Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.07 @ 15:58:12 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (1115) 1115 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 4230 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -926 Cogmind --------- Core Integrity 415/550 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (6) ------ Lightpack 2.0 Improved Weapon Shielding System Shield Relay Coupler [NC] (5) Relay Coupler [Swarmer] (18) > --- WEAPON (2) ------- Datajack Scythe > --- INVENTORY (24) --- Advanced Heat Sink YI-UF0's Bottomless Matter Pit (1193) Long-range Sensor Array Improved Utility Shielding Medium Armor Plating Hacking Suite Relay Coupler [NC] (25) Relay Coupler [NC] (29) Relay Coupler [ARC] (8) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (21) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Beam Rifle Mini Grenade Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Hover Unit Combat Airjet > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Weapon Shielding Relay Coupler [Grunt] > --- WEAPON ----------- Beamcaster Grenade Launcher > --- INVENTORY -------- Advanced Heat Sink YI-UF0's Bottomless Matter Pit Long-range Sensor Array Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Beam Rifle Heavy Assault Rifle Datajack Datajack Datajack Datajack [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Hackware Relay Coupler [NC] Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 40 | 6 3 1 3 5 6 8 8 Power 3 | 1 . . . 1 1 . . Engine 3 | 1 . . . 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 . 1 1 . 1 1 . Treads . | . . . . . . . . Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover 3 | . . . 1 . 1 1 . Flight . | . . . . . . . . Utility 18 | 1 3 . 1 2 3 3 5 Device 1 | . . . . . 1 . . Storage 7 | 1 3 . 1 2 . . . Processor . | . . . . . . . . Hackware 6 | . . . . . . 2 4 Protection 4 | . . . . . 2 1 1 Artifact . | . . . . . . . . Weapon 13 | 2 . . 1 2 1 4 3 Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 1 2 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 2 Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 8 | . 1 . . . . 4 3 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . . 1 1 Weapon 3 | . 1 . . . . 1 1 Highest Loss Streak 3 | . 1 . . . . 3 3 Average Slot Usage (%) 73 | . 94 85 87 71 68 70 64 Engine 10 | . 14 14 14 14 9 9 1 Leg 5 | . 28 28 18 . . . . Hover 11 | . . . 4 14 16 16 9 Device 4 | . . . . . 8 8 . Storage 13 | . 23 28 22 14 9 9 9 Hackware 2 | . . . . . . . 18 Protection 5 | . . . . . 8 9 9 Energy Gun 3 | . . . . . 6 7 . Ballistic Gun 14 | . 27 14 26 28 11 2 7 Launcher 1 | . . . . . . 6 . Special Melee Weapon 1 | . . . . . . 2 8 Naked Turns . | . . . . . . . . Heaviest Build 40 | 12 40 39 40 18 27 24 19 Greatest Support 28 | 20 20 20 22 22 28 28 22 Greatest Overweight (x) 3 | 3 1 1 1 . 1 . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 24 | 6 16 16 24 24 24 24 24 Average Capacity 21 | 5 11 16 19 23 24 24 24 Most Carried 24 | . 5 7 8 9 14 24 24 Average Carried 10 | . 2 6 5 6 8 19 19 Final Capacity 24 | 6 16 16 24 24 24 24 24 Final Carried 23 | . 5 7 4 8 13 23 20 Class Distribution -------------------- 40% | Hauler-Mutant 22% | Scavenger-Mutant 19% | Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2037 | 154 152 10 30 833 480 182 196 Remotely . | . . . . . . . . Salvage Created 955 | . 37 . . 340 239 289 50 Parts 29 | . 5 . . 4 12 5 3 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 13 | . 1 . . . 3 8 1 Guns 7 | . 1 . . . 3 2 1 AOE 6 | . . . . . . 6 . Classes Destroyed 6 | . 2 . . 1 1 1 1 Hauler 1 | . . . . . 1 . . Recycler 5 | . . . . 3 2 . . Operator 1 | . 1 . . . . . . Swarmer 4 | . 1 . . . 3 . . Grunt 8 | . . . . . . 8 . Sentry 1 | . . . . . . . 1 Best Kill Streak 4 | . 1 . . 2 4 3 1 Combat Bots Only 3 | . 1 . . . 3 3 1 Max Kills in Single Turn 3 | . 1 . . 1 1 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 1081 | . 286 67 . 11 158 351 208 Core 177 | . 31 . . 11 27 48 60 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . . . 83 . . . Volleys Fired 50 | . 4 . . 18 14 13 1 Largest 2 | . 2 . . 2 2 2 1 Hottest 105 | . 40 . . 46 98 105 23 Shots Fired 93 | . 8 . . 36 28 20 1 Gun 85 | . 8 . . 36 28 12 1 Cannon . | . . . . . . . . Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 64 | . 8 . . 36 16 3 1 Thermal 21 | . . . . . 12 9 . Explosive 8 | . . . . . . 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 3 . . 7 5 6 1 Robot Miss Streak 3 | . 1 . . 2 2 3 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 59 | . 5 . . 20 16 9 9 Core Hits 37 | . 3 . . 8 6 19 1 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 15 | . . . . . . 4 11 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1344 | . 50 . . 324 347 608 15 Guns 842 | . 50 . . 324 347 106 15 Cannons . | . . . . . . . . Explosions 502 | . . . . . . 502 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 549 | . 50 . . 324 160 . 15 Thermal 293 | . . . . . 187 106 . Explosive 502 | . . . . . . 502 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 28 | . . . . 11 3 28 . Average Temperature 10 | . . . . 5 3 13 . Received Heat Transfer 366 | . 96 39 . 6 36 171 18 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 518 | . . . . . 333 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 537 | . 45 28 . 10 196 537 261 Initial 261 | . . 13 . . . 127 261 Average 120 | . 31 27 . 2 26 338 253 Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 68 | 100 100 100 . 100 100 15 . Level 1 23 | . . . . . . 47 100 Level 2 8 | . . . . . . 37 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . 1 3 . 1 Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 6 5 . 3 15 7 8 Peak Tracking Total 8 | . 3 2 . 2 8 3 4 Tactical Retreats 4 | . . . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . 3 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . . . 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 6 | . 1 . 1 1 3 . . Terminals 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 18 | . 5 . 1 1 11 . . Successful 10 | . 2 . 1 1 6 . . Failed 8 | . 3 . . . 5 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 14 | . 5 . 1 . 8 . . Terminals 15 | . 5 . . . 10 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 4 | . . . 1 1 2 . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 2 . . . 3 . . Terminals 5 | . 2 . . . 3 . . Track 2 | . 1 . . . 1 . . Assimilate 1 | . . . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 3 | . 1 . . . 2 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 7 | . . . . . . . 7 Non-combat 3 | . . . . . . . 3 Combat 4 | . . . . . . . 4 Robot Hacks Applied 7 | . . . . . . . 7 map_walls 1 | . . . . . . . 1 map_route 1 | . . . . . . . 1 amplify_resonance 1 | . . . . . . . 1 streamctrl_high 1 | . . . . . . . 1 formatsys_high 3 | . . . . . . . 3 Relay Couplers Released 16 | . . . . . . 14 2 Machine Destruction 16 | . . . . . . 14 2 Attached 4 | . . . . . . 1 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 40 | . . . . . . . 40 Highest-Rated Ally 15 | . . . . . . . 15 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . . 15 Total Damage 173 | . . . . . . . 173 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 3078 | 43 240 156 295 467 912 614 351 Spaces Moved 2309 | 35 159 96 247 446 415 626 285 Core 14 | 14 . . . . . . . Treads . | . . . . . . . . Legs 400 | 21 159 96 124 . . . . Wheels . | . . . . . . . . Hover 1895 | . . . 123 446 415 626 285 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 80 80 66 66 80 Average Speed 86 | 99 138 150 114 80 71 69 80 Slowest Speed 200 | 200 150 150 150 80 150 80 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 23 24 62 46 25 62 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . . . . . . 28 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 28 | . . . . . . 28 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 3283 | 40 171 108 262 521 1000 784 397 Wait 753 | . 2 11 . 36 556 65 83 Move 2301 | 34 158 95 246 445 414 624 285 Hop . | . . . . . . . . Pick Up 44 | . 4 1 5 10 7 15 2 Fast Attach 15 | 6 1 . 1 2 2 . 3 Attach 14 | . . . 2 . 2 6 4 Detach 2 | . . . . . 1 1 . Swap 11 | . 2 1 . 3 2 2 1 Drop 23 | . . . 8 7 2 2 4 Fire 50 | . 4 . . 18 14 13 1 Melee 15 | . . . . . . 4 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 52 | . . . . . . 52 . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Met 8R-AWN 155 | -10/Materials | Discovered new exit (range 11) 284 | -10/Materials | Entered Mines 285 | -10/Mines | Assembled infested the area 286 | -10/Mines | Followed 8R-AWN into the Mines 289 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 5) 413 | -10/Mines | Discovered new exit (range 6) 440 | -10/Mines | Entered Exiles 478 | -10/Exiles | Welcomed by 8R-AWN 504 | -10/Exiles | Met EX-HEX 548 | -10/Exiles | Met EX-BIN 566 | -10/Exiles | Aligned with FarCom system 567 | -10/Exiles | Given EX-Vault access code 609 | -10/Exiles | Opened EX-Vault 621 | -10/Exiles | Found Lightpack 2.0 653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 681 | -10/Exiles | Met EX-DEC 729 | -10/Exiles | Discovered new exit (range 10) 735 | -10/Exiles | Left Exiles lab with Lightpack 2.0 735 | -10/Exiles | Entered Mines 768 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 800 | -9/Mines | Discovered new exit (range 14) 817 | -9/Mines | Met a Derelict shopkeep closing up shop 906 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 925 | -9/Mines | Build established: Hauler-Mutant 938 | -9/Mines | Destroyed YI-UF0 948 | -9/Mines | Found Prototype Storage 948 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1064 | -9/Mines | Learned Materials garrison access intel 1202 | -9/Mines | Entered Materials 1202 | -8/Materials | Evolved 4 slots: Utility x4 1203 | -8/Materials | Loaded intel: 1 garrison access location 1691 | -8/Materials | Build established: Scavenger-Mutant 2113 | -8/Materials | Identified exit to Garrison 2114 | -8/Materials | Entered Garrison 2158 | -8/Garrison | Triggered checkpoint 2166 | -8/Garrison | Garrison Relay disabled 2362 | -8/Garrison | Discovered new exit (range 15) 2388 | -8/Garrison | Build established: Hauler-Mutant 2396 | -8/Garrison | Garrison Relay disabled 2422 | -8/Garrison | Triggered checkpoint 2552 | -8/Garrison | Discovered new exit (range 15) 2568 | -8/Garrison | Installed Relay Interface Framework 2586 | -8/Garrison | Triggered checkpoint 2627 | -8/Garrison | Garrison Relay disabled 2630 | -8/Garrison | Lost 3 parts (1n1u1w) 2728 | -8/Garrison | Entered Materials 2808 | -8/Materials | Lost 3 parts (1p1u1w) 2826 | -8/Materials | Discovered new exit (range 29) 2874 | -8/Materials | Build established: Bothacker-Mutant 3079 | -8/Materials | Self-destructed Last Messages --------------- 03018_ Acquired Scythe. 03020_ Triggered Proton Bomb Trap. 03020_ A bubble of electromagnetic force engulfs the area. 03020_ ALERT: Garrison Access compromised, dispatching assault squad. 03020_ Garrison Access disabled. 03020_ Relay Coupler [Duelist] tumbles out of Garrison Access. 03020_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 03020_ Neutrino Reactor explodes. 03020_ Proton Bomb Trap short circuited. 03020_ Pest 3b destroyed. 03020_ Proton Bomb Trap short circuited. 03020_ Door malfunctions. 03020_ A bubble of electromagnetic force engulfs the area. 03022_ Acquired 2 matter. 03025_ K-01 Serf collects debris. 03026_ U-05 Engineer lays Concrete. 03029_ K-01 Serf collects debris. 03031_ U-05 Engineer lays Concrete. 03033_ K-01 Serf collects debris. 03033_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????Y??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# ! #??????????????????????? | | ####????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# """ """ #??????????????????????? | | #????????#???# """ """ #??????????????????????? | | #????????# ??# """ """@#??????????????????????? | | #????????# ??# """ """ #??????????????????????? | | #????????# ?# Y #??????????????????????? | | #????????# ####C######??????????????????????? | | #? ###### ## #?????????????????????????? | | # #?????????????????????????? | | + C #?????????????????????????? | | # ######????????????g???????? | | # #######T### ?????????????? | | # #?????#???## ######### ?????g????????? | | #### #??????????# #??????????????????????????? | | ???# #??????????# #??????????????????????????? | | ???# #?########## #??????????????????????????? | | ???# #?# # #??????????????????????????? | | ???# #?# ! # #??????????????????????????? | | ???# #?# # #??????????????????????????? | | ???# #?# # #??????????????????????????? | | ???# #?# [[ # #??????????????????????????? | | #### #?# # #??????????????????????????? | | ### / +??????????????????????????? | | / """ # #??????????????????????????? | | ### # #??????????????????????????? | | #####+############# #??????????????????????????? | | # ] #?# #??????????????????????????? | | " # #?# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 51 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 48 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumAccelerationProcessor Manual? 0 Play Time 00:22:32 Cumulative 241.9 hours Start 2021.12.06 @ 20:39:55 End 2021.12.07 @ 15:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 303 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 896f716c-2290-4f8e-876e-fcb6bfc7c17f