Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 08:52:41 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (864) 864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2844 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Treads Armored Treads Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Airjet Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Insulated Plating Hacking Suite > --- WEAPON ----------- Minigun Minigun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Armored Treads Improved Aluminum Leg Compact Wheel Disposable Heat Sink Medium Armor Plating EM Pulse Gun Beam Rifle Pulse Rifle Light Assault Rifle Light Assault Rifle [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 32 | 6 2 4 . 20 Power 5 | 1 . 1 . 3 Engine 4 | 1 . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads 4 | 2 . . . 2 Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 . 5 Device 4 | . 1 . . 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 10 | 2 . 2 . 6 Energy Gun 3 | . . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . . 20 Power 5 | . . . . 5 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 8 | . . . . 8 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 6 8 8 Power . | . 1 . 1 . Propulsion 3 | 1 2 2 3 4 Utility . | . . . 1 1 Weapon 2 | . 3 3 3 2 Tool/Special . | . . . . . Unused Backups 6 | . . 1 1 4 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 98 99 100 87 Engine 13 | . 14 22 22 10 Core 1 | . . . . 2 Treads 11 | . 28 22 22 6 Leg 7 | . . . . 11 Device 10 | . 13 11 11 9 Storage 10 | . 14 11 11 9 Hackware 5 | . . . . 7 Protection 5 | . . 10 11 5 Energy Gun 8 | . . 9 11 9 Ballistic Gun 13 | . 28 3 . 14 Launcher 2 | . . 9 11 . Peak Build Rating 29 | 6 9 13 14 29 Average Rating 17 | 4 8 12 13 21 On Entrance 8 | . 6 9 13 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 48 | 10 27 42 42 48 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 8 | . . 1 1 8 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 14 | 4 8 8 9 14 Average Carried 8 | 3 7 6 8 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 8 | 4 8 8 8 7 Class Distribution -------------------- 42% | Mutant 37% | Tank 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1010 | 250 52 50 88 570 Remotely . | . . . . . Salvage Created 957 | . 193 63 170 531 Parts 66 | . 15 2 15 34 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 7 . 7 16 Guns 23 | . 7 . . 16 AOE 7 | . . . 7 . Classes Destroyed 7 | . 3 1 1 2 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Recycler 2 | . 1 1 . . Operator 1 | . . 1 . . Swarmer 14 | . 6 . 2 6 Grunt 12 | . 1 . 5 6 Sentry 4 | . . . . 4 Best Kill Streak 7 | . 6 1 3 7 Combat Bots Only 6 | . 5 . 3 6 Max Kills in Single Turn 3 | . 2 1 3 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 283 | . 49 . 14 220 Missed 82 | . 14 . 6 62 Hits 201 | . 35 . 8 158 Projectile 201 | . 35 . 8 158 Critical Strikes 10 | . . . . 10 Damage Taken 2673 | . 196 . 138 2339 Core 618 | . 34 . 20 564 Absorbed by Shields 150 | . 85 . 53 12 Core Remaining (%) 93 | 100 86 . 95 . Volleys Fired 70 | . 16 1 7 46 Largest 3 | . 2 2 2 3 Hottest 139 | . 40 89 89 139 Shots Fired 182 | . 32 2 14 134 Gun 173 | . 32 1 7 133 Cannon . | . . . . . Launcher 9 | . . 1 7 1 Special . | . . . . . Kinetic 132 | . 32 . . 100 Thermal 32 | . . 1 7 24 Explosive 9 | . . 1 7 1 Electromagnetic 9 | . . . . 9 Robot Hit Streak 7 | . 4 6 4 7 Robot Miss Streak 6 | . 2 . 5 6 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 105 | . 19 2 6 78 Core Hits 57 | . 11 1 9 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2093 | . 168 65 503 1357 Guns 1493 | . 167 15 29 1282 Cannons . | . . . . . Explosions 532 | . . 47 465 20 Melee . | . . . . . Ramming 68 | . 1 3 9 55 Kinetic 1067 | . 167 . . 900 Thermal 318 | . . 15 29 274 Explosive 532 | . . 47 465 20 Electromagnetic 108 | . . . . 108 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 131 | . . . 131 . Shots 5 | . . . 5 . Rammed 5 | . . . 2 3 Targets Rammed 15 | . 1 1 2 11 Kicked 8 | . . . . 8 Crushed 2 | . 1 1 . . Highest Temperature 356 | . 8 42 126 356 Average Temperature 93 | . 5 25 54 104 Received Heat Transfer 1024 | . 28 . . 996 Effects 7 | . . . . 7 Energy Bleed 1 | . . . . 1 Interference 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 888 | . . 111 74 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 75 100 Level 1 1 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 222 | . 135 39 222 168 Initial 70 | . . 39 . 70 Average 57 | . 47 9 140 61 Influence Increases 983 | . 165 28 262 528 Destroy 0b10 Robot/C 600 | . 140 . 140 320 Destroy 0b10 Robot/NC 30 | . 5 10 5 10 Destroy Leader 120 | . 20 . 30 70 Successful Hack 19 | . . 8 . 11 Disable Machine 15 | . . . 15 . Destroy Structure 79 | . . 10 57 12 Lose Combat Pursuer 120 | . . . 15 105 Influence Decreases 983 | . 70 123 80 710 Entered New Map 168 | . . 56 . 112 Time Decay 636 | . 70 67 80 419 Lost Part 179 | . . . . 179 Squads Dispatched 4 | . . . 1 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 8 1 6 37 Peak Tracking Total 7 | . 4 1 3 7 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 2 . 2 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . 6 . 8 Successful 6 | . . 2 . 4 Failed 8 | . . 4 . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . 6 . 5 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 2 . 4 Record 3 | . . 2 . 1 Level Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 4 | . . 2 . 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 583 | . . . . 583 Terrain 583 | . . . . 583 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2354 | 73 281 255 174 1571 Spaces Moved 1056 | 43 143 104 61 705 Core 20 | 11 . . . 9 Treads 594 | 32 143 104 61 254 Legs 442 | . . . . 442 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 165 Average Speed 189 | 131 160 230 240 189 Slowest Speed 450 | 160 160 240 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 22 12 17 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . 13 73 9 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . 13 73 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1259 | 59 170 117 73 840 Wait 26 | 1 . 2 2 21 Move 1052 | 42 142 103 60 705 Hop . | . . . . . Pick Up 43 | 10 7 4 1 21 Fast Attach . | . . . . . Attach 26 | 6 1 2 . 17 Detach . | . . . . . Swap 17 | . 1 2 . 14 Drop 10 | . 2 2 1 5 Fire 70 | . 16 1 7 46 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . . . 8 Crush 7 | . 1 1 2 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 8) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 575 | -9/Materials | Discovered new exit (range 12) 610 | -9/Materials | Entered Mines 724 | -9/Mines | Discovered new exit (range 6) 784 | -9/Mines | Entered Materials 784 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1289 | -8/Materials | Build established: Tank 1382 | -8/Materials | Identified exit to Factory 1593 | -8/Materials | Lost 4 parts (1p1n1u1w) 1669 | -8/Materials | Lost 4 parts (1n1u2w) 1818 | -8/Materials | Core integrity fell below 50% 1875 | -8/Materials | Lost 5 parts (1p2u2w) 2169 | -8/Materials | Build established: Gunner 2336 | -8/Materials | Core integrity fell below 20% 2355 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Aluminum Leg. Acquired Aluminum Leg. Dropped Lgt. Treads. Acquired Lgt. Ion Engine. Acquired 30 matter. W-25 Informer sends out distress signal. Lgt. Ion Engine destroyed. Critical hit (Blast). H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Pulse Rifle destroyed. Beam Rifle destroyed. Critical hit (Blast). Penetrated by Slug. Acquired Sml. Storage Unit. U-05 Engineer builds a Wall. Nuclear Core destroyed. Knocked back. U-05 Engineer builds a Wall. 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