Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 16:01:55 Player: ModulinMyGlobulin Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (4099) 4099 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 8432 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Medium Reactive Plating Advanced Beam Rifle Guided EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Improved Spread Laser Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Large Storage Unit Structural Scanner Advanced Targeting Computer Medium Reactive Plating Precision Shock Rifle Advanced Beam Rifle Gatling Laser Improved EM Pulse Cannon Guided EMP Blaster Rocket Array [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Guided EMP Blaster Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 2 . 1 . . . Utility 4 | . . . 2 1 . 1 . Weapon . | . . . . . . . . Parts Attached 119 | . 10 13 22 43 29 1 1 Power 11 | . 1 1 3 4 1 1 . Engine 8 | . 1 1 2 2 1 1 . Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 43 | . 3 8 4 20 8 . . Treads 7 | . . . 2 2 3 . . Leg 32 | . 3 8 2 17 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . 1 3 . . Utility 28 | . 3 1 7 10 6 . 1 Device 13 | . 2 . 2 5 3 . 1 Storage 1 | . . 1 . . . . . Processor 3 | . 1 . 2 . . . . Hackware . | . . . . . . . . Protection 11 | . . . 3 5 3 . . Artifact . | . . . . . . . . Weapon 37 | . 3 3 8 9 14 . . Energy Gun 24 | . 2 2 6 7 7 . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 4 | . 1 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 2 3 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 9 . . Parts Lost 52 | . 3 3 4 21 12 . 9 Power 5 | . . . . 3 . . 2 Propulsion 30 | . 2 2 2 13 7 . 4 Utility 10 | . . . 1 4 3 . 2 Weapon 7 | . 1 1 1 1 2 . 1 Highest Loss Streak 9 | . 1 2 1 8 7 . 9 To Critical Strikes 2 | . . 1 . . . . 1 Average Slot Usage (%) 93 | . 95 94 96 97 82 86 54 Engine 7 | . 14 11 7 4 4 13 6 Core 1 | . . . 1 1 1 . . Treads 3 | . . . 2 5 4 20 9 Leg 28 | . 27 38 32 29 19 . . Flight 1 | . . . . 1 5 6 4 Device 8 | . 3 11 9 11 4 13 13 Storage 8 | . 14 11 9 7 7 6 4 Processor 6 | . 10 . 8 7 7 6 6 Protection 6 | . . . 6 9 10 6 2 Energy Gun 14 | . 16 17 17 14 8 6 3 Ballistic Gun 1 | . 7 4 . . . . . Naked Turns 3 | . . . . . . . 3 Heaviest Build 54 | 11 15 31 40 44 54 53 54 Greatest Support 60 | 20 20 52 52 59 60 60 60 Greatest Overweight (x) 10 | . 1 . 1 4 2 . 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 Average Capacity 13 | . 8 8 15 15 15 15 12 Most Carried 15 | . 8 15 15 15 15 13 12 Average Carried 12 | . 6 8 14 13 14 13 10 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 6 8 15 14 15 14 13 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Was Matter Collected 1377 | 200 160 113 249 343 312 . . Remotely . | . . . . . . . . Salvage Created 4448 | . 475 683 873 1499 918 . . Parts 195 | . 27 31 38 60 39 . . Haulers Intercepted 3 | . . . . 1 2 . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Combat Hostiles Destroyed 95 | . 12 16 19 34 14 . . Guns 90 | . 12 16 17 32 13 . . Classes Destroyed 13 | . 3 2 3 5 . . . Worker 3 | . . . . 1 2 . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . 1 . . . . Hauler 3 | . . . . 1 2 . . Recycler 4 | . . 1 . 1 2 . . Watcher 4 | . 2 . . 2 . . . Swarmer 18 | . 3 4 4 7 . . . Grunt 42 | . 9 7 7 15 4 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 23 | . . 5 7 3 8 . . Hunter 4 | . . . 1 3 . . . Programmer 6 | . . . . 4 2 . . Best Kill Streak 7 | . 4 5 6 7 5 . . Combat Bots Only 6 | . 4 5 5 6 5 . . Max Kills in Single Turn 2 | . 1 1 2 1 2 . . Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Damage Taken 8681 | . 597 633 1037 3181 2164 . 1069 Core 1822 | . 124 110 134 376 219 . 859 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 92 | . . . . 92 . . . Core Remaining (%) 62 | 100 50 72 75 . 15 . . Volleys Fired 345 | . 48 41 74 118 64 . . Largest 2 | . 2 2 2 2 2 . . Hottest 143 | . 100 106 128 143 132 . . Shots Fired 600 | . 92 81 133 222 72 . . Gun 594 | . 92 81 133 222 66 . . Cannon 5 | . . . . . 5 . . Launcher 1 | . . . . . 1 . . Special . | . . . . . . . . Kinetic 40 | . 22 16 2 . . . . Thermal 546 | . 70 65 131 222 58 . . Explosive . | . . . . . . . . Electromagnetic 14 | . . . . . 14 . . Robot Hit Streak 24 | . 11 19 10 24 20 . . Robot Miss Streak 5 | . 5 2 3 4 5 . . Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 1 2 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 473 | . 60 62 98 178 75 . . Core Hits 260 | . 25 27 41 89 78 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 32 | . 5 4 11 9 3 . . Burn 29 | . 5 4 11 9 . . . Smash 3 | . . . . . 3 . . Melee Attacks 15 | . . . . 5 10 . . Impact 15 | . . . . 5 10 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8554 | . 741 888 1575 3371 1979 . . Guns 7904 | . 741 814 1566 3371 1412 . . Cannons 73 | . . . . . 73 . . Explosions 79 | . . 73 . . 6 . . Melee 488 | . . . . . 488 . . Ramming 10 | . . 1 9 . . . . Kinetic 329 | . 117 175 37 . . . . Thermal 7462 | . 624 639 1529 3371 1299 . . Explosive 73 | . . 73 . . . . . Electromagnetic 192 | . . . . . 192 . . Impact 488 | . . . . . 488 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 . . 1 3 . 7 Average Corruption 1 | . 1 . . 1 2 . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 5 . . 4 18 . 1 Message Errors 5 | . . . . . 4 . 1 Matter Fused 5 | . 1 . . . 4 . . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 5 | . 1 . . 1 3 . . Data Loss (minor) 3 | . . . . 2 1 . . Data Loss (major) 2 | . 1 . . . 1 . . Alerts 5 | . 2 . . 1 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 312 | . . 111 . . 201 . . Projectiles . | . . . . . . . . Explosions 111 | . . 111 . . . . . Melee 201 | . . . . . 201 . . Knockbacks 4 | . . . . . 4 . . Impact 4 | . . . . . 4 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 104 | . . 86 . . 18 . . Shots 2 | . . 1 . . 1 . . Rammed . | . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . Kicked 2 | . . 1 1 . . . . Crushed . | . . . . . . . . Highest Temperature 429 | . 123 10 153 429 290 . . Average Temperature 63 | . 50 4 44 83 72 . . Received Heat Transfer 2724 | . 282 186 513 1044 699 . . Effects 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 11 | . . . . . 11 . . Robots Melted 4 | . . . 2 2 . . . Combat Hostiles 4 | . . . 2 2 . . . Parts Melted 53 | . 7 6 10 25 5 . . Heat Transferred 18346 | . 2220 2072 4440 7878 1736 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Peak Influence 471 | . 292 471 422 453 274 89 31 Initial 177 | . . 18 135 98 177 89 31 Average 207 | . 104 203 278 246 133 89 13 Maximum Alert Level 2 | . 1 2 2 2 1 . . Low Security (%) 47 | . 82 50 9 34 86 100 100 Level 1 45 | . 17 32 77 59 13 . . Level 2 7 | . . 16 12 6 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 2 1 12 5 . . Investigation 4 | . 2 . . 2 . . . Extermination 5 | . . . . 4 1 . . Reinforcement 9 | . . 2 1 4 2 . . Assault . | . . . . . . . . Garrison 4 | . . . . 2 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Distress Signals 5 | . . . 1 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 16 23 31 50 22 . 4 Peak Tracking Total 6 | . 5 6 5 6 5 . 4 Tactical Retreats 8 | . . 3 . 5 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Traps Triggered 8 | . 3 . . 2 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . 6 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Was Machines Disabled 5 | . . 1 2 . 2 . . Max in Single Turn 1 | . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Machines Accessed 20 | . 3 2 3 7 5 . . Terminals 20 | . 3 2 3 7 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 6 3 6 15 10 . . Successful 20 | . 3 1 3 5 8 . . Failed 20 | . 3 2 3 10 2 . . Catastrophic 2 | . . 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 3 2 5 3 3 . . Terminals 40 | . 6 3 6 15 10 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 3 1 3 5 8 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 3 | . . . . . 3 . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 5 | . . . 1 2 2 . . Unreport Threat 3 | . 1 . 1 . 1 . . Locate Traps 3 | . . 1 . 1 1 . . Disarm Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 2 2 6 1 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Was Turns Passed 6643 | . 750 870 1398 2318 1151 93 63 Spaces Moved 3576 | 1 460 529 732 1306 467 58 23 Core 1 | . . . . . . . 1 Treads 475 | . . . 3 327 65 58 22 Legs 3100 | 1 460 529 729 979 402 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 160 160 Average Speed 140 | 120 120 120 142 137 182 160 197 Slowest Speed 550 | 120 190 120 240 400 260 160 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 2 87 53 61 32 84 3 32 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . 4 . . . Terrain Destroyed 50 | . . 46 . 4 . . . Melee 4 | . . . . 4 . . . Projectile . | . . . . . . . . AOE 46 | . . 46 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Total 4565 | . 563 680 964 1587 671 59 41 Wait 400 | . 32 87 97 89 78 . 17 Move 3570 | . 459 528 731 1305 466 58 23 Hop . | . . . . . . . . Pick Up 42 | . 7 5 13 14 3 . . Fast Attach 50 | . 4 5 12 10 19 . . Attach 32 | . 2 1 4 16 7 1 1 Detach 9 | . . . 1 1 7 . . Swap 37 | . 4 7 6 17 3 . . Drop 63 | . 7 5 25 12 14 . . Fire 345 | . 48 41 74 118 64 . . Melee 15 | . . . . 5 10 . . Ram . | . . . . . . . . Kick 2 | . . 1 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -6/Factory -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Discovered new exit (range 12) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x2 1013 | -9/Materials | Discovered new exit (range 15) 1193 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Discovered new exit (range 10) 1575 | -9/Materials | Discovered new exit (range 12) 1621 | -9/Materials | Entered another Materials area 1621 | -8/Materials | Evolved 2 slots: Utility x2 1794 | -8/Materials | Found Prototype Launcher 1794 | -8/Materials | Identified Rocket Array 1879 | -8/Materials | Build established: Mutant 2429 | -8/Materials | Discovered new exit (range 17) 2534 | -8/Materials | Build established: Scavenger-Mutant 2854 | -8/Materials | Build established: Mutant 3019 | -8/Materials | Entered Factory 3019 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3106 | -7/Factory | Lost 3 parts (1p2n) 3329 | -7/Factory | Build established: Scavenger-Mutant 3905 | -7/Factory | Garrison activated, responded to threat 4025 | -7/Factory | Garrison activated, responded to threat 4763 | -7/Factory | Core integrity fell below 50% 4790 | -7/Factory | Lost 8 parts (1p5n1u1w) 4862 | -7/Factory | Discovered new exit (range 20) 4862 | -7/Factory | Discovered new exit (range 7) 5337 | -7/Factory | Entered Storage 5513 | -7/Storage | Lost 7 parts (4n1u2w) 5845 | -7/Storage | Learned location of Armory (-3) 6041 | -7/Storage | Build established: Mutant 6280 | -7/Storage | Garrison activated, responded to threat 6302 | -7/Storage | Core integrity fell below 20% 6347 | -7/Storage | Discovered new exit (range 20) 6385 | -7/Storage | Garrison activated, responded to threat 6488 | -7/Storage | Entered Factory 6488 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6581 | -6/Factory | Sucked down chute 6581 | -6/Factory | Entered Waste 6595 | -6/Waste | Spotted C-40 Crusher 6595 | -6/Waste | Spotted C-40 Crusher 6596 | -6/Waste | EMP discharged 6605 | -6/Waste | Crushed by Compactor (1 part destroyed) 6606 | -6/Waste | Spotted C-40 Crusher 6608 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6609 | -6/Waste | Spotted C-40 Crusher 6619 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6622 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6624 | -6/Waste | Crushed by Compactor (1 part destroyed) 6629 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6635 | -6/Waste | Core integrity fell below 50% 6641 | -6/Waste | Crushed by Compactor (1 part destroyed) 6642 | -6/Waste | Core integrity fell below 20% 6644 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06613_ Imp. Light Armor Plating crushed. 06619_ Impact Mace crushed. 06619_ Gatling Laser crushed. 06622_ Lgt. Treads crushed. 06622_ Imp. Heat Sink crushed. 06622_ Structural Scanner crushed. 06624_ Imp. Deuterium Engine crushed. 06625_ CB0O8AEHZ/P=U57L>INSQMKP1ZCIVHDK 06626_ Gatling Laser crushed. 06626_ Imp. Heat Sink crushed. 06626_ Imp. Heat Sink destroyed. 06629_ Imp. Cesium-ion Thruster crushed. 06629_ Lrg. Storage Unit crushed. 06630_ Gatling Laser crushed. 06630_ Imp. EM Pulse Cannon crushed. 06631_ Gatling Laser crushed. 06632_ Imp. Deuterium Engine crushed. 06632_ Adv. Targeting Computer crushed. 06632_ Lrg. Storage Unit crushed. 06641_ Adv. Visual Processing Unit crushed. Map ----- +----------------------------------------------------+ | ????????????????????## ##?????????????????????? | | ???????????????????### ##?????????????????????? | | ???????????????????### ##?????????????????????? | | ???????????????????# ##?????????????????????? | | ????????????????????? ##?????????????????????? | | ????????????????????? ##?????????????????????? | | ???????????????????? ##?????????????????????? | | ??????################ ##?????????????????????? | | ??????################ ##?????????????????????? | | ??????## #### ##?????????????????????? | | ??????## #### ##?????????????????????? | | ??????## #### ##?????????????????????? | | ??????## ] ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## #### ##?????????????????????? | | ??????## #### ##????????? ##?????????? | | ??????## #### ##????????? ##?????????? | | ??????################ ######## ##?????????? | | ??????################ ######## ##?????????? | | ??????????????????## CC ##?????????? | | ??????????????????## CC ##?????????? | | ??????????????????## CCCC ##?????????? | | ??????????????????## CCCC ! ##?????????? | | ??????????????????#### CC@######## ! ##?????????? | | ??????????????????#### CC]######## ##?????????? | | ????????????????????## ##????????? ##?????????? | | ????????????????????## ##????????? ##?????????? | | ????????????????????## ##?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????############???????????????????? | | ??????????????????############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Evasion (%) 59 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaAngularWarhead Manual? 0 Play Time 00:53:33 Cumulative 50.2 hours Start 2022.03.22 @ 12:48:13 End 2022.03.27 @ 16:01:55 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9d1f02-fd23-4923-912a-e5262e354954