Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 13:32:36 Player: lsend Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (56) 280 Value Destroyed (7148) 7148 Prototype IDs (49) 980 Alien Tech Used (8) 1600 Bonus (16965) 16965 TOTAL SCORE: 37273 Bonus ------- Pacifist 470 Follower Combat Kills 195 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 1322/1850 Matter 300/300 Energy 151/3700 System Corruption 0% Temperature Cool (0) Movement Flying (18) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Experimental Energy Well Experimental Energy Well Experimental Energy Well Gravity Neutralizing Apparatus Dimensional Manipulator Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Propulsion Shielding Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON (4) ------- Sigix Broadsword Sigix Broadsword > --- INVENTORY (4) ---- Vortex Chain Reactor Advanced Force Field Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Gravity Neutralizing Apparatus Dimensional Manipulator Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Propulsion Shielding Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Improved Diametric Drive Advanced Force Field [Rating: 248] Favorites ----------- Power Vortex Chain Reactor Engine Backup Power III Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Energy Well Device Advanced Weight Redist. System Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Experimental Propulsion Shielding Weapon Sigix Broadsword Energy Gun Backup Laser III Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 1 . . . . . 2 1 . . . . 2 . . . . . . 2 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 112 | 2 1 1 6 7 3 6 . . 6 8 14 1 2 3 . 6 2 1 . . 7 1 1 6 7 5 2 1 13 Power 10 | . . . 2 1 1 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 . . . . Engine 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Propulsion 25 | 2 . . 1 3 1 2 . . 1 1 5 . . 1 . 1 1 . . . 3 . . 2 . . 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . 1 3 1 2 . . 1 1 5 . . 1 . 1 1 . . . 3 . . 2 . . 1 . . Utility 56 | . . 1 2 . 1 1 . . 3 6 4 1 2 2 . 3 1 1 . . 3 1 1 2 5 4 1 1 10 Device 27 | . . 1 1 . . . . . . 2 2 . 2 1 . 1 . . . . 1 1 . 2 3 3 . 1 6 Storage 6 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . 1 . . 1 Processor 6 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 2 Hackware 4 | . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . Protection 13 | . . . 1 . . 1 . . 2 1 . 1 . . . 1 1 1 . . 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . 1 . 1 3 . 2 . . 2 1 3 . . . . 1 . . . . . . . 2 1 1 . . 3 Energy Gun 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 1 . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . . . . 1 . . 3 . . . . . . 5 . . . 3 1 4 . 8 Parts Lost 27 | . . . . . 1 5 6 . 3 7 . . . . . 1 . 1 . . . 1 . . . . 1 . 1 Power 5 | . . . . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . 1 2 4 . . 2 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . . 2 . . 1 3 . . . . . 1 . 1 . . . 1 . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . 1 6 6 . 3 5 . . . . . 1 . 1 . . . 1 . . . . 1 . 1 Average Slot Usage (%) 76 | . 35 52 63 74 78 79 32 30 31 57 63 89 94 94 94 88 94 90 89 89 85 86 76 91 85 87 81 76 80 Engine 1 | . 7 14 11 . 7 7 . . . 8 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 9 7 6 7 7 2 . 8 11 11 11 11 10 10 10 10 10 7 5 4 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 3 4 4 3 3 Treads 1 | . 28 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . 2 28 30 32 1 . 3 5 22 29 29 29 29 26 26 26 26 26 26 26 23 23 21 21 22 23 23 Device 14 | . . 9 21 18 15 7 7 7 1 4 9 17 17 17 17 14 15 15 15 15 8 10 9 13 19 22 21 19 15 Storage 7 | . . . . . . . . . . . 1 5 5 8 11 10 10 10 10 10 10 10 9 14 13 13 12 11 11 Processor 5 | . . . . . . . . . 3 6 9 11 11 7 5 5 5 5 5 5 5 5 4 4 4 4 4 7 10 Hackware 2 | . . . . . 1 7 7 7 7 11 . . . . . 3 5 5 5 5 5 5 4 4 4 2 . . . Protection 8 | . . . 10 9 7 2 7 7 10 11 . 1 5 5 5 5 10 10 10 10 13 15 14 14 13 13 10 7 7 Launcher 1 | . . . . 1 . 5 . . . . 3 5 5 5 5 5 5 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 3 5 5 5 5 4 . . . . . . . . 1 4 4 3 6 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 2 . 6 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | . 2 3 11 17 16 17 12 9 9 15 45 48 52 54 54 57 57 57 55 55 55 55 57 71 83 84 84 84 100 Greatest Support 110 | 3 3 3 10 15 17 18 18 9 9 21 45 56 56 67 58 59 59 59 59 59 59 58 58 77 86 86 86 86 110 Greatest Overweight (x) 3 | . . . 1 1 . . 3 . 2 2 . . . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Most Carried 8 | . 4 4 4 4 3 4 4 4 4 4 5 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 5 | . 1 4 3 3 2 3 3 4 3 3 3 5 5 7 8 7 8 7 8 8 8 7 8 7 7 7 7 7 4 Final Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | . 4 4 4 4 3 3 4 4 4 4 5 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 4 Class Distribution -------------------- 55% | Sprinter 17% | Mutant 12% | Derelict-Sprinter 6% | Gladiator 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -2/Section 7 Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 1469 | 203 . 23 61 8 . 133 62 . 55 31 . 76 39 97 4 . . 86 24 54 . 13 . 165 70 50 60 10 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3238 | . . . . 52 . 100 70 . 11 31 . . . . 38 . . 86 . . . . . . 358 . 78 112 2302 Parts 71 | . . . . 7 . 8 4 . 1 2 . . . . 2 . . 2 . . . . . . 9 . . 3 33 Haulers Intercepted 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 4 10 . 2 . . . . 9 1 . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 47 | . . . . 7 . 8 4 . 1 . . . . . 5 . . . . . . . . . . . . . 22 Melee 24 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 21 AOE 22 | . . . . 7 . 8 2 . . . . . . . 5 . . . . . . . . . . . . . . Classes Destroyed 6 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . 1 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 1 . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 25 | . . . . 7 . 8 4 . 1 . . . . . 5 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Q-Series 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Best Kill Streak 7 | . . . . 7 . 4 3 . 1 1 . . . . 5 . . 1 . . . . . . 2 . 1 1 6 Combat Bots Only 7 | . . . . 7 . 4 3 . 1 . . . . . 5 . . . . . . . . . . . . . 6 Max Kills in Single Turn 3 | . . . . 3 . 3 2 . 1 1 . . . . 2 . . 1 . . . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 2 . . . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 7220 | . . . 176 139 33 290 224 . 141 344 103 . . 41 23 314 . 119 8 19 . 151 136 496 166 30 628 224 3415 Core 982 | . . . 46 7 12 71 67 . 12 73 20 . . . . 36 . . . . . 10 26 95 10 . 80 51 366 Absorbed by Shields 5347 | . . . . . . . . . . . 38 . . 43 24 332 . 122 8 19 . 94 129 454 160 32 603 232 3057 Core Remaining (%) 90 | 100 . 100 88 98 . . . . 76 91 . . . . 98 . . . . . . 90 . 90 . . 91 . 71 Volleys Fired 14 | . . . . 4 . 4 1 . . . . . . . 5 . . . . . . . . . . . . . . Largest 1 | . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Hottest 39 | . . . . 30 . 30 30 . . . . . . . 39 . . . . . . . . . . . . . . Shots Fired 14 | . . . . 4 . 4 1 . . . . . . . 5 . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 4 . 4 1 . . . . . . . 5 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . 4 . 4 1 . . . . . . . 5 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 178 | . . . 3 5 . 2 4 . 2 1 4 . . . . . . 3 . . . . . . 14 . 6 2 132 Core Hits 105 | . . . . 10 . 12 6 . 1 1 . . . . 7 . . 1 . . . . . . 6 . 1 1 59 Critical Hits 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 19 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Critical Parts Destroyed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 16 Melee Attacks 316 | . 1 . 4 1 . . 7 . 6 8 15 . . . . 14 . 3 2 . . . . 24 23 6 20 6 176 Impact 18 | . 1 . 4 1 . . 7 . 5 . . . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . . . 1 8 15 . . . . 12 . . . . . . . . 1 3 20 6 176 Piercing 56 | . . . . . . . . . . . . . . . . 2 . 3 2 . . . . 24 22 3 . . . Sneak Attacks 14 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 6 . 4 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 19 Damage Inflicted 18761 | . . . 91 339 . 531 227 . 55 54 267 . . . 309 . . 249 . . . . . . 1367 . 1743 413 13116 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1276 | . . . . 320 . 531 116 . . . . . . . 309 . . . . . . . . . . . . . . Melee 17464 | . . . 91 19 . . 111 . 55 33 267 . . . . . . 249 . . . . . . 1367 . 1743 413 13116 Ramming 21 | . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1276 | . . . . 320 . 531 116 . . . . . . . 309 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 238 | . . . 91 19 . . 111 . 17 . . . . . . . . . . . . . . . . . . . . Slashing 15754 | . . . . . . . . . 38 33 267 . . . . . . . . . . . . . 144 . 1743 413 13116 Piercing 1472 | . . . . . . . . . . . . . . . . . . 249 . . . . . . 1223 . . . . Highest Corruption 10 | . . . . . . . . . . 3 . . . . . 2 10 10 10 10 10 10 . 1 . . 2 . . Average Corruption 3 | . . . . . . . . . . 2 . . . . . 1 6 10 10 10 10 10 . 1 . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . . . 2 1 2 3 13 5 6 . 1 . . 3 . . Message Errors 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Misdirections 17 | . . . . . . . . . . . . . . . . . . . 2 8 3 4 . . . . . . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1766 | . . . . 25 . 9 5 . . . . . . . . . . 55 . . . . . . 112 . 849 110 601 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 39 | . . . . 25 . 9 5 . . . . . . . . . . . . . . . . . . . . . . Melee 1727 | . . . . . . . . . . . . . . . . . . 55 . . . . . . 112 . 849 110 601 Knockbacks 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . 40 . 79 19 . . 10 . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 158 | . . . . . 2 9 2 . . . . . 8 . 18 5 . 3 . 134 16 158 8 23 4 . . . 76 Average Temperature 30 | . . . . . 1 2 1 . . . . . 8 . 10 2 . 3 . 69 7 81 4 6 4 . . . 9 Received Heat Transfer 671 | . . . 54 18 . 36 . . 18 114 6 . . 4 . 55 . . 4 8 . 18 18 52 24 4 25 . 213 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1012 | . 91 35 122 318 179 . . . . 310 320 . . . . 455 15 112 . . . . 84 1012 684 566 716 568 500 Initial 474 | . . 35 13 40 144 . . . . 73 32 . . . . 78 . 10 . . . . 9 47 474 384 318 399 372 Average 284 | . 37 35 39 195 161 . . . . 189 169 . . . . 254 10 59 . . . . 37 472 602 446 411 456 138 Maximum Alert Level 3 | . . . . 1 . . . . . 1 1 . . . . 2 . . . . . . . 3 2 2 3 2 2 Low Security (%) 47 | 100 100 100 100 43 100 . . . . 53 53 . . . . 29 100 100 . . . . 100 21 . . . . 83 Level 1 21 | . . . . 56 . . . . . 46 46 . . . . 47 . . . . . . . 9 . 13 65 11 3 Level 2 29 | . . . . . . . . . . . . . . . . 23 . . . . . . . 46 100 86 33 88 13 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 1 . . . . 1 3 . . . . 2 . . . . . . . . 2 2 5 1 . Investigation 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . 1 1 . Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 2 4 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 24 | . 1 2 2 . . . . . . 3 1 . . 1 . 4 . . . . . . 1 . 3 1 . . 5 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 15 . . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 15 . . Times Spotted 379 | . 6 . 10 13 2 9 2 . 6 15 22 2 . 27 4 35 5 3 3 9 . 8 11 63 15 17 43 8 41 Peak Tracking Total 14 | . 3 . 7 7 1 4 2 . 4 6 9 3 . 12 5 10 5 3 3 7 . 11 12 13 6 7 14 9 7 Tactical Retreats 65 | . 2 . . 1 . . . . 1 3 7 1 . 3 1 8 . . 2 2 . 1 . 12 4 3 10 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 4 | . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 2 . . . . 1 . 12 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 2 5 . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 84 | . 3 . 3 2 . . . 4 . 7 2 . . 5 . 15 . 1 . 1 4 . 2 8 3 9 11 3 1 Terminals 49 | . 1 . 2 2 . . . . . 3 2 . . . . 9 . 1 . . . . 1 5 2 7 10 3 1 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 222 | . 3 . 5 3 . . . 28 . 12 4 . . 9 . 40 . 1 . 1 17 . 3 26 10 22 33 4 1 Successful 130 | . 3 . 1 2 . . . 28 . 8 . . . 9 . 24 . . . 1 17 . . 10 1 7 19 . . Failed 92 | . . . 4 1 . . . . . 4 4 . . . . 16 . 1 . . . . 3 16 9 15 14 4 1 Catastrophic 22 | . . . 1 . . . . . . 2 . . . . . 4 . 1 . . . . 2 4 3 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 1 . 1 2 . . . . . 3 . . . 1 . 6 . . . . . . 2 9 . 1 8 . 1 Terminals 124 | . 1 . 4 3 . . . . . 7 4 . . . . 27 . 1 . . . . 2 16 7 17 30 4 1 Fabricators 16 | . . . . . . . . . . . . . . . . 10 . . . . . . . 6 . . . . . Repair Stations 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . Scanalyzers 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 3 5 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 98 | . 1 . 1 1 . . . 28 . 3 . . . 9 . 12 . . . 1 17 . . 5 1 5 14 . . Record 23 | . . . . . . . . 11 . . . . . 7 . . . . . . 5 . . . . . . . . Part Schematic 15 | . . . . . . . . 10 . . . . . . . 1 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . . . . 1 . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . 2 . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 7 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 3 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Unreport Threat 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 2 . . Locate Traps 10 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . 3 . 2 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . 6 . . . . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Build 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Repair Station Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . Retrieve Components 6 | . 1 . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 1 . . Insert Component 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . 1 . . 4 . . Terminals 10 | . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . 1 . . 4 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Botnet 6 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . . 3 2 . . . . . 4 2 . . . . 10 . 1 . . . . 2 8 3 7 10 3 1 Full Trace Events 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 10 . . . . . . . 1 . . . . 4 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Matter 1067 | . . . . . . . . . . . . . . . . 782 . . . . . . . 285 . . . . . Time 433 | . . . . . . . . . . . . . . . . 357 . . . . . . . 76 . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . 16 . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 2 . . . . . . . . 2 . . . . . 5 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 7 | . . 3 . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Highest-Rated Group 94 | . . 40 40 10 . . . . 94 . . . . . . . 46 . . . . . . 10 . . . . . Highest-Rated Ally 94 | . . 16 16 10 . . . . 94 . . . . . . . 46 . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . 21 . . . . . 18 . . . . . . . 8 . . . . . . . . . . . . Total Damage 862 | . . . 244 . . . . . 374 . . . . . . . 244 . . . . . . . . . . . . Kills 7 | . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 . 2 . . 1 1 . 1 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Items 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 6178 | 14 113 53 189 76 37 149 162 41 271 408 276 104 84 340 154 407 31 82 50 120 59 91 68 406 366 291 420 150 1166 Spaces Moved 14235 | 23 206 60 336 143 104 403 261 82 526 798 628 354 278 825 457 1047 84 251 156 428 154 330 244 1125 1080 1091 1335 522 904 Core 1282 | 23 206 60 264 . . . 254 82 152 119 99 . . . . . . . . . . . . . . . . . 23 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 66 | . . . . . . . . . . 66 . . . . . . . . . . . . . . . . . . . Flight 12887 | . . . 72 143 104 403 7 . 374 613 529 354 278 825 457 1047 84 251 156 428 154 330 244 1125 1080 1091 1335 522 881 Fastest Speed 18 | 50 50 50 40 37 31 31 31 50 40 37 29 29 29 26 28 28 28 28 28 28 27 27 27 27 24 24 24 24 18 Average Speed 29 | 50 50 50 48 37 31 32 52 50 43 45 32 29 29 28 28 28 28 28 28 28 27 27 27 27 24 24 24 24 22 Slowest Speed 200 | 50 50 50 120 117 31 34 200 50 150 200 50 29 29 29 28 28 28 28 28 28 28 27 27 27 27 24 24 24 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 132 | . . . 1 1 1 1 . . . 4 5 1 3 1 . 20 . . . 1 . . 6 34 16 12 10 12 3 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 44 | 4 52 12 36 29 3 54 50 69 69 25 25 56 49 94 56 37 74 8 39 63 60 54 13 93 29 94 69 14 16 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 8 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 3 . . . . . . . . Known Exits Taken 19 | . 1 . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . 1 1 . 4 . . 3 4 . . . . . 1 1 . 1 . . . . . . . Spaces Dug 102 | . 1 . . . . . . . . 6 9 . . . 11 14 . . . . . . . 15 9 3 8 4 22 Terrain Destroyed 218 | . 1 . . 23 . 25 5 . . 6 9 . . . 74 14 . . . . . . . 15 9 3 8 4 22 Melee 91 | . 1 . . . . . . . . 6 9 . . . . 14 . . . . . . . 15 9 3 8 4 22 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 127 | . . . . 23 . 25 5 . . . . . . . 74 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 15572 | 24 214 81 354 156 106 413 269 81 555 826 664 353 277 930 477 1115 90 256 157 426 169 331 238 1149 1127 1100 1383 521 1730 Wait 952 | . . 21 5 . . . . . 15 9 5 . . 94 16 61 4 . . . . . . 22 25 . 26 4 645 Move 13959 | 22 205 59 333 140 101 400 260 81 525 789 619 351 272 822 456 1007 83 250 155 425 153 329 231 1059 1054 1066 1314 500 898 Hop 116 | . . . 1 1 1 1 . . . 4 3 1 2 1 . 20 . . . 1 . . 6 31 9 12 10 9 3 Pick Up 41 | . 4 . 1 1 1 1 . . 1 1 6 . . 3 . 2 . 1 . . . . . 6 3 4 3 1 2 Fast Attach 73 | 2 . 1 2 3 1 4 . . 3 7 9 1 1 3 . 4 1 . . . 8 . 1 . 3 2 4 1 12 Attach 34 | . 1 . 3 3 2 2 . . 3 . 4 . . . . . . 1 . . . 1 . 5 2 2 2 . 3 Detach 17 | . 1 . 2 2 . 1 1 . 2 . . . . 2 . . . . . . . 1 . . 1 . 1 . 3 Swap 13 | . . . 1 1 . . . . . 1 1 . 1 . . 2 1 . . . 1 . . 1 2 1 . . . Drop 68 | . 2 . 2 . . . . . . 6 2 . 1 5 . 5 1 1 . . 7 . . 3 6 8 3 . 16 Fire 14 | . . . . 4 . 4 1 . . . . . . . 5 . . . . . . . . . . . . . . Melee 284 | . 1 . 4 1 . . 7 . 6 8 15 . . . . 14 . 3 2 . . . . 22 22 5 20 6 148 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 5) 90 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Entered Mines 131 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 138 | -10/Mines | Assembled infested the area 143 | -10/Mines | Assisted by a Guerilla fighting off Assembled 156 | -10/Mines | Discovered new exit (range 11) 181 | -10/Mines | Entered Materials 181 | -9/Materials | Accompanied by 3 allies 181 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 284 | -9/Materials | Discovered new exit (range 15) 314 | -9/Materials | Build established: Mutant 370 | -9/Materials | Entered another Materials area 370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 424 | -8/Materials | Destroyed 7 combat bots 445 | -8/Materials | Discovered new exit (range 3) 446 | -8/Materials | Entered Factory 446 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 467 | -7/Factory | Discovered new exit (range 15) 483 | -7/Factory | Entered Lower Caves 555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 562 | -7/Lower Caves | Lost 6 parts (1p3n2u) 611 | -7/Lower Caves | Encountered a Warlord checkpoint 631 | -7/Lower Caves | Discovered new exit (range 3) 632 | -7/Lower Caves | Entered another Lower Caves area 680 | -7/Lower Caves | Discovered new exit (range 13) 681 | -7/Lower Caves | Lost 6 parts (1p4n1w) 735 | -7/Lower Caves | Spotted B-75 Beast 750 | -7/Lower Caves | Encountered a Warlord checkpoint 781 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 788 | -7/Lower Caves | Discovered new exit (range 10) 794 | -7/Lower Caves | Entered Data Miner 794 | -7/Data Miner | Discovered new exit (range 6) 804 | -7/Data Miner | Met Data Miner 813 | -7/Data Miner | Learned location of Section 7 (-2) 813 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 821 | -7/Data Miner | Received God Mode back door access code from Data Miner 835 | -7/Data Miner | Entered Proximity Caves 836 | -6/Proximity Caves | Identified exit to Factory 912 | -6/Proximity Caves | Escorted by Enhanced Grunt 960 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 984 | -6/Proximity Caves | Learned Factory garrison access intel 1106 | -6/Proximity Caves | Entered Factory 1106 | -6/Factory | Evolved 2 slots: Utility x2 1107 | -6/Factory | Loaded intel: 4 garrison access locations 1287 | -6/Factory | Discovered new exit (range 14) 1314 | -6/Factory | Identified exit to Factory 1436 | -6/Factory | Identified exit to Lower Caves 1436 | -6/Factory | Identified exit to Extension 1469 | -6/Factory | Build established: Hacker-Mutant 1514 | -6/Factory | Entered another Factory area 1514 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -5/Factory | Identified exit to Upper Caves 1540 | -5/Factory | Lost 5 parts (2p3u) 1617 | -5/Factory | Spotted B-75 Beast 1712 | -5/Factory | Discovered new exit (range 4) 1713 | -5/Factory | Identified exit to Factory 1741 | -5/Factory | Discovered exit to Upper Caves (range 7) 1790 | -5/Factory | Entered Upper Caves 1816 | -5/Upper Caves | Encountered a Warlord checkpoint 1820 | -5/Upper Caves | Learned 8 Factory zone layouts 1867 | -5/Upper Caves | Build established: Sprinter 1891 | -5/Upper Caves | Discovered new exit (range 10) 1894 | -5/Upper Caves | Identified exit to Upper Caves 1894 | -5/Upper Caves | Entered another Upper Caves area 1952 | -5/Upper Caves | Discovered new exit (range 15) 1963 | -5/Upper Caves | Identified exit to Warlord 1978 | -5/Upper Caves | Entered Warlord 2030 | -5/Warlord | Visited the Vortex Lab 2043 | -5/Warlord | Warlord's base attacked by MAIN.C 2089 | -5/Warlord | Met Warlord 2092 | -5/Warlord | Opened Warlord's prototype stash 2098 | -5/Warlord | Found Prototype Reactor 2105 | -5/Warlord | Found Prototype Processor 2121 | -5/Warlord | Learned Factory fabricator intel 2121 | -5/Warlord | Learned Armory repair station intel 2121 | -5/Warlord | Learned Armory garrison access intel 2121 | -5/Warlord | Learned 4 Armory zone layouts 2122 | -5/Warlord | Learned Research trap positions 2122 | -5/Warlord | Learned Testing stockpile data 2122 | -5/Warlord | Learned Quarantine stockpile data 2147 | -5/Warlord | Opened side exit 2153 | -5/Warlord | Discovered new exit (range 9) 2221 | -5/Warlord | Build established: Derelict-Sprinter 2254 | -5/Warlord | Warlord forces counterattacked 2318 | -5/Warlord | Identified exit to Proximity Caves 2318 | -5/Warlord | Entered Proximity Caves 2345 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2355 | -4/Proximity Caves | Spotted B-86 Titan 2404 | -4/Proximity Caves | Discovered exit to Factory (range 10) 2472 | -4/Proximity Caves | Entered Factory 2472 | -4/Factory | Evolved 2 slots: Utility x2 2474 | -4/Factory | Loaded intel: 6 fabricator locations 2486 | -4/Factory | Identified exit to Research 2576 | -4/Factory | Identified exit to Upper Caves 2576 | -4/Factory | Identified exit to Armory 2702 | -4/Factory | Identified Exp. Armor Integrity Analyzer 2773 | -4/Factory | Fabricated Exp. Sensor Array? 2807 | -4/Factory | Fabricated Exp. Sensor Array? 2809 | -4/Factory | Spotted B-86 Titan 2831 | -4/Factory | Fabricated Adv. Hacking Suite? 2879 | -4/Factory | Manually triggered Chute Trap 2879 | -4/Factory | Sucked down chute 2879 | -4/Factory | Entered Waste 2880 | -4/Waste | Met a frightened Derelict 2887 | -4/Waste | Spotted C-40 Crusher 2888 | -4/Waste | Spotted C-40 Crusher 2889 | -4/Waste | Spotted C-40 Crusher 2889 | -4/Waste | Spotted C-40 Crusher 2894 | -4/Waste | EMP discharged 2894 | -4/Waste | System corruption reached 10% 2895 | -4/Waste | Spotted C-40 Crusher 2896 | -4/Waste | Discovered new exit (range 16) 2909 | -4/Waste | Identified exit to Factory 2910 | -4/Waste | Entered Factory 2912 | -4/Factory | Spotted B-86 Titan 2941 | -4/Factory | Discovered exit to Upper Caves (range 10) 2992 | -4/Factory | Entered Upper Caves 3007 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3011 | -4/Upper Caves | Identified exit to Upper Caves 3029 | -4/Upper Caves | Build established: Sprinter 3042 | -4/Upper Caves | Entered another Upper Caves area 3154 | -4/Upper Caves | Discovered new exit (range 12) 3158 | -4/Upper Caves | Identified exit to Zhirov 3162 | -4/Upper Caves | Entered Zhirov 3162 | -4/Zhirov | Discovered new exit (range 3) 3173 | -4/Zhirov | Learned location of Quarantine (-2) 3173 | -4/Zhirov | Learned location of Testing (-3) 3173 | -4/Zhirov | Learned location of Command (-1) 3181 | -4/Zhirov | Found Alien Artifact 3181 | -4/Zhirov | Identified Integrated Reactor 3181 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3204 | -4/Zhirov | Found Alien Artifact 3204 | -4/Zhirov | Identified Transdimensional Reconstructor 3204 | -4/Zhirov | Warped through subspace 3220 | -4/Zhirov | Identified exit to Proximity Caves 3221 | -4/Zhirov | Entered Proximity Caves 3309 | -3/Proximity Caves | Discovered exit to Research (range 11) 3312 | -3/Proximity Caves | Entered Research 3312 | -3/Research | Evolved 2 slots: Utility x2 3313 | -3/Research | Identified exit to Testing 3314 | -3/Research | Loaded intel: 96 trap records 3380 | -3/Research | Entered Testing 3468 | -3/Testing | Found Enh. Force Lance 3479 | -3/Testing | Discovered new exit (range 16) 3543 | -3/Testing | Fabricated Exp. Sensor Array? 3617 | -3/Testing | Spotted Alpha 7 3660 | -3/Testing | Spotted Striker 3660 | -3/Testing | Spotted Striker 3786 | -3/Testing | Identified exit to Research 3786 | -3/Testing | Entered Research 3786 | -2/Research | Warlord forces began assault on 0b10 3786 | -2/Research | Evolved 2 slots: Utility x2 3790 | -2/Research | Identified Vortex Chain Reactor 3794 | -2/Research | Spotted B-90 Cyclops 3855 | -2/Research | Discovered new exit (range 8) 3896 | -2/Research | Research machine network offline 4016 | -2/Research | Met up with Warlord 4036 | -2/Research | Found Prototype Slashing Weapon 4036 | -2/Research | Identified Particle Cleaver 4062 | -2/Research | Borebot progress halted 4152 | -2/Research | Identified exit to Quarantine 4152 | -2/Research | Entered Quarantine 4188 | -2/Quarantine | Found Alien Artifact 4265 | -2/Quarantine | Found Alien Slashing Weapon 4265 | -2/Quarantine | Identified Sigix Broadsword 4327 | -2/Quarantine | Found Alien Artifact 4338 | -2/Quarantine | Identified Core Reset Matrix 4349 | -2/Quarantine | Discovered new exit (range 16) 4426 | -2/Quarantine | Spotted Fortress 4442 | -2/Quarantine | Discovered new exit (range 5) 4443 | -2/Quarantine | Identified exit to Section 7 4443 | -2/Quarantine | Entered Section 7 4499 | -2/Section 7 | Spotted S7 Guard 4615 | -2/Section 7 | Discovered new exit (range 12) 4649 | -2/Section 7 | Spotted B-99 Colossus 4660 | -2/Section 7 | Found Alien Artifact 4660 | -2/Section 7 | Identified Core Expander 4660 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 4671 | -2/Section 7 | Found Alien Artifact 4671 | -2/Section 7 | Identified LRC Armor 4671 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 4780 | -2/Section 7 | Found Alien Artifact 4780 | -2/Section 7 | Identified Integrity Redistributor 4780 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-51) 4800 | -2/Section 7 | Found Integrity Redistributor 4812 | -2/Section 7 | Found Alien Artifact 4812 | -2/Section 7 | Identified Core Membrane 4812 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 4862 | -2/Section 7 | Identified exit to Access 4863 | -2/Section 7 | Entered Access 4863 | -1/Access | Evolved 2 slots: Weapon x2 4898 | -1/Access | Found Antimissile System 4954 | -1/Access | Crushed by falling debris 4981 | -1/Access | Found Adv. Force Booster 5007 | -1/Access | Discovered new exit (range 7) 5008 | -1/Access | Identified exit to Command 5013 | -1/Access | Entered Command 5015 | -1/Command | Identified Subatomic Replicator 5015 | -1/Command | Used Subatomic Replicator to replicate Sigix Broadsword 5086 | -1/Command | Crushed by falling debris 5127 | -1/Command | Crushed by falling debris 5161 | -1/Command | Met MAIN.C 5163 | -1/Command | 0b10 Conduit disabled 5203 | -1/Command | Destroyed MAIN.C Shell 5206 | -1/Command | MAIN.C activated Command garrisons 5206 | -1/Command | Surrendered to MAIN.C 5206 | -1/Command | Loaded intel: 51 machine locations 5206 | -1/Command | Loaded intel: 122 trap records 5206 | -1/Command | Identified exit to Surface 5206 | -1/Command | Discovered exit to Surface (range 92) 5206 | -1/Command | Discovered exit to Surface (range 34) 5206 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-111) 5219 | -1/Command | Found Prototype Device 5219 | -1/Command | Identified EM Dispersion Field 5224 | -1/Command | Found Prototype Device 5224 | -1/Command | Identified Femtoactuators 5226 | -1/Command | Found Prototype Processor 5226 | -1/Command | Identified Exp. Core Analyzer 5228 | -1/Command | Found Prototype Processor 5228 | -1/Command | Identified Exp. Melee Analysis Suite 5230 | -1/Command | Found Vortex Chain Reactor 5246 | -1/Command | Found Prototype Protection 5246 | -1/Command | Identified Centrium Heavy Armor Plating 5623 | -1/Command | MAIN.C activated Command garrisons 5661 | -1/Command | Unknown forces attacked Command 5661 | -1/Command | Spotted EQ-000 5661 | -1/Command | Spotted EQ-004 5661 | -1/Command | Spotted EQ-005 5661 | -1/Command | Spotted EQ-001 5661 | -1/Command | Spotted EQ-009 5661 | -1/Command | Spotted EQ-002 5661 | -1/Command | Spotted EQ-006 5666 | -1/Command | Destroyed EQ-004 5673 | -1/Command | Destroyed EQ-005 5679 | -1/Command | Spotted EQ-003 5689 | -1/Command | Destroyed EQ-000 5699 | -1/Command | Spotted EQ-017 5715 | -1/Command | Destroyed EQ-017 5748 | -1/Command | Spotted EQ-035 5748 | -1/Command | Spotted EQ-018 5748 | -1/Command | Spotted EQ-019 5748 | -1/Command | Spotted EQ-034 5748 | -1/Command | Spotted EQ-020 5765 | -1/Command | Destroyed EQ-019 5767 | -1/Command | Destroyed EQ-034 5830 | -1/Command | Spotted EQ-026 5830 | -1/Command | Spotted EQ-027 5835 | -1/Command | Destroyed EQ-027 5841 | -1/Command | Spotted EQ-036 5849 | -1/Command | Spotted EQ-040 5849 | -1/Command | Spotted EQ-039 5849 | -1/Command | Spotted EQ-038 5854 | -1/Command | Destroyed EQ-039 5857 | -1/Command | Destroyed EQ-036 5874 | -1/Command | Destroyed EQ-038 5961 | -1/Command | Spotted EQ-050 5961 | -1/Command | Spotted EQ-042 5963 | -1/Command | Spotted EQ-066 5963 | -1/Command | Spotted EQ-070 5964 | -1/Command | Destroyed EQ-050 5966 | -1/Command | Spotted EQ-060 5974 | -1/Command | Destroyed EQ-042 5978 | -1/Command | Destroyed EQ-066 5991 | -1/Command | Destroyed EQ-060 6020 | -1/Command | Spotted EQ-062 6039 | -1/Command | Destroyed EQ-062 6080 | -1/Command | Spotted EQ-079 6082 | -1/Command | Spotted EQ-090 6082 | -1/Command | Spotted EQ-084 6082 | -1/Command | Spotted EQ-087 6098 | -1/Command | Spotted EQ-086 6098 | -1/Command | Spotted EQ-085 6114 | -1/Command | Spotted EQ-105 6116 | -1/Command | All MAIN.C guards destroyed 6140 | -1/Command | Spotted EQ-077 6141 | -1/Command | Destroyed EQ-086 6143 | -1/Command | Destroyed EQ-085 6145 | -1/Command | Spotted EQ-023 6149 | -1/Command | Destroyed EQ-077 6151 | -1/Command | Destroyed EQ-023 6159 | -1/Command | Spotted EQ-101 6169 | -1/Command | Destroyed EQ-101 6177 | -1/Command | Destroyed EQ-087 6178 | -1/Command | Attackers retreated from Command 6179 | *** | Fortifying 0b10! Last Messages --------------- 06164_ Knocked back. 06167_ EQ-101 suffers critical hit. 06167_ Destroyed Prototype Leg. 06168_ Penetrated by Slug. 06168_ Knocked back. 06169_ EQ-101 destroyed. 06171_ EQ-087 knocked back. 06173_ EQ-087 Prototype Leg severed. 06174_ Destroyed Prototype Leg. 06174_ Sigix Broadsword follow-up attack on EQ-087. 06174_ EQ-087 suffers critical hit. 06174_ Destroyed Prototype Device. 06175_ The unstable cave ceiling collapses. 06177_ EQ-087 destroyed. 06178_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #????????????###########################???? | | #????????????#??????????????## ?# #????#???? | | = #????????????#?############## ### ####?#???? | | #????????????#?#"" ####### | | #???########?#?#"" #?#???? | | #???# #?#?#"" ####### | | #???# #?#?#"" % | | ##### #?#?#" | | #+###### + #?#?#" % % | | #????# ## #?#?# %####### | | #????# ## #?### % % #?#???? | | #????# ####+#######; = ####### | | #??###+#### ### #### % %! % #?#???? | | #??# # # # # #!%!@ %! ! #?#???? | | #### # # # % [M #?#???? | | + # # # = ==% #?#???? | | #### # # # % = [ ![% #?#???? | | #??#"" # # #### % ![% #?#???? | | #??# % ! #?#???? | | #??# % ]% #?#???? | | #### % ! #?#???? | | ##" = ### =%[ #?#???? | | < ## #= ### =! "#?#???? | | ##"= # #?# #?#???? | | ######!!= ! % ##?#######################?#???? | | ####?#!!* % ##?????????????????????????#???? | | #?# # # ## ############################???? | | #?#%####?# ##??????????????????????????????? | | ###+###### #???????????????????????????????? | | ## ## #???????????????????????????????? | | ##### ## #???????????????????????????????? | | + ## #???????????????????????????????? | | #### #=%* #???????????????????????????????? | | #??# # #???????????????????????????????? | | #??# + #???????????????????????????????? | | ##?######## #???????????????????????????????? | | ########## #########???????????????????????? | | #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 65 Energy Capacity 3700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 37 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 33 Melee Speed Boost 50 Evasion (%) 74 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 90 Force Boost 5 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Hacking Suite | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Expander LRC Armor Integrity Redistributor Core Membrane Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicProtonTerrabomb Manual? 0 Play Time 03:03:07 Cumulative 561.3 hours Start 2020.12.28 @ 14:40:43 End 2020.12.29 @ 13:32:36 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type 8 Total 149 Types 86/8/38/6/3/2/4/1/1 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 17fd1add-390c-44b3-9f4e-0dcb7688f9e6