Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.24 @ 14:37:58 Player: ash Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (804) 804 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1809) 1809 TOTAL SCORE: 4443 Bonus ------- Follower Combat Kills 249 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 145/150 System Corruption 1% Temperature Cool (19) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (2) ------ Large Storage Unit Improved Trap Scanner > --- WEAPON (2) ------- Plasma Cannon CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Light Fission Core Improved Cooling System Disposable Heat Sink Disposable Heat Sink Seismic Detector 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Thief Drone Bay (3/3) Particle Cannon Particle Cannon Plasma Flamer Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner > --- WEAPON ----------- Missile Launcher CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Fission Core Improved Cooling System Disposable Heat Sink Disposable Heat Sink Seismic Detector 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Thief Drone Bay Particle Cannon Particle Cannon Particle Cannon Plasma Cannon Plasma Flamer Fire Trap Fire Trap [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 45 | . 10 6 4 10 15 Power 3 | . . 1 . . 2 Engine 3 | . . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | . 3 3 . . 5 Treads . | . . . . . . Leg 6 | . 1 1 . . 4 Wheel 5 | . 2 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 4 . 3 6 1 Device 5 | . 1 . 3 . 1 Storage 4 | . 3 . . 1 . Processor 4 | . . . . 4 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | . 3 2 1 4 7 Energy Gun 2 | . 2 . . . . Energy Cannon 5 | . . 1 . . 4 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 1 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 1 5 1 Parts Lost 12 | . 2 2 . . 8 Power 1 | . . . . . 1 Propulsion 7 | . 1 1 . . 5 Utility . | . . . . . . Weapon 4 | . 1 1 . . 2 Highest Loss Streak 3 | . 1 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 95 88 87 78 Engine 11 | . 14 11 11 11 8 Leg 20 | . 19 22 22 22 16 Wheel 10 | . 7 17 11 11 10 Device 7 | . 13 11 11 4 8 Storage 11 | . 14 11 11 10 11 Processor 3 | . . . . 7 2 Energy Gun 4 | . 20 4 . . . Energy Cannon 2 | . . 4 . . 9 Ballistic Gun 2 | . 7 11 1 . . Launcher 5 | . . . 9 10 1 Impact Weapon 1 | . . 2 11 . . Slashing Weapon 3 | . . . . 8 . Piercing Weapon 3 | . . . . 2 10 Naked Turns . | . . . . . . Heaviest Build 41 | 13 30 33 37 36 41 Greatest Support 84 | 20 20 26 12 12 84 Greatest Overweight (x) 3 | . 2 2 3 2 2 Average Overweight (x) 1 | . 1 1 2 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 13 15 15 14 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 12 | . 8 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 14 15 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 697 | 200 107 59 21 67 243 Remotely . | . . . . . . Salvage Created 1284 | . 701 71 . . 512 Parts 63 | . 36 3 . . 24 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 25 | . . . . . 25 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 11 1 . . 7 Guns 11 | . 11 . . . . Cannons 3 | . . 1 . . 2 AOE 4 | . . . . . 4 Classes Destroyed 13 | . 6 1 . . 6 Worker 2 | . 1 1 . . . Hauler 1 | . 1 . . . . Recycler 2 | . 2 . . . . Minesweeper 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 4 | . 3 . . . 1 Grunt 8 | . 8 . . . . Protector 1 | . . . . . 1 Sentry 1 | . . 1 . . . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Samaritan 1 | . . . . . 1 Best Kill Streak 5 | . 5 1 . . 4 Combat Bots Only 4 | . 4 1 . . 4 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 212 | . 47 67 . . 98 Missed 54 | . 10 18 . . 26 Damage Taken 1826 | . 312 467 . . 1047 Core 487 | . 65 133 . . 289 Absorbed by Shields . | . . . . . . Ignored by Resistances 536 | . 98 139 . . 299 Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 88 | . 42 10 . . 36 Largest 2 | . 2 2 . . 1 Hottest 90 | . 90 88 . . 80 Shots Fired 138 | . 83 19 . . 36 Gun 95 | . 83 12 . . . Cannon 38 | . . 7 . . 31 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 22 | . 12 10 . . . Thermal 70 | . 32 7 . . 31 Explosive 5 | . . . . . 5 Electromagnetic 41 | . 39 2 . . . Robot Hit Streak 31 | . 31 14 . . 15 Robot Miss Streak 3 | . 3 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 121 | . 64 17 . . 40 Core Hits 51 | . 27 4 . . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 . . . 2 Burn 3 | . 3 . . . . Impale 2 | . . . . . 2 Melee Attacks 13 | . . 2 . 1 10 Impact 2 | . . 2 . . . Slashing 1 | . . . . 1 . Piercing 10 | . . . . . 10 Sneak Attacks 2 | . . 1 . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2963 | . 825 313 . . 1825 Guns 915 | . 825 90 . . . Cannons 753 | . . 142 . . 611 Explosions 757 | . . . . . 757 Melee 538 | . . 81 . . 457 Ramming . | . . . . . . Kinetic 129 | . 63 66 . . . Thermal 1078 | . 325 142 . . 611 Explosive 757 | . . . . . 757 Electromagnetic 461 | . 437 24 . . . Impact 81 | . . 81 . . . Slashing . | . . . . . . Piercing 457 | . . . . . 457 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 201 | . . 41 . . 160 Projectiles 60 | . . . . . 60 Explosions 40 | . . . . . 40 Melee 101 | . . 41 . . 60 Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 318 265 . . 220 Average Temperature 95 | . 97 114 . . 86 Received Heat Transfer 540 | . 183 237 . . 120 Effects 7 | . 7 . . . . Energy Bleed 1 | . 1 . . . . Interference 6 | . 6 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2469 | . 1184 259 . . 1026 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 277 | . 277 211 69 . . Initial 69 | . . 60 69 . . Average 126 | . 149 112 69 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 86 | . 77 97 100 . . Level 1 13 | . 22 2 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 17 22 . . 19 Peak Tracking Total 16 | . 5 16 . . 7 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . 2 2 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 7 4 1 . . Terminals 10 | . 6 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 25 10 1 . . Successful 20 | . 14 5 1 . . Failed 16 | . 11 5 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 9 | . 6 3 . . . Terminals 33 | . 23 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 12 4 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Locate Traps 4 | . 2 2 . . . Dispatch Records 1 | . 1 . . . . Security Status 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 7 4 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 221 | . . . . 221 221 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 67 | . . . . . 67 Total Damage 1533 | . . . . . 1533 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3060 | . 634 267 198 1320 641 Spaces Moved 2170 | 1 361 211 147 1020 430 Core . | . . . . . . Treads . | . . . . . . Legs 237 | 1 124 . . . 112 Wheels 1933 | . 237 211 147 1020 318 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 110 100 120 105 100 Average Speed 119 | 120 128 106 121 119 116 Slowest Speed 260 | 120 260 120 135 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 53 32 46 89 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . . 1 4 2 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 41 | . . 1 . . 40 Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2491 | . 452 233 169 1126 511 Wait 80 | . 15 1 7 51 6 Move 2165 | . 360 210 146 1019 430 Hop . | . . . . . . Pick Up 48 | . 16 2 5 18 7 Fast Attach 18 | . 2 2 1 6 7 Attach 13 | . 2 3 1 4 3 Detach 7 | . 1 1 2 2 1 Swap 14 | . 6 1 2 . 5 Drop 45 | . 8 1 5 25 6 Fire 88 | . 42 10 . . 36 Melee 13 | . . 2 . 1 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x2 884 | -9/Materials | Discovered new exit (range 15) 902 | -9/Materials | Entered Mines 931 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 971 | -9/Mines | Found the Drone Emporium 979 | -9/Mines | Found Prototype Device 997 | -9/Mines | Learned Materials emergency access door positions 1012 | -9/Mines | Found a hidden stash of uninstalled traps 1019 | -9/Mines | Identified Thief Drone Bay 1098 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1100 | -9/Mines | Entered Zion 1114 | -7/Zion | Given A8's code to call for help 1153 | -7/Zion | Given the Hacking Drone Bay 1266 | -7/Zion | Learned location of Warlord (-4) 1370 | -7/Zion | Gained Derelict followers 1483 | -7/Zion | Imprinted 1486 | -7/Zion | Declared Zion's savior 1546 | -7/Zion | Learned location of Armory (-4) 1585 | -7/Zion | Found Prototype Processor 1585 | -7/Zion | Identified Exp. Signal Interpreter 1620 | -7/Zion | Found Prototype Processor 1622 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1624 | -7/Zion | Found Prototype Hackware 1625 | -7/Zion | Identified Exp. System Shield 1628 | -7/Zion | Found Prototype Processor 1629 | -7/Zion | Identified Exp. Target Analyzer 1632 | -7/Zion | Found Prototype Processor 1632 | -7/Zion | Identified Spectral Analyzer 2163 | -7/Zion | Found CR-A16's Pointy Stick 2363 | -7/Zion | Discovered new exit (range 16) 2419 | -7/Zion | Identified exit to Proximity Caves 2420 | -7/Zion | Entered Proximity Caves 2420 | -6/Proximity Caves | Accompanied by 6 allies 2562 | -6/Proximity Caves | Core integrity fell below 50% 2729 | -6/Proximity Caves | Spotted B-75 Beast 2742 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 2748 | -6/Proximity Caves | Destroyed B-75 Beast 2785 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 2826 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 2832 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2906 | -6/Proximity Caves | Found Prototype Processor 2922 | -6/Proximity Caves | Core integrity fell below 20% 2944 | -6/Proximity Caves | Lost 4 allies 2957 | -6/Proximity Caves | Lost 3 parts (1n2w) 3048 | -6/Proximity Caves | Learned location of 1 exit from Factory 3061 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02928_ Com. Battery fries itself beyond repair. 02928_ The unstable cave ceiling collapses. 02929_ Cargo Storage Unit fries itself beyond repair. 02929_ Penetrated by Slug. 02930_ H-66 Slayer destroyed. 02930_ Penetrated by Slug. 02932_ Imp. Deuterium Engine fries itself beyond repair. 02932_ H-66 Slayer destroyed. 02934_ Acquired 30 matter. 02935_ Corrupted Targeting Computer self-destruct mechanism malfunctions. 02935_ Acquired 27 matter. 02936_ Corrupted Imp. Heavy Treads fries itself beyond repair. 02938_ The unstable cave ceiling collapses. 02943_ Corrupted Targeting Computer fries itself beyond repair. 02951_ System corrupted: Matter fused (-7). 03048_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03058_ 8I-NPG(M) destroyed. 03060_ System corrupted: Component data lost. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# s ?????????????????????? | | ????????????????????????# #??##??????????????????? | | ????????????????????????# #?""#??????????????????? | | ????????????????????????# # #??????????????????? | | ????????????????????????#!# #+##???????????????? | | ????????????????????????#%/ #???????????????? | | ??????????????????????###s# #???????????????? | | ###??????? #"???????## l# """"#??#????????????? | | ##?????# "" "?????# @######## ###??????????? | | #??????# #### #??????????? | | #??? ## #???????????? | | #??? #???????????? | | ###??? ### ### ### #???????????? | | #?????? ### #?#####???? #??????????? | | #?????? #????????????##??????????? | | #???????# ?### ## #????????????????????????? | | #???????# ####??##### ##????????????????????????? | | ???????## ###?????# #?????????????????????????? | | ###????# #####?# #?????????????????????????? | | ##????? #?# #?????????????????????????? | | ##??????# #?# ##????????????????????????? | | #????### #### ###??????????????????????? | | #????## ## #????????????????? | | ##??## #????????????????????? | | #### ##### #????????????????????? | | ##% #??# #????????????????????? | | ### #??### #????????????????????? | | ### #?# #???? #????????????????????? | | #?## ## ##???? ##????????????????????? | | #??## #### #????? ##?????????????????????? | | ????# ###??# #?????##??????????????????????? | | ????# ##????# #?????????????????????????????? | | ????###?????# # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 10 Offensive Hacking 10 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Great Axe | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mass Driver | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed FluxRemoteAccelerator Manual? 0 Play Time 01:02:54 Cumulative 51.5 hours Start 2024.04.24 @ 02:36:46 End 2024.04.24 @ 14:37:58 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 3 Adventurer 43 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63bcd075-1e75-4511-8881-fa4ece28387d