Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:41:35 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1367) 1367 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 6582 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 353 Met Data Miner 300 Cogmind --------- Core Integrity 605/850 Matter 28/300 Energy 240/240 System Corruption 10% Temperature Cool (9) Movement Rolling (155) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Fusion Compressor > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Light Regenerative Plating Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Fusion Compressor Fusion Compressor Fusion Compressor Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Precision Shock Rifle Heavy Particle Gun Heavy Laser Improved Spread Laser Phase Cannon Flak Gun Heavy Machine Gun Axe Peak State ------------ > --- POWER ------------ Nuclear Core Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Light Regenerative Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Fusion Compressor Fusion Compressor Fusion Compressor Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Precision Shock Rifle Heavy Particle Gun Heavy Laser Improved Spread Laser Phase Cannon Flak Gun Heavy Machine Gun Axe [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Kinecellerator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . 2 . 1 . . . . . 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 61 | 7 4 5 . 7 7 7 1 . 9 14 Power 8 | 1 . . . . 1 3 . . 1 2 Engine 4 | 1 . . . . 1 2 . . . . Core 4 | . . . . . . 1 . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 1 2 . 1 2 2 . . 2 5 Treads . | . . . . . . . . . . . Leg 16 | 2 1 2 . 1 2 2 . . 2 4 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 2 2 3 . 3 . . 1 . 1 4 Device 5 | 1 . 1 . . . . 1 . 1 1 Storage 4 | 1 2 . . 1 . . . . . . Processor 3 | . . 1 . . . . . . . 2 Hackware 2 | . . . . 2 . . . . . . Protection 2 | . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 1 . . 3 4 2 . . 5 3 Energy Gun 9 | . . . . 3 4 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 1 . . . . . . . 3 3 Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . 9 Parts Lost 31 | . . 1 . 1 5 2 . . 10 12 Power 3 | . . . . . 1 . . . 2 . Propulsion 11 | . . . . . 2 2 . . 2 5 Utility 7 | . . 1 . 1 1 . . . 2 2 Weapon 10 | . . . . . 1 . . . 4 5 Highest Loss Streak 9 | . . 1 . 1 5 1 . . 4 9 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 96 97 100 93 97 81 96 100 96 86 Engine 6 | . 14 11 11 9 14 9 7 7 5 . Core 4 | . . . . . . . 7 7 6 10 Leg 21 | . 27 21 22 26 23 17 23 23 22 17 Device 6 | . 14 11 22 12 6 . 3 7 6 1 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 Processor 7 | . . 10 11 9 7 7 7 7 7 8 Hackware 11 | . . . . 8 15 15 15 15 15 13 Protection 1 | . . 9 . . . . . . . 1 Energy Gun 12 | . . . . 17 22 23 23 23 15 . Ballistic Gun 8 | . 25 22 22 . . . . . 2 20 Ballistic Cannon 2 | . . . . . . . . . 4 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 15 15 22 16 54 61 68 72 72 72 74 Greatest Support 53 | 20 20 20 20 30 35 45 40 40 50 53 Greatest Overweight (x) 5 | . 1 2 . 1 2 2 1 1 1 5 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 19 20 20 20 20 20 20 Most Carried 18 | 5 8 8 8 11 9 10 10 9 12 18 Average Carried 8 | 2 5 6 8 9 8 7 9 9 9 11 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 Final Carried 16 | 3 7 8 8 10 7 9 9 9 8 16 Class Distribution -------------------- 52% | Hacker-Gunner 18% | Mutant 12% | Derelict-Gunner 7% | Hacker-Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1139 | 234 81 83 115 91 70 70 10 . 257 128 Remotely . | . . . . . . . . . . . Salvage Created 1565 | 123 146 206 . 91 166 223 . . 279 331 Parts 90 | 6 11 18 . 2 11 7 . . 11 24 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 2 . . 14 . Prevented 4 | . . . . . . 4 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 36 | . 4 7 . 1 4 4 . . 8 8 Guns 29 | . 4 7 . . 3 3 . . 5 7 Cannons 4 | . . . . . . . . . 3 1 AOE 2 | . . . . 1 1 . . . . . Classes Destroyed 13 | 2 3 2 . 2 . 1 . . 2 1 Worker 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 3 | . . . . 1 . . . . . 2 Swarmer 16 | . 3 4 . . 2 . . . 1 6 Grunt 8 | . 1 2 . . . 2 . . 3 . Brawler 1 | . . . . . . . . . 1 . Duelist 3 | . . . . . . 1 . . 1 1 Sentry 4 | . . 1 . . 1 . . . 1 1 Hunter 3 | . . . . 1 1 1 . . . . Best Kill Streak 5 | 2 4 4 . 1 3 3 . . 3 5 Combat Bots Only 4 | . 4 4 . 1 3 3 . . 3 4 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 338 | . 16 50 . 1 41 26 . . 92 112 Missed 111 | . 4 12 . 1 16 7 . . 31 40 Damage Taken 3925 | . 104 330 . 65 552 368 . . 1051 1455 Core 770 | . 25 46 . 11 148 106 . . 189 245 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . . . 30 Core Remaining (%) 82 | 100 90 . 88 98 . . . . 36 . Volleys Fired 100 | 4 14 18 . 3 6 13 . . 18 24 Largest 4 | 2 2 2 . 2 3 3 . . 3 4 Hottest 155 | 40 40 40 . 100 150 155 . . 155 121 Shots Fired 260 | 8 24 36 . 6 16 34 . . 52 84 Gun 223 | 8 24 36 . 6 16 34 . . 26 73 Cannon 37 | . . . . . . . . . 26 11 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 190 | 8 24 36 . . . . . . 38 84 Thermal 21 | . . . . . . 13 . . 8 . Explosive . | . . . . . . . . . . . Electromagnetic 49 | . . . . 6 16 21 . . 6 . Robot Hit Streak 9 | 4 7 5 . 3 3 9 . . 3 5 Robot Miss Streak 7 | 1 3 3 . 1 4 2 . . 7 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . 2 2 . . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 Shots Hit Robots 134 | 6 13 21 . 4 6 22 . . 26 36 Core Hits 81 | 3 7 12 . 4 7 8 . . 19 21 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 7 | . . . . . . . . . 4 3 Destroy 2 | . . . . . . . . . . 2 Blast 5 | . . . . . . . . . 4 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2979 | 76 166 266 . 250 255 385 . . 683 898 Guns 2154 | 76 166 266 . 153 142 385 . . 233 733 Cannons 615 | . . . . . . . . . 450 165 Explosions 210 | . . . . 97 113 . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1987 | 76 166 266 . . . . . . 581 898 Thermal 411 | . . . . 97 113 127 . . 74 . Explosive . | . . . . . . . . . . . Electromagnetic 581 | . . . . 153 142 258 . . 28 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 Average Corruption 9 | . . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . . . . 18 . . . . 22 2 Projectiles 24 | . . . . . . . . . 22 2 Explosions 18 | . . . . 18 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 3 1 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 3 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . . 2 . 42 210 479 . . 384 180 Average Temperature 113 | . . 2 . 20 73 226 . . 125 56 Received Heat Transfer 856 | . 18 27 . . 12 99 . . 429 271 Effects 9 | . . . . . . 8 . . 1 . Shutdowns 4 | . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . Interference 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . . . . 2 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 557 | . . . . 50 100 259 . . 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 755 | 10 144 225 27 109 257 . . . . 755 Initial 654 | . 6 60 27 10 49 . . . . 654 Average 285 | 3 101 82 27 80 78 . . . . 625 Maximum Alert Level 3 | . . 1 . . 1 . . . . 3 Low Security (%) 59 | 100 100 89 100 100 96 . . . . . Level 1 2 | . . 10 . . 3 . . . . . Level 2 34 | . . . . . . . . . . 89 Level 3 4 | . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 2 . . . . 5 Investigation 4 | . . . . 1 2 . . . . 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 2 | . 1 1 . . . . . . . . Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . . 1 . 1 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 7 10 . 7 10 4 . . 12 32 Peak Tracking Total 10 | . 4 4 . 4 5 3 . . 4 10 Tactical Retreats 4 | . . 1 . . 2 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . 1 1 . 3 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . 4 1 . 3 4 . . 4 . 5 Terminals 15 | . 4 1 . 3 3 . . . . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 74 | . 11 3 . 7 5 . . 30 . 18 Successful 57 | . 7 . . 4 4 . . 30 . 12 Failed 17 | . 4 3 . 3 1 . . . . 6 Catastrophic 3 | . 1 . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 33 | . 10 3 . 7 3 . . . . 10 Terminals 39 | . 11 3 . 7 3 . . . . 15 Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 40 | . 2 . . 1 3 . . 30 . 4 Record 11 | . . . . . . . . 11 . . Part Schematic 11 | . 1 . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open DSF 2 | . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 Zone Layout 3 | . 1 . . 1 . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . 1 Build 2 | . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . . 3 1 . . . . 5 Terminals 13 | . 5 . . 3 . . . . . 5 Botnet 8 | . 3 . . 2 . . . . . 3 Operators 5 | . 2 . . 1 . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 1 . 3 2 . . . . 3 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 Total Robot Build Rating 3 | . . . . . . . . . . 3 Part Schematics Acquired 11 | . 1 . . . . . . 10 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . . 3 . . . . . 1 1 Largest Group 3 | . . . 3 3 3 . . . 1 1 Highest-Rated Group 96 | . . . 40 40 40 . . . 96 96 Highest-Rated Ally 96 | . . . 16 16 16 . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 52 | . . . . 10 8 . . . 11 23 Total Damage 1673 | . . . . 115 77 . . . 370 1111 Kills 15 | . . . . 3 1 . . . 2 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 5431 | 76 270 463 176 333 495 603 487 163 1248 1117 Spaces Moved 2470 | 43 170 220 147 158 187 233 248 84 598 382 Core 5 | 5 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2463 | 38 170 220 147 158 187 233 248 84 598 380 Wheels 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 196 196 196 196 155 Average Speed 192 | 111 120 175 120 188 249 234 196 196 196 209 Slowest Speed 330 | 120 190 260 120 190 260 270 196 196 200 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 26 25 56 19 7 41 48 68 93 10 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 9 | . . . 2 . . 3 1 . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 20 | . . . . 3 . . . . 12 5 Melee . | . . . . . . . . . . . Projectile 17 | . . . . . . . . . 12 5 AOE 3 | . . . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total 2944 | 63 210 261 148 189 202 261 249 83 635 643 Wait 235 | . 15 14 . 9 . . . . . 197 Move 2460 | 42 169 219 146 157 186 232 247 83 597 382 Hop . | . . . . . . . . . . . Pick Up 74 | 10 7 5 1 9 2 8 1 . 8 23 Fast Attach . | . . . . . . . . . . . Attach 47 | 7 2 4 . 4 4 6 1 . 7 12 Detach . | . . . . . . . . . . . Swap 14 | . 2 1 . 3 3 1 . . 2 2 Drop 13 | . 1 . 1 4 1 1 . . 2 3 Fire 100 | 4 14 18 . 3 6 13 . . 18 24 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Utility x2 793 | -9/Materials | Discovered new exit (range 15) 809 | -9/Materials | Identified exit to Mines 810 | -9/Materials | Entered Mines 820 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 822 | -9/Mines | Learned Materials stockpile data 979 | -9/Mines | Discovered new exit (range 6) 985 | -9/Mines | Identified exit to Materials 986 | -9/Mines | Entered Materials 986 | -8/Materials | Accompanied by 3 allies 986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -8/Materials | Discovered new exit (range 9) 1314 | -8/Materials | Identified exit to Factory 1319 | -8/Materials | Entered Factory 1319 | -7/Factory | Accompanied by 3 allies 1319 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1580 | -7/Factory | Lost 3 allies 1604 | -7/Factory | Discovered new exit (range 14) 1615 | -7/Factory | Build established: Hacker-Gunner 1638 | -7/Factory | Identified exit to Factory 1708 | -7/Factory | Identified exit to Storage 1708 | -7/Factory | Identified exit to Lower Caves 1811 | -7/Factory | Lost 5 parts (1p2n1u1w) 1814 | -7/Factory | Entered Lower Caves 2405 | -7/Lower Caves | Discovered new exit (range 5) 2413 | -7/Lower Caves | Identified exit to Lower Caves 2417 | -7/Lower Caves | Entered another Lower Caves area 2631 | -7/Lower Caves | Learned Factory terminal intel 2880 | -7/Lower Caves | Discovered new exit (range 8) 2892 | -7/Lower Caves | Identified exit to Data Miner 2904 | -7/Lower Caves | Entered Data Miner 2904 | -7/Data Miner | Discovered new exit (range 6) 2942 | -7/Data Miner | Met Data Miner 2987 | -7/Data Miner | Learned location of Section 7 (-2) 2987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3014 | -7/Data Miner | Received God Mode back door access code from Data Miner 3053 | -7/Data Miner | Identified exit to Proximity Caves 3067 | -7/Data Miner | Entered Proximity Caves 3070 | -6/Proximity Caves | Spotter reported a threat 3488 | -6/Proximity Caves | Spotter reported a threat 3918 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3933 | -6/Proximity Caves | Spotter reported a threat 3968 | -6/Proximity Caves | Lost 3 parts (1p2w) 3984 | -6/Proximity Caves | Core integrity fell below 50% 3986 | -6/Proximity Caves | Spotter reported a threat 4031 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4252 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4278 | -6/Proximity Caves | Escorted by Enhanced Grunt 4311 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 4315 | -6/Proximity Caves | Entered Factory 4315 | -6/Factory | Accompanied by 1 ally 4315 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4316 | -6/Factory | Loaded intel: 26 terminal locations 4399 | -6/Factory | Identified exit to DSF 4622 | -6/Factory | Build established: Derelict-Gunner 4665 | -6/Factory | Search patrols dispatched 4991 | -6/Factory | Fabricated M-14 Sweeper (x1) 5027 | -6/Factory | Identified exit to Lower Caves 5138 | -6/Factory | Build established: Hacker-Skirmisher 5143 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5365 | -6/Factory | First assault squad dispatched 5423 | -6/Factory | System corruption reached 10% 5427 | -6/Factory | Incoming assault squad redirected 5432 | -6/Factory | Self-destructed Last Messages --------------- 05423_ K-01 Serf collects debris. 05425_ R-10 Processor collects Med. Matter Pod. 05425_ K-01 Serf collects debris. 05426_ Coil Gun severed. 05427_ ALERT: Higher priority target reported, redirecting assault. 05428_ C-30 ARC bursts open, deploying its payload. 05428_ G-67 Veteran unfolds itself. 05428_ B-48 Gladiator unfolds itself. 05428_ G-50 Soldier unfolds itself. 05428_ B-48 Gladiator unfolds itself. 05428_ I-36 Angel unfolds itself. 05428_ Hvy. Assault Rifle destroyed. 05428_ K-01 Serf collects debris. 05429_ Imp. Carbon-fiber Leg destroyed. 05429_ R-10 Processor collects VTOL Module. 05429_ K-01 Serf collects debris. 05430_ R-10 Processor collects Autogun. 05431_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????T????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###########????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# """ #????????? | | ??????????????????????????????# """ #????????? | | ??????????????????????????????# """ #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# / #????????? | | ??????????????????????????????# #### #???? | | ??????????????????????????????# / | | ????????### ?????????????###########+########## | | ??????? ^ ########## #?# % #?????????? | | ??????? k R g%[ ### T #?????????? | | ??????? gb R%k% lb@ k "" #?????????? | | ??????? % gb g%=* ### ########## | | ??????? ^ % i i ########## #?# # | | ????????######???????????#######?#### ## #####/ | | ????????????????????????????????????# ## ## | | ????????????????????????????????????# ## ## | | ????????????????????????????????????# ## ##""" | | ????????????????????????????????????# ## ##""" | | ????????????????????????????????????# ## ##""" | | ????????????????????????????????????# ## ## | | ????????????????????????????????????# ## ##+### | | ????????????????????????????????????# ## #?? | | ??????????????????????############### ## #?? | | ??????????????????????# ! ## ## % %### | | ??????????????????????# ## ## % | | ??????????????????????# "" "" # # % ### | | ??????????????????????# "" "" + # #= | | ??????????????????????+ """ """ # %# # | | ??????????????????????# """ """ ## % % # | | ??????????????????????# """ """ ## % %%# | | ??????????????????????# ## + | | ??????????????????????# ############# | | ??????????????????????# #?###???????# | | ??????????????????????# #???????????# | | ??????????????????????# #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Imp. Linear Gravjet | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ M-14 Sweeper | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerLauncherTube Manual? 0 Play Time 00:28:58 Cumulative 28.2 hours Start 2024.04.07 @ 00:10:49 End 2024.04.07 @ 00:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 75 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17986f0c-17a5-45a9-982b-077c2966557b