Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 13:02:19 Player: Ethranok Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (409) 409 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 899 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 172/300 Energy 250/250 System Corruption 1% Temperature Cool (6) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Large Storage Unit Medium Matter Pod (64) Targeting Computer ECM Suite Utility Shielding Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Large Storage Unit Medium Matter Pod ECM Suite Utility Shielding Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 7 | 1 7 10 Power 1 | . 1 2 Propulsion . | . . . Utility 3 | . 3 5 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power 2 | . 1 1 Propulsion . | . . . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 89 100 Engine 13 | . 13 14 Treads 23 | . 23 28 Storage 14 | . 14 14 Processor 9 | . 9 14 Ballistic Gun 24 | . 24 28 Special Weapon 2 | . 2 . Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 23 | 23 . . Naked Turns . | . . . Heaviest Build 19 | 14 19 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 7 | 1 7 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 710 | 224 486 . Remotely . | . . . Salvage Created 520 | . 520 . Parts 32 | . 32 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 14 . Guns 14 | . 14 . Classes Destroyed 6 | . 6 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 9 | . 9 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 97 | . 94 3 Missed 28 | . 26 2 Hits 69 | . 68 1 Projectile 69 | . 68 1 Damage Taken 892 | . 880 12 Core 258 | . 246 12 Absorbed by Shields . | . . . Regen/Repaired (Parts) 244 | . 244 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 80 1 Largest 2 | . 2 2 Hottest 120 | . 120 40 Shots Fired 130 | . 128 2 Gun 108 | . 106 2 Cannon . | . . . Launcher . | . . . Special 22 | . 22 . Kinetic 108 | . 106 2 Thermal 22 | . 22 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 2 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | . 73 2 Core Hits 29 | . 29 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 957 | . 937 20 Guns 945 | . 925 20 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 945 | . 925 20 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 10 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 292 | . 292 . Average Temperature 63 | . 63 . Received Heat Transfer 369 | . 363 6 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 98 | . 98 . Initial . | . . . Average 22 | . 23 . Influence Increases 413 | . 413 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 74 | . 74 . Successful Hack 28 | . 28 . Destroy Structure 11 | . 11 . Influence Decreases 413 | . 413 . Time Decay 383 | . 383 . Lost Part 30 | . 30 . Squads Dispatched 5 | . 5 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 25 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 38 . Successful 22 | . 22 . Failed 16 | . 16 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 26 | . 26 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 3 | . 3 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . 7 . Scan Component 4 | . 4 . Repair 3 | . 3 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 7 | . 7 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1717 | 60 1651 6 Spaces Moved 815 | 30 782 3 Core 12 | 12 . . Treads 803 | 18 782 3 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 200 | 200 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 11 | . 11 . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 98 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 22 | . 22 . Terrain Destroyed 22 | . 22 . Melee . | . . . Projectile 22 | . 22 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1053 | 43 1006 4 Wait 84 | . 84 . Move 813 | 29 781 3 Hop . | . . . Pick Up 33 | 8 25 . Fast Attach . | . . . Attach 16 | 6 10 . Detach . | . . . Swap 12 | . 12 . Drop 7 | . 7 . Fire 81 | . 80 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Core integrity fell below 50% 672 | -10/Materials | Identified exit to Materials 781 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Identified exit to Subcaves 936 | -10/Materials | Discovered exit to Materials (range 22) 1219 | -10/Materials | Repaired Assault Rifle 1256 | -10/Materials | Repaired Lgt. Treads 1288 | -10/Materials | Repaired Lgt. Treads 1369 | -10/Materials | Discovered exit to Materials (range 5) 1440 | -10/Materials | Discovered new exit (range 12) 1632 | -10/Materials | Core integrity fell below 20% 1711 | -10/Materials | Identified exit to Mines 1712 | -10/Materials | Entered Mines 1718 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Heat Sink (40%) Sml. Laser (100%) Med. Storage Unit (87%) Flight Unit (80%) 01557_ System corrupted: Heat flow error (+250). 01626_ K-01 Serf cleans the Processing Tank. 01631_ Triggered Explosive Trap. 01631_ An explosion rips through the floor. 01631_ Processing Tank disabled. 01632_ K-01 Serf collects debris. 01649_ U-05 Engineer lays Concrete. 01696_ Triggered Explosive Trap. 01696_ An explosion rips through the floor. 01700_ System corrupted: Matter fused (-6). 01701_ Triggered Explosive Trap. 01701_ An explosion rips through the floor. 01707_ U-05 Engineer lays Concrete. 01711_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????$ #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????### ######????????????????? | | ???????????????????????# g #????????????????? | | ???????????????????????# @ g #????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????##T#######????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 8% | -10/Materials Lgt. Treads | 30% | -10/Materials Lgt. Treads | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed GatlingMyomerFrame Manual? 0 Play Time 00:16:16 Cumulative 21.7 hours Start 2026.09.14 @ 12:46:11 End 2026.09.14 @ 13:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44e813da-01a7-481e-9bdb-fc7e3ee7378c