Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 13:50:57 Player: Jack Trades Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2658) 2658 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6388 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Enhanced Optical Array Enhanced Optical Array Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Kinecellerator Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Autogun Minigun Flak Gun Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Enhanced Optical Array Enhanced Optical Array Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Field Recycling Unit Missile Launcher [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Light Armor Plating Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 4 | . . 1 1 1 1 . . Weapon 2 | . . . 1 1 . . . Parts Attached 80 | 4 14 8 5 24 4 8 13 Power 7 | 1 1 . 1 2 . . 2 Engine 5 | 1 1 . . 1 . . 2 Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 22 | 2 4 3 . 5 1 3 4 Treads 16 | . . 3 . 5 1 3 4 Leg 4 | 2 2 . . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 4 1 5 3 5 3 Device 6 | . . . . 1 2 3 . Storage 5 | 1 2 2 . . . . . Processor 4 | . . 2 1 . . . 1 Hackware . | . . . . . . . . Protection 9 | . . . . 4 1 2 2 Artifact . | . . . . . . . . Weapon 27 | . 7 1 3 12 . . 4 Energy Gun 7 | . 2 . . 5 . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 13 | . 4 1 2 6 . . . Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 27 | . 4 . 3 1 . 1 18 Power 2 | . 1 . . . . . 1 Propulsion 7 | . 2 . . . . . 5 Utility 6 | . . . . . . . 6 Weapon 12 | . 1 . 3 1 . 1 6 Highest Loss Streak 7 | . 4 . 2 1 . 1 7 Average Slot Usage (%) 92 | . 78 91 92 93 93 97 80 Engine 5 | . 13 11 . 4 6 6 5 Core 1 | . . . 8 2 . . . Treads 23 | . . 30 27 22 20 24 21 Device 8 | . . . . 5 13 13 10 Storage 7 | . 16 11 9 7 6 6 5 Processor 9 | . . 15 26 9 6 6 6 Protection 10 | . . . . 13 12 12 11 Energy Gun 3 | . 7 . . 11 . . . Ballistic Gun 14 | . 11 21 18 13 20 19 . Ballistic Cannon 3 | . . . . . 6 6 5 Naked Turns . | . . . . . . . . Heaviest Build 59 | 9 27 23 31 49 53 53 59 Greatest Support 98 | 20 26 66 66 66 64 98 98 Greatest Overweight (x) 7 | . 7 1 . 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 Average Capacity 9 | 5 9 9 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 9 Average Carried 8 | 4 5 8 8 9 8 9 6 Final Capacity 12 | 6 12 10 10 10 10 10 4 Final Carried 10 | 6 2 8 10 10 10 9 4 Class Distribution -------------------- 40% | Mutant 36% | Gunner 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 2426 | 210 9 49 453 713 47 598 347 Remotely . | . . . . . . . . Salvage Created 2481 | . 31 49 442 1012 57 522 368 Parts 115 | . 2 4 23 53 3 19 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 26 | . . . . . . 17 9 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 55 | . 2 1 9 17 1 11 14 Melee 1 | . . . 1 . . . . Guns 33 | . 2 1 7 15 . 7 1 Cannons 13 | . . . . 2 1 4 6 AOE 8 | . . . 1 . . . 7 Classes Destroyed 11 | . 1 2 2 3 . . 3 Worker 2 | . . . . 2 . . . Recycler 2 | . . . 1 1 . . . Watcher 3 | . . 1 . 2 . . . Swarmer 10 | . 2 . . . . 3 5 Grunt 30 | . . 1 8 11 . 7 3 Brawler 3 | . . . . . . . 3 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 1 1 1 1 1 Hunter 1 | . . . . 1 . . . Programmer 4 | . . . . 4 . . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 2 1 3 6 1 7 4 Combat Bots Only 7 | . 2 1 3 5 1 7 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . . . 2 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 5829 | . 562 56 824 853 36 1413 2085 Core 1187 | . 183 . 60 89 8 363 484 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 26 100 89 87 . . . Volleys Fired 187 | . 10 6 40 62 1 23 45 Largest 4 | . 2 2 3 4 4 4 3 Hottest 233 | . 40 40 73 233 124 124 156 Shots Fired 411 | . 15 12 84 148 4 85 63 Gun 324 | . 15 12 79 142 3 69 4 Cannon 69 | . . . . 6 1 16 46 Launcher 18 | . . . 5 . . . 13 Special . | . . . . . . . . Kinetic 332 | . 10 12 79 97 4 85 45 Thermal 55 | . 4 . . 51 . . . Explosive 18 | . . . 5 . . . 13 Electromagnetic 6 | . 1 . . . . . 5 Robot Hit Streak 18 | . 2 9 17 18 4 16 11 Robot Miss Streak 11 | . 3 3 2 7 2 11 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 307 | . 12 9 65 112 4 56 49 Core Hits 176 | . 2 3 33 62 4 39 33 Critical Hits 8 | . . . . 1 . 3 4 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 6 | . . . . 1 . 2 3 Melee Attacks 6 | . 6 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6644 | . 114 114 1064 1800 91 1146 2315 Guns 3576 | . 114 114 736 1667 62 845 38 Cannons 1427 | . . . . 100 29 301 997 Explosions 1590 | . . . 313 . . . 1277 Melee . | . . . . . . . . Ramming 51 | . . . 15 33 . . 3 Kinetic 4150 | . 93 114 736 1061 91 1146 909 Thermal 727 | . 21 . . 706 . . . Explosive 1590 | . . . 313 . . . 1277 Electromagnetic 126 | . . . . . . . 126 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 . . 2 Average Corruption 2 | . . . . 2 . . 2 Corruption Purged . | . . . . . . . . Effects 23 | . . . . 23 . . . Message Errors 6 | . . . . 6 . . . Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 3 | . . . . 3 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 4 . . . Targeting Errors 2 | . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . 4 . . . 39 Projectiles 22 | . . . . . . . 22 Explosions 21 | . . . 4 . . . 17 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 4 8 Impact . | . . . . . . . . Kinetic 10 | . . . . . . 3 7 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 9 | . . . 5 3 . . 1 Targets Rammed 10 | . . . 6 3 . . 1 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 664 | . . . 63 401 76 664 176 Average Temperature 151 | . . . 23 145 42 303 54 Received Heat Transfer 1440 | . 12 30 405 252 . 357 384 Effects 20 | . . . . 3 . 17 . Shutdowns 4 | . . . . 1 . 3 . Energy Bleed 1 | . . . . 1 . . . Interference 5 | . . . . . . 5 . Matter Decay 5 | . . . . . . 5 . Short Circuit 2 | . . . . 1 . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (core) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 6 . . . Heat Transferred 1628 | . 50 . . 1578 . . . Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 380 | . 115 107 380 250 162 . . Initial 112 | . . 44 . 106 112 . . Average 121 | . 48 50 234 124 118 . . Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 85 | 100 100 100 27 91 100 . . Level 1 14 | . . . 72 8 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 1 2 8 . . 1 Investigation 4 | . . 1 1 2 . . . Extermination 3 | . . . . 3 . . . Reinforcement 4 | . 1 . 1 2 . . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 10 3 20 26 1 12 28 Peak Tracking Total 8 | . 7 2 4 6 1 6 8 Tactical Retreats 11 | . 2 . 4 . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered 4 | . . 1 . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled 7 | . . . 4 2 . 1 . Max in Single Turn 2 | . . . 2 1 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 22 | . 4 4 1 10 2 1 . Terminals 9 | . 3 1 . 2 2 1 . Fabricators 2 | . . . . 2 . . . Repair Stations 4 | . . 1 . 3 . . . Recycling Units 5 | . 1 1 1 2 . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 7 12 5 27 6 2 . Successful 37 | . 1 8 5 17 4 2 . Failed 22 | . 6 4 . 10 2 . . Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 6 2 . 4 6 2 . Fabricators 5 | . . . . 5 . . . Repair Stations 16 | . . 4 . 12 . . . Recycling Units 13 | . 1 3 5 4 . . . Scanalyzers 5 | . . 3 . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . 2 . 3 4 2 . Record 2 | . . . . . . 2 . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . 1 . . 1 . . Locate Traps 2 | . . . . 2 . . . Security Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 13 | . . 3 . 10 . . . Scan Component 6 | . . 1 . 5 . . . Repair 6 | . . 1 . 5 . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 9 | . 1 1 5 2 . . . Recycle Component 2 | . . . 2 . . . . Report Inventory 5 | . 1 1 1 2 . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 3 1 8 1 . . Full Trace Events 5 | . . 2 1 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built 1 | . . . . 1 . . . Matter 168 | . . . . 168 . . . Time 84 | . . . . 84 . . . Total Part Build Rating 4 | . . . . 4 . . . Parts Repaired 6 | . . 1 . 5 . . . Time 166 | . . 26 . 140 . . . Parts Recycled 2 | . . . 2 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . parse_system 1 | . 1 . . . . . . no_distress 2 | . 2 . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 6887 | 123 203 490 517 2210 299 1928 1117 Spaces Moved 4035 | 86 130 290 253 1270 181 1173 652 Core 113 | 12 1 . . . . . 100 Treads 3698 | . . 269 253 1270 181 1173 552 Legs 138 | 74 43 21 . . . . . Wheels 86 | . 86 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 145 145 153 153 50 Average Speed 147 | 110 107 143 145 145 153 154 150 Slowest Speed 400 | 120 400 150 145 165 153 158 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 33 30 22 33 7 92 78 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 3 5 Spaces Dug . | . . . . . . . . Terrain Destroyed 156 | . . . 83 . . 5 68 Melee . | . . . . . . . . Projectile 11 | . . . . . . 5 6 AOE 145 | . . . 83 . . . 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 4701 | 114 172 352 325 1553 202 1249 734 Wait 280 | 15 2 30 10 159 13 36 15 Move 4028 | 85 129 289 252 1269 180 1172 652 Hop . | . . . . . . . . Pick Up 62 | 10 6 13 9 16 2 2 4 Fast Attach 19 | . . . 1 10 1 3 4 Attach 44 | 4 9 3 4 8 3 4 9 Detach 13 | . 2 1 . 5 1 3 1 Swap 17 | . 5 5 . 6 . 1 . Drop 35 | . 3 5 3 15 1 5 3 Fire 187 | . 10 6 40 62 1 23 45 Melee 6 | . 6 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . 6 3 . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 276 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Lost 4 parts (1p2n1w) 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 477 | -9/Materials | Repaired Assault Rifle 565 | -9/Materials | Discovered new exit (range 14) 759 | -9/Materials | Discovered new exit (range 3) 817 | -9/Materials | Entered another Materials area 817 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1141 | -8/Materials | Discovered new exit (range 8) 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1565 | -7/Factory | Fabricated Kinecellerator? 1671 | -7/Factory | Repaired Nuclear Core 2167 | -7/Factory | Build established: Tank 2525 | -7/Factory | Repaired Autogun 2565 | -7/Factory | Repaired Imp. Light Armor Plating 2602 | -7/Factory | Repaired Particle Gun 3374 | -7/Factory | Repaired Adv. Treads 3435 | -7/Factory | Discovered new exit (range 15) 3455 | -7/Factory | Garrison activated, responded to threat 3544 | -7/Factory | Entered another Factory area 3544 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3803 | -6/Factory | Discovered new exit (range 16) 3843 | -6/Factory | Entered Lower Caves 3858 | -6/Lower Caves | Build established: Gunner 4061 | -6/Lower Caves | Encountered a Warlord checkpoint 4342 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5361 | -6/Lower Caves | Discovered new exit (range 10) 5436 | -6/Lower Caves | Attracted the attention of an 0b10 base 5491 | -6/Lower Caves | Destroyed 7 combat bots 5513 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 5697 | -6/Lower Caves | Spotted B-75 Beast 5771 | -6/Lower Caves | Entered another Lower Caves area 5787 | -6/Lower Caves | Learned Factory emergency access door positions 5846 | -6/Lower Caves | Lost 3 parts (1n2w) 5916 | -6/Lower Caves | Discovered new exit (range 5) 5970 | -6/Lower Caves | Spotted B-75 Beast 5987 | -6/Lower Caves | Core integrity fell below 50% 5991 | -6/Lower Caves | Destroyed B-75 Beast 6091 | -6/Lower Caves | Build established: Mutant 6205 | -6/Lower Caves | Learned Factory emergency access door positions 6643 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6709 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 6784 | -6/Lower Caves | Core integrity fell below 20% 6817 | -6/Lower Caves | Lost 7 parts (3n2u2w) 6888 | -6/Lower Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06760_ Rnf. Deuterium Engine fries itself beyond repair. 06769_ Slammed into G-67 Veteran. 06770_ Med. Treads destroyed. 06770_ Imp. Light Armor Plating destroyed. 06771_ Dropped Lrg. Storage Unit. 06773_ Acquired 56 matter. 06774_ Acquired 15 matter. 06776_ Acquired Lgt. Angular Momentum Engine. 06779_ Acquired Lgt. Treads. 06780_ Lgt. Treads destroyed. 06782_ Acquired Adv. Treads. 06785_ Acquired Imp. Light Armor Plating. 06786_ Adv. Treads destroyed. 06842_ Searching scrap... 06842_ Found Hacking Suite. 06842_ Found Mak. Leg. 06842_ Found 13 Matter. 06843_ Acquired 13 matter. 06862_ Dropped Lgt. Angular Momentum Engine. 06870_ Imp. Light Armor Plating destroyed. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Oops Challenges ------------ None Game ------ Seed ScatterPrecisionAnalyzer Manual? 0 Play Time 01:07:22 Cumulative 8.9 hours Start 2022.03.14 @ 12:41:51 End 2022.03.14 @ 13:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ead8bd9-a7c2-4445-a734-bdc77c9f071f