Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 15:13:02 // Winter2022/Polymind Player: BOTHUNTER Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (3) 15 Value Destroyed (82) 82 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6359) 6359 TOTAL SCORE: 10676 Bonus ------- Polymind Skill 5205 Pacifist 834 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Melee Analysis Suite Microactuators Core Shielding > --- WEAPON (1) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Melee Analysis Suite Microactuators Core Shielding > --- WEAPON ----------- Axe > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Matter Pod Processor Visual Processing Unit Protection Core Shielding Weapon Mining Laser Ballistic Gun Autogun Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 5 | . . . . 4 . . . . . . . 1 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . 4 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 45 | . 66 100 100 70 . 44 66 100 28 . . 3 Engine 6 | . 12 24 16 14 . . . . . . . . Core 3 | . . . . . . 11 16 25 7 . . . Wheel 10 | . 25 46 . . . . . . . . . . Hover 2 | . . 2 33 18 . . . . . . . . Flight 6 | . . . . . . 22 33 50 14 . . . Device 2 | . 15 1 16 7 . . . . . . . . Storage 4 | . 5 23 . . . . . . . . . . Processor 3 | . . 2 33 29 . . . . . . . . Ballistic Gun 3 | . . . . . . 11 16 25 7 . . . Naked Turns 779 | . 48 1 . 3 62 100 17 . 95 230 86 137 Heaviest Build 16 | 6 6 5 4 4 . 8 8 8 8 . . 16 Greatest Support 30 | 20 20 20 12 12 3 8 8 8 8 3 3 30 Greatest Overweight (x) 4 | . . 1 . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 1 | . 1 1 . . . . . . . . . 1 Average Capacity . | . . . . . . . . . . . . . Most Carried 1 | . 1 1 . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . Final Capacity 1 | . 1 . . . . . . . . . . 1 Final Carried 1 | . 1 . . . . . . . . . . . Class Distribution -------------------- 52% | Cogmind 18% | Worker 14% | Swarmer 9% | Watcher 4% | Tunneler Dominant Class ---------------- Tunneler | -10/Materials Worker | -9/Materials Watcher | -8/Materials Watcher | -8/Storage Cogmind | -7/Factory Cogmind | -7/Lower Caves Swarmer | -7/Lower Caves Swarmer | -6/Factory Cogmind | -6/Lower Caves Cogmind | -6/Lower Caves Cogmind | -6/Data Miner Cogmind | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Matter Collected 73 | . . . . . . 48 14 11 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 47 | . . . . . . 36 . 11 . . . . Parts 7 | . . . . . . 1 . 2 . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 2 . . . 5 . 6 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 2 | . . . . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 1 | . . . . . . 1 . . . . . . Classes Destroyed 3 | . . . . . . 1 . 1 . . . 1 Builder 1 | . . . . . . . . 1 . . . . Swarmer 1 | . . . . . . 1 . . . . . . Grunt 1 | . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . 1 . 1 . . . 1 Combat Bots Only 1 | . . . . . . 1 . . . . . 1 Max Kills in Single Turn 1 | . . . . . . 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Damage Taken 1447 | . 1 . . 245 80 115 33 . 219 199 . 555 Core 1123 | . . . . 102 80 39 33 . 219 199 . 451 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . . . . . 21 Core Remaining (%) 91 | 100 100 100 . 81 . . 78 . . . . . Volleys Fired 17 | . . . . . . 11 . 6 . . . . Largest 1 | . . . . . . 1 . 1 . . . . Hottest 23 | . . . . . . 23 . 23 . . . . Shots Fired 17 | . . . . . . 11 . 6 . . . . Gun 17 | . . . . . . 11 . 6 . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . 11 . 6 . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . 3 . 1 . . . . Robot Miss Streak 3 | . . . . . . 2 . 3 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 9 | . . . . . . 7 . 2 . . . . Core Hits 5 | . . . . . . 3 . 1 . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 195 | . 3 . . 21 . 114 . 35 . 11 . 11 Guns 149 | . . . . . . 114 . 35 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 46 | . 3 . . 21 . . . . . 11 . 11 Kinetic 149 | . . . . . . 114 . 35 . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 2 2 2 . . . . . Average Corruption 2 | . . . . 4 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . 2 1 3 . . . . . . Message Errors 3 | . . . . 1 . 2 . . . . . . Heat Flow Errors 2 | . . . . 1 . 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 20 | . 1 . . 9 . . . . . 5 . 5 Shots . | . . . . . . . . . . . . . Rammed 13 | . 1 . . 9 . . . . . 1 . 2 Targets Rammed 13 | . 1 . . 9 . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 191 | . . . . 191 . 110 . 14 . . . 39 Average Temperature 44 | . . . . 98 . 31 . 9 . . . 19 Received Heat Transfer 292 | . . . . 72 . . . . 12 72 . 136 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Peak Influence 270 | . 46 270 143 196 103 . . 59 . . . . Initial 113 | . . 18 113 59 88 . . 39 . . . . Average 29 | . 1 45 118 121 97 . . 46 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . . . Low Security (%) 98 | 100 100 94 100 100 100 . . 100 . . . . Level 1 1 | . . 5 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . 1 1 . . 1 . 1 . 1 Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . . 1 1 . . 1 . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Distress Signals 2 | . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 61 | . . 2 4 9 2 5 1 . 5 14 . 19 Peak Tracking Total 15 | . . 1 4 7 1 3 1 . 4 15 . 10 Tactical Retreats 5 | . . . . . . . . . . 4 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Machines Accessed 10 | . 1 1 . 1 . 1 1 . . 1 4 . Terminals 3 | . 1 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 1 1 . 1 . 1 1 . . 1 29 . Successful 35 | . 1 1 . 1 . 1 1 . . 1 29 . Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 3 | . 1 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 35 | . 1 1 . 1 . 1 1 . . 1 29 . Record 12 | . 1 . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 4 | . . . . 1 . 1 1 . . 1 . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . 1 . 1 . 1 1 . . . . 1 Non-combat 2 | . . 1 . 1 . . . . . . . . Combat 3 | . . . . . . 1 1 . . . . 1 Robot Hacks Applied 7 | . . 2 . 2 . 1 1 . . . . 1 map_route 2 | . . 1 . 1 . . . . . . . . mark_security 2 | . . 1 . 1 . . . . . . . . find_shortcuts 3 | . . . . . . 1 1 . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . 12 Total Damage 375 | . . . . . . . . . . . . 375 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Robot Analysis Total 5 | 1 1 1 . . . 1 . . . . . 1 Derelict Logs Recovered 4 | . . . . . . 1 . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Turns Passed 2078 | 596 146 257 49 82 62 183 55 44 138 230 86 150 Spaces Moved 2726 | 377 178 303 88 132 95 340 106 104 284 394 99 226 Core 1397 | 19 64 80 . 63 95 187 12 . 161 394 99 223 Treads . | . . . . . . . . . . . . . Legs 3 | . . . . . . . . . . . . 3 Wheels 662 | 358 114 190 . . . . . . . . . . Hover 190 | . . 33 88 69 . . . . . . . . Flight 474 | . . . . . . 153 94 104 123 . . . Fastest Speed 32 | 50 50 50 56 50 50 32 32 32 32 50 50 50 Average Speed 56 | 78 69 82 56 53 50 41 34 32 42 50 50 54 Slowest Speed 250 | 80 80 100 56 60 50 50 50 32 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 3 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 20 38 30 19 46 4 70 14 4 52 65 75 38 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 2 1 . Known Exits Taken 2 | . . 1 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 5 . . 1 1 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Total 3236 | 676 200 310 87 142 108 371 121 107 301 426 134 253 Wait 198 | 3 21 7 . 2 14 21 19 . 18 32 36 25 Move 2704 | 376 177 302 87 131 94 339 99 99 283 393 98 226 Hop 5 | . . . . . . . 3 2 . . . . Pick Up 1 | . 1 . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop 1 | . . 1 . . . . . . . . . . Fire 17 | . . . . . . 11 . 6 . . . . Melee . | . . . . . . . . . . . . . Ram 13 | . 1 . . 9 . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 297 | 297 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 597 | -11/Scrapyard | Entered Materials 691 | -10/Materials | Discovered new exit (range 6) 743 | -10/Materials | Entered another Materials area 983 | -9/Materials | Discovered new exit (range 26) 1000 | -9/Materials | Identified exit to Materials 1000 | -9/Materials | Entered another Materials area 1043 | -8/Materials | Discovered new exit (range 12) 1049 | -8/Materials | Identified exit to Storage 1049 | -8/Materials | Entered Storage 1122 | -8/Storage | Discovered new exit (range 17) 1131 | -8/Storage | Entered Factory 1151 | -7/Factory | Lost 4 parts (1p2n1u) 1187 | -7/Factory | Discovered new exit (range 7) 1193 | -7/Factory | Entered Lower Caves 1196 | -7/Lower Caves | Learned Factory stockpile data 1375 | -7/Lower Caves | Discovered new exit (range 6) 1376 | -7/Lower Caves | Entered another Lower Caves area 1393 | -7/Lower Caves | Discovered new exit (range 11) 1431 | -7/Lower Caves | Entered Factory 1472 | -6/Factory | Discovered new exit (range 10) 1475 | -6/Factory | Entered Lower Caves 1510 | -6/Lower Caves | Encountered a Warlord checkpoint 1576 | -6/Lower Caves | Spotted B-75 Beast 1610 | -6/Lower Caves | Discovered new exit (range 9) 1613 | -6/Lower Caves | Entered another Lower Caves area 1658 | -6/Lower Caves | Learned location of Extension (-6) 1692 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1751 | -6/Lower Caves | Ambushed by wild Derelicts 1792 | -6/Lower Caves | Discovered new exit (range 9) 1843 | -6/Lower Caves | Entered Data Miner 1843 | -6/Data Miner | Discovered new exit (range 6) 1853 | -6/Data Miner | Met Data Miner 1869 | -6/Data Miner | Learned location of Section 7 (-3) 1869 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1877 | -6/Data Miner | Received God Mode back door access code from Data Miner 1929 | -6/Data Miner | Entered Proximity Caves 1931 | -5/Proximity Caves | Learned Factory trap positions 1982 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 1982 | -5/Proximity Caves | Core integrity fell below 50% 1997 | -5/Proximity Caves | Escorted by Enhanced Grunt 2065 | -5/Proximity Caves | Core integrity fell below 20% 2079 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02013_ Slug penetrates Wall. 02060_ C-30 ARC bursts open, deploying its payload. 02060_ B-60 Warrior unfolds itself. 02060_ G-50 Soldier unfolds itself. 02060_ L-41 Fighter unfolds itself. 02062_ Slammed into G-50 Soldier. 02062_ G-50 Soldier destroyed. 02063_ Acquired 41 Protomatter. 02066_ Took control of L-41 Fighter. 02066_ Extracted analysis data for L-41 Fighter. 02068_ Carbon-fiber Leg blown off. 02068_ E-15 Imp destroyed. 02069_ Axe destroyed. 02070_ Lgt. Angular Momentum Engine fries itself beyond repair. 02070_ Critical hit (Burn: +50). 02071_ Carbon-fiber Leg fries itself beyond repair. 02072_ Cesium-ion Thruster fries itself beyond repair. 02075_ Carbon-fiber Leg fries itself beyond repair. 02077_ Penetrated by Slug. 02077_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????### ### # ????????????????? | | ?###??# ## # # #?????????????????? | | ## #### ## # # ???????????????????? | | # ## ##### # #????????????????????? | | ##???# ## # ?????????????????? | | ##????# ?????????????????? | | ##?????# # # ##???????????????????????? | | ####??????## # #?????????????????????????? | | ##??????????# ## ##?????????????????????????? | | ????????????# # ##????????????????????????? | | # ????????????# ##???????????????????????? | | ##????????????# ##??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????## # #??????????????????????? | | ???????????????# ######??????????????????????? | | ??????????????# # ##???????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????##### ##??????????????????????????? | | ??????????????????## ###????????????????????????? | | ?????????????????#?## #????????????????????????? | | ??????????????#### ## ##????????????????????????? | | ??????????????? # ##?????????????????????????? | | ??????????????????# ######??????????????????????? | | ??????????????????# ##?????????????????????? | | ??????????????? ## Y # ##????????????????????? | | ?????????????# ?## l ##???????????????????? | | ??????????? ???## ;#l ##??????????????????? | | ??????????#### ?????# ###g #??????????????????? | | ?????????????# ???? #?# g#;#?????????????????? | | ?????????????# ??? #?#==###?????????????????? | | ?????????????##???######### %=#??????????????????? | | ?????????????????????????# # #??????????????????? | | ?????????????????????????# #= #??????????????????? | | ?????????????????????????## !##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: S 25 Resistance: P 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Robots Controlled 7 | 1 1 1 . 1 . 1 1 . . . . 1 Combat Hostiles 3 | . . . . . . 1 1 . . . . 1 Allies . | . . . . . . . . . . . . . Classes Controlled 5 | 1 1 1 . . . 1 . . . . . 1 Average Host Suspicion 28 | 1 49 25 53 80 . 99 . 85 34 . . 100 Unsuspicious Activity 1676 | 1487 8 168 . 6 . . 7 . . . . . Returns to Shadow . | . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . Protomatter Created 114 | . . . . . . . . . 34 30 . 50 Used 108 | 5 5 12 . 12 . 14 14 . . . . 46 Decayed 53 | . . . . . . . . . 26 27 . . Highest Spend 46 | 5 5 12 . 12 . 14 14 . . . . 46 Top 5 Hosts by Kills: S-27 Virus (-7/Lower Caves: 1) Game ------ Seed BladeCompactDiverter Manual? 0 Play Time 00:34:06 Cumulative 160.9 hours Start 2022.12.25 @ 12:34:25 End 2022.12.25 @ 15:13:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 243 Rogue 219 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e217ba-85fb-44e8-b14b-05ffb0e535c4