Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 22:37:41 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (674) 674 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2579 Bonus ------- None Cogmind --------- Core Integrity 535/550 Matter 125/300 Energy 125/125 System Corruption 0% Temperature Warning (342) Movement Rolling (110) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Advanced Treads Wheel Wheel > --- UTILITY (5) ------ Large Storage Unit Sensor Array Improved Signal Interpreter Improved Weapon Shielding Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Ion Engine Compact Battery (200) Sensor Array ECM Suite Beam Rifle Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Improved Weapon Shielding Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Compact Battery Sensor Array ECM Suite Beam Rifle Flak Cannon Flak Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 25 | . 3 14 5 3 Power 2 | . . 2 . . Engine 2 | . . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 2 3 1 1 Treads 4 | . 2 1 1 . Leg . | . . . . . Wheel 3 | . . 2 . 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | . 1 5 2 1 Device 4 | . 1 3 . . Storage 1 | . . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 7 | . . 4 2 1 Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 3 | . . 1 1 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 9 . . Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility 2 | . . 2 . . Weapon 4 | . . 4 . . Highest Loss Streak 6 | . . 6 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 85 89 97 Engine 11 | . 14 10 9 9 Treads 14 | . 27 11 2 9 Wheel 9 | . . 9 18 17 Device 13 | . 11 17 9 9 Storage 11 | . 14 11 9 9 Processor 3 | . . 2 9 9 Protection 6 | . . 4 14 16 Energy Gun 13 | . 28 10 6 7 Ballistic Gun 3 | . . 5 4 . Ballistic Cannon 3 | . . 2 6 10 Peak Build Rating 23 | . 7 15 22 23 Average Rating 11 | . 6 10 18 21 On Entrance 11 | 6 6 7 15 22 Naked Turns . | . . . . . Heaviest Build 41 | 14 15 25 41 41 Greatest Support 46 | 20 40 46 20 20 Greatest Overweight (x) 4 | . . 4 2 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | . 8 8 15 15 Average Capacity 9 | . 8 8 14 15 Most Carried 8 | . 7 7 8 7 Average Carried 5 | . 5 4 7 7 Final Capacity 15 | 8 8 8 15 15 Final Carried 7 | 6 6 5 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 584 | 190 40 258 96 . Remotely . | . . . . . Salvage Created 650 | . 107 501 . 42 Parts 32 | . 6 26 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 18 | . 2 14 . 2 Guns 10 | . 1 9 . . Cannons 3 | . . 1 . 2 AOE 5 | . 1 4 . . Classes Destroyed 5 | . 1 4 . . Worker 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 9 | . 2 5 . 2 Sentry 5 | . . 5 . . Best Kill Streak 4 | . 2 4 . 2 Combat Bots Only 4 | . 2 4 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 130 | . 17 89 . 24 Missed 29 | . 5 16 . 8 Damage Taken 1595 | . 146 1197 . 252 Core 373 | . 37 321 . 15 Absorbed by Shields . | . . . . . Redirected to Shielding 38 | . . . . 38 Regen/Repaired (Parts) 139 | . . . . 139 Core Remaining (%) 68 | 100 85 19 . . Volleys Fired 72 | . 8 48 . 16 Largest 2 | . 2 2 . 2 Hottest 88 | . 80 80 . 88 Shots Fired 107 | . 16 64 . 27 Gun 63 | . 16 47 . . Cannon 35 | . . 8 . 27 Launcher 9 | . . 9 . . Special . | . . . . . Kinetic 53 | . . 26 . 27 Thermal 16 | . . 16 . . Explosive 9 | . . 9 . . Electromagnetic 29 | . 16 13 . . Robot Hit Streak 11 | . 11 9 . 5 Robot Miss Streak 4 | . 1 4 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 67 | . 15 38 . 14 Core Hits 36 | . 4 26 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1607 | . 254 1006 . 347 Guns 584 | . 208 376 . . Cannons 418 | . . 71 . 347 Explosions 587 | . 46 541 . . Melee . | . . . . . Ramming 18 | . . 18 . . Kinetic 587 | . . 240 . 347 Thermal 297 | . 46 251 . . Explosive 419 | . . 419 . . Electromagnetic 286 | . 208 78 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 98 | . . 98 . . Projectiles . | . . . . . Explosions 98 | . . 98 . . Melee . | . . . . . Knockbacks 4 | . . 1 . 3 Impact 1 | . . 1 . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 266 | . . 266 . . Shots 7 | . . 7 . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | . 183 60 . 342 Average Temperature 58 | . 87 18 . 144 Received Heat Transfer 540 | . 81 315 . 144 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 500 | . 50 450 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 254 | . 91 254 43 108 Initial 43 | . . . 43 17 Average 78 | . 38 119 43 27 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | . 100 90 100 100 Level 1 4 | . . 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 . 2 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 6 19 . 7 Peak Tracking Total 6 | . 2 6 . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 2 2 1 4 Terminals 6 | . 2 1 1 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 25 | . 6 6 2 11 Successful 16 | . 4 4 1 7 Failed 9 | . 2 2 1 4 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 12 | . 4 2 2 4 Terminals 15 | . 6 2 2 5 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Locate Traps 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 1 2 Terminals 5 | . 2 . 1 2 Botnet 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 . 4 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 58 | . . . . 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1707 | . 409 871 163 264 Spaces Moved 891 | 1 186 446 149 109 Core 8 | . . 8 . . Treads 335 | . 178 157 . . Legs 9 | 1 8 . . . Wheels 539 | . . 281 149 109 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 80 95 110 Average Speed 121 | 120 158 115 102 110 Slowest Speed 250 | 120 160 250 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 32 33 12 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 99 | . 2 91 . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 93 | . 2 91 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1407 | . 286 739 158 224 Wait 405 | . 84 225 . 96 Move 887 | . 185 445 148 109 Hop . | . . . . . Pick Up 8 | . 3 3 2 . Fast Attach 13 | . 1 6 4 2 Attach 9 | . 2 6 1 . Detach 2 | . . 1 1 . Swap 3 | . . 2 . 1 Drop 6 | . 3 1 2 . Fire 72 | . 8 48 . 16 Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 20) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x2 872 | -9/Materials | Core integrity fell below 50% 912 | -9/Materials | Lost 6 parts (1p2n1u2w) 1256 | -9/Materials | Discovered new exit (range 9) 1280 | -9/Materials | Core integrity fell below 20% 1280 | -9/Materials | Identified exit to Materials 1281 | -9/Materials | Entered another Materials area 1281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1382 | -8/Materials | Discovered new exit (range 7) 1388 | -8/Materials | Identified exit to Storage 1444 | -8/Materials | Entered Storage 1501 | -8/Storage | Repaired Med. Armor Plating 1579 | -8/Storage | Repaired Wheel 1708 | -8/Storage | Self-destructed Last Messages --------------- 01617_ U-05 Engineer builds a Wall. 01675_ G-47 Trooper knocked back. 01681_ Component Storage disabled. 01686_ U-05 Engineer builds a Wall. 01687_ G-47 Trooper destroyed. 01689_ K-01 Serf cleans the Component Storage. 01691_ U-05 Engineer builds a Wall. 01696_ K-01 Serf cleans the Component Storage. 01699_ M-13 Machinist knocked back. 01702_ K-01 Serf collects debris. 01702_ G-47 Trooper Aluminum Leg blasted off. 01702_ G-47 Trooper destroyed. 01705_ K-01 Serf collects debris. 01705_ G-47 Trooper Aluminum Leg blasted off. 01705_ G-47 Trooper knocked back. 01706_ Overheating: System interference. 01706_ Sensor Array temporarily disabled. 01706_ Assault Cannon temporarily disabled. 01708_ K-01 Serf cleans the Component Storage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????#####??????????????? | | ?????????????????????????#"""#??????????????? | | ?????????????????????????#"R"#???#####??????? | | ??????????????????????####" "##### #??????? | | ??????????????????????## # #??????? | | ??????????????????????## u # #??????? | | ???????????????????????# """ """ # #??????? | | ???????????????????????# """ """ # #??????? | | ???????????????????????# """k"""u/ #??????? | | ???????????????????????# "" g""" # #??????? | | ??????????????????????## " =g"""g# #??????? | | ??????????????????????## @%=g % %# #??????? | | ??????????????????????####;####### ##?????? | | ?????????????????################ #?????? | | ?????????? ^ #?????? | | ?????????? T +?????? | | ?????????? ^ #?????? | | ???????????####^###########+##### #?????? | | ??????????????????????????????#####+#####???? | | ???????????????^??????????????# ####? | | ???????????????^??????????????# """#? | | ???????????????^??????????????# R"#? | | ??????????????????????????????# """ """ """#? | | ??????????????????????????????# """ """ ####? | | ??????????????????????????????# """ """ #???? | | ??????????????????????????????# #???? | | ??????????????????????????????# #???? | | ??????????????????????????????####"T"####???? | | ?????????????????????????????????#####??????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCoreCompactor Manual? 0 Play Time 00:23:51 Cumulative 17.1 hours Start 2024.11.16 @ 22:14:09 End 2024.11.16 @ 22:37:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e577b269-8d4d-4b67-bc24-4d8ac3e74815