Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.03 @ 15:56:34 Player: Trantor Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (27) 135 Value Destroyed (533) 533 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 928 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 250/250 System Corruption 0% Temperature Cool (24) Movement Treading (200) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Hover Unit Sensor Array Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 30 | 6 24 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads 7 | 2 5 Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 1 3 Device . | . . Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 16 | 2 14 Energy Gun . | . . Energy Cannon 4 | . 4 Ballistic Gun 12 | 2 10 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon . | . . Highest Loss Streak 1 | . 1 Average Slot Usage (%) 97 | . 97 Engine 13 | . 13 Treads 27 | . 27 Storage 20 | . 20 Protection 6 | . 6 Energy Cannon 12 | . 12 Ballistic Gun 15 | . 15 Naked Turns . | . . Heaviest Build 51 | 12 51 Greatest Support 40 | 40 40 Greatest Overweight (x) 15 | . 15 Average Overweight (x) . | . . Largest Inventory Capacity 16 | 6 16 Average Capacity 10 | 5 10 Most Carried 16 | 6 16 Average Carried 8 | 3 8 Final Capacity 16 | 6 16 Final Carried 16 | 6 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 579 | 203 376 Remotely . | . . Salvage Created 805 | . 805 Parts 59 | . 59 Haulers Intercepted 2 | . 2 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 16 | . 16 Guns 6 | . 6 Cannons 8 | . 8 AOE 1 | . 1 Classes Destroyed 7 | . 7 Worker 3 | . 3 Hauler 2 | . 2 Mechanic 1 | . 1 Operator 3 | . 3 Watcher 2 | . 2 Swarmer 6 | . 6 Grunt 10 | . 10 Best Kill Streak 4 | . 4 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 927 | . 927 Core 303 | . 303 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 72 | . 72 Largest 2 | . 2 Hottest 112 | . 112 Shots Fired 140 | . 140 Gun 63 | . 63 Cannon 77 | . 77 Launcher . | . . Special . | . . Kinetic 63 | . 63 Thermal . | . . Explosive . | . . Electromagnetic 77 | . 77 Robot Hit Streak 10 | . 10 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 86 | . 86 Core Hits 34 | . 34 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1690 | . 1690 Guns 417 | . 417 Cannons 1018 | . 1018 Explosions 243 | . 243 Melee . | . . Ramming 12 | . 12 Kinetic 417 | . 417 Thermal 243 | . 243 Explosive . | . . Electromagnetic 1018 | . 1018 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 58 | . 58 Projectiles 52 | . 52 Explosions 6 | . 6 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 224 | . 224 Shots 3 | . 3 Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 278 | . 278 Average Temperature 99 | . 99 Received Heat Transfer 222 | . 222 Siege Activations . | . . Robots Corrupted 2 | . 2 Combat Hostiles 1 | . 1 Parts Fried 4 | . 4 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 400 | . 400 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | . 3 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 251 | . 251 Initial . | . . Average 102 | . 109 Maximum Alert Level 1 | . 1 Low Security (%) 92 | 100 91 Level 1 7 | . 8 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 2 | . 2 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 32 | . 32 Peak Tracking Total 4 | . 4 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 6 | . 6 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 6 | . 6 Terminals 5 | . 5 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 20 | . 20 Successful 11 | . 11 Failed 9 | . 9 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 6 | . 6 Terminals 16 | . 16 Fabricators . | . . Repair Stations 4 | . 4 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Record 1 | . 1 Robot Analysis 1 | . 1 Prototype ID Bank 2 | . 2 Hauler Manifests 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 4 | . 4 Scan Component 2 | . 2 Repair 2 | . 2 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Assimilate 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 6 | . 6 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 2 | . 2 Time 52 | . 52 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1977 | 118 1859 Spaces Moved 938 | 68 870 Core 5 | 4 1 Treads 933 | 64 869 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 168 | 153 169 Slowest Speed 800 | 160 800 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 47 | 4 91 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 39 | . 39 Melee . | . . Projectile . | . . AOE 39 | . 39 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 1193 | 79 1114 Wait 114 | . 114 Move 937 | 67 870 Hop . | . . Pick Up 24 | 6 18 Fast Attach 20 | 6 14 Attach 1 | . 1 Detach 1 | . 1 Swap 9 | . 9 Drop 14 | . 14 Fire 72 | . 72 Melee . | . . Ram . | . . Kick . | . . Crush 1 | . 1 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 16) 1129 | -10/Materials | Discovered new exit (range 11) 1320 | -10/Materials | Discovered new exit (range 3) 1399 | -10/Materials | Discovered new exit (range 16) 1614 | -10/Materials | Repaired Lgt. Assault Rifle 1642 | -10/Materials | Repaired Assault Rifle 1796 | -10/Materials | Discovered new exit (range 3) 1978 | -10/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 01819_ Acquired Hrd. Light Armor Plating. 01822_ Dropped Beam Rifle. 01825_ Acquired Imp. Targeting Computer. 01895_ O-16 Technician destroyed. 01902_ Acquired 11 matter. 01936_ Triggered Blade Trap. 01936_ Massive razor-sharp blades shoot up from within the floor. 01936_ Lgt. Treads severed. 01936_ Lgt. Assault Rifle severed. 01938_ Triggered Blade Trap. 01938_ Massive razor-sharp blades shoot up from within the floor. 01938_ Lgt. Treads severed. 01938_ Assault Rifle severed. 01940_ Acquired Lgt. Assault Rifle. 01949_ Acquired Lgt. Treads. 01949_ R-06 Scavenger collects Lgt. Treads. 01953_ Acquired Assault Rifle. 01968_ Dropped Lgt. Assault Rifle. 01975_ Acquired Lgt. Assault Rifle. 01978_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ??# ###########% %#""""" #??? | | ??# # # #""""" #??? | | #?# # # #""""" #??? | | # # # #""""" #??? | | + # + #""""" #??? | | # % # # #""""" #??? | | # % + ##### #??? | | ?#% # #??###########??? | | ?# # #??# !! #???? | | ??#% ###########??# !! 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[ ; ; | | ?????????#! ; [ # | | ?????????#!! #### < # ; | | ?????????#!! #??# # # | | ?????????##### #??############### | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????+ ????????????????? | | ?????????????###????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilArmageddonComputer Manual? 0 Play Time 00:22:37 Cumulative 60.2 hours Start 2021.05.03 @ 15:36:07 End 2021.05.03 @ 15:56:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 18 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f1826c-c9a9-4b6f-b13d-791c8d08c4e5