Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 17:21:41 Player: Darsidian Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (3859) 3859 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 8975 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 77 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -331 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Rolling (90) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Large Battery Seismic Detector Launcher Guidance Computer Microactuators Hacking Suite System Shield > --- WEAPON (2) ------- Katana Axe > --- INVENTORY (15) --- Improved Medium Treads Wheel Compact Wheel Compact Wheel Terrain Scan Processor Kinecellerator Heavy Laser Improved Spread Laser Improved Spread Laser Magnetic Acceleration Cannon Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Signal Interpreter Improved Medium Armor Plating Force Field Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Huge Storage Unit High-capacity Matter Pod Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Plasma Cutter CPS Tube Katana Vortex Trap [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 6 | . . . 2 . . . 4 . Weapon . | . . . . . . . . . Parts Attached 223 | 9 17 7 40 20 23 9 78 20 Power 21 | 1 3 1 3 2 1 . 8 2 Engine 14 | 1 1 1 3 2 1 . 3 2 Core 7 | . 2 . . . . . 5 . Reactor . | . . . . . . . . . Propulsion 62 | 2 7 . 8 2 5 3 26 9 Treads 26 | 2 5 . 6 2 5 2 3 1 Leg 8 | . 2 . 2 . . . 3 1 Wheel 18 | . . . . . . 1 10 7 Hover 6 | . . . . . . . 6 . Flight 4 | . . . . . . . 4 . Utility 54 | 3 2 2 14 6 4 3 16 4 Device 24 | 2 1 2 6 1 2 1 6 3 Storage 7 | 1 1 . 1 . . . 3 1 Processor 7 | . . . 2 1 1 1 2 . Hackware 3 | . . . . . . . 3 . Protection 13 | . . . 5 4 1 1 2 . Artifact . | . . . . . . . . . Weapon 86 | 3 5 4 15 10 13 3 28 5 Energy Gun 17 | 2 2 . 2 . . . 9 2 Energy Cannon 12 | . 1 1 3 4 2 . 1 . Ballistic Gun 23 | 1 2 1 7 3 3 2 4 . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 11 | . . 2 3 . 1 . 5 . Special Weapon 3 | . . . . . 1 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . . 2 2 . 6 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . 1 4 . 1 . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Parts Lost 35 | . 3 . 2 . . . 20 10 Power 6 | . 1 . . . . . 3 2 Propulsion 14 | . 1 . . . . . 9 4 Utility 8 | . . . 2 . . . 3 3 Weapon 7 | . 1 . . . . . 5 1 Highest Loss Streak 9 | . 1 . 1 . . . 8 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 98 99 99 89 69 93 Engine 9 | . 9 13 11 10 11 11 2 3 Treads 17 | . 25 . 16 22 21 22 6 3 Leg 2 | . 1 28 5 . . . . 2 Wheel 1 | . . . . . . . 9 18 Device 11 | . 13 13 15 2 10 10 10 15 Storage 10 | . 14 14 11 11 11 11 5 11 Processor 7 | . . . 6 17 11 8 7 6 Hackware 1 | . . . . . . . 6 13 Protection 7 | . . . 10 13 11 6 3 1 Energy Gun 1 | . 5 . 2 . . . 3 5 Energy Cannon 4 | . 7 13 4 6 9 . . . Ballistic Gun 8 | . 13 13 14 14 4 7 . . Special Weapon 1 | . . . . . 2 2 1 . Slashing Weapon 2 | . . . . 1 1 4 2 4 Special Melee Weapon 1 | . . . . . 3 4 . . Peak Build Rating 55 | 9 11 12 19 19 22 39 55 51 Average Rating 23 | 5 8 8 16 17 19 29 39 44 On Entrance 18 | . 9 9 8 17 17 21 39 50 Naked Turns 71 | . . . . . . . 71 . Heaviest Build 59 | 14 21 21 40 40 42 45 59 50 Greatest Support 69 | 40 40 20 40 40 46 46 69 58 Greatest Overweight (x) 11 | . 3 1 1 . . . 11 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 12 15 15 15 11 15 Most Carried 15 | 3 10 10 15 15 15 15 15 15 Average Carried 12 | . 7 10 10 14 14 14 8 10 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 3 10 10 15 15 15 15 15 12 Class Distribution -------------------- 44% | Scavenger-Mutant 43% | Commander-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Matter Collected 3954 | 236 366 151 1168 405 372 114 879 263 Remotely 44 | 44 . . . . . . . . Salvage Created 5989 | 87 527 136 1539 831 1180 . 1330 359 Parts 344 | 6 34 24 108 44 49 . 67 12 Haulers Intercepted 10 | . . . 6 3 . . 1 . Recyclers Shooed 7 | . . . . 3 3 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 97 | . 13 6 35 13 9 . 17 4 Melee 2 | . . . . . . . 2 . Guns 47 | . 8 . 22 9 3 . 3 2 Cannons 22 | . 5 . 5 4 5 . 1 2 AOE 23 | . . 6 8 . . . 9 . Classes Destroyed 18 | 2 4 1 3 1 3 . 3 1 Worker 12 | . . 4 1 . . . 7 . Builder 7 | . . . . . 2 . 5 . Tunneler 5 | 2 . 1 1 . . . 1 . Hauler 10 | . . . 6 3 . . 1 . Recycler 8 | 1 . . . 1 3 . 3 . Operator 4 | . 1 . 1 . . . 2 . Watcher 8 | . 1 . 4 1 . . 2 . Swarmer 25 | . 3 6 10 . . . 6 . Cutter 2 | . . . . . . . 2 . Grunt 41 | . 10 . 17 8 2 . 2 2 Brawler 2 | . . . 1 . 1 . . . Duelist 4 | . . . . 1 1 . 1 1 Protector 1 | . . . . . 1 . . . Sentry 17 | . . . 7 4 4 . 2 . Demolisher 1 | . . . . . 1 . . . Specialist 1 | . . . . . . . 1 . Hunter 4 | . . . . . . . 4 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 3 3 5 4 5 . 6 2 Combat Bots Only 5 | . 3 3 5 3 5 . 4 2 Max Kills in Single Turn 3 | 1 1 3 3 2 1 . 3 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 3 3 . . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Hostile Shots Fired 650 | . 93 12 102 56 11 . 321 55 Missed 216 | . 25 5 28 15 1 . 127 15 Damage Taken 6182 | . 775 62 956 616 202 . 2630 941 Core 1352 | . 179 . 181 119 12 . 694 167 Absorbed by Shields 424 | . . . . . 22 . 402 . Regen/Repaired (Parts) 316 | . 90 . 167 . . 40 19 . Core Remaining (%) 50 | 100 . 28 . . . 22 . . Volleys Fired 417 | 10 63 16 121 46 60 . 78 23 Largest 2 | 2 2 2 2 2 2 . 2 2 Hottest 150 | 60 80 80 91 91 91 . 150 138 Shots Fired 742 | 20 109 28 234 90 84 . 133 44 Gun 520 | 20 88 12 194 67 21 . 92 26 Cannon 155 | . 21 12 33 23 24 . 24 18 Launcher 21 | . . 4 7 . 3 . 7 . Special 46 | . . . . . 36 . 10 . Kinetic 370 | 10 47 12 167 67 21 . 28 18 Thermal 318 | 10 39 12 60 23 60 . 88 26 Explosive 21 | . . 4 7 . 3 . 7 . Electromagnetic 23 | . 23 . . . . . . . Impact 10 | . . . . . . . 10 . Robot Hit Streak 25 | 4 10 7 12 24 25 . 13 6 Robot Miss Streak 6 | 3 4 2 5 2 3 . 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 552 | 13 61 14 154 72 84 . 108 46 Core Hits 280 | 3 27 11 88 27 31 . 77 16 Critical Kills 3 | . . . 1 1 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 14 | . 1 . 1 1 3 . 5 3 Burn 3 | . . . . . . . 3 . Meltdown 2 | . . . . 1 1 . . . Destroy 1 | . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . Smash 1 | . . . . . . . 1 . Sever 6 | . . . . . 2 . 1 3 Melee Attacks 87 | . . . . 4 30 . 25 28 Impact . | . . . . . . . . . Slashing 59 | . . . . 3 3 . 25 28 Piercing . | . . . . . . . . . Sneak Attacks 33 | . . . . 1 28 . 4 . Combat Hostiles 17 | . . . . . 17 . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 12511 | 152 862 459 2917 1159 1037 . 4295 1630 Guns 5733 | 152 636 89 1897 829 216 . 1545 369 Cannons 2146 | . 226 104 407 330 380 . 325 374 Explosions 2303 | . . 266 613 . 53 . 1371 . Melee 1455 | . . . . . 72 . 496 887 Ramming . | . . . . . . . . . Kinetic 3801 | 63 303 89 1544 829 216 . 383 374 Thermal 4202 | 89 367 104 760 330 696 . 1487 369 Explosive 2303 | . . 266 613 . 53 . 1371 . Electromagnetic 192 | . 192 . . . . . . . Impact 558 | . . . . . . . 558 . Slashing 1455 | . . . . . 72 . 496 887 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 2 2 . 3 3 Average Corruption 2 | . . . . 2 2 . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . 1 26 . 7 7 Message Errors 9 | . . . . . 3 . 3 3 Matter Fused 13 | . . . . . 10 . 2 1 Heat Flow Errors 7 | . . . . . 6 . 1 . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 2 . . 1 Data Loss (major) 2 | . . . . . 1 . 1 . Misfires 4 | . . . . . 3 . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 876 | . . 20 87 8 11 . 688 62 Projectiles 429 | . . . 1 8 11 . 409 . Explosions 288 | . . 20 86 . . . 182 . Melee 159 | . . . . . . . 97 62 Knockbacks 4 | . . . . . . . 1 3 Impact 1 | . . . . . . . 1 . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 60 | . . . 4 . . . 56 . Shots 3 | . . . 1 . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 270 72 192 252 243 . 270 63 Average Temperature 57 | . 39 24 54 91 77 . 51 21 Received Heat Transfer 1671 | . 634 . 303 213 27 . 314 180 Effects 2 | . 1 . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 6 | . . . . . . . 6 . Impact Corruptions 10 | . . . . . . . 10 . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | . . . . 1 4 . 2 . Heat Transferred 7562 | 200 806 222 1185 592 1725 . 2203 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Peak Influence 686 | 15 190 227 686 370 181 . 526 365 Initial 303 | . 9 17 12 238 144 . . 303 Average 190 | 5 83 65 324 263 73 . 181 333 Maximum Alert Level 2 | . . 1 2 1 . . 2 1 Low Security (%) 60 | 100 100 97 33 9 100 . 51 . Level 1 27 | . . 2 23 90 . . 44 100 Level 2 12 | . . . 42 . . . 3 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 4 . 7 3 . . 7 . Investigation 10 | . 2 . 5 2 . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 8 | . 2 . 2 . . . 4 . Assault . | . . . . . . . . . Garrison 2 | . . . . 1 . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Distress Signals 4 | . . . 2 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 177 | . 26 6 55 17 7 . 57 9 Peak Tracking Total 13 | . 4 3 4 3 5 . 13 4 Tactical Retreats 15 | . 2 . . 2 . . 9 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Traps Triggered 15 | . 3 . 6 2 . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered 1 | . . . . . . . 1 . Most Traps Carried 1 | . . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Machines Disabled 13 | . 1 1 3 1 1 . 6 . Max in Single Turn 5 | . 1 1 1 1 1 . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Machines Accessed 45 | . 5 . 10 4 14 6 5 1 Terminals 21 | . 3 . 6 2 6 . 3 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 11 | . 1 . 2 2 6 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 124 | . 11 . 24 6 42 27 11 3 Successful 87 | . 6 . 14 6 30 27 4 . Failed 37 | . 5 . 10 . 12 . 7 3 Catastrophic 3 | . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 55 | . 2 . 15 6 20 . 9 3 Terminals 51 | . 5 . 14 3 17 . 9 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 8 | . 3 . 5 . . . . . Recycling Units 21 | . 3 . 5 3 10 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 53 | . 3 . 4 1 18 27 . . Record 37 | . . . . . 15 22 . . Part Schematic 2 | . . . . . 2 . . . Robot Analysis 4 | . . . . . . 4 . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . Recycling Unit Index 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 3 | . 1 . 2 . . . . . Recycling Unit Hacks 5 | . 1 . 2 1 1 . . . Report Inventory 4 | . 1 . 1 1 1 . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 22 | . . . 4 4 11 . 3 . Terminals 11 | . . . 3 2 3 . 3 . Botnet 9 | . . . 2 2 3 . 2 . Operators 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . . . 1 2 8 . . . Reject 2 | . . . . . 2 . . . Tunnel 9 | . . . 1 2 6 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 20 | . 3 . 5 . 6 . 5 1 Full Trace Events 4 | . 2 . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . Time 103 | . 26 . 77 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . 1 3 . . . Non-combat 4 | . . . . 1 3 . . . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . . . . 1 5 . . . no_distress 4 | . . . . 1 3 . . . find_recycling 2 | . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Total Allies 16 | . . . . . 12 1 3 . Largest Group 11 | . . . . . 10 11 10 . Highest-Rated Group 196 | . . . . . 163 196 163 . Highest-Rated Ally 33 | . . . . . 27 33 31 . Total Orders 8 | . . . . . 8 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . GUARD 4 | . . . . . 4 . . . AID 2 | . . . . . 2 . . . Ally Attacks 53 | . . . . . 2 . 51 . Total Damage 671 | . . . . . 12 . 659 . Kills 3 | . . . . . . . 3 . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Robot Analysis Total 4 | . . . . . . 4 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Turns Passed 12572 | 117 892 589 2354 751 2021 3753 1612 483 Spaces Moved 7087 | 47 385 417 1117 345 904 2274 1323 275 Core 217 | 3 4 . . . . . 210 . Treads 5041 | 44 366 . 833 345 904 2274 275 . Legs 732 | . 15 417 284 . . . 16 . Wheels 719 | . . . . . . . 444 275 Hover 285 | . . . . . . . 285 . Flight 93 | . . . . . . . 93 . Fastest Speed 30 | 50 120 120 120 160 160 160 30 90 Average Speed 142 | 152 166 120 159 160 160 160 87 105 Slowest Speed 600 | 160 240 190 190 160 160 160 600 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 4 63 69 76 45 90 92 26 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 10 | . . 1 1 2 6 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug 38 | . . . . 3 21 . 12 2 Terrain Destroyed 161 | . . 37 33 3 21 . 65 2 Melee 19 | . . . . 3 2 . 12 2 Projectile 2 | . . . . . . . 2 . AOE 140 | . . 37 33 . 19 . 51 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Total 8661 | 68 525 473 1449 447 1335 2394 1582 388 Wait 697 | . 45 33 131 24 306 87 34 37 Move 7077 | 46 384 416 1116 344 903 2273 1320 275 Hop 1 | . . . . . . . 1 . Pick Up 63 | 2 10 . 16 2 3 8 20 2 Fast Attach 77 | 8 8 2 12 . 1 3 37 6 Attach 43 | . 4 . 7 1 1 1 20 9 Detach 18 | 1 1 . 3 . . 2 8 3 Swap 103 | 1 5 5 21 19 21 5 21 5 Drop 75 | . 5 1 22 7 6 15 17 2 Fire 417 | 10 63 16 121 46 60 . 78 23 Melee 85 | . . . . 4 30 . 25 26 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . 3 . . . Trap 1 | . . . . . . . 1 . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Repaired Lgt. Treads 665 | -10/Materials | Core integrity fell below 50% 717 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Derelicts attacked the area 1010 | -10/Materials | Entered Mines 1323 | -10/Mines | Build established: Scavenger-Mutant 1469 | -10/Mines | Discovered new exit (range 12) 1599 | -10/Mines | Entered Materials 1599 | -9/Materials | Evolved 2 slots: Utility x2 2168 | -9/Materials | Discovered new exit (range 15) 2349 | -9/Materials | Discovered new exit (range 15) 2359 | -9/Materials | Identified exit to Storage 2371 | -9/Materials | Identified exit to Materials 2828 | -9/Materials | Discovered exit to Materials (range 6) 3627 | -9/Materials | Repaired Imp. Assault Rifle 3655 | -9/Materials | Repaired Lgt. Armor Plating? 3953 | -9/Materials | Entered Storage 4126 | -9/Storage | Core integrity fell below 50% 4244 | -9/Storage | Used back door to open Recycling access 4244 | -9/Storage | Discovered new exit (range 5) 4611 | -9/Storage | Garrison activated, responded to threat 4704 | -9/Storage | Entered Recycling 5939 | -9/Recycling | Build established: Commander-Mutant 6014 | -9/Recycling | Discovered new exit (range 16) 6662 | -9/Recycling | Scanned before Scraplab entrance 6682 | -9/Recycling | Discovered new exit (range 10) 6725 | -9/Recycling | Entered Scraptown 6725 | -9/Scraptown | Accompanied by 10 allies 6725 | -9/Scraptown | System corruption cleaned by C-Scrubber 7010 | -9/Scraptown | Discovered new exit (range 5) 7178 | -9/Scraptown | Visited Assassins FH 7221 | -9/Scraptown | Visited Comm Corps 7353 | -9/Scraptown | Visited Fellowship of the Rings 7410 | -9/Scraptown | Visited UFD Registry 7410 | -9/Scraptown | Registered with UFD as "Gammaspreader" 7431 | -9/Scraptown | Visited SPCMW 7476 | -9/Scraptown | Visited Cave Peace 7607 | -9/Scraptown | Visited Symbiants 7679 | -9/Scraptown | Visited TADAMA 8053 | -9/Scraptown | Visited Scrap Suit Storage 8063 | -9/Scraptown | Found Scrap Suit 8654 | -9/Scraptown | Visited LU-1G1's Boring Crew 8727 | -9/Scraptown | Visited Scrapoid Pod Storage 8762 | -9/Scraptown | Visited Botcube Research 8770 | -9/Scraptown | Lrg. Botcube activated 8774 | -9/Scraptown | Lrg. Botcube completed mutation into core form, armed with 1 cannon. 8836 | -9/Scraptown | Discovered new exit (range 3) 8959 | -9/Scraptown | Visited Science Guys 9023 | -9/Scraptown | Visited A0-MCA Data Center 9032 | -9/Scraptown | Given an A+ rating by A0-MCA 9034 | -9/Scraptown | Found A0-MCA's Component Scanner 9208 | -9/Scraptown | Visited Analyses Database 9333 | -9/Scraptown | Visited Junk Cannon Lab 9567 | -9/Scraptown | Found Junk Cannon 9656 | -9/Scraptown | Visited Chapter 10 10478 | -9/Scraptown | Entered Factory 10478 | -6/Factory | Accompanied by 10 allies 10478 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 10967 | -6/Factory | Lost 7 allies 11031 | -6/Factory | Lost 8 parts (1p3n2u2w) 11063 | -6/Factory | Cargo convoy interrupted 11084 | -6/Factory | Released all parts (10) 11196 | -6/Factory | Garrison activated, responded to threat 11260 | -6/Factory | Core integrity fell below 50% 11529 | -6/Factory | Lost 4 parts (1p2n1u) 11572 | -6/Factory | Build established: Scavenger-Mutant 11991 | -6/Factory | Allied Derelicts emerged from ambush trap array 12017 | -6/Factory | Core integrity fell below 20% 12086 | -6/Factory | Identified exit to Garrison 12090 | -6/Factory | Entered Garrison 12146 | -6/Garrison | Spotted B-75 Beast 12209 | -6/Garrison | Destroyed B-75 Beast 12238 | -6/Garrison | Lost 9 parts (2p3n3u1w) 12488 | -6/Garrison | Triggered checkpoint 12573 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12527_ Dropped Carbon-fiber Leg. 12527_ Acquired Arm. Wheel. 12532_ Sneak attack on C-30 ARC. 12532_ Katana follow-up attack on C-30 ARC. 12532_ Destroyed Arm. Wheel. 12535_ Sneak attack on C-30 ARC. 12541_ Destroyed Imp. Ion Engine. 12544_ Sneak attack on C-30 ARC. 12546_ Destroyed Arm. Wheel. 12548_ Sneak attack on C-30 ARC. 12550_ C-30 ARC destroyed. 12552_ Acquired 55 matter. 12557_ Sneak attack on C-30 ARC. 12559_ C-30 ARC Arm. Wheel severed. 12561_ Acquired 10 matter. 12566_ Sneak attack on C-30 ARC. 12566_ Katana follow-up attack on C-30 ARC. 12566_ C-30 ARC Imp. Ion Engine severed. 12569_ C-30 ARC bursts open, deploying its payload. 12569_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????? ##""""## #??????????????????????? | | ????????????? #??????????????????????? | | ????????????? #??????????????????????? | | ??????????????? ? s #??????????????????????? | | ???????????? ???# ?#s #??????????????????????? | | ???????????# ## ##s%@###????????????????????? | | ???????????" s *C#????????????????????? | | ???????????" %#????????????????????? | | ???????????" =!%#????????????????????? | | ???????????" !=#????????????????????? | | ???????????? ##^^ ## % ###????????????????????? | | ???????????? ???# ## ######################## | | ???????????# !%%[ %" | | ???????????# % % + | | ???????????# ######## ############## | | ???????????# ##""""######??????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 360 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 71 Launcher Accuracy 20 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Mni. Grenade Launcher | -9/Recycling | Hacked Imp. Propulsion Shielding | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoTeleporterBattery Manual? 0 Play Time 03:08:47 Cumulative 146.9 hours Start 2025.01.19 @ 22:48:48 End 2025.01.20 @ 17:21:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9e58d50-8ca2-45fc-8636-fb5af678d395