Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 03:01:15 Player: Null_error Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (10) 50 Value Destroyed (331) 331 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4797 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ EM Disruption Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Medium Armor Plating Reflective Plating Makeshift System Restoration Module High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core Fusion Compressor > --- PROPULSION ------- Improved Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Compact Battery Precision Energy Filter Microactuators Improved Core Shielding EM Disruption Field System Shield > --- WEAPON ----------- Beamcaster Beamcaster Power Maul > --- INVENTORY -------- Energy Well Improved Medium Armor Plating Reflective Plating Makeshift System Restoration Module High-powered Shock Rifle [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Compact Battery Processor Melee Analysis Suite Hackware System Shield Protection Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . 4 2 2 . . 2 Power 2 | . . . . 1 . . . . 1 Propulsion 3 | . . . . 1 1 1 . . . Utility 4 | . . . . 2 1 1 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 91 | . 5 15 3 7 9 2 26 1 23 Power 17 | . 1 2 . 3 2 1 2 . 6 Engine 11 | . 1 2 . 3 2 . 1 . 2 Core 5 | . . . . . . 1 1 . 3 Reactor 1 | . . . . . . . . . 1 Propulsion 25 | . 1 6 . 1 3 1 6 . 7 Treads 4 | . . . . . . . 2 . 2 Leg 10 | . . . . 1 1 . 4 . 4 Wheel 1 | . . 1 . . . . . . . Hover 5 | . 1 . . . 2 1 . . 1 Flight 5 | . . 5 . . . . . . . Utility 34 | . 2 5 1 2 3 . 14 1 6 Device 20 | . 1 5 1 2 2 . 4 . 5 Storage 5 | . 1 . . . . . 4 . . Processor 2 | . . . . . 1 . 1 . . Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . . . . . 5 1 . Artifact . | . . . . . . . . . . Weapon 15 | . 1 2 2 1 1 . 4 . 4 Energy Gun 7 | . 1 1 . . 1 . 2 . 2 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 2 . . Slashing Weapon 2 | . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 27 | . . . . 1 2 7 3 . 14 Power 7 | . . . . . 1 1 . . 5 Propulsion 11 | . . . . 1 1 3 1 . 5 Utility 7 | . . . . . . 1 2 . 4 Weapon 2 | . . . . . . 2 . . . Highest Loss Streak 7 | . . . . 1 2 7 2 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 68 | . 22 66 88 87 78 42 66 93 62 Engine 9 | . 4 14 14 16 12 2 4 6 4 Core 2 | . . . . . . . 4 6 4 Treads 3 | . . . . . . . 6 6 6 Leg 6 | . . . . 8 7 2 8 20 10 Hover 1 | . 7 4 . . 1 7 . . . Flight 7 | . . 19 28 18 6 . . . . Device 15 | . 7 14 28 33 31 17 8 13 11 Storage 3 | . 3 . . . . . 6 13 3 Processor 1 | . . . . . 5 4 1 . . Protection 5 | . . . . . . . 12 13 3 Energy Gun 3 | . . 1 14 9 4 3 2 6 7 Launcher 2 | . . 8 . . . . . . . Impact Weapon 2 | . . . . . . . 4 6 3 Peak Build Rating 75 | . 5 14 19 28 31 31 54 55 75 Average Rating 25 | . 1 5 14 23 22 18 36 54 47 On Entrance 20 | . . 3 14 16 27 31 1 54 55 Naked Turns 268 | . 59 . . . . 38 35 . 136 Heaviest Build 54 | . 9 7 10 23 18 14 50 50 54 Greatest Support 55 | 3 6 8 8 15 18 18 55 55 55 Greatest Overweight (x) 4 | . 1 1 1 1 4 3 2 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 5 5 5 5 5 10 10 10 Average Capacity 5 | 5 5 5 5 5 5 5 6 10 5 Most Carried 8 | . 4 5 5 5 5 5 8 8 8 Average Carried 5 | . 2 4 4 4 4 5 5 8 5 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 5 Final Carried 8 | . 4 5 5 5 5 5 8 8 5 Class Distribution -------------------- 59% | Mutant 29% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Matter Collected 949 | . . 263 183 17 41 . 312 . 133 Remotely . | . . . . . . . . . . Salvage Created 310 | . . 56 . 18 41 21 51 . 123 Parts 29 | . . 11 . 4 4 1 1 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 9 | . . 4 . . 1 1 1 . 2 Melee 1 | . . . . . 1 . . . . Guns 3 | . . . . . . . 1 . 2 AOE 5 | . . 4 . . . 1 . . . Classes Destroyed 6 | . . 2 . 1 1 . 1 . 1 Operator 1 | . . . . 1 . . . . . Swarmer 4 | . . 3 . . . 1 . . . Grunt 2 | . . 1 . . . . . . 1 Duelist 1 | . . . . . . . 1 . . Sentry 1 | . . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . . Best Kill Streak 4 | . . 4 . 1 1 1 1 . 2 Combat Bots Only 4 | . . 4 . . 1 1 1 . 2 Max Kills in Single Turn 3 | . . 3 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . . 1 . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Hostile Shots Fired 398 | . . 12 2 35 6 79 60 33 171 Missed 169 | . . 6 2 14 2 32 26 20 67 Damage Taken 4072 | . . 48 . 302 58 752 739 89 2084 Core 1809 | . . . . 88 . 446 250 18 1007 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . 13 5 12 Core Remaining (%) 80 | 100 . . 100 84 100 . . 16 . Volleys Fired 22 | . . 2 . 1 . 5 4 . 10 Largest 2 | . . 1 . 1 . 1 1 . 2 Hottest 150 | . . 30 . 40 . 50 75 . 150 Shots Fired 27 | . . 2 . 1 . 5 6 . 13 Gun 25 | . . . . 1 . 5 6 . 13 Cannon . | . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 19 | . . . . . . . 6 . 13 Explosive 2 | . . 2 . . . . . . . Electromagnetic 6 | . . . . 1 . 5 . . . Robot Hit Streak 7 | . . 1 . 2 . 2 3 . 7 Robot Miss Streak 2 | . . 1 . . . 2 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 21 | . . 1 . 1 2 4 3 . 10 Core Hits 17 | . . 5 . 1 1 2 2 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 13 | . . . . . 4 7 2 . . Impact 2 | . . . . . . . 2 . . Slashing 11 | . . . . . 4 7 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 737 | . . 188 . 29 70 135 66 . 249 Guns 339 | . . . . 18 . 30 66 . 225 Cannons . | . . . . . . . . . . Explosions 188 | . . 188 . . . . . . . Melee 144 | . . . . . 70 74 . . . Ramming 66 | . . . . 11 . 31 . . 24 Kinetic . | . . . . . . . . . . Thermal 291 | . . . . . . . 66 . 225 Explosive 188 | . . 188 . . . . . . . Electromagnetic 48 | . . . . 18 . 30 . . . Impact . | . . . . . . . . . . Slashing 144 | . . . . . 70 74 . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . 3 3 . Average Corruption 2 | . . . . . 1 . 3 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . . . 29 . . Message Errors 9 | . . . . . . . 9 . . Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 4 | . . . . . . . 4 . . Energy Discharges 5 | . . . . . . . 5 . . Data Loss (minor) 5 | . . . . . . . 5 . . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 13 | . . . . . . 13 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 13 | . . . . . . 13 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . 14 . . 10 Shots . | . . . . . . . . . . Rammed 16 | . . . . . . 8 . . 8 Targets Rammed 18 | . . . . 2 . 8 . . 8 Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 323 | . . 2 . 9 . . 181 . 323 Average Temperature 108 | . . 2 . 9 . . 68 . 154 Received Heat Transfer 747 | . . 6 . 135 . 6 48 18 534 Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 481 | . . . . . . . 111 . 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Peak Influence 295 | . . 170 . 162 30 125 . . 295 Initial 37 | . . . . 37 . 14 . . . Average 40 | . . 36 . 94 2 31 . . 53 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 . . 93 Level 1 1 | . . . . . . . . . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . . 1 2 . . . 5 Investigation 1 | . . . . 1 . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 5 | . . . . . . . . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Distress Signals 2 | . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . . 10 3 16 1 11 18 1 34 Peak Tracking Total 14 | . . 4 4 6 1 4 8 1 14 Tactical Retreats 25 | . . 3 2 2 . 4 7 . 7 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Machines Accessed 5 | . 1 . . 1 . 1 2 . . Terminals 3 | . 1 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 10 | . 1 . . 3 . 1 5 . . Successful 6 | . 1 . . . . . 5 . . Failed 4 | . . . . 3 . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 1 . . 3 . 1 . . . Terminals 5 | . 1 . . 3 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 . . . . . 5 . . Record 5 | . 1 . . . . . 4 . . Open Door 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 2 | . . . . 1 . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . 21 . . . . . . . Total Damage 198 | . . 198 . . . . . . . Kills 5 | . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . . . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Turns Passed 4960 | 10 125 1177 173 403 506 148 1779 42 597 Spaces Moved 4411 | 20 208 945 387 236 293 169 1503 33 617 Core 1034 | 20 118 . . . 2 84 529 . 281 Treads 326 | . . . . . . . 324 . 2 Legs 1345 | . . . . 148 235 . 650 33 279 Wheels . | . . . . . . . . . . Hover 555 | . 90 269 . . 56 85 . . 55 Flight 1151 | . . 676 387 88 . . . . . Fastest Speed 37 | 50 50 37 37 37 66 50 50 120 40 Average Speed 83 | 50 54 44 37 118 135 62 108 120 83 Slowest Speed 260 | 50 120 120 117 190 250 200 240 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . 8 . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 26 98 37 21 6 5 91 8 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 3 . . . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 12 | . . 11 . . . . 1 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 11 | . . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Total 5628 | 19 216 1690 415 350 395 197 1629 35 682 Wait 1044 | . . 726 21 107 85 7 80 2 16 Move 4380 | 19 207 929 386 227 292 169 1502 32 617 Hop 11 | . . 7 . 4 . . . . . Pick Up 17 | . 2 2 2 1 1 . 8 . 1 Fast Attach 59 | . 5 6 1 4 8 2 17 . 16 Attach 10 | . . 1 1 2 1 . 4 . 1 Detach 3 | . 2 . . . . . 1 . . Swap 22 | . . 8 1 1 . . 5 1 6 Drop 28 | . . 9 3 1 4 . 4 . 7 Fire 22 | . . 2 . 1 . 5 4 . 10 Melee 13 | . . . . . 4 7 2 . . Ram 15 | . . . . . . 7 . . 8 Kick 2 | . . . . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 15) 136 | -10/Materials | Entered Mines 157 | -10/Mines | Learned location of Mines (-9) 217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -10/Mines | Build established: Mutant 468 | -10/Mines | Discovered new exit (range 6) 546 | -10/Mines | Discovered new exit (range 5) 1052 | -10/Mines | Discovered new exit (range 9) 1217 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1218 | -10/Mines | Found Prototype Device 1218 | -10/Mines | Identified Exp. Sensor Array 1313 | -10/Mines | Entered Subcaves 1414 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1416 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1428 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1430 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1440 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1446 | -10/Subcaves | Learned location of Zion (-6) 1478 | -10/Subcaves | Discovered new exit (range 13) 1486 | -10/Subcaves | Entered Materials 1486 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1862 | -8/Materials | Discovered new exit (range 15) 1889 | -8/Materials | Entered Factory 1889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -7/Factory | Discovered new exit (range 9) 2395 | -7/Factory | Entered another Factory area 2395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2500 | -6/Factory | Released all parts (4) 2514 | -6/Factory | Released all parts (2) 2516 | -6/Factory | Lost 7 parts (1p3n1u2w) 2539 | -6/Factory | Discovered new exit (range 7) 2540 | -6/Factory | Core integrity fell below 50% 2543 | -6/Factory | Entered Lower Caves 2682 | -6/Lower Caves | Learned Extension trap positions 2742 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2749 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2764 | -6/Lower Caves | Learned Factory terminal intel 2898 | -6/Lower Caves | Lost 3 allies 3179 | -6/Lower Caves | Build established: Scavenger-Mutant 3664 | -6/Lower Caves | Core integrity fell below 20% 3907 | -6/Lower Caves | Learned Factory machine intel 4014 | -6/Lower Caves | Encountered a Warlord checkpoint 4244 | -6/Lower Caves | Discovered new exit (range 15) 4249 | -6/Lower Caves | Build established: Derelict-Mutant 4322 | -6/Lower Caves | Entered another Lower Caves area 4333 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4346 | -6/Lower Caves | Discovered new exit (range 11) 4359 | -6/Lower Caves | Encountered a Warlord checkpoint 4364 | -6/Lower Caves | Entered Factory 4364 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4365 | -5/Factory | Loaded intel: 223 machine locations 4366 | -5/Factory | Loaded intel: 26 terminal locations 4658 | -5/Factory | Spotted B-75 Beast 4736 | -5/Factory | Build established: Scavenger-Mutant 4747 | -5/Factory | Lost 7 parts (3p3n1u) 4760 | -5/Factory | Released all parts (9) 4790 | -5/Factory | Lost 5 parts (2p1n2u) 4906 | -5/Factory | Core integrity fell below 50% 4935 | -5/Factory | Core integrity fell below 20% 4961 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- summon reinforcements. 04927_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 04927_ O-24 Administrator locks terminal. 04930_ Slug penetrates K-01 Serf. 04930_ K-01 Serf destroyed. 04931_ U-05 Engineer lays Concrete. 04931_ U-05 Engineer builds a Wall. 04932_ U-05 Engineer lays Concrete. 04932_ U-05 Engineer builds a Wall. 04933_ U-05 Engineer lays Concrete. 04934_ Critical hit (Burn: +37). 04934_ U-05 Engineer lays Concrete. 04935_ Penetrated by Slug. 04942_ Acquired EM Disruption Field. 04944_ Acquired Imp. System Restoration Module. 04949_ Slammed into K-01 Serf. 04952_ K-01 Serf destroyed. 04953_ K-01 Serf collects debris. 04953_ Imp. System Restoration Module destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ### T### | | ????????????????????????????????### ##??##### | | ??????????????????????????????????# #???????# | | ??????????????????????????????????# #???????# | | ?????????????????????############## #???????# | | ?????????????????????# # ##??????# | | ?????????????????????# """" """" # "#??????# | | ?????????????????????# """" """" # %! 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""" #? | | # #??### """ #? | | # #????# """ #? | | ###########????# ?"""? #? | | ?????????????? ????? ? | | ????????????????? ????? ? | | ???????????????????? ????? ??? | | ???"""?"""???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 40 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: EM 25 Core Shielding 30 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Energy Filtering 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ThrusterAutogunMicrothruster Manual? 0 Play Time 00:58:27 Cumulative 19.2 hours Start 2024.09.06 @ 02:01:53 End 2024.09.06 @ 03:01:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,20,15) Steam 1 RUN: aa405b4c-066e-4bf0-941b-673a61cac472