Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 23:12:00 Player: Singularius Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (492) 2460 Value Destroyed (26212) 26212 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (11354) 11354 TOTAL SCORE: 50586 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6647 Follower Combat Kills 507 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 400 Used RIF Installer 1000 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phase Gun Quantum Rifle Quantum Rifle Quantum Rifle Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Biometal Leg Biometal Leg Wheel Compact Wheel > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Advanced Phase Shifter SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Heavy Dispersion Rifle Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Medium Treads Medium Treads Advanced Medium Treads Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Advanced Weapon Cycler Light Regenerative Plating Medium Regenerative Plating Experimental Thermal Shield Transdimensional Reconstructor Gamma Rifle Quantum Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Rocket Array [Rating: 194] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Slots Evolved 16 | . . . 2 . 2 . . 2 2 . . . . 2 . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 Utility 8 | . . . . . 2 . . 1 1 . . . . 1 . . . . 1 . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 332 | 7 6 2 20 . 3 12 9 27 3 7 28 5 3 30 . 1 2 9 10 14 29 29 76 Power 60 | 1 1 . 2 . 1 1 1 1 2 . 4 1 . 5 . . 1 3 2 1 5 4 24 Engine 17 | 1 1 . 2 . 1 1 . . 2 . 3 1 . 3 . . . 1 . . . . 1 Core 8 | . . . . . . . 1 1 . . 1 . . 2 . . . 1 . . . 2 . Reactor 35 | . . . . . . . . . . . . . . . . . 1 1 2 1 5 2 23 Propulsion 83 | 2 . 1 7 . . 6 2 7 . 3 6 1 . 5 . 1 . 2 1 4 3 4 28 Treads 62 | 2 . 1 5 . . 6 2 7 . 3 6 1 . 5 . 1 . 2 1 4 3 4 9 Leg 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 6 Wheel 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 102 | 2 3 . 2 . 1 3 3 6 1 1 9 3 . 13 . . 1 2 5 6 12 15 14 Device 50 | 1 . . . . . 1 . 3 1 . 6 1 . 6 . . . 1 1 3 8 7 11 Storage 9 | 1 2 . 1 . . . 1 1 . . 1 . . 1 . . 1 . . . . . . Processor 11 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . 2 3 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 31 | . . . . . 1 2 2 1 . 1 2 2 . 5 . . . 1 4 3 2 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 2 1 9 . 1 2 3 13 . 3 9 . 3 7 . . . 2 2 3 9 6 10 Energy Gun 48 | 1 1 1 6 . 1 1 3 4 . 1 4 . 2 5 . . . 1 . 2 5 3 7 Energy Cannon 24 | . . . 3 . . . . 2 . 1 2 . . 2 . . . 1 2 1 4 3 3 Ballistic Gun 3 | 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . . 1 . 1 . 1 2 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 5 . 1 . . 5 . . 5 . . 3 . . 3 . . . 3 16 5 Corrupted Parts 16 | . . . . . . 1 . 3 . . 1 . . 1 . . . 3 1 . 2 4 . System Corruption 90 | . . . . . . 1 . 16 . . 5 . . 2 . . . 25 8 . 12 21 . Parts Lost 141 | . 2 2 1 . . 4 3 9 . 3 5 4 2 4 . . . 4 2 1 6 19 70 Power 28 | . 1 . 1 . . 1 . . . . 1 1 . 2 . . . 1 . . 2 3 15 Propulsion 46 | . . 1 . . . 2 1 4 . 2 2 1 1 . . . . . 1 . . 6 25 Utility 38 | . . . . . . 1 1 2 . 1 1 1 . 1 . . . 1 . 1 4 4 20 Weapon 29 | . 1 1 . . . . 1 3 . . 1 1 1 1 . . . 2 1 . . 6 10 Highest Loss Streak 32 | . 1 1 1 . . 2 2 3 . 1 2 2 2 2 . . . 1 1 1 2 8 32 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 17 | 1 8 9 14 15 14 14 14 17 19 18 19 19 18 19 20 20 19 19 19 18 17 16 17 Power 1 | . . . 2 2 2 1 1 1 1 2 2 1 1 1 2 2 2 1 2 2 2 1 2 Propulsion 2 | 1 4 4 2 3 3 3 4 3 3 2 1 2 3 2 3 3 3 3 4 3 3 1 1 Utility 6 | . 2 2 4 5 3 2 3 3 4 4 9 9 10 9 8 8 8 7 6 6 4 6 6 Weapon 5 | . 1 2 4 5 5 7 5 9 10 8 6 6 4 6 7 7 6 5 5 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 5 . 14 . . 3 . 2 3 1 10 . . 7 . . . 1 1 2 3 2 10 Power 8 | . . . 2 . . . . . 1 . 2 . . 2 . . . . 1 . . . . Propulsion 7 | . . . 3 . . 2 . . . . . . . 1 . . . . . 1 . . . Utility 23 | . 5 . 4 . . . . . 2 . 3 . . 2 . . . 1 . 1 1 2 2 Weapon 26 | . . . 5 . . 1 . 2 . 1 5 . . 2 . . . . . . 2 . 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 99 99 99 99 99 99 99 98 93 98 94 94 93 93 90 96 96 86 81 Engine 5 | . 13 14 10 11 9 8 9 . 6 6 8 12 13 7 11 11 8 2 . . . . . Core 1 | . . . . . . . . 7 6 6 3 . . 2 . . . . 2 . . 1 . Reactor 5 | . . . . . . . . . . . . . . . . . 1 7 12 15 13 12 16 Treads 25 | . 28 28 37 44 36 35 35 29 26 25 25 25 22 28 29 29 29 29 20 24 23 16 9 Device 15 | . 12 . . . 9 9 9 12 12 13 14 19 20 20 17 17 16 17 20 19 25 20 13 Storage 6 | . 14 14 11 11 9 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 3 Processor 8 | . 1 14 11 11 9 9 9 10 13 13 11 6 6 5 5 5 5 5 5 5 6 10 9 Protection 5 | . . . . . 8 9 9 5 6 5 6 6 6 5 5 5 5 4 7 10 8 3 4 Energy Gun 9 | . 13 27 21 22 18 12 13 11 13 8 9 12 9 8 10 10 11 10 3 1 4 1 5 Energy Cannon 6 | . . . . . . 5 4 . . 8 9 5 6 7 5 5 5 5 11 11 6 11 6 Peak Build Rating 194 | 7 8 9 18 18 23 26 26 45 50 50 69 69 60 91 84 88 94 95 116 117 142 177 194 Average Rating 82 | 5 7 7 16 18 21 24 24 36 47 46 54 62 57 82 80 84 86 90 109 112 132 156 177 On Entrance 58 | . 7 7 9 18 18 23 26 24 44 50 46 66 60 57 83 81 85 89 94 108 110 134 158 Avg Prop Armor Cover (%) 7 | . . . 13 . . . . . . . . . . 4 . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 13 29 30 36 34 44 45 41 64 75 81 96 88 83 99 99 99 110 118 154 142 137 159 191 Greatest Support 195 | 40 40 40 80 80 80 80 80 86 83 83 114 114 106 137 124 132 132 152 152 147 141 175 195 Greatest Overweight (x) 17 | 3 . . 1 . . . . 1 . 1 1 . 1 . . . . . 1 1 1 1 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 10 13 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 8 9 14 15 14 14 14 17 19 19 19 19 18 19 20 20 19 19 19 19 19 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 12 15 15 15 15 13 20 20 20 20 20 18 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 24% | Scavenger-Gunner 18% | Scavenger-Tank 10% | Mutant 9% | Skirmisher 8% | Scavenger-Mutant 6% | Scientist-Gunner 6% | Tank 4% | Scavenger-Skirmisher 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scientist-Gunner | -6/Lower Caves Scientist-Gunner | -6/Lower Caves Scientist-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -4/Extension Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Matter Collected 9047 | 164 309 70 288 . . 608 290 727 150 292 425 507 70 859 166 142 . 358 298 574 607 665 1478 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28198 | 34 412 238 917 . . 1035 751 840 176 900 1274 532 127 1674 429 82 . 997 1978 1048 2479 2218 10057 Parts 1168 | 7 22 13 59 . . 55 35 38 11 42 57 18 9 84 7 1 . 32 72 36 134 94 342 Haulers Intercepted 9 | . 2 . 2 . . . . 1 . . . . . 1 . . . . 1 . 1 . 1 Recyclers Shooed 9 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 15 9 . . 1 . 4 . . . . . Prevented 31 | . . . . . . . . . . . . 3 . . 1 1 . 26 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Combat Hostiles Destroyed 425 | . 9 7 22 . . 27 15 17 4 22 20 16 3 29 8 2 . 14 19 11 32 31 117 Guns 129 | . 7 3 16 . . 13 9 8 2 7 6 5 . 5 . . . 3 1 . 6 1 37 Cannons 145 | . . . . . . . 4 8 2 10 10 1 1 10 1 . . 1 11 3 10 18 55 AOE 80 | . 2 3 6 . . 10 2 . . 5 3 10 2 8 7 2 . 4 . . 5 . 11 Classes Destroyed 24 | 1 3 1 2 . . 2 3 1 . 1 . . . 1 . . . 2 . . . 3 4 Worker 15 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 10 Builder 14 | . . . . . . . 1 2 . . . . . 1 . . . . 1 . 1 3 5 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 2 . 2 . . . . 1 . . . . . 1 . . . . 1 . 1 . 1 Recycler 14 | . . . 1 . . . 1 . . . 1 . . . . . . . 3 . . . 8 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 6 | . . . . . . . . 1 . . 1 . . 2 . . . . . . 1 . 1 Swarmer 55 | . 2 3 7 . . 6 . . . 9 3 4 . 9 . 1 . . 2 . 4 . 5 Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 172 | . 7 2 10 . . 8 9 7 1 5 5 6 3 6 5 1 . 8 7 5 12 7 58 Brawler 14 | . . . . . . . . . . 1 . 4 . . 1 . . . 1 . . . 7 Duelist 10 | . . . . . . . 1 1 . 1 1 1 . . 1 . . 1 . . . 1 2 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 47 | . . 2 5 . . 8 1 3 3 4 6 1 . 1 1 . . 1 2 3 3 . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 55 | . . . . . . 1 1 2 . 1 . . . 9 . . . 2 4 1 . 15 19 Programmer 46 | . . . . . . 4 . 4 . 1 4 . . 4 . . . . 2 . 13 6 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . 1 6 Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 1 2 . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 2 2 3 5 . . 7 6 7 3 4 4 7 3 9 8 2 . 4 5 2 6 7 10 Combat Bots Only 9 | . 2 3 5 . . 7 6 4 3 4 4 7 3 9 8 2 . 4 5 2 5 7 8 Max Kills in Single Turn 5 | 1 2 2 2 . . 2 2 3 1 4 3 2 2 4 4 2 . 2 4 1 5 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 2 . . 2 1 . . 4 3 2 2 4 4 2 . 2 . . 4 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 V4-D3R (-2/Research) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Hostile Shots Fired 3320 | . 57 17 87 . . 132 71 125 66 104 131 51 13 132 20 13 . 69 156 89 184 504 1299 Missed 1056 | . 16 5 29 . . 48 17 41 32 34 37 14 4 48 10 4 . 22 50 34 65 173 373 Hits 2264 | . 41 12 58 . . 84 54 84 34 70 94 37 9 84 10 9 . 47 106 55 119 331 926 Melee 63 | . . . . . . . 9 . . 1 3 . . . 2 . . . . . . . 48 Projectile 2201 | . 41 12 58 . . 84 45 84 34 69 91 37 9 84 8 9 . 47 106 55 119 331 878 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 103 | . . . 2 . . 3 3 4 . 3 5 1 . 4 1 . . 4 8 1 5 18 41 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . 4 5 8 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . 1 . 3 2 2 Damage Taken 36443 | . 483 172 746 . . 1262 966 922 289 896 1149 954 188 1280 472 194 . 955 1557 842 2442 4248 16426 Core 2981 | . 106 54 51 . . 91 143 82 18 93 104 50 20 58 47 . . 37 172 11 222 224 1398 Absorbed by Shields 9893 | . . . . . . . . . . . 198 6 . 6 . . . . 591 545 293 1831 6423 Reduced by Siege Mode 286 | . . . . . . . . . . . . . . . . . . . . . . . 286 Ignored by Resistances 680 | . . . . . . . . . . . . . . . . . . . . . . 146 534 Regen/Repaired (Parts) 5213 | . . . 139 . . . . . . . . . . . . . . . . . . 414 4660 Core Remaining (%) 74 | 100 . 36 . 87 . . 57 88 . . . . 66 . . . . 85 . 84 . 65 . Volleys Fired 1223 | 4 43 16 48 . . 78 43 59 10 39 57 101 5 62 3 2 . 28 65 39 85 102 334 Largest 3 | 2 2 2 2 . . 2 2 3 3 3 3 3 3 3 3 2 . 3 3 3 3 3 3 Hottest 376 | 70 70 106 121 . . 124 143 174 135 213 209 185 195 236 211 88 . 215 265 265 282 320 376 Shots Fired 2906 | 8 84 28 91 . . 128 80 141 30 103 134 121 16 169 8 4 . 82 164 88 213 277 937 Gun 1305 | 8 83 26 86 . . 76 58 82 20 50 62 21 8 88 2 . . 53 45 7 118 43 369 Cannon 1551 | . . . . . . 42 20 59 10 51 72 94 6 79 2 . . 25 119 81 94 234 563 Launcher 50 | . 1 2 5 . . 10 2 . . 2 . 6 2 2 4 4 . 4 . . 1 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 135 | 4 42 . . . . . . 64 10 15 . . . . . . . . . . . . . Thermal 1771 | 4 41 26 82 . . 69 40 21 20 36 88 115 6 35 1 . . . 20 10 63 162 932 Explosive 41 | . 1 2 5 . . 10 2 . . 2 . 6 1 2 2 2 . 2 . . 1 . 3 Electromagnetic 959 | . . . 4 . . 49 38 56 . 50 46 . 9 132 5 2 . 80 144 78 149 115 2 Robot Hit Streak 45 | 3 7 13 14 . . 22 14 23 12 21 20 11 4 18 11 6 . 9 11 15 12 16 45 Robot Miss Streak 10 | 1 2 1 2 . . 3 5 2 2 3 3 6 4 6 2 1 . 5 10 4 4 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 11 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 8 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1895 | 5 56 22 68 . . 83 54 96 24 73 81 26 6 104 6 2 . 58 92 65 141 174 659 Core Hits 984 | 2 21 11 42 . . 44 34 49 20 59 41 59 10 51 34 8 . 39 43 16 65 53 283 Critical Kills 34 | . . . . . . . . . . . . . . . . . . . . . 2 . 32 Critical Parts Destroyed 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 Critical Strikes 125 | . 1 3 5 . . 2 4 4 1 1 3 . . 2 . . . 1 2 3 8 10 75 Burn 20 | . 1 3 5 . . 2 4 3 1 . 1 . . . . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . . . . . 2 . 10 Destroy 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Corrupt 27 | . . . . . . . . 1 . . 2 . . 2 . . . 1 2 3 6 10 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70569 | 76 834 409 1568 . . 2655 1424 2294 550 2134 2395 2170 370 3663 1187 253 . 2244 3326 1825 4641 6804 29747 Guns 21582 | 76 733 288 1087 . . 1146 851 1145 422 819 962 329 23 1299 42 . . 842 783 127 2124 793 7691 Cannons 37894 | . . . . . . 360 228 921 128 923 1161 181 136 1620 30 . . 631 1858 1698 1966 6011 20042 Explosions 11038 | . 101 121 465 . . 1149 345 228 . 392 266 1660 211 724 1115 253 . 771 685 . 551 . 2001 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 55 | . . . 16 . . . . . . . 6 . . 20 . . . . . . . . 13 Kinetic 1817 | 38 397 . . . . . . 972 128 282 . . . . . . . . . . . . . Thermal 43287 | 38 336 288 1039 . . 906 611 590 422 796 1613 510 136 1087 . . . 145 770 36 1665 4311 27988 Explosive 7920 | . 101 121 426 . . 979 312 . . 259 . 1660 203 438 838 97 . 435 . . 551 . 1500 Electromagnetic 17490 | . . . 87 . . 770 501 732 . 797 776 . 31 2118 349 156 . 1664 2556 1789 2425 2493 246 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . . . 3 3 . 12 12 18 2 2 8 8 8 4 1 1 1 26 8 11 13 50 58 Average Corruption 9 | . . . 3 3 . 10 12 1 1 2 5 8 8 1 1 1 1 6 8 9 6 30 23 Corruption Purged 28 | . . . . . . . . . . . . . . 4 . . . . . . 24 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 679 | . . . 2 3 . 49 36 1 4 20 72 72 3 20 4 2 . 44 13 45 43 90 156 Message Errors 149 | . . . . . . 12 7 . 2 4 18 15 1 6 . 1 . 11 3 16 8 11 34 Matter Fused 154 | . . . 1 2 . 14 9 . . 6 16 20 1 2 2 . . 7 4 12 5 23 30 Heat Flow Errors 71 | . . . . . . 3 4 . . 3 5 8 . 4 . . . 10 1 4 6 15 8 Energy Discharges 77 | . . . . 1 . 4 7 . 1 1 14 9 . . 1 . . 5 2 2 7 11 12 Parts Rejected 13 | . . . . . . 2 . 1 . . . 1 . . . . . . . 1 1 2 5 Parts Fused 12 | . . . . . . 1 . . . . 2 2 . 1 . . . 2 . . 1 2 1 Data Loss (minor) 74 | . . . 1 . . 6 3 . 1 4 10 8 . 2 1 1 . 3 2 3 4 4 21 Data Loss (major) 29 | . . . . . . 3 2 . . 2 2 2 . 2 . . . 1 . 2 4 2 7 Misfires 31 | . . . . . . 2 1 . . . 5 3 1 2 . . . 3 1 1 5 2 5 Alerts 11 | . . . . . . 1 . . . . . 2 . . . . . 1 . 1 . 4 2 Misdirections 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Weapon Failures 53 | . . . . . . 1 2 . . . . 2 . 1 . . . 1 . 3 2 13 28 Overload Shots 98 | . . . . . . . . . . . 2 . . . . . . . . . . . 96 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1777 | . . . 17 . . 55 . 62 . 7 103 7 . 71 . 11 . . 86 22 96 294 946 Projectiles 1486 | . . . . . . 27 . 50 . 2 41 . . 71 . . . . 7 22 35 294 937 Explosions 291 | . . . 17 . . 28 . 12 . 5 62 7 . . . 11 . . 79 . 61 . 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . 1 . . . . 5 . 5 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 5 . 4 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 1049 | . 3 . 30 . . 36 42 . . . . 248 12 30 205 . . . 101 . . . 342 Shots 45 | . 1 . 2 . . 1 2 . . . . 11 1 2 10 . . . 2 . . . 13 Rammed 6 | . . . 1 . . . . . . . 1 . . 3 . . . . . . . . 1 Targets Rammed 6 | . . . 1 . . . . . . . 1 . . 3 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 644 | 9 186 224 309 . . 314 324 196 242 385 393 287 321 460 . . . 67 432 321 227 293 644 Average Temperature 111 | 6 56 84 91 . . 97 106 45 111 110 122 93 118 159 . . . 35 122 112 84 62 148 Received Heat Transfer 4542 | . 252 57 276 . . 171 297 222 102 183 338 240 72 81 54 9 . 160 203 89 105 71 1560 Effects 74 | . . . 1 . . . . . . 2 1 . 3 1 . . . . 1 . . . 65 Shutdowns 36 | . . . . . . . . . . 1 . . . . . . . . . . . . 35 Energy Bleed 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 7 Interference 10 | . . . . . . . . . . . . . 3 . . . . . 1 . . . 6 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 4 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Total Turns 278 | . . . . . . . . . . . . . . . . . . . . . . . 278 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . 55 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Robots Corrupted 52 | . . . . . . 2 . 1 . . 1 . . 5 . . . 6 8 8 10 11 . Combat Hostiles 50 | . . . . . . 2 . 1 . . 1 . . 5 . . . 6 7 8 9 11 . Parts Fried 158 | . . . 1 . . 7 3 8 . 7 7 . . 22 . . . 13 28 10 20 32 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . 1 . . . 2 . . . . . . . 1 . . . . . . 2 1 14 Combat Hostiles 21 | . . 1 . . . 2 . . . . . . . 1 . . . . . . 2 1 14 Parts Melted 118 | 1 2 2 8 . . 9 3 2 1 . 9 1 . 7 . . . . . . 7 10 56 Heat Transferred 46711 | 111 1073 1036 2660 . . 1680 1382 1113 622 898 2297 777 148 1064 . . . 100 724 37 1554 3996 25439 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . 1 . . 2 1 3 . 2 1 . . 3 . . . 1 3 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Maximum Alert Level 5 | . . . 1 . . 3 2 1 . 3 2 . . 2 . . . . 3 2 2 1 5 Low Security (%) 42 | 100 100 100 61 100 100 23 . 93 100 21 5 . . 72 . . . . . . 39 82 8 Level 1 25 | . . . 38 . . 3 6 6 . 20 92 . . . . . . . . 62 53 17 5 Level 2 16 | . . . . . . 59 93 . . 28 2 . . 26 . . . . 28 37 7 . 15 Level 3 7 | . . . . . . 13 . . . 29 . . . . . . . . 71 . . . 13 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . 30 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2097 | 5 75 80 360 133 4 833 618 267 108 806 422 . . 590 . . . . 981 439 466 368 2097 Initial 623 | . . 18 . 133 4 . 405 267 51 68 422 . . 30 . . . . 623 430 164 258 189 Average 399 | . 20 12 158 75 1 462 488 88 28 474 300 . . 186 . . . . 784 382 236 163 1194 Influence Increases 13863 | 10 296 170 740 . 4 873 633 544 148 768 728 340 70 1047 160 69 . 307 1410 504 932 971 3139 Destroy 0b10 Robot/C 8400 | . 180 140 440 . . 540 420 340 80 480 400 320 60 580 160 60 . 260 380 300 640 680 1940 Destroy 0b10 Robot/NC 340 | 10 10 . 20 . . . 10 20 . . 10 . . 25 . . . 5 30 5 30 20 145 Destroy Leader 1540 | . 44 20 124 . . 20 100 104 20 60 142 20 10 126 . . . 40 82 40 114 110 364 Allied During Kill 77 | . . . . . . . 21 . . 13 . . . . . 9 . 2 . 32 . . . Successful Hack 188 | . 11 . 39 . 4 35 19 26 . . 2 . . . . . . . . 23 29 . . Disable Machine 525 | . . . 15 . . . 15 15 15 15 75 . . 60 . . . . 150 45 15 60 45 Anti-Garrison Action 400 | . . . . . . 150 . . . 100 . . . . . . . . . . . . 150 Destroy Structure 1253 | . 6 10 27 . . 113 18 24 3 25 69 . . 166 . . . . 138 14 104 86 450 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 600 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 525 | . 45 . 75 . . 15 30 15 30 75 30 . . 75 . . . . 30 45 . 15 45 Influence Decreases 11951 | 10 249 217 397 330 17 40 878 1027 155 60 1151 687 58 511 567 246 . 270 568 1069 786 1095 1563 Entered New Map 2846 | . . 29 . 210 9 . 428 321 54 30 384 142 8 18 217 34 . . 14 449 150 202 147 Time Decay 7255 | 10 229 188 387 120 8 . 380 616 101 . 697 465 30 463 350 212 . 230 434 490 576 553 716 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 1360 | . 20 . 10 . . 40 30 90 . 30 50 40 20 30 . . . 20 20 10 60 190 700 Lost Ally 240 | . . . . . . . 40 . . . 20 40 . . . . . 20 . 120 . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 90 | . 3 . 3 . . . 5 8 1 . 5 . . 6 . . . . 7 . 6 10 36 Investigation 8 | . 1 . 1 . . . 1 3 . . . . . 1 . . . . . . . . 1 Extermination 28 | . . . . . . . . 4 . . 5 . . 3 . . . . 2 . 4 3 7 Reinforcement 28 | . 2 . 2 . . . 4 1 . . . . . 2 . . . . . . 1 7 9 Assault 21 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 18 Garrison 5 | . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Distress Signals 21 | . 2 . 2 . . . 1 3 . . . . . 5 . . . 1 3 . . 2 2 Communications Jammed 11 | . . . . . . . . 8 . . . . . . . . . . . . 3 . . Distress Signals 11 | . . . . . . . . 8 . . . . . . . . . . . . 3 . . Times Spotted 630 | . 20 7 38 . . 28 32 29 6 25 34 16 3 44 9 3 . 16 25 21 39 44 191 Peak Tracking Total 20 | . 3 3 7 . . 4 6 6 5 4 4 7 3 6 9 3 . 4 5 5 4 6 20 Tactical Retreats 27 | . 2 . 4 . . 1 2 1 1 3 1 . . 2 . . . . 2 3 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Traps Triggered 19 | . 1 . 1 . . . 1 4 2 1 4 . . . . . . . . 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Machines Disabled 42 | . . . 1 . . . 1 1 1 2 5 . . 4 2 . . . 10 3 1 7 4 Max in Single Turn 4 | . . . 1 . . . 1 1 1 1 4 . . 3 1 . . . 4 1 1 2 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Machines Accessed 78 | . 7 . 8 1 3 3 4 6 1 3 9 1 . 3 1 . 5 . 1 8 4 6 4 Terminals 48 | . 6 . 6 1 1 3 4 4 . 3 3 . . 2 . . . . . 8 1 3 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 6 | . . . 1 . . . . 1 . . 3 . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . 1 . . 1 . . 2 . . 1 . . . . 1 . 2 . . Garrison Access 6 | . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 1 1 Total Hacks 164 | . 16 . 15 2 10 6 7 13 1 6 23 1 . 7 1 . 18 . 1 13 9 9 6 Successful 75 | . 5 . 8 . 6 3 3 2 1 1 9 1 . 3 1 . 18 . . 5 5 3 1 Failed 88 | . 11 . 7 2 4 3 4 11 . 5 14 . . 3 . . . . 1 8 4 6 5 Catastrophic 22 | . . . 2 . . 2 1 1 . 1 3 . . 1 . . . . . 2 2 3 4 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 18 | . 5 . . 2 . . . . . . . . . . . . . . . 7 . 2 2 Terminals 92 | . 15 . 10 2 2 6 7 8 . 6 6 . . 5 . . . . . 13 2 5 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 10 | . . . 2 . . . . 2 . . 4 . . . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . 3 . 7 . . 3 . . 12 . . 2 . . . . 1 . 6 . . Garrison Access 6 | . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 1 1 Terminal Hacks 49 | . 5 . 5 . . 3 3 1 . 1 2 1 . 2 1 . 18 . . 4 1 2 . Record 7 | . . . . . . . . . . . 1 . . . . . 6 . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . 2 . . . 2 1 . . 1 . . . . . 4 . . . . . . Open Door 9 | . . . . . . 1 . . . 1 . 1 . . 1 . . . . 4 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 1 . 5 . . 1 . . 6 . . 1 . . . . . . 3 . . Retrieve Study 17 | . . . 1 . 5 . . 1 . . 6 . . 1 . . . . . . 3 . . Garrison Access Hacks 6 | . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 1 1 Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 6 1 2 3 3 6 1 2 7 . . 2 . . . . 1 6 3 4 3 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . . . . . . . . . . . . 4 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . 1 . 5 . . 1 . . 6 . . 1 . . . . . . 3 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Time 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Used RIF Installer 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 2 . . . . . 2 . . 2 . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Total Allies 17 | . . . . . . 2 . . . 1 . 2 . . 2 . . . . 10 . . . Largest Group 4 | . . . . . . 2 2 . . 1 1 2 . . 2 2 2 1 . 4 . . . Highest-Rated Group 176 | . . . . . . 62 62 . . 46 46 50 . . 78 78 78 29 . 176 . . . Highest-Rated Ally 49 | . . . . . . 31 31 . . 46 46 30 . . 49 49 49 29 . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . . . . . . 37 . . 5 1 4 . . . 8 . 5 . 43 . . . Total Damage 2018 | . . . . . . . 628 . . 94 37 49 . . . 102 . 62 . 1046 . . . Kills 13 | . . . . . . . 6 . . 2 . . . . . 1 . . . 4 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Active Infowar (turns) 18848 | 32 921 . . . 131 138 243 1417 380 1242 2440 1952 . 1321 744 1060 286 1463 822 817 2393 60 986 Sensors 7483 | . . . . . . . . . . . . . . 1321 744 1060 286 1463 822 817 970 . . Zeronet 986 | . . . . . . . . . . . . . . . . . . . . . . . 986 Seismic 8858 | 32 921 . . . 131 138 243 1379 380 1242 2440 1952 . . . . . . . . . . . Jamming 2489 | . . . . . . . . 38 . . . . . . . . . . . . 2393 58 . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . 2 . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Turns Passed 31103 | 148 1007 874 1349 246 131 1389 898 2052 381 1242 2928 2352 62 2212 790 1062 286 1699 1077 1297 2393 1602 3626 Spaces Moved 14524 | 73 507 487 624 147 77 671 416 1034 196 603 1526 1264 23 1135 467 648 157 983 349 407 827 664 1239 Core 45 | 13 . . . . . . . . . . . . . . . . . . . . . . 32 Treads 13737 | 60 507 487 582 147 77 671 416 1034 196 603 1526 1264 23 1135 467 648 157 983 349 407 827 664 507 Legs 53 | . . . 42 . . . . . . . . . . . . . . . . . . . 11 Wheels 687 | . . . . . . . . . . . . . . . . . . . . . . . 687 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 156 161 161 161 161 162 162 165 155 50 Average Speed 164 | 157 160 160 162 160 160 160 160 160 160 161 164 160 192 158 161 161 161 161 174 209 166 171 168 Slowest Speed 610 | 200 160 160 190 160 160 160 160 200 160 200 213 160 213 161 161 161 161 165 250 248 235 248 610 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 84 99 56 29 10 71 37 21 4 67 44 98 7 26 64 84 62 90 14 49 16 66 25 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 7 | . . 1 . . . . . . . . . 1 . . 1 . 3 1 . . . . . Known Exits Taken 11 | . . . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . . . . 4 . . 1 2 . 1 . . . . . Spaces Dug 133 | . . . . . . 1 . 6 . . 18 69 . 6 . . . . 15 1 2 2 13 Terrain Destroyed 1031 | . 6 10 22 . . 31 19 25 3 12 68 207 39 137 33 44 . 49 86 6 52 41 141 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 317 | . . . . . . . . 8 3 . 28 89 2 11 . . . . 17 6 9 41 103 AOE 714 | . 6 10 22 . . 31 19 17 . 12 40 118 37 126 33 44 . 49 69 . 43 . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Total 19680 | 95 620 552 885 159 84 849 564 1311 246 795 1841 1500 31 1438 493 657 191 1048 719 787 1715 955 2145 Wait 2568 | 9 45 41 126 11 . 39 76 137 18 122 147 61 . 106 1 . 23 . 254 202 695 84 371 Move 14503 | 72 506 486 623 146 77 670 415 1033 196 602 1525 1263 22 1134 466 647 156 982 348 406 826 663 1239 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | 3 12 5 25 1 2 7 2 24 9 9 23 2 . 26 . . 1 7 12 4 21 20 41 Fast Attach 182 | 7 . 1 13 . . 3 2 9 . . 18 2 . 16 . 1 5 3 2 12 23 20 45 Attach 131 | . 2 1 2 . 2 3 3 11 2 4 5 2 2 10 . . . 5 8 2 7 18 42 Detach 12 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 1 5 2 Swap 339 | . 5 2 11 . 2 26 16 23 2 11 24 11 2 45 8 6 . 15 20 29 25 23 33 Drop 296 | . 7 . 36 1 1 8 7 14 9 8 40 1 . 36 . 1 5 8 10 18 31 19 36 Fire 1223 | 4 43 16 48 . . 78 43 59 10 39 57 101 5 62 3 2 . 28 65 39 85 102 334 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 1 . . . . . . . 1 . . 3 . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . Rewire 160 | . . . . . . 15 . . . . . 57 . . 15 . . . . 72 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Derelicts attacked the area 965 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Discovered new exit (range 15) 1156 | -10/Materials | Entered Mines 1168 | -10/Mines | Learned Materials stockpile data 1210 | -10/Mines | Met a Derelict bent on vengeance 1436 | -10/Mines | Learned location of Storage (-8) 1511 | -10/Mines | Core integrity fell below 50% 1594 | -10/Mines | Discovered new exit (range 5) 1757 | -10/Mines | Discovered new exit (range 8) 1782 | -10/Mines | Discovered new exit (range 10) 1956 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2030 | -10/Mines | Entered Materials 2030 | -9/Materials | Evolved 2 slots: Propulsion x2 2477 | -9/Materials | Discovered new exit (range 11) 2631 | -9/Materials | Repaired Lgt. Treads 2812 | -9/Materials | Discovered new exit (range 16) 3198 | -9/Materials | Discovered new exit (range 12) 3238 | -9/Materials | Discovered new exit (range 5) 3241 | -9/Materials | Build established: Scavenger-Mutant 3379 | -9/Materials | Entered Mines 3380 | -9/Mines | Assembled infested the area 3385 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3445 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3454 | -9/Mines | Discovered new exit (range 9) 3546 | -9/Mines | Build established: Mutant 3625 | -9/Mines | Entered Materials 3625 | -8/Materials | Evolved 2 slots: Utility x2 3756 | -8/Materials | Identified exit to Garrison 3756 | -8/Materials | Entered Garrison 3846 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Build established: Scavenger-Mutant 4067 | -8/Garrison | Discovered new exit (range 71) 4067 | -8/Garrison | Discovered new exit (range 35) 4067 | -8/Garrison | Discovered new exit (range 49) 4068 | -8/Garrison | System corruption reached 10% 4084 | -8/Garrison | Triggered checkpoint 4122 | -8/Garrison | Destroyed 7 combat bots 4310 | -8/Garrison | Triggered checkpoint 4403 | -8/Garrison | Triggered checkpoint 4533 | -8/Garrison | Installed Relay Interface Framework 4560 | -8/Garrison | Triggered checkpoint 5145 | -8/Garrison | Entered Materials 5145 | -8/Materials | Accompanied by 2 allies 5888 | -8/Materials | Discovered new exit (range 9) 6043 | -8/Materials | Entered Factory 6043 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6351 | -7/Factory | Build established: Scavenger-Gunner 6605 | -7/Factory | Discovered new exit (range 2) 7094 | -7/Factory | Lost 3 parts (2n1u) 8094 | -7/Factory | System corruption reached 10% 8095 | -7/Factory | Entered another Factory area 8095 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8381 | -6/Factory | Garrison activated, responded to threat 8476 | -6/Factory | Identified exit to Garrison 8476 | -6/Factory | Entered Garrison 8476 | -6/Garrison | Spotted B-75 Beast 8545 | -6/Garrison | Triggered checkpoint 8791 | -6/Garrison | Triggered checkpoint 8830 | -6/Garrison | Triggered checkpoint 8873 | -6/Garrison | Triggered checkpoint 8995 | -6/Garrison | Triggered checkpoint 9197 | -6/Garrison | Rescued a captive Derelict 9238 | -6/Garrison | Triggered checkpoint 9316 | -6/Garrison | Discovered new exit (range 8) 9542 | -6/Garrison | Discovered new exit (range 15) 9630 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9718 | -6/Garrison | Entered Factory 9718 | -6/Factory | Accompanied by 1 ally 10551 | -6/Factory | Allied Derelicts emerged from ambush trap array 11243 | -6/Factory | Found Prototype Launcher 11243 | -6/Factory | Identified Rocket Array 12280 | -6/Factory | Discovered new exit (range 11) 12621 | -6/Factory | Discovered new exit (range 11) 12646 | -6/Factory | Entered Lower Caves 12800 | -6/Lower Caves | Learned Factory terminal intel 12810 | -6/Lower Caves | Build established: Gunner 12985 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13042 | -6/Lower Caves | Destroyed 7 combat bots 13365 | -6/Lower Caves | Build established: Scientist-Gunner 14958 | -6/Lower Caves | Build established: Scientist-Mutant 14976 | -6/Lower Caves | Discovered new exit (range 15) 14998 | -6/Lower Caves | Entered another Lower Caves area 15011 | -6/Lower Caves | Discovered new exit (range 10) 15060 | -6/Lower Caves | Entered Factory 15060 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15061 | -5/Factory | Loaded intel: 26 terminal locations 15569 | -5/Factory | Discovered new exit (range 3) 15795 | -5/Factory | Build established: Scientist-Skirmisher 15924 | -5/Factory | Central database locked down 16599 | -5/Factory | Build established: Skirmisher 16702 | -5/Factory | Destroyed 9 combat bots 17033 | -5/Factory | Build established: Scavenger-Skirmisher 17271 | -5/Factory | Identified exit to Upper Caves 17272 | -5/Factory | Entered Upper Caves 17273 | -5/Upper Caves | Encountered a Warlord checkpoint 17578 | -5/Upper Caves | Build established: Skirmisher 17628 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17668 | -5/Upper Caves | Destroyed 8 combat bots 17908 | -5/Upper Caves | Learned location of Warlord (-4) 18001 | -5/Upper Caves | Discovered new exit (range 13) 18038 | -5/Upper Caves | Identified exit to Upper Caves 18062 | -5/Upper Caves | Entered another Upper Caves area 18062 | -5/Upper Caves | Accompanied by 2 allies 18229 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19061 | -5/Upper Caves | Discovered new exit (range 5) 19069 | -5/Upper Caves | Identified exit to Zhirov 19124 | -5/Upper Caves | Entered Zhirov 19124 | -5/Zhirov | Accompanied by 2 allies 19124 | -5/Zhirov | Discovered new exit (range 3) 19128 | -5/Zhirov | Identified exit to Proximity Caves 19153 | -5/Zhirov | Met Zhirov 19189 | -5/Zhirov | Learned location of Quarantine (-2) 19189 | -5/Zhirov | Learned location of Testing (-3) 19189 | -5/Zhirov | Learned location of Command (-1) 19213 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19249 | -5/Zhirov | Found Alien Artifact 19249 | -5/Zhirov | Identified Integrated Dissipator 19249 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19272 | -5/Zhirov | Found Alien Artifact 19410 | -5/Zhirov | Entered Proximity Caves 19410 | -4/Proximity Caves | Accompanied by 2 allies 19559 | -4/Proximity Caves | Spotter reported a threat 19623 | -4/Proximity Caves | Spotter reported a threat 19721 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19836 | -4/Proximity Caves | Spotter reported a threat 20076 | -4/Proximity Caves | Spotter reported a threat 20088 | -4/Proximity Caves | Spotted B-86 Titan 20106 | -4/Proximity Caves | Destroyed B-86 Titan 20268 | -4/Proximity Caves | System corruption reached 10% 20440 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 21083 | -4/Proximity Caves | Discovered new exit (range 11) 21100 | -4/Proximity Caves | Identified exit to Factory 21109 | -4/Proximity Caves | Entered Factory 21109 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21359 | -4/Factory | Search patrols dispatched 21406 | -4/Factory | Build established: Scavenger-Tank 21551 | -4/Factory | Garrison activated, responded to threat 21609 | -4/Factory | First assault squad dispatched 21704 | -4/Factory | Spotted B-86 Titan 21725 | -4/Factory | Destroyed B-86 Titan 22170 | -4/Factory | Discovered new exit (range 9) 22185 | -4/Factory | Identified exit to Extension 22186 | -4/Factory | Entered Extension 22799 | -4/Extension | Build established: Tank 22875 | -4/Extension | Rescued a captive Derelict 22885 | -4/Extension | Rescued a captive Derelict 22997 | -4/Extension | Rescued a captive Derelict 23024 | -4/Extension | System corruption reached 10% 23056 | -4/Extension | Lost 4 allies 23075 | -4/Extension | Rescued a captive Derelict 23209 | -4/Extension | Spotted B-86 Titan 23248 | -4/Extension | Destroyed B-86 Titan 23272 | -4/Extension | Spotted B-86 Titan 23278 | -4/Extension | Lost 4 allies 23296 | -4/Extension | Destroyed B-86 Titan 23368 | -4/Extension | Discovered new exit (range 3) 23368 | -4/Extension | Identified exit to Research 23483 | -4/Extension | Entered Research 23483 | -3/Research | Evolved 2 slots: Utility x2 24436 | -3/Research | Build established: Scavenger-Tank 24923 | -3/Research | System corruption reached 10% 25341 | -3/Research | Build established: Scavenger-Gunner 25733 | -3/Research | First assault squad dispatched 25799 | -3/Research | Discovered new exit (range 15) 25829 | -3/Research | Identified exit to Testing 25876 | -3/Research | Entered Testing 25878 | -3/Testing | Spotted PX-2L4TGBHJI5 25910 | -3/Testing | Destroyed PX-2L4TGBHJI5 25965 | -3/Testing | Build established: Scavenger-Tank 25988 | -3/Testing | Destroyed 7 combat bots 26032 | -3/Testing | Found Prototype Processor 26033 | -3/Testing | Identified Exp. Signal Interpreter 26133 | -3/Testing | Found Prototype Device 26134 | -3/Testing | Identified Exp. Thermal Shield 26218 | -3/Testing | Found Prototype Device 26218 | -3/Testing | Identified AEGIS Remote Shield 26275 | -3/Testing | Scanned by Researcher 26340 | -3/Testing | Lost 8 parts (1p4n1u2w) 26349 | -3/Testing | System corruption reached 30% 26430 | -3/Testing | Found Prototype Energy Cannon 26431 | -3/Testing | Identified Cld. Nova Cannon 26517 | -3/Testing | Found Prototype Protection 26520 | -3/Testing | Found Prototype Protection 26529 | -3/Testing | Found Prototype Protection 26530 | -3/Testing | Identified Lgt. Regenerative Plating 26542 | -3/Testing | Found Prototype Protection 26616 | -3/Testing | Found Prototype Hackware 26616 | -3/Testing | Identified System Mapper 26689 | -3/Testing | Identified Hvy. Regenerative Plating 26708 | -3/Testing | Lost 4 parts (1u3w) 26833 | -3/Testing | Identified Med. Regenerative Plating 26849 | -3/Testing | Found Prototype Processor 26849 | -3/Testing | Identified Exp. Targeting Computer 26908 | -3/Testing | Found Prototype Processor 26908 | -3/Testing | Identified Exp. Melee Analysis Suite 27073 | -3/Testing | Found Prototype Device 27073 | -3/Testing | Identified Exp. ECM Suite 27398 | -3/Testing | Discovered new exit (range 12) 27476 | -3/Testing | Build established: Scavenger-Gunner 27477 | -3/Testing | Identified exit to Research 27478 | -3/Testing | Entered Research 27478 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 27791 | -2/Research | Build established: Generator-Gunner 28288 | -2/Research | Spotted B-90 Cyclops 28298 | -2/Research | Destroyed B-90 Cyclops 28401 | -2/Research | Destroyed 8 combat bots 28447 | -2/Research | Identified SHELL Armor 28501 | -2/Research | Lost 12 parts (3p4n3u2w) 28654 | -2/Research | Found Exp. Signal Interpreter 28728 | -2/Research | First assault squad dispatched 28888 | -2/Research | System corruption reached 10% 29045 | -2/Research | Garrison activated, responded to threat 29099 | -2/Research | Build established: Scavenger-Tank 29515 | -2/Research | Unchained authorized (V4-D3R) 29905 | -2/Research | Spotted V4-D3R 29922 | -2/Research | Destroyed V4-D3R 29954 | -2/Research | Lost 4 parts (1p2n1u) 29978 | -2/Research | Destroyed 7 combat bots 29979 | -2/Research | Found Prototype Processor 29980 | -2/Research | Identified Zeronet Interface 30163 | -2/Research | System corruption reached 30% 30169 | -2/Research | Identified Transdimensional Reconstructor 30169 | -2/Research | Warped through subspace 30173 | -2/Research | Destroyed 7 combat bots 30199 | -2/Research | Lost 5 parts (1p1n2u1w) 30788 | -2/Research | High security lockdown imminent 30868 | -2/Research | High security lockdown engaged 30930 | -2/Research | Core integrity fell below 50% 31098 | -2/Research | Core integrity fell below 20% 31104 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- payload. 31083_ G-73 Enforcer unfolds itself. 31083_ I-47 Archangel unfolds itself. 31084_ Dropped Gamma Rifle. 31084_ Dropped Hcp. Storage Unit. 31085_ Acquired Cesium-ion Thruster. 31085_ Med. Treads destroyed. 31086_ Com. Wheel blown off. 31086_ Quantum Rifle blown off. 31086_ Med. Treads destroyed. 31087_ Cesium-ion Thruster destroyed. 31088_ Acquired 7 matter. 31090_ Biometal Leg destroyed. 31095_ >AA<6%QZMJZTP %8M4/5C 31095_ Biometal Leg destroyed. 31095_ Knocked back. 31102_ Adv. Heat Sink destroyed. 31102_ Knocked back. [Achievement: 50k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# % | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# [ | | ???????????????????????????????????????????# % | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????#####?################+# | | ??????????????????????????# #?# | | ?????????????????????#????# #?# | | ?????????????????????# ???# #?# | | ?????????????????????# ???# #?# ##### ###"#### | | ?????????????????????# ??#* #?# #####+#####??? | | ?????????????????????# ??? ??# ## #??? | | ?????????????????????# w ?? ?## ## #### | | ?????????????????##### ###+### # ]! + | | ?????????????"" @ e % % # ! # | | ?????????????T" % + ]! # | | ????????????" " % H # + | | ???????????? ###+######+### # #### | | ??????????? ????????????? ## ## #?## | | ????????????????????????? ???# ## #?# | | ????????????????????????#*??????# % #######+###?# | | ????????????????????????????????# ### ### #???# | | ????????????????????????????????# ## ###%#???# | | ????????????????????????????????# #######+##??# | | ????????????????????????????????# ## %*%%%!#??# | | ???????????????????????????????##% ## !![ = #??# | | ???????????????????????#########" % ##%%[""%[#??# | | ???????????????????????# # ##!/%Y"!"#??# | | ???????????????????????# + ##*[%= " ##### | | ???????????????????????# """ # ##%/%/* *##%% | | ???????????????????????# "T" # ##!%!!*! " ! | | ???????????????????????# = " " # ##=%=!/[ ## | | ???????????????????????# # ##/%%[![ ## | | ???????????????????????# # ##[=%!= ## | | ???????????????????????# # ##=%[=* ## | | ???????????????????????# # ""[%%###### | | ???????????????????????########## "|%%|[ | | ???????????????????????????????## %=*= | | ????????????????????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 80 Energy Generation 85 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 1800 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Shield | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Exp. Target Analyzer | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Exp. Thermal Generator | -3/Testing | Archive Shock Maul | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -9/Materials Studied --------- Beam Rifle | -9/Materials | Hacked EM Shotgun | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lightning Gun | -7/Factory | Hacked Arc Projector | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Hyb. Deuterium Engine | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Hvy. Disruptor Cannon | -3/Research | Hacked Com. HERF Cannon | -3/Research | Hacked HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 50k Club Bigger And Badder Giant Slayer Hot Stuff My Business Is Booming Pyromaniac Shocking Conclusion The Better Part Of Valor Torch Turtlemind Challenges ------------ None Game ------ Seed FlyingIntegratedSuperbattery Manual? 0 Play Time 06:33:25 Cumulative 178.3 hours Start 2026.07.05 @ 16:28:24 End 2026.07.05 @ 23:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 100 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aae2281-ae16-473e-9a76-ccca689f3aca