Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 19:42:47 Player: leto Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (144) 720 Value Destroyed (4018) 4018 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 11697 Bonus ------- Follower Combat Kills 150 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -231 Cogmind --------- Core Integrity 0/1000 Matter 49/300 Energy 1650/1670 System Corruption 19% Temperature Cool (0) Movement Hovering (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Field Propulsion Drive > --- UTILITY (9) ------ Superbattery Improved Propulsion Shielding (fused) Improved Powered Armor Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Angular Momentum Engine Field Propulsion Drive Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Field Propulsion Drive > --- UTILITY ---------- Superbattery Improved Transmission Jammer Improved Propulsion Shielding Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Angular Momentum Engine Improved Powered Armor Improved Remote Datajack Lance [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Superbattery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . 1 . . Utility 7 | . . . . . 2 2 . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 146 | 7 13 . 1 6 36 13 . 16 18 10 1 1 . 3 6 . 15 Power 20 | 2 2 . . 1 5 . . 3 4 1 . . . . 1 . 1 Engine 10 | 2 2 . . . 4 . . . 2 . . . . . . . . Core 10 | . . . . 1 1 . . 3 2 1 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 2 . . . 16 4 . 1 6 . . . . 2 . . 5 Treads 9 | 2 2 . . . 5 . . . . . . . . . . . . Leg 10 | . . . . . 10 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 2 . . . . . . . 3 Flight 14 | . . . . . 1 4 . 1 4 . . . . 2 . . 2 Utility 48 | . 5 . 1 1 11 7 . 3 2 8 1 . . . 3 . 6 Device 20 | . . . . 1 5 3 . 2 . 5 1 . . . 2 . 1 Storage 4 | . 3 . 1 . . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . . . Hackware 10 | . . . . . . 4 . 1 . 2 . . . . . . 3 Protection 13 | . 2 . . . 5 . . . 2 1 . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 3 4 . . 4 4 2 . 9 6 1 . 1 . 1 2 . 3 Energy Gun 11 | 2 . . . . . . . 4 1 1 . . . . 1 . 2 Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . Ballistic Gun 14 | 1 4 . . 2 3 . . 2 1 . . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . Launcher 7 | . . . . 2 . 1 . 2 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 . 1 . . 2 2 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . Parts Lost 63 | . 2 . . 3 15 . . 4 13 . . 1 . 15 6 1 3 Power 9 | . 1 . . 1 2 . . . 3 . . . . 1 1 . . Propulsion 13 | . . . . . 5 . . . 2 . . . . 6 . . . Utility 23 | . 1 . . 1 4 . . 1 5 . . 1 . 5 3 1 1 Weapon 18 | . . . . 1 4 . . 3 3 . . . . 3 2 . 2 Highest Loss Streak 6 | . 2 . . 3 4 . . 1 3 . . 1 . 6 3 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 9 14 14 14 23 5 5 4 4 4 5 4 4 3 4 5 4 Power . | . . . . . 1 . 1 . . . 1 . . . . . . Propulsion 4 | 1 5 6 6 6 11 . . . . 1 1 1 1 . . . . Utility 2 | . . . . 1 3 4 4 2 2 1 2 2 2 2 3 4 1 Weapon 2 | . 3 8 8 7 6 . . . 1 . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 7 . . . 24 5 1 3 . 3 . . . . 1 . 3 Power 2 | . . . . . . 1 . . . . . . . . . . 1 Propulsion 25 | . 4 . . . 15 2 . . . 2 . . . . . . 2 Utility 7 | . . . . . . 2 1 3 . 1 . . . . . . . Weapon 12 | . 3 . . . 9 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 97 100 100 96 94 96 100 91 83 96 100 98 95 56 26 3 62 Engine 5 | . 13 14 14 1 6 6 7 1 3 . . . . . . . . Core 2 | . . . . 11 2 . . 5 1 6 6 6 6 . 3 . 4 Treads 7 | . 27 28 28 28 5 . . . . . . . . . . . . Leg 6 | . . . . . 29 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 15 Flight 12 | . . . . . . 28 30 29 22 25 26 26 26 18 . . 4 Device 6 | . . . . 10 14 8 . 5 . 11 20 18 20 6 . . 4 Storage 8 | . 12 14 15 14 9 7 7 7 7 6 6 6 6 6 3 . 3 Processor 1 | . . . . . 6 . . . . . . . . . . . . Hackware 12 | . . . . . . 20 30 29 24 25 26 26 26 17 10 3 11 Protection 5 | . 13 14 12 2 2 6 7 1 10 5 . . . . . . 3 Energy Gun 2 | . 4 . . . . . . 4 1 5 6 5 2 . . . 7 Ballistic Gun 8 | . 22 28 28 24 13 . . . . . . . . 3 3 . . Peak Build Rating 82 | 5 13 12 21 15 39 47 47 53 54 65 67 66 66 66 31 5 82 Average Rating 37 | 3 7 12 13 14 33 45 46 46 44 61 66 63 61 37 24 3 67 On Entrance 29 | . 5 12 12 13 15 22 46 47 48 36 65 63 66 61 19 5 2 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 2 . . . . 14 . . 5 Naked Turns 47 | . . . . . . . . . . . . . . . . 42 5 Heaviest Build 101 | 9 92 92 95 92 101 89 20 20 27 24 23 25 22 22 16 . 25 Greatest Support 88 | 40 40 40 40 40 88 44 20 21 21 29 29 29 29 30 3 3 33 Greatest Overweight (x) 7 | . 4 2 2 2 7 2 . . 5 . . . . 3 5 . 2 Average Overweight (x) . | . . 2 2 2 1 . . . . . . . . . 2 . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 5 16 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 14 14 16 15 25 22 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 2 9 14 14 14 23 5 4 4 4 4 4 4 4 3 4 5 4 Final Capacity 25 | 5 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 22 | 3 14 14 15 14 22 5 5 5 5 5 5 4 5 3 5 5 3 Class Distribution -------------------- 37% | Hacker-Sprinter 32% | Mutant 15% | Skirmisher 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Matter Collected 3960 | 41 602 60 . 185 1473 . 209 173 634 99 81 195 . 106 . . 102 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4767 | . 799 85 . 89 1856 . . 284 1176 176 . 221 . 31 . . 50 Parts 244 | . 63 12 . 3 89 . . 14 47 6 . 3 . 4 . . 3 Haulers Intercepted 14 | . 2 . . . 5 . . 2 4 1 . . . . . . . Recyclers Shooed 5 | . . . . . 2 . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 2 . 3 . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 109 | . 18 6 . 16 36 . . 2 18 1 . 8 . 3 . . 1 Melee 3 | . . . . . . . . . 2 . . . . . . . 1 Guns 54 | . 18 6 . 1 22 . . 1 4 . . 2 . . . . . Cannons 15 | . . . . . 14 . . . 1 . . . . . . . . AOE 34 | . . . . 15 . . . 1 9 . . 6 . 3 . . . Classes Destroyed 17 | . 8 . . 2 5 . . 1 . . . . . 1 . . . Worker 10 | . 1 . . . 1 . . . 8 . . . . . . . . Builder 7 | . 1 . . . 1 . . . 5 . . . . . . . . Hauler 14 | . 2 . . . 5 . . 2 4 1 . . . . . . . Recycler 4 | . 2 . . . 1 . . . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 . . 2 1 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 6 | . . . . . 1 . . 2 2 1 . . . . . . . Swarmer 29 | . 11 6 . . 3 . . . 8 . . 1 . . . . . Grunt 38 | . 7 . . 2 19 . . . 5 . . 5 . . . . . Brawler 2 | . . . . . 1 . . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 13 | . . . . . 9 . . . 2 1 . 1 . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . 2 . . . . . . . . Programmer 6 | . . . . . . . . 2 1 . . . . 2 . . 1 Assembled 14 | . . . . 14 . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 16 | . 4 3 . 16 3 . . 1 7 1 . 4 . 2 . . 1 Combat Bots Only 16 | . 4 3 . 16 3 . . 1 4 1 . 4 . 2 . . 1 Max Kills in Single Turn 5 | . 2 1 . 5 1 . . 1 2 1 . 2 . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . . 1 2 . . 2 . 1 . . . Melee 1 | . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 950 | . 95 11 . 26 270 . . 96 166 19 5 23 . 90 110 2 37 Missed 331 | . 24 4 . 6 70 . . 48 63 12 5 13 . 40 38 . 8 Hits 619 | . 71 7 . 20 200 . . 48 103 7 . 10 . 50 72 2 29 Melee 8 | . . . . 3 3 . . . . . . . . . . 2 . Projectile 611 | . 71 7 . 17 197 . . 48 103 7 . 10 . 50 72 . 29 Critical Strikes 24 | . 1 . . 1 6 . . 2 3 . . . . 2 2 1 6 Actively Blocked 4 | . 1 . . . 1 . . . 1 . . . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . Damage Taken 9827 | . 621 57 . 401 3341 . . 463 1487 44 . 153 . 1079 1497 96 588 Core 2590 | . 126 9 . 55 448 . . 104 337 17 . 55 . 428 733 96 182 Absorbed by Shields 178 | . . . . . . . . 120 58 . . . . . . . . Redirected to Shielding 514 | . 52 3 . 48 234 . . 3 104 6 . . . . . . 64 Regen/Repaired (Parts) 157 | . . . . . 76 25 . 28 . 28 . . . . . . . Core Remaining (%) 44 | 100 . . . 24 18 . . . 37 . . . . 41 . . . Volleys Fired 440 | . 63 7 . 10 164 . . 66 66 11 . 20 . 13 6 . 14 Largest 2 | . 2 2 . 2 2 . . 1 2 1 . 1 . 1 1 . 2 Hottest 130 | . 90 46 . 60 62 . . 65 91 60 . 60 . 60 75 . 130 Shots Fired 679 | . 126 14 . 15 310 . . 67 69 11 . 20 . 15 6 . 26 Gun 539 | . 126 14 . 4 254 . . 63 27 11 . 6 . 6 6 . 22 Cannon 78 | . . . . . 56 . . . 22 . . . . . . . . Launcher 58 | . . . . 11 . . . 4 20 . . 14 . 9 . . . Special 4 | . . . . . . . . . . . . . . . . . 4 Kinetic 410 | . 76 14 . 4 310 . . 5 . . . . . 1 . . . Thermal 64 | . 25 . . . . . . 11 22 . . . . . 6 . . Explosive 51 | . . . . 11 . . . 4 13 . . 14 . 9 . . . Electromagnetic 150 | . 25 . . . . . . 47 34 11 . 6 . 5 . . 22 Robot Hit Streak 20 | . 8 2 . 5 20 . . 8 20 3 . 7 . 18 2 . 4 Robot Miss Streak 5 | . 4 3 . 2 3 . . 5 4 3 . 2 . 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 5 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 485 | . 75 6 . 8 234 . . 38 80 8 . 8 . 12 4 . 12 Core Hits 267 | . 36 6 . 42 89 . . 19 37 3 . 20 . 8 4 . 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . . . 1 . . . 5 1 . . . . . . . Critical Strikes 16 | . 4 . . . 3 . . . 6 2 . . . . . . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . Destroy 3 | . 2 . . . 1 . . . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . Corrupt 3 | . 1 . . . . . . . 1 1 . . . . . . . Smash 6 | . . . . . . . . . 5 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 65 | . . . . . . . . 1 39 19 . . . . . . 6 Impact 58 | . . . . . . . . . 39 19 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . 6 Sneak Attacks 16 | . . . . . . . . . 15 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12974 | . 1062 104 . 1107 4174 . . 769 3565 302 . 1077 . 418 145 . 251 Guns 5739 | . 947 100 . 58 3129 . . 605 331 173 . 73 . 39 125 . 159 Cannons 1400 | . . . . . 917 . . . 483 . . . . . . . . Explosions 3901 | . 90 . . 1045 . . . 164 1219 . . 1004 . 379 . . . Melee 1731 | . . . . . . . . . 1514 129 . . . . . . 88 Ramming 203 | . 25 4 . 4 128 . . . 18 . . . . . 20 . 4 Kinetic 4827 | . 516 100 . 58 4046 . . 93 . . . . . 14 . . . Thermal 1183 | . 302 . . . . . . 174 582 . . . . . 125 . . Explosive 3393 | . . . . 1045 . . . 126 839 . . 1004 . 379 . . . Electromagnetic 1637 | . 219 . . . . . . 376 612 173 . 73 . 25 . . 159 Impact 1643 | . . . . . . . . . 1514 129 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 88 | . . . . . . . . . . . . . . . . . 88 Highest Corruption 19 | . . . . . . . . 2 8 . . . . 5 14 14 19 Average Corruption 6 | . . . . . . . . 1 4 . . . . 4 6 14 14 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . . . . 6 41 . . . . 15 3 3 42 Message Errors 30 | . . . . . . . . . 12 . . . . 5 1 . 12 Matter Fused 22 | . . . . . . . . 2 13 . . . . 1 1 . 5 Heat Flow Errors 11 | . . . . . . . . 2 4 . . . . . . 1 4 Energy Discharges 12 | . . . . . . . . . 3 . . . . 2 1 1 5 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 1 3 . . . . 3 . . 6 Data Loss (major) 6 | . . . . . . . . . 1 . . . . 1 . 1 3 Misfires 8 | . . . . . . . . 1 . . . . . 2 . . 5 Alerts 2 | . . . . . . . . . 2 . . . . . . . . Weapon Failures 3 | . . . . . . . . . 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 948 | . . . . 19 14 . . . 798 63 . 19 . 35 . . . Projectiles 63 | . . . . . 14 . . . 49 . . . . . . . . Explosions 120 | . . . . 19 . . . . 47 . . 19 . 35 . . . Melee 765 | . . . . . . . . . 702 63 . . . . . . . Knockbacks 12 | . . . . . 7 . . . 5 . . . . . . . . Impact 5 | . . . . . 1 . . . 4 . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 552 | . . . . 50 . . . . 200 . . . . 293 7 . 2 Shots 18 | . . . . 4 . . . . 7 . . . . 7 . . . Rammed 25 | . 2 1 . 1 . . . . 4 . . . . . 16 . 1 Targets Rammed 38 | . 3 1 . 1 12 . . . 4 . . . . . 16 . 1 Kicked 12 | . . . . . 12 . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 330 | . 330 . . 32 98 . . 180 277 68 . 85 . 50 . 251 212 Average Temperature 51 | . 113 . . 16 23 . . 27 71 30 . 29 . 23 . 131 55 Received Heat Transfer 1676 | . 144 . . 128 936 . . 54 258 6 . 69 . 81 . . . Effects 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . 1 10 2 . . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . . Parts Fried 19 | . . . . . . . . 1 14 2 . . . 2 . . . Impact Corruptions 33 | . . . . . . . . . 30 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . 3 . . . . . . . . Heat Transferred 1974 | . 853 . . . . . . 257 716 . . . . . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . 1 . . . 1 . . 1 1 . . . . . . . . Low Security (%) 92 | 100 97 100 . 100 85 100 100 86 87 100 . . . . 100 100 100 Level 1 7 | . 2 . . . 14 . . 13 12 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 330 | . 219 120 . 63 330 95 1 284 287 124 . . . . 181 . 20 Initial 181 | . . . . . . 95 1 . 53 119 . . . . 181 . . Average 64 | . 78 30 . 11 84 15 . 93 62 48 . . . . 62 . . Influence Increases 4768 | . 548 140 . 80 1150 58 . 779 923 270 . 260 . 385 150 . 25 Destroy 0b10 Robot/C 1960 | . 360 120 . 40 720 . . 40 440 20 . 160 . 40 . . 20 Destroy 0b10 Robot/NC 245 | . 40 . . . 50 . . 30 105 15 . . . 5 . . . Destroy Leader 480 | . 84 20 . 10 192 . . 28 112 14 . 10 . 10 . . . Allied During Kill 30 | . . . . . . . . . 30 . . . . . . . . Successful Hack 168 | . 31 . . . 36 13 . 38 15 30 . . . . . . 5 Disable Machine 105 | . 30 . . . . . . 15 60 . . . . . . . . Destroy Structure 145 | . 3 . . 30 17 . . 13 71 11 . . . . . . . Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . Partial Spotted 270 | . . . . . 30 . . 150 30 60 . . . . . . . Lose Combat Pursuer 1215 | . . . . . 105 45 . 465 60 120 . 90 . 330 . . . Influence Decreases 4758 | . 548 140 . 80 940 264 4 661 779 529 3 162 98 334 201 . 15 Entered New Map 446 | . . . . . . 115 3 . 65 143 2 . 98 . 20 . . Time Decay 3232 | . 528 140 . 50 519 149 1 519 382 386 1 162 . 209 181 . 5 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . . . Lost Part 465 | . 20 . . 30 150 . . 20 110 . . . . 125 . . 10 Lost Ally 72 | . . . . . . . . . 72 . . . . . . . . Purge Threat 443 | . . . . . 271 . . 22 150 . . . . . . . . Squads Dispatched 53 | . 5 . . . 4 5 . 19 9 5 . . . 1 3 . 2 Investigation 19 | . 4 . . . 2 3 . 7 1 1 . . . . 1 . . Extermination 18 | . . . . . . 2 . 7 3 2 . . . . 2 . 2 Reinforcement 14 | . 1 . . . 2 . . 4 5 2 . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Distress Signals 14 | . 4 . . . 2 . . 4 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 37 5 . 22 64 2 . 46 36 6 3 13 . 23 2 6 6 Peak Tracking Total 21 | . 6 3 . 21 5 3 . 7 4 4 3 4 . 7 2 6 3 Tactical Retreats 47 | . . . . 2 6 1 . 19 4 2 . 4 . 8 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Traps Triggered 13 | . 2 . . . 1 2 . 4 2 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Machines Disabled 7 | . 2 . . . . . . 1 4 . . . . . . . . Max in Single Turn 2 | . 1 . . . . . . 1 2 . . . . . . . . Garrison Access 5 | . . . . . 1 . . 3 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Machines Accessed 71 | . 6 . 1 . 13 5 . 18 8 10 . . 4 . 1 . 5 Terminals 47 | . 6 . . . 10 1 . 11 8 6 . . . . . . 5 Fabricators 6 | . . . . . . 2 . 2 . 1 . . . . 1 . . Repair Stations 4 | . . . . . 1 1 . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . 1 . 1 . . . . . . . Garrison Access 5 | . . . . . 1 . . 3 . 1 . . . . . . . Total Hacks 249 | . 22 . 3 . 44 15 . 72 23 26 . . 33 . 2 . 9 Successful 168 | . 8 . 3 . 26 10 . 46 15 20 . . 33 . 2 . 5 Failed 81 | . 14 . . . 18 5 . 26 8 6 . . . . . . 4 Catastrophic 12 | . 2 . . . 3 1 . 3 1 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 149 | . 22 . 1 . 32 6 . 48 16 14 . . . . . . 10 Terminals 173 | . 22 . . . 37 6 . 57 23 19 . . . . . . 9 Fabricators 14 | . . . . . . 5 . 5 . 2 . . . . 2 . . Repair Stations 8 | . . . . . 2 2 . 2 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 4 2 . 4 . 2 . . . . . . . Garrison Access 6 | . . . . . 1 . . 4 . 1 . . . . . . . Terminal Hacks 82 | . 2 . 3 . 9 . . 20 9 6 . . 33 . . . . Record 15 | . . . 3 . . . . 1 . . . . 11 . . . . Part Schematic 15 | . . . . . . . . 1 . 2 . . 12 . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . Robot Analysis 3 | . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 3 . . 2 . . . . 3 . . . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . Branch Access Points 4 | . . . . . 1 . . 1 1 1 . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . . . . 1 . . 1 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . 3 . . 1 1 . . . . . . . . Locate Traps 5 | . . . . . . . . 3 1 1 . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . 2 . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 1 . . . . . . . . Recall Reinforcements 4 | . . . . . 1 . . 1 1 1 . . . . . . . Fabricator Hacks 13 | . . . . . . 4 . 5 . 2 . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . . . 2 . 2 . 1 . . . . 1 . . Build 6 | . . . . . . 2 . 2 . 1 . . . . 1 . . Repair Station Hacks 8 | . . . . . 2 2 . 2 . 2 . . . . . . . Scan Component 4 | . . . . . 1 1 . 1 . 1 . . . . . . . Repair 4 | . . . . . 1 1 . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 4 2 . 4 . 2 . . . . . . . Insert Component 6 | . . . . . 2 1 . 2 . 1 . . . . . . . Analyze 6 | . . . . . 2 1 . 2 . 1 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 3 . 1 . . . . . . . Seal Access 5 | . . . . . 1 . . 3 . 1 . . . . . . . Unauthorized Hacks 48 | . 6 . . . 10 2 . 12 6 7 . . . . . . 5 Terminals 48 | . 6 . . . 10 2 . 12 6 7 . . . . . . 5 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 Botnet 40 | . 5 . . . 9 1 . 11 5 6 . . . . . . 3 Operators 7 | . 1 . . . 1 1 . 1 1 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 9 3 . 13 5 8 . . . . 1 . 4 Full Trace Events 15 | . 2 . . . 1 3 . 6 1 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 2 . . 3 . 3 . . 12 . . . . Parts Built 6 | . . . . . . 2 . 2 . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 333 | . . . . . . 109 . 72 . 36 . . . . 116 . . Total Part Build Rating 18 | . . . . . . 6 . 6 . 3 . . . . 3 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 1 . 1 . 1 . . . . . . . Time 134 | . . . . . 32 50 . 22 . 30 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 1 . 2 . 1 . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . 2 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Total Allies 13 | . . . . . . . 1 . 10 . . . . . . 1 1 Largest Group 10 | . . . . . . . 1 . 10 . . . . . . 1 1 Highest-Rated Group 173 | . . . . . . . 31 . 173 . . . . . . 31 10 Highest-Rated Ally 31 | . . . . . . . 31 . 29 . . . . . . 31 10 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 47 | . . . . . . . . . 45 . . . . . . 2 . Total Damage 543 | . . . . . . . . . 500 . . . . . . 43 . Kills 4 | . . . . . . . . . 4 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 3999 | . . . . . 2551 5 . . . 221 128 600 25 56 . . 413 Sensors 2691 | . . . . . 2551 . . . . 140 . . . . . . . Seismic 534 | . . . . . . . . . . . 3 531 . . . . . Cloaking 356 | . . . . . . . . . . 81 125 69 25 56 . . . Jamming 413 | . . . . . . . . . . . . . . . . . 413 ECM 5 | . . . . . . 5 . . . . . . . . . . . Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 1 . 2 . . . Drone Launches 5 | . . . . . . . . . . . . . . . 5 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Turns Passed 16507 | 68 2082 562 684 242 3669 888 35 2565 1548 1032 128 717 25 544 553 89 1076 Spaces Moved 15824 | 39 805 169 213 65 1311 1049 108 4945 846 2001 402 1553 93 925 283 154 863 Core 534 | 7 . . . . . . . . . . . . . 82 283 154 8 Treads 1481 | 32 805 169 213 65 190 7 . . . . . . . . . . . Legs 1121 | . . . . . 1121 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 794 | . . . . . . . . . 47 . . . . . . . 747 Flight 11894 | . . . . . . 1042 108 4945 799 2001 402 1553 93 843 . . 108 Fastest Speed 26 | 50 160 320 320 320 145 31 31 31 26 26 26 26 26 26 50 50 45 Average Speed 71 | 140 223 320 320 320 199 32 31 31 73 26 26 26 26 39 175 50 102 Slowest Speed 610 | 160 480 320 320 320 610 305 31 31 390 29 26 26 26 200 300 50 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . . . . 7 . 48 8 16 . . . 3 . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 99 37 60 26 87 22 82 82 70 42 52 99 74 80 8 80 17 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 . 1 1 1 1 . . . Scrap Searched 8 | . . 1 . . . . . . . . 4 2 . 1 . . . Spaces Dug 78 | . . . . . . . . 9 2 11 . 56 . . . . . Terrain Destroyed 505 | . 2 . . 57 9 . . 13 108 11 . 193 . 112 . . . Melee 13 | . . . . . . . . . 2 11 . . . . . . . Projectile 13 | . . . . . 9 . . . 4 . . . . . . . . AOE 479 | . 2 . . 57 . . . 13 102 . . 193 . 112 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Was Fac Total 20130 | 50 968 176 217 81 2064 1585 109 5861 1620 2450 424 1839 93 1082 322 165 1024 Wait 3354 | . 33 . . . 442 492 . 836 619 390 17 260 . 141 4 12 108 Move 15647 | 38 804 168 212 64 1310 1035 107 4850 830 1970 401 1552 92 919 283 153 859 Hop 78 | . . . . . . 7 . 46 7 14 . . . 2 . . 2 Pick Up 115 | 4 26 . 2 . 47 7 1 8 2 7 2 . . 1 1 . 7 Fast Attach 79 | 4 10 . . 2 11 4 . 10 11 6 . . . 3 6 . 12 Attach 46 | 1 1 . 1 1 7 9 . 3 5 5 . 1 . 3 1 . 8 Detach 15 | . . . . . 1 1 . 2 4 2 . . 1 . 3 . 1 Swap 78 | 2 7 . 1 3 26 6 . 9 11 5 2 6 . . . . . Drop 115 | 1 21 . 1 . 44 9 1 15 7 6 2 . . . 2 . 6 Fire 440 | . 63 7 . 10 164 . . 66 66 11 . 20 . 13 6 . 14 Melee 65 | . . . . . . . . 1 39 19 . . . . . . 6 Ram 21 | . . . . . . . . . 4 . . . . . 16 . 1 Kick 12 | . . . . . 12 . . . . . . . . . . . . Crush 5 | . 3 1 . 1 . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 15 . 15 15 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 460 | -10/Materials | Discovered new exit (range 11) 867 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Discovered new exit (range 14) 1121 | -10/Materials | Discovered new exit (range 15) 2151 | -10/Materials | Entered Mines 2512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2515 | -10/Mines | Discovered new exit (range 5) 2713 | -10/Mines | Entered Exiles 2790 | -10/Exiles | Met 8R-AWN 2845 | -10/Exiles | Met EX-HEX 2931 | -10/Exiles | Met EX-BIN 2973 | -10/Exiles | Aligned with FarCom system 2976 | -10/Exiles | Given EX-Vault access code 3049 | -10/Exiles | Opened EX-Vault 3065 | -10/Exiles | Found Prototype Storage 3065 | -10/Exiles | Identified Superbattery 3142 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3234 | -10/Exiles | Met EX-DEC 3253 | -10/Exiles | Learned location of Zion (-7) 3362 | -10/Exiles | Discovered new exit (range 14) 3397 | -10/Exiles | Left Exiles lab with Superbattery 3397 | -10/Exiles | Entered Mines 3398 | -9/Mines | Assembled infested the area 3403 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3452 | -9/Mines | Destroyed 16 combat bots 3458 | -9/Mines | Lost 3 parts (1p1u1w) 3482 | -9/Mines | Learned location of 1 exit from Materials 3604 | -9/Mines | Discovered new exit (range 11) 3639 | -9/Mines | Entered Materials 3639 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3640 | -8/Materials | Identified exit to Factory 4012 | -8/Materials | Repaired Imp. Aluminum Leg 4869 | -8/Materials | Build established: Skirmisher 6302 | -8/Materials | Discovered exit to Factory (range 8) 7035 | -8/Materials | Discovered exit to Factory (range 10) 7219 | -8/Materials | Core integrity fell below 50% 7275 | -8/Materials | Lost 4 parts (1p2u1w) 7282 | -8/Materials | Core integrity fell below 20% 7308 | -8/Materials | Entered Factory 7308 | -7/Factory | Evolved 2 slots: Utility x2 7331 | -7/Factory | Lost 4 parts (2n1u1w) 7384 | -7/Factory | Discovered new exit (range 15) 7474 | -7/Factory | Fabricated Hacking Suite? 7631 | -7/Factory | Build established: Hacker-Sprinter 7631 | -7/Factory | Discovered new exit (range 7) 7685 | -7/Factory | Repaired Lgt. Angular Momentum Engine 7705 | -7/Factory | Discovered new exit (range 7) 7791 | -7/Factory | Fabricated Hacking Suite? 8196 | -7/Factory | Sucked down chute 8196 | -7/Factory | Entered Waste 8196 | -7/Waste | The area was eerily silent 8197 | -7/Waste | Met a frightened Derelict 8227 | -7/Waste | Discovered new exit (range 13) 8231 | -7/Waste | Entered Factory 8351 | -7/Factory | Discovered new exit (range 13) 9020 | -7/Factory | Garrison activated, responded to threat 9163 | -7/Factory | Discovered new exit (range 15) 9615 | -7/Factory | Fabricated System Shield? 9632 | -7/Factory | Fabricated Hacking Suite? 10100 | -7/Factory | Repaired Xenon Bombardment Thruster 10164 | -7/Factory | Discovered new exit (range 6) 10231 | -7/Factory | Search patrols dispatched 10276 | -7/Factory | Discovered new exit (range 7) 10316 | -7/Factory | Identified exit to Storage 10316 | -7/Factory | Identified exit to Lower Caves 10334 | -7/Factory | Found Prototype Launcher 10334 | -7/Factory | Identified Rocket Array 10796 | -7/Factory | Entered Storage 10982 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11068 | -7/Storage | Lost 5 allies 11238 | -7/Storage | Lost 4 allies 11313 | -7/Storage | Build established: Hacker-Mutant 11893 | -7/Storage | Build established: Hacker-Sprinter 12138 | -7/Storage | Lost 3 parts (1p1u1w) 12230 | -7/Storage | Core integrity fell below 50% 12253 | -7/Storage | Identified exit to Recycling 12337 | -7/Storage | Discovered new exit (range 16) 12344 | -7/Storage | Entered Factory 12344 | -6/Factory | Evolved 2 slots: Utility x2 12365 | -6/Factory | Discovered new exit (range 14) 12521 | -6/Factory | Repaired Imp. VTOL Module 12657 | -6/Factory | Discovered new exit (range 10) 12725 | -6/Factory | Fabricated System Shield? 12834 | -6/Factory | Discovered new exit (range 3) 13326 | -6/Factory | Cargo convoy interrupted 13354 | -6/Factory | Discovered new exit (range 6) 13356 | -6/Factory | Identified exit to Lower Caves 13376 | -6/Factory | Entered Lower Caves 13410 | -6/Lower Caves | Encountered a Warlord checkpoint 13503 | -6/Lower Caves | Discovered new exit (range 5) 13504 | -6/Lower Caves | Ambushed by research squad 13504 | -6/Lower Caves | Entered another Lower Caves area 13511 | -6/Lower Caves | Discovered new exit (range 8) 13582 | -6/Lower Caves | Found DCF Scrap (13 items) 13617 | -6/Lower Caves | Encountered a Warlord checkpoint 13620 | -6/Lower Caves | Discovered new exit (range 10) 13668 | -6/Lower Caves | Learned Factory stockpile data 14051 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14221 | -6/Lower Caves | Entered Data Miner 14221 | -6/Data Miner | Discovered new exit (range 6) 14227 | -6/Data Miner | Met Data Miner 14235 | -6/Data Miner | Learned location of Section 7 (-2) 14235 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14240 | -6/Data Miner | Received God Mode back door access code from Data Miner 14246 | -6/Data Miner | Entered Proximity Caves 14254 | -5/Proximity Caves | Learned 4 Factory zone layouts 14259 | -5/Proximity Caves | Learned Factory interactive machine intel 14334 | -5/Proximity Caves | Spotter reported a threat 14340 | -5/Proximity Caves | Lost 6 parts (1p1n2u2w) 14509 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14539 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 14580 | -5/Proximity Caves | Spotted B-75 Beast 14642 | -5/Proximity Caves | Core integrity fell below 50% 14705 | -5/Proximity Caves | Lost 3 parts (2n1u) 14773 | -5/Proximity Caves | Discovered new exit (range 12) 14790 | -5/Proximity Caves | Entered Factory 14790 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14793 | -5/Factory | Loaded intel: 54 interactive machine locations 14975 | -5/Factory | Build established: Hacker-Mutant 15161 | -5/Factory | Fabricated Imp. VTOL Module? 15289 | -5/Factory | Core integrity fell below 50% 15310 | -5/Factory | System corruption reached 10% 15318 | -5/Factory | Discovered new exit (range 5) 15343 | -5/Factory | Sucked down chute 15343 | -5/Factory | Entered Waste 15344 | -5/Waste | Met a frightened Derelict 15356 | -5/Waste | Spotted C-40 Crusher 15363 | -5/Waste | Lost 3 parts (2u1w) 15364 | -5/Waste | Spotted C-40 Crusher 15368 | -5/Waste | Spotted C-40 Crusher 15384 | -5/Waste | Spotted C-40 Crusher 15390 | -5/Waste | Crushed by Compactor (1 part destroyed) 15397 | -5/Waste | Spotted C-40 Crusher 15400 | -5/Waste | Spotted C-40 Crusher 15415 | -5/Waste | Core integrity fell below 20% 15419 | -5/Waste | Discovered new exit (range 11) 15432 | -5/Waste | Entered Factory 15633 | -5/Factory | Build established: Mutant 15768 | -5/Factory | Discovered new exit (range 6) 15861 | -5/Factory | Found Imp. Powered Armor 16191 | -5/Factory | Build established: Hacker-Mutant 16508 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- System corrupted: Component data lost. System corrupted: FCS attempts to trigger Tesla Rifle. System corrupted: Tesla Rifle misfires. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6S. System corrupted: Substantial component data lost. Door malfunctions. Tesla Rifle destroyed. System corrupted: Heat flow error (+144). Tesla Rifle destroyed. Slammed into P-70 Sage. P-70 Sage resets P-70 Sage, system corruption cleaned. P-70 Sage suffers critical hit (Impale). P-70 Sage destroyed. Imp. Transmission Jammer destroyed. Acquired 50 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????# #??# # ### # | | ??????????## ##?# #? #?# # | | ???????#### ### # #?# # | | ???????# " # #?# # | | ???????# ## ### #?# # | | ???????# ######## #?# # | | ???????# / + #?# # | | ???????# # "" # #?# # | | ???????# # T" # #?# # | | ???????# # ! "" # #?# # | | ???????# # # #?# # | | ???????# ######## #?# # | | ??????## ##?????# #?# # | | ???#### ####### #?# # | | ???# " ### # | | ???# ## ######?######### | | ???# ######??????????????# | | ???# #?????############### | | ???# #?????# / " | | ???# ####### ## | | ???# p / """"" ## | | ???# # """"" ## | | ???# p # """ #####+## | | ???# !* / #?? | | ???####/#### """"" # """" ! | | ???# p@= ## """"" # "F " | | ???# ## """ # | | ???# ## # [[ | | ???# ## ! # [[ | | ???# ## # [[ | | ???# ########/############# | | ???########???# #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????########+##### ### | | ??????????# # # | | ########### """"""" # # | | # ## """"""" # + " | | # ## """"""" # # " | | # ## """"""" # # " | | #! ## # # | | # ## # ### | | # ############### ### | | # # | | # # | | # + | | # # | | # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Utility Shielding | -7/Factory | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Impulse Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Hacking Suite | x1 | -7/Factory System Shield | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Repaired ---------- Imp. Aluminum Leg | 24% | -8/Materials Lgt. Angular Momentum Engine | 58% | -7/Factory Xenon Bombardment Thruster | 6% | -7/Factory Imp. VTOL Module | 44% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Below Construction Begets Destruction DATA ERROR: Steam Global Achievement% GoHome() Heavy Suspicion Hunted I Have A Map? I Spy I Survived The Infestation I'm Back, Baby! Jackpot Just What I Needed Leap Before You Look Librarian Made in Tau Ceti IV Part-time Mechanic Party Time Prolific Hacker Quick And Dirty Remodeling Sixth Sense That Tickles The More The Merrier The Oracle Throw Away The Key Tourist Well-fed Force Field Challenges ------------ None Game ------ Seed GammaJunkBiocell Manual? 0 Play Time 03:32:53 Cumulative 10.5 hours Start 2026.01.06 @ 21:36:43 End 2026.01.07 @ 19:42:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 393dbd28-6d25-472b-811a-fc1fa852a837