Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 22:42:57 Player: JovialTruth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (156) 780 Value Destroyed (5312) 5312 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1182) 1182 TOTAL SCORE: 10234 Bonus ------- High Alert Combat Kills 937 Follower Combat Kills 67 Entered Garrisons 200 Friendly Fire -22 Cogmind --------- Core Integrity 1/700 Matter 0/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Minigun Enhanced Autogun Flak Gun Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Minigun Minigun Shock Bomb Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . . . . 2 . Weapon 2 | . . . 1 1 . . . Parts Attached 73 | 6 2 2 9 10 6 29 9 Power 11 | 1 . 1 1 1 . 6 1 Engine 6 | 1 . 1 1 . . 3 . Core 5 | . . . . 1 . 3 1 Reactor . | . . . . . . . . Propulsion 18 | 2 . 1 4 1 2 4 4 Treads . | . . . . . . . . Leg 18 | 2 . 1 4 1 2 4 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 . . 2 . 12 1 Device 9 | . 1 . . . . 7 1 Storage 3 | 1 . . . . . 2 . Processor 3 | . . . . 1 . 2 . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 27 | 2 1 . 4 6 4 7 3 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 20 | 2 . . 4 2 4 6 2 Ballistic Cannon 5 | . . . . 4 . 1 . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 37 | . . . 4 1 4 13 15 Power 7 | . . . 1 1 . 3 2 Propulsion 10 | . . . 1 . . 3 6 Utility 7 | . . . 1 . . 4 2 Weapon 13 | . . . 1 . 4 3 5 Highest Loss Streak 14 | . . . 3 1 1 3 14 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 3 5 7 7 7 5 1 Power 1 | . 1 2 2 2 2 1 1 Propulsion 1 | . . . 2 2 2 2 . Utility . | . . . . . . . . Weapon 1 | . 2 3 2 1 2 1 . Tool/Special . | . . . . . . . . Unused Backups 21 | . . 1 5 4 3 7 1 Power 6 | . . 1 1 . . 3 1 Propulsion 4 | . . . . 1 1 2 . Utility 5 | . . . 1 2 2 . . Weapon 6 | . . . 3 1 . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 70 | . 93 100 89 96 99 95 37 Engine 1 | . 14 14 10 2 . . . Core 5 | . . . . 5 9 5 4 Leg 22 | . 28 28 32 35 35 29 10 Device 5 | . 7 14 2 . . 9 4 Storage 4 | . 14 14 11 9 9 3 . Processor 9 | . . . . 4 9 11 10 Energy Gun 2 | . . . . . . . 4 Ballistic Gun 12 | . 14 14 29 32 18 22 . Ballistic Cannon 4 | . . . . 3 16 6 . Peak Build Rating 45 | 6 7 12 24 37 37 45 40 Average Rating 22 | 4 6 7 19 30 33 39 10 On Entrance 19 | . 6 7 12 24 37 31 40 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . Naked Turns 1575 | . . . . . . . 1575 Heaviest Build 72 | 14 16 20 22 38 38 72 28 Greatest Support 68 | 20 20 20 51 68 68 64 56 Greatest Overweight (x) 4 | . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 5 Average Capacity 6 | 7 8 8 8 8 8 6 5 Most Carried 8 | 2 5 8 8 8 8 8 5 Average Carried 4 | 1 3 5 7 7 7 5 1 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 5 8 8 8 7 5 1 Class Distribution -------------------- 39% | Gunner 29% | Scavenger-Mutant 20% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Matter Collected 5313 | 195 8 64 401 710 1779 2083 73 Remotely . | . . . . . . . . Salvage Created 5528 | . 30 14 319 1008 2126 1888 143 Parts 314 | . 9 2 27 59 107 102 8 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 3 | . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Combat Hostiles Destroyed 119 | . 6 2 12 16 41 37 5 Melee 1 | . . . . . . . 1 Guns 68 | . 1 . 9 16 18 20 4 Cannons 38 | . . . . . 22 16 . AOE 12 | . 5 2 3 . 1 1 . Classes Destroyed 13 | . 1 . 3 2 6 1 . Worker 4 | . . . . 1 1 2 . Builder 7 | . . . . . 2 5 . Hauler 3 | . . . . . 3 . . Recycler 12 | . . . . 5 4 3 . Operator 2 | . . . . . 1 1 . Watcher 9 | . . . 2 1 2 4 . Swarmer 32 | . 6 2 8 7 4 3 2 Grunt 43 | . . . 1 4 21 15 2 Brawler 1 | . . . . . 1 . . Duelist 5 | . . . . . 3 1 1 Sentry 24 | . . . 3 5 10 6 . Hunter 7 | . . . . . 2 5 . Programmer 7 | . . . . . . 7 . Best Kill Streak 8 | . 5 2 5 8 8 6 4 Combat Bots Only 5 | . 5 2 5 5 5 5 4 Max Kills in Single Turn 2 | . 2 2 2 2 2 2 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 2 2 2 . 1 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Hostile Shots Fired 687 | . 9 6 48 78 148 305 93 Missed 218 | . 4 5 12 21 43 116 17 Hits 469 | . 5 1 36 57 105 189 76 Melee 7 | . . . . . 2 1 4 Projectile 462 | . 5 1 36 57 103 188 72 Critical Strikes 15 | . . . . 2 4 8 1 Part Disruptions 1 | . . . . . . 1 . Damage Taken 6451 | . 109 6 480 664 1545 2437 1210 Core 944 | . 20 . 25 69 131 425 274 Absorbed by Shields 66 | . . . . . . . 66 Regen/Repaired (Parts) 614 | . . . . . 141 473 . Core Remaining (%) 87 | 100 . 92 93 . 63 . . Volleys Fired 408 | . 8 2 21 38 91 92 156 Largest 4 | . 2 2 3 4 4 4 3 Hottest 160 | . 50 50 75 160 160 118 96 Shots Fired 1106 | . 13 3 57 152 337 365 179 Gun 837 | . 8 2 51 148 188 271 169 Cannon 257 | . . . . 4 149 94 10 Launcher 12 | . 5 1 6 . . . . Special . | . . . . . . . . Kinetic 951 | . 8 2 51 152 337 365 36 Thermal 143 | . . . . . . . 143 Explosive 12 | . 5 1 6 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 2 1 6 14 16 10 11 Robot Miss Streak 10 | . 3 2 3 4 9 10 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets 6 | . . . . 5 . . 1 Max Gunslinging Chain 2 | . . . . 2 . . 1 Shots Hit Robots 565 | . 5 1 31 83 195 226 24 Core Hits 305 | . 5 3 19 32 83 138 25 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 25 | . . . . 2 14 9 . Destroy 3 | . . . . 2 1 . . Blast 22 | . . . . . 13 9 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12536 | . 248 101 665 1389 4504 4987 642 Guns 7348 | . 22 . 417 1325 2159 2975 450 Cannons 3923 | . . . . 58 2168 1543 154 Explosions 1211 | . 226 101 248 . 167 469 . Melee . | . . . . . . . . Ramming 54 | . . . . 6 10 . 38 Kinetic 11271 | . 22 . 417 1383 4327 4518 604 Thermal 469 | . . . . . . 469 . Explosive 742 | . 226 101 248 . 167 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 4 5 7 Average Corruption 5 | . . . . . 3 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 214 | . . . . . 37 38 139 Message Errors 64 | . . . . . 12 12 40 Matter Fused 39 | . . . . . 4 12 23 Heat Flow Errors 29 | . . . . . 5 5 19 Energy Discharges 21 | . . . . . 2 3 16 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 35 | . . . . . 9 3 23 Data Loss (major) 9 | . . . . . 3 . 6 Misfires 8 | . . . . . . 2 6 Alerts 2 | . . . . . . . 2 Weapon Failures 5 | . . . . . 2 1 2 Overload Shots . | . . . . . . . . Overflow Damage 159 | . 25 2 4 . 44 65 19 Projectiles 52 | . . . . . 33 . 19 Explosions 107 | . 25 2 4 . 11 65 . Melee . | . . . . . . . . Knockbacks 40 | . . . . 1 23 13 3 Impact . | . . . . . . . . Kinetic 37 | . . . . 1 21 12 3 Secondary 3 | . . . . . 2 1 . Self-Inflicted Damage 198 | . 66 . 40 . 76 . 16 Shots 5 | . 2 . 2 . 1 . . Rammed 14 | . . . . . . . 14 Targets Rammed 18 | . . . . 1 3 . 14 Kicked 4 | . . . . 1 3 . . Crushed . | . . . . . . . . Highest Temperature 554 | . . . 70 331 554 266 229 Average Temperature 98 | . . . 22 101 130 68 71 Received Heat Transfer 2110 | . . . 111 216 666 765 352 Effects 9 | . . . . 1 8 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . 1 . . . Interference 5 | . . . . . 5 . . Short Circuit 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 350 | . . . . . . 350 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Maximum Alert Level 5 | . . . 1 1 3 3 5 Low Security (%) 20 | 100 100 100 58 72 54 . . Level 1 15 | . . . 41 27 8 45 . Level 2 7 | . . . . . 12 20 . Level 3 30 | . . . . . 24 33 41 Level 4 6 | . . . . . . . 13 Level 5 19 | . . . . . . . 44 High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 3256 | . 139 89 242 294 892 1069 3256 Initial 746 | . . 26 25 68 106 403 746 Average 929 | . 57 14 174 171 371 566 1617 Influence Increases 6747 | . 173 137 375 473 1430 1499 2660 Destroy 0b10 Robot/C 2440 | . 120 100 240 320 820 740 100 Destroy 0b10 Robot/NC 185 | . . . 10 35 65 75 . Destroy Leader 644 | . 20 20 64 82 210 238 10 Allied During Kill 8 | . . 8 . . . . . Successful Hack 57 | . 4 . 7 2 23 21 . Disable Machine 450 | . . . . 30 150 270 . Anti-Garrison Action 2500 | . . . . . . . 2500 Destroy Structure 313 | . 29 9 39 4 117 110 5 Partial Spotted 30 | . . . 15 . 15 . . Lose Combat Pursuer 120 | . . . . . 30 45 45 Influence Decreases 3491 | . 104 141 278 382 794 1321 471 Entered New Map 1131 | . . 43 40 94 147 486 321 Time Decay 1950 | . 104 58 198 278 607 705 . Lost Part 370 | . . . 40 10 40 130 150 Lost Ally 40 | . . 40 . . . . . Squads Dispatched 21 | . . . 1 1 7 12 . Investigation 6 | . . . 1 1 2 2 . Extermination 6 | . . . . . . 6 . Reinforcement 8 | . . . . . 5 3 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Distress Signals 6 | . 2 . 2 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 8 3 15 18 53 50 8 Peak Tracking Total 6 | . 5 3 6 5 4 5 6 Tactical Retreats 6 | . . . . . 2 2 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Traps Triggered 10 | . . . . 1 5 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Machines Disabled 30 | . . . . 2 10 18 . Max in Single Turn 10 | . . . . 1 2 10 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Machines Accessed 28 | . 2 . 2 2 8 14 . Terminals 16 | . 1 . 1 1 6 7 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 1 4 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 3 | . . . 1 1 . 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 62 | . 2 . 7 4 18 31 . Successful 36 | . 2 . 5 2 8 19 . Failed 24 | . . . 1 1 10 12 . Catastrophic 7 | . . . . . 3 4 . Database Lockouts 2 | . . . 1 1 . . . Manual 15 | . . . . 1 4 10 . Terminals 32 | . 1 . 3 2 14 12 . Fabricators . | . . . . . . . . Repair Stations 16 | . . . . . 3 13 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 9 | . . . 4 2 . 3 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 13 | . 1 . 2 1 5 4 . Record 7 | . . . . 1 3 3 . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . . . 2 . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . . . . 2 9 . Scan Component 5 | . . . . . 1 4 . Repair 5 | . . . . . 1 4 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 7 | . . . 3 1 . 3 . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 5 | . . . 1 1 . 3 . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 2 | . . . . . . 2 . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Track 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . . . 1 1 6 12 . Full Trace Events 5 | . . . 1 . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . 1 . 3 . Parts Repaired 5 | . . . . . 1 4 . Time 196 | . . . . . 44 152 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 1 . . . 9 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 38 | . . 38 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . 10 . . . . . Total Damage 149 | . . 149 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Active Infowar (turns) 1944 | . 160 474 97 . . 1040 173 Optics 1192 | . . . . . . 1019 173 Sensors 731 | . 160 474 97 . . . . Jamming 21 | . . . . . . 21 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Turns Passed 12367 | 79 288 474 403 614 1967 3093 5449 Spaces Moved 4586 | 61 215 373 250 340 1034 2051 262 Core 109 | 6 . . . . . . 103 Treads . | . . . . . . . . Legs 4477 | 55 215 373 250 340 1034 2051 159 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 125 117 50 Average Speed 122 | 113 120 120 126 130 127 121 93 Slowest Speed 250 | 120 120 120 130 130 130 192 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 31 70 21 22 95 40 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 344 | . 29 9 44 4 116 141 1 Melee . | . . . . . . . . Projectile 115 | . . . . 4 76 34 1 AOE 229 | . 29 9 44 . 40 107 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Total 10679 | 68 231 397 296 441 1488 2463 5295 Wait 5470 | . 4 13 1 38 319 249 4846 Move 4579 | 60 214 372 249 339 1033 2050 262 Hop . | . . . . . . . . Pick Up 49 | 2 3 4 7 8 12 13 . Fast Attach 34 | 6 1 . 1 1 5 14 6 Attach 26 | . . 1 4 3 6 8 4 Detach 2 | . . 1 . . . 1 . Swap 37 | . 1 2 5 7 5 17 . Drop 47 | . . 2 8 6 12 19 . Fire 408 | . 8 2 21 38 91 92 156 Melee . | . . . . . . . . Ram 14 | . . . . . . . 14 Kick 4 | . . . . 1 3 . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . 2 . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: Gar / Gar) -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 14) 368 | -10/Materials | Entered Mines 515 | -10/Mines | Discovered new exit (range 12) 558 | -10/Mines | Learned location of 1 exit from Materials 808 | -10/Mines | Discovered new exit (range 8) 842 | -10/Mines | Entered Materials 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 843 | -9/Materials | Identified exit to Mines 979 | -9/Materials | Lost 3 parts (1p1u1w) 1210 | -9/Materials | Central database locked down 1224 | -9/Materials | Discovered new exit (range 10) 1238 | -9/Materials | Build established: Gunner 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1625 | -8/Materials | Discovered new exit (range 15) 1753 | -8/Materials | Central database locked down 1859 | -8/Materials | Entered Storage 3263 | -8/Storage | Repaired Gauss Cannon 3720 | -8/Storage | Discovered new exit (range 15) 3826 | -8/Storage | Entered Factory 3826 | -7/Factory | Evolved 2 slots: Utility x2 3932 | -7/Factory | Repaired Titanium Leg 3953 | -7/Factory | Identified exit to Garrison 4858 | -7/Factory | Repaired Titanium Leg 4896 | -7/Factory | Repaired Imp. Aluminum Leg 5585 | -7/Factory | Lost 3 parts (2u1w) 6130 | -7/Factory | Core integrity fell below 50% 6494 | -7/Factory | Repaired Gauss Cannon+? 6626 | -7/Factory | First assault squad dispatched 6660 | -7/Factory | Build established: Scavenger-Gunner 6918 | -7/Factory | Identified exit to Garrison 6919 | -7/Factory | Entered Garrison 7024 | -7/Garrison | Core integrity fell below 20% 7082 | -7/Garrison | Lost 14 parts (1p6n2u5w) 7137 | -7/Garrison | Heavy support dispatched to Factory 7409 | -7/Garrison | Build established: Scavenger-Mutant 7882 | -7/Garrison | Heavy support dispatched to Factory 10151 | -7/Garrison | Heavy support dispatched to Factory 10153 | -7/Garrison | Heavy support dispatched to Factory 10574 | -7/Garrison | Heavy support dispatched to Factory 10793 | -7/Garrison | Released all parts (7) 11001 | -7/Garrison | Heavy support dispatched to Factory 11095 | -7/Garrison | Build established: Mutant 12368 | -7/Garrison | Self-destructed Last Messages --------------- 11568_ System corrupted: Heat flow error (+203). 11569_ ALERT: Garrison interior compromised. 11605_ YVC,5E0ME5SYKQ7%U6KCUCLWKMVC1S7D/37AM 11719_ ALERT: Garrison interior compromised. 11720_ System corrupted: Component data lost. 11745_ FZECOUHJ5UFQ0Q,:G4Y>5UJCD 11837_ System corrupted: Heat flow error (+120). 11853_ System corrupted: Component data lost. 11869_ ALERT: Garrison interior compromised. 11871_ System corrupted: Component data lost. 11995_ D16BHWEPDUBQROGN3MJ&TUOD6DQ6MVPTGS 12019_ ALERT: Garrison interior compromised. 12020_ 5H/WWZ0AK>HNWPFB7T/VHR>DNG%TR 12094_ System corrupted: Substantial component data lost. 12109_ WCB:2GMXZCIOA|IMLGW3WGRAHLZLE8 12169_ ALERT: Garrison interior compromised. 12174_ System corrupted: IFF burst signal emitted. 12244_ System corrupted: Component data lost. 12319_ ALERT: Garrison interior compromised. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #? ???? | | ??????????????????????????????????????? ## ????? | | ??????????????????????????????????????? ????? | | ??????????????????????????????????????? ?????? | | ???????????????????????????????????????% ??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????#% #??????? | | ???????????????????????????????????????#%%#??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????#[ #??????? | | ??????################################## #??????? | | ??????#""""""""""## %=%% #??????? | | ??????#"""!!!!!!"## = ^#??????? | | ??????#"" ################### +#??????? | | ??????#"! #??# #????????????# #??????? | | ??????#"! ## #??# #????????????# #??????? | | ??????#"! ## #??# #????????????# #??????? | | ??????#"! ## #??# #????????????# #??????? | | ??????#"" ## #??#*#????????????# #??????? | | ??????#"""!!!!!!"## #??#=#????????????# #??????? | | ??????#""""""""""## #??#!#????????????# #??????? | | ??????############# ####[#????????????# #??????? | | ??????????????????# ## #????????????? #??????? | | ??????????????????# + @#????????????? #??????? | | ??????????????????# ####????????????? #??????? | | ??????????????????# ###???????????????? #??????? | | ??????????????????# #?????????????????? #??????? | | ??????????????????# #?????????????????? ???????? | | ??????????????????# #?????????????????? ???????? | | ??????????????????# #?????????????????? ???????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????#######"""### #???????????????????????????? | | ??????# #???????????????????????????? | | ??????# #???????????????????????????? | | ??????## ###########???????????????????????????? | | ??????#"""""#????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Cannon | 17% | -8/Storage Titanium Leg | 15% | -7/Factory Titanium Leg | 18% | -7/Factory Imp. Aluminum Leg | 14% | -7/Factory Gauss Cannon | 13% | -7/Factory Studied --------- Minigun | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Botjacking Construction Begets Destruction Fitting Room It Was An Accident, I Swear Let's See Who's Tougher Live, Flee, And Rebuild More Dakka Please Please Form A Line Resistances Are Futile Significant Disruption Challenges ------------ None Game ------ Seed FlakSmartbombTelecube Manual? 0 Play Time 01:43:24 Cumulative 9.1 hours Start 2026.04.28 @ 20:56:58 End 2026.04.28 @ 22:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5d55e1-fde2-4fdb-8d27-21f006623dd7