 . . 759 110 15 10 90 356 174 Destroy 0b10 Robot/C 1200 | . 80 280 340 100 . . . 40 . . 40 . . 100 100 . . . 120 . Destroy 0b10 Robot/NC 155 | . . 15 25 30 . . . 5 30 . 5 . . 35 . . 10 . . . Destroy Leader 286 | . 10 102 96 20 . . . . 8 . 10 . . 20 10 . . . 10 . Successful Hack 160 | . . 13 . 53 . . . . 50 . . . . 20 . . . . . 24 Select Force Hacks 80 | . . 30 . . . . . . 50 . . . . . . . . . . . Disable Machine 15 | . . . . 15 . . . . . . . . . . . . . . . . Destroy Structure 134 | . . 1 . 26 . . . . 17 . . . . 74 . . . . 16 . Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 195 | . . . . 45 . . . . 30 . . . . 105 . . . . 15 . Lose Combat Pursuer 1770 | . . 30 30 300 . 15 . 15 525 . . . . 405 . 15 . 90 195 150 Influence Decreases 3276 | . 90 331 435 404 50 40 . 60 812 29 50 . . 442 40 110 10 45 158 170 Time Decay 2602 | . 80 320 435 344 50 40 . 35 562 29 50 . . 262 40 80 10 45 60 160 Search Patrol Dispatched 300 | . . . . . . . . . 150 . . . . 150 . . . . . . Lost Part 284 | . 10 11 . 40 . . . 25 30 . . . . 30 . 30 . . 98 10 Lost Ally 90 | . . . . 20 . . . . 70 . . . . . . . . . . . Squads Dispatched 22 | . . 2 . 6 . . . . 9 . . . . 4 . . . . . 1 Investigation 12 | . . 1 . 2 . . . . 7 . . . . 2 . . . . . . Extermination 4 | . . . . 2 . . . . 1 . . . . . . . . . . 1 Reinforcement 6 | . . 1 . 2 . . . . 1 . . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 18 | . . 4 2 2 . . . . 1 . . . . 3 . . . . 3 3 Communications Jammed 81 | . . . . 33 . . . 1 . . . . . 37 . . . . 10 . Distress Signals 80 | . . . . 33 . . . . . . . . . 37 . . . . 10 . Times Spotted 265 | . 8 26 29 33 . 1 . 9 41 . 2 . 4 40 4 4 . 6 35 23 Peak Tracking Total 17 | . 2 4 5 9 . 1 . 4 17 . 1 . 5 12 4 3 . 5 16 10 Tactical Retreats 42 | . . 2 1 7 . 1 . 1 9 . . . . 11 . 1 . 3 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 8 | . . . 1 5 . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . 10 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 1 | . . . . 1 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . . . 3 . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 62 | . 2 3 1 12 . . 1 . 20 . . 4 . 9 1 . 4 . 3 2 Terminals 31 | . 2 2 1 10 . . . . 9 . . . . 4 . . . . 2 1 Fabricators 8 | . . . . . . . . . 6 . . . . 2 . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 2 . . . . 3 . . . . 2 . . . . 1 1 Total Hacks 195 | . 5 8 2 24 . . 4 . 68 . . 30 . 24 1 . 17 . 8 4 Successful 152 | . 2 5 . 14 . . 4 . 58 . . 30 . 15 1 . 17 . 5 1 Failed 43 | . 3 3 2 10 . . . . 10 . . . . 9 . . . . 3 3 Catastrophic 4 | . . . . 1 . . . . . . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 5 7 2 18 . . . . 28 . . . . 10 . . . . 5 1 Terminals 90 | . 5 7 2 22 . . . . 32 . . . . 14 . . . . 6 2 Fabricators 31 | . . . . . . . . . 27 . . . . 4 . . . . . . Repair Stations 5 | . . . . . . . . . 2 . . . . 3 . . . . . . Recycling Units 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . 2 . . . . 6 . . . . 3 . . . . 2 2 Terminal Hacks 84 | . . 1 . 5 . . 4 . 16 . . 30 . 6 1 . 17 . 3 1 Record 16 | . . . . . . . . . . . . 11 . . . . 5 . . . Part Schematic 18 | . . . . . . . 4 . 1 . . 9 . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . . . . 1 . . . . 1 . . 3 . 1 . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 6 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Zone Layout 9 | . . 1 . 1 . . . . 5 . . . . 2 . . . . . . Fabricator Hacks 20 | . . . . . . . . . 18 . . . . 2 . . . . . . Load Schematic 13 | . . . . . . . . . 11 . . . . 2 . . . . . . Build 7 | . . . . . . . . . 7 . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . . . . 3 . . . . . . Scan Component 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 2 . . . . 3 . . . . 2 . . . . 1 . Seal Access 8 | . . . . 2 . . . . 3 . . . . 2 . . . . 1 . Unauthorized Hacks 34 | . 2 4 . 7 . . . . 18 . . . . 2 . . . . 1 . Terminals 22 | . 2 3 . 7 . . . . 9 . . . . . . . . . 1 . Assimilate 6 | . . . . 3 . . . . 2 . . . . . . . . . 1 . Botnet 10 | . 1 2 . 3 . . . . 4 . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . Skim 4 | . 1 1 . . . . . . 2 . . . . . . . . . . . Sabotage 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricators 11 | . . . . . . . . . 9 . . . . 2 . . . . . . Prioritize 3 | . . . . . . . . . 3 . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . Recompile 7 | . . . . . . . . . 5 . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 1 1 7 . . . . 10 . . . . 3 . . . . 2 2 Full Trace Events 3 | . . . . 2 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 4 . 1 . . 9 . . . . 4 . . . Parts Built 8 | . . . . . . . . . 8 . . . . . . . . . . . Authchips 5 | . . . . . . . . . 5 . . . . . . . . . . . Time 297 | . . . . . . . . . 297 . . . . . . . . . . . Total Part Build Rating 40 | . . . . . . . . . 40 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . Time 148 | . . . . . . . . . 80 . . . . 68 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 7 | . . . . 2 . . . . 4 . . . 1 . . . . . . . Largest Group 3 | . . . . 1 . . . . 3 . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . 9 . . . . 87 . . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . 9 . . . . 29 . . . 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . 6 . . . . . . . Total Damage 99 | . . . . . . . . . . . . . 99 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 5058 | . . . 737 813 100 96 221 71 1442 63 167 19 99 628 85 162 81 222 52 . Sensors 4648 | . . . 737 813 100 96 221 70 1442 63 167 19 99 621 85 115 . . . . Terrain 2 | . . . . 2 . . . . . . . . . . . . . . . . Jamming 2098 | . . . . 503 100 96 221 12 . . . . . 564 85 162 81 222 52 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 12 | . . . . . 1 2 1 2 . 1 1 . 1 . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 7650 | 90 360 1008 1108 813 100 96 221 140 1666 63 168 19 99 628 85 162 81 222 193 328 Spaces Moved 12074 | 52 175 548 617 1604 334 314 724 333 2156 273 397 83 409 1497 376 526 243 652 448 313 Core 181 | 5 . 2 . . . . . . 23 . . . . . . . . . 4 147 Treads 1158 | 47 175 442 494 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 104 | . . 104 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10631 | . . . 123 1604 334 314 724 333 2133 273 397 83 409 1497 376 526 243 652 444 166 Fastest Speed 20 | 50 160 100 27 27 30 30 30 30 23 23 23 23 23 20 20 20 23 20 29 40 Average Speed 40 | 149 160 140 126 28 30 30 30 38 32 23 23 23 23 20 20 22 24 26 32 45 Slowest Speed 250 | 160 160 250 187 30 30 30 30 40 115 23 23 23 23 23 20 26 26 29 100 200 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . 1 16 . 1 . . 9 . . . . 11 . 1 . 3 12 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 6 30 52 43 48 45 51 81 66 50 55 50 68 58 38 59 63 60 70 22 12 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 9 | . . 1 . . . . 2 . . . . 1 . . 1 . 3 1 . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . 1 7 3 1 . . 2 . 1 . 4 2 . 1 . . Spaces Dug 53 | . . . . 13 . . . . 17 . 2 . 2 17 . . . 1 1 . Terrain Destroyed 139 | . . . . 29 . . . 24 17 . 2 . 2 35 22 . . 1 7 . Melee 53 | . . . . 13 . . . . 17 . 2 . 2 17 . . . 1 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 86 | . . . . 16 . . . 24 . . . . . 18 22 . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 14251 | 62 213 695 800 1884 333 313 727 342 3055 272 456 82 410 1735 382 569 253 697 473 498 Wait 1646 | . 13 45 48 219 . . 4 . 832 . 36 . . 182 . 43 . 44 9 171 Move 11950 | 51 174 547 614 1572 333 311 723 332 2138 272 396 82 408 1475 375 523 242 645 424 313 Hop 50 | . . . 1 15 . 1 . . 8 . . . . 10 . 1 . 3 11 . Pick Up 58 | 5 4 15 7 9 . . . . 10 . 1 . . 3 . . 1 . . 3 Fast Attach 51 | 5 1 6 3 4 . . . 1 12 . 1 . . 7 1 1 3 2 2 2 Attach 35 | 1 . 1 7 6 . . . 3 7 . 1 . . 2 1 . 1 . 2 3 Detach 16 | . . 2 4 2 . . . 1 2 . . . . . 1 . . 1 1 2 Swap 42 | . . 10 8 4 . 1 . . 11 . 1 . . 7 . . . . . . Drop 66 | . . 16 25 9 . . . 3 4 . . . . 3 1 1 1 1 . 2 Fire 163 | . 21 51 77 2 . . . 2 2 . . . . 3 3 . . . 1 1 Melee 130 | . . . 3 28 . . . . 29 . 10 . 2 43 . . 5 1 9 . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 2 3 . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . 14 . . . . . . . . . . . . . . 14 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . 10 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 415 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 952 | -9/Materials | Discovered new exit (range 13) 1459 | -9/Materials | Entered another Materials area 1459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1484 | -8/Materials | Found Powered Armor 1488 | -8/Materials | Found Powered Armor 1792 | -8/Materials | Discovered new exit (range 9) 2566 | -8/Materials | Identified exit to Factory 2567 | -8/Materials | Entered Factory 2567 | -7/Factory | Evolved 2 slots: Utility x2 2762 | -7/Factory | Discovered new exit (range 16) 2766 | -7/Factory | Identified exit to Factory 3021 | -7/Factory | Identified exit to Lower Caves 3041 | -7/Factory | Build established: Hacker-Sprinter 3380 | -7/Factory | Entered Lower Caves 3419 | -7/Lower Caves | Learned Factory trap positions 3475 | -7/Lower Caves | Discovered new exit (range 5) 3477 | -7/Lower Caves | Identified exit to Lower Caves 3480 | -7/Lower Caves | Entered another Lower Caves area 3489 | -7/Lower Caves | Learned Factory trap positions 3548 | -7/Lower Caves | Learned 12 Factory zone layouts 3570 | -7/Lower Caves | Encountered a Warlord checkpoint 3572 | -7/Lower Caves | Discovered new exit (range 14) 3575 | -7/Lower Caves | Identified exit to Zion 3576 | -7/Lower Caves | Entered Zion 3593 | -7/Zion | Discovered new exit (range 8) 3605 | -7/Zion | Received a hallucinogenic algorithm 3657 | -7/Zion | Given A8's code to call for help 3797 | -7/Zion | Identified exit to Proximity Caves 3797 | -7/Zion | Entered Proximity Caves 3805 | -6/Proximity Caves | Spotter reported a threat 3811 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3873 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 3899 | -6/Proximity Caves | Learned Factory security intel 3931 | -6/Proximity Caves | Discovered exit to Factory (range 12) 3933 | -6/Proximity Caves | Learned Factory stockpile data 3937 | -6/Proximity Caves | Entered Factory 3937 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3938 | -6/Factory | Identified exit to Lower Caves 3939 | -6/Factory | Identified exit to Extension 3939 | -6/Factory | Identified exit to Factory 3940 | -6/Factory | Loaded intel: 123 trap records 4093 | -6/Factory | Build established: Hacker-Mutant 4189 | -6/Factory | Lost 3 parts (1n1u1w) 4236 | -6/Factory | Discovered exit to Factory (range 4) 4480 | -6/Factory | Core integrity fell below 50% 4591 | -6/Factory | Fabricated Mic. Antimatter Reactor? 4637 | -6/Factory | Search patrols dispatched 4706 | -6/Factory | Fabricated Cld. VTOL Module (x1) 4775 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5007 | -6/Factory | Build established: Hacker-Sprinter 5099 | -6/Factory | Repaired Cld. Cesium-ion Thruster 5105 | -6/Factory | Found Prototype Processor 5105 | -6/Factory | Identified Exp. Targeting Computer 5158 | -6/Factory | Spotted B-75 Beast 5176 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5304 | -6/Factory | Fabricated Cld. VTOL Module? 5343 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5419 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5603 | -6/Factory | Entered Lower Caves 5627 | -6/Lower Caves | Learned Factory trap positions 5665 | -6/Lower Caves | Discovered new exit (range 5) 5666 | -6/Lower Caves | Identified exit to Lower Caves 5666 | -6/Lower Caves | Entered another Lower Caves area 5674 | -6/Lower Caves | Found Alien Artifact 5674 | -6/Lower Caves | Identified Core Expander 5674 | -6/Lower Caves | Installed Core Expander, added new Power slot 5692 | -6/Lower Caves | Found DCF Scrap (12 items) 5695 | -6/Lower Caves | Discovered exit to Factory (range 12) 5788 | -6/Lower Caves | Spotted B-75 Beast 5827 | -6/Lower Caves | Discovered new exit (range 7) 5833 | -6/Lower Caves | Learned 4 Factory zone layouts 5833 | -6/Lower Caves | Identified exit to Data Miner 5834 | -6/Lower Caves | Entered Data Miner 5834 | -6/Data Miner | Discovered new exit (range 6) 5839 | -6/Data Miner | Met Data Miner 5844 | -6/Data Miner | Learned location of Section 7 (-3) 5844 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5847 | -6/Data Miner | Received God Mode back door access code from Data Miner 5853 | -6/Data Miner | Identified exit to Proximity Caves 5853 | -6/Data Miner | Entered Proximity Caves 5882 | -5/Proximity Caves | Spotted B-75 Beast 5884 | -5/Proximity Caves | Escorted by Enhanced Grunt 5937 | -5/Proximity Caves | Crushed by falling debris 5937 | -5/Proximity Caves | Core integrity fell below 20% 5947 | -5/Proximity Caves | Learned 4 Factory zone layouts 5949 | -5/Proximity Caves | Discovered exit to Factory (range 11) 5952 | -5/Proximity Caves | Entered Factory 5952 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5953 | -5/Factory | Identified exit to Factory 5954 | -5/Factory | Loaded intel: 103 trap records 6213 | -5/Factory | Discovered exit to Factory (range 7) 6230 | -5/Factory | Identified exit to Upper Caves 6318 | -5/Factory | Discovered exit to Factory (range 16) 6552 | -5/Factory | Search patrols dispatched 6580 | -5/Factory | Entered Upper Caves 6593 | -5/Upper Caves | Learned location of Warlord (-4) 6660 | -5/Upper Caves | Discovered new exit (range 14) 6665 | -5/Upper Caves | Identified exit to Upper Caves 6665 | -5/Upper Caves | Entered another Upper Caves area 6667 | -5/Upper Caves | Learned 8 Factory zone layouts 6692 | -5/Upper Caves | Spotted B-75 Beast 6784 | -5/Upper Caves | Core integrity fell below 50% 6811 | -5/Upper Caves | Lost 3 parts (2n1u) 6824 | -5/Upper Caves | Discovered new exit (range 13) 6826 | -5/Upper Caves | Identified exit to Zhirov 6827 | -5/Upper Caves | Entered Zhirov 6827 | -5/Zhirov | Discovered new exit (range 3) 6832 | -5/Zhirov | Met Zhirov 6837 | -5/Zhirov | Learned location of Quarantine (-3) 6837 | -5/Zhirov | Learned location of Testing (-2) 6837 | -5/Zhirov | Learned location of Command (-1) 6840 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6849 | -5/Zhirov | Found Alien Artifact 6849 | -5/Zhirov | Identified Integrated Dissipator 6849 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6854 | -5/Zhirov | Found Alien Artifact 6908 | -5/Zhirov | Identified exit to Proximity Caves 6908 | -5/Zhirov | Entered Proximity Caves 6911 | -4/Proximity Caves | Learned location of Armory (-3) 6964 | -4/Proximity Caves | Spotted B-86 Titan 7056 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7122 | -4/Proximity Caves | Discovered exit to Factory (range 12) 7130 | -4/Proximity Caves | Entered Factory 7130 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7132 | -4/Factory | Loaded intel: 87 trap records 7149 | -4/Factory | Build established: Wizard-Sprinter 7172 | -4/Factory | Spotted B-86 Titan 7224 | -4/Factory | Identified exit to Upper Caves 7241 | -4/Factory | Lost 4 parts (2p1n1u) 7317 | -4/Factory | Discovered new exit (range 15) 7322 | -4/Factory | Identified exit to Research 7323 | -4/Factory | Entered Research 7323 | -3/Research | Evolved 2 slots: Utility x2 7336 | -3/Research | Identified exit to Armory 7336 | -3/Research | Identified exit to Quarantine 7351 | -3/Research | Lost 9 parts (3n4u2w) 7400 | -3/Research | Identified Transdimensional Reconstructor 7400 | -3/Research | Warped through subspace 7592 | -3/Research | Build established: Mutant 7614 | -3/Research | Core integrity fell below 50% 7635 | -3/Research | Core integrity fell below 20% 7635 | -3/Research | Found Quantum Capacitor 7641 | -3/Research | Spotted B-86 Titan 7651 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 07408_ Acquired Quantum Rifle. 07413_ Acquired Dispersion Rifle. 07443_ System corrupted: Energy discharge (-20). 07485_ System corrupted: Component data lost. 07519_ System corrupted: Matter fused (-6). 07573_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6T. 07601_ W-44 Eye sends out distress signal. 07607_ System corrupted: Dispersion Rifle rejected. 07607_ Acquired Dispersion Rifle. 07616_ W-44 Eye sends out distress signal. 07633_ Dropped Dispersion Rifle. 07633_ Dropped Quantum Rifle. 07634_ Slug penetrates Wall. 07634_ Slammed into Y-72 Warden. 07635_ Acquired Quantum Capacitor. 07640_ Slug penetrates Wall. 07646_ Acquired 1 matter. 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"" | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????#?#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 66 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 44 Defensive Hacking 35 Authchip Count 2 Item Schematics ----------------- Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Bore Cannon | -7/Zion | Free Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Cld. Cesium-ion Thruster | 2% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FactorySpliceTendrils Manual? 0 Play Time 01:33:22 Cumulative 360.2 hours Start 2025.03.08 @ 23:50:27 End 2025.03.09 @ 01:29:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 91 Gallery% 73 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d119eb-eab9-4257-bbfa-1a718dcedefb