Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.19 @ 15:16:59 Player: OctarineSorcerer Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3192) 3192 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 6986 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 160/160 System Corruption 10% Temperature Cool (514) Movement Walking (150) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Improved Light Armor Plating > --- WEAPON (2) ------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY (8) ---- VTOL Module Advanced Terrain Scan Processor Advanced Terrain Scan Processor Gatling Laser Cooled Pulse Rifle High-powered Electrolaser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Light Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Carbon-fiber Leg Titanium Leg Improved Titanium Leg Terrain Scan Processor Improved EM Shotgun [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 114 | 5 14 24 19 13 1 36 2 Power 15 | 1 2 2 2 . 1 6 1 Engine 8 | 1 2 2 1 . 1 1 . Core 7 | . . . 1 . . 5 1 Reactor . | . . . . . . . . Propulsion 37 | 2 2 10 8 4 . 11 . Treads 2 | . . 1 . . . 1 . Leg 24 | 2 2 7 4 4 . 5 . Wheel 8 | . . . 4 . . 4 . Hover 2 | . . 2 . . . . . Flight 1 | . . . . . . 1 . Utility 27 | . 5 5 3 6 . 7 1 Device 11 | . 1 2 2 4 . 2 . Storage 5 | . 3 1 . . . 1 . Processor 5 | . 1 1 . . . 3 . Hackware 1 | . . . 1 . . . . Protection 5 | . . 1 . 2 . 1 1 Artifact . | . . . . . . . . Weapon 35 | 2 5 7 6 3 . 12 . Energy Gun 19 | . 3 1 5 3 . 7 . Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 8 | 2 2 2 1 . . 1 . Ballistic Cannon 3 | . . . . . . 3 . Launcher 2 | . . 2 . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 2 2 1 1 1 . Parts Lost 60 | . 8 9 7 4 1 29 2 Power 5 | . 1 . . . . 3 1 Propulsion 18 | . 2 5 1 . . 9 1 Utility 15 | . 1 2 . 2 1 9 . Weapon 22 | . 4 2 6 2 . 8 . Highest Loss Streak 14 | . 5 7 2 2 1 14 2 Average Slot Usage (%) 80 | . 87 90 83 84 93 67 66 Engine 6 | . 13 11 7 . 6 4 . Core 2 | . . . 1 7 . 2 7 Leg 21 | . 28 30 21 12 30 13 22 Wheel 2 | . . . 5 8 . 3 . Device 8 | . 9 2 6 13 16 10 . Storage 7 | . 11 10 9 5 . 4 7 Processor 6 | . . 7 9 7 7 8 7 Hackware 2 | . . . 6 7 7 1 . Protection 1 | . . . . 3 7 . 5 Energy Gun 8 | . 7 2 9 15 15 7 15 Energy Cannon 2 | . . 9 1 . . . . Ballistic Gun 4 | . 17 4 3 . . 2 . Launcher 1 | . . 5 1 . . . . Naked Turns . | . . . . . . . . Heaviest Build 36 | 7 24 25 25 34 30 36 24 Greatest Support 62 | 20 20 43 56 62 62 52 30 Greatest Overweight (x) 10 | . 1 2 7 . . 10 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 4 10 8 8 8 4 8 8 Average Capacity 7 | 4 7 7 8 7 4 6 8 Most Carried 8 | 3 7 8 8 8 4 8 8 Average Carried 5 | 1 3 6 7 5 3 3 7 Final Capacity 8 | 4 8 8 8 4 4 8 8 Final Carried 8 | 2 5 7 8 4 4 8 6 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 2003 | 274 195 515 323 115 . 564 17 Remotely . | . . . . . . . . Salvage Created 3714 | 37 429 851 830 699 . 868 . Parts 217 | 2 35 68 33 30 . 49 . Haulers Intercepted 5 | . 1 2 2 . . . . Recyclers Shooed 8 | . 1 2 2 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 74 | 1 10 21 12 13 . 17 . Melee 1 | . . . . . . 1 . Guns 52 | 1 8 6 12 13 . 12 . Cannons 8 | . . 5 . . . 3 . AOE 12 | . 2 10 . . . . . Classes Destroyed 13 | 1 6 3 . . . 3 . Builder 9 | . . 5 . . . 4 . Tunneler 3 | . 1 1 . . . 1 . Hauler 5 | . 1 2 2 . . . . Recycler 3 | . 1 1 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 6 | . 2 4 . . . . . Swarmer 17 | . 5 7 . 2 . 3 . Grunt 41 | 1 5 9 10 10 . 6 . Brawler 3 | . . . . . . 3 . Duelist 2 | . . 1 . . . 1 . Sentry 9 | . . 4 2 1 . 2 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | 1 5 10 4 5 . 4 . Combat Bots Only 6 | 1 3 6 3 5 . 3 . Max Kills in Single Turn 4 | 1 3 4 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 7926 | 52 924 1411 1636 685 40 2716 462 Core 1420 | . 150 249 297 44 . 595 85 Absorbed by Shields 187 | . . . . 56 14 117 . Core Remaining (%) 55 | 100 40 37 46 . . . . Volleys Fired 307 | 4 40 69 64 30 10 82 8 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 140 | 40 112 136 124 119 95 140 120 Shots Fired 543 | 8 65 126 103 58 19 149 15 Gun 442 | 8 65 67 100 58 19 110 15 Cannon 76 | . . 40 . . . 36 . Launcher 22 | . . 19 3 . . . . Special 3 | . . . . . . 3 . Kinetic 193 | 8 38 57 24 . . 66 . Thermal 248 | . 27 50 65 19 . 72 15 Explosive 22 | . . 19 3 . . . . Electromagnetic 80 | . . . 11 39 19 11 . Robot Hit Streak 20 | 3 8 12 9 20 14 17 14 Robot Miss Streak 9 | 1 3 3 3 2 1 9 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 391 | 6 43 65 74 51 19 119 14 Core Hits 222 | 2 23 51 31 36 3 74 2 Critical Hits 6 | . . 5 . . . 1 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 5 | . . 4 . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8297 | 91 849 2049 1417 1021 29 2290 551 Guns 6155 | 91 574 638 1366 1021 29 1885 551 Cannons 780 | . . 408 . . . 372 . Explosions 1329 | . 275 1003 51 . . . . Melee . | . . . . . . . . Ramming 26 | . . . . . . 26 . Kinetic 2093 | 91 282 602 293 . . 825 . Thermal 4057 | . 567 444 842 263 . 1390 551 Explosive 1054 | . . 1003 51 . . . . Electromagnetic 1067 | . . . 231 758 29 49 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 6 | . . . . . . 5 10 Corruption Purged . | . . . . . . . . Effects 41 | . . . . . . 27 14 Message Errors 12 | . . . . . . 9 3 Matter Fused 5 | . . . . . . 2 3 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 6 | . . . . . . 3 3 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . 2 1 Targeting Errors 6 | . . . . . . 5 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots 35 | . . . . . . 20 15 Effects 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Meltdown 2 | . . . . . . 2 . Overflow Damage 139 | . 119 20 . . . . . Projectiles 1 | . . 1 . . . . . Explosions 138 | . 119 19 . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 204 | . 85 100 10 . . 9 . Shots 7 | . 1 4 2 . . . . Rammed 17 | . . . . . . 17 . Targets Rammed 17 | . . . . . . 17 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 594 | . 235 594 394 45 . 518 502 Average Temperature 143 | . 100 209 172 18 . 98 196 Received Heat Transfer 2622 | 30 327 351 810 236 . 796 72 Effects 16 | . . 10 2 . . 2 2 Shutdowns 2 | . . 1 1 . . . . Interference 4 | . . 2 . . . . 2 Short Circuit 2 | . . . . . . 2 . Damage (minor) 2 | . . 1 1 . . . . Damage (major) 5 | . . 5 . . . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 11 | . . 4 5 . . 2 . Heat Transferred 7027 | . 868 815 1665 518 . 2511 650 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 642 | 20 273 623 642 612 159 249 . Initial 287 | . 13 84 199 287 159 90 . Average 262 | 3 159 349 370 466 148 132 . Maximum Alert Level 2 | . 1 2 2 2 . 1 . Low Security (%) 45 | 100 70 17 11 . 100 80 . Level 1 29 | . 29 39 57 11 . 19 . Level 2 25 | . . 43 31 88 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 1 5 6 . 8 . Investigation 2 | . . . 1 . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . 1 1 3 3 . 1 . Assault 1 | . . . 1 . . . . Garrison 8 | . . . . 3 . 5 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 9 | . 3 4 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 154 | 1 23 37 32 20 6 34 1 Peak Tracking Total 8 | 1 6 6 5 4 6 8 1 Tactical Retreats 17 | . 2 4 2 4 . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 4 | . . . 2 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 7 | . 4 1 1 . . 1 . Max in Single Turn 2 | . 2 1 1 . . 1 . Garrison Access 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 18 | . 3 5 4 2 . 4 . Terminals 11 | . 3 3 3 . . 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units 3 | . . 1 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 44 | . 8 14 7 7 . 8 . Successful 28 | . 6 10 3 5 . 4 . Failed 16 | . 2 4 4 2 . 4 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 27 | . 8 10 6 . . 3 . Fabricators . | . . . . . . . . Repair Stations 7 | . . 3 . . . 4 . Recycling Units 6 | . . 1 1 4 . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 3 . 1 . Terminal Hacks 16 | . 6 7 2 . . 1 . Record 5 | . 3 1 . . . 1 . Prototype ID Bank 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 3 | . 2 1 . . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 2 . . . 3 . Scan Component 4 | . . 2 . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . . 1 1 3 . . . Recycle Component 1 | . . 1 . . . . . Process 1 | . . . . 1 . . . Report Inventory 2 | . . . 1 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Unlock Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 4 3 2 . 4 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 143 | . . . . 143 . . . Retrieved Matter 143 | . . . . 143 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . Machine Destruction 2 | . . . 2 . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies 2 | . . . . . 1 . 1 Largest Group 1 | . . . . . 1 . 1 Highest-Rated Group 105 | . . . . . 31 . 105 Highest-Rated Ally 105 | . . . . . 31 . 105 Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 187 | . . . . . 187 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 4225 | 98 560 807 687 486 234 1040 313 Spaces Moved 2386 | 73 347 400 397 296 162 472 239 Core 43 | 18 . . 1 . . 24 . Treads 43 | . . 43 . . . . . Legs 1923 | 55 347 354 283 109 162 374 239 Wheels 374 | . . . 113 187 . 74 . Hover 3 | . . 3 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 100 125 80 120 Average Speed 122 | 102 120 130 115 109 125 136 120 Slowest Speed 550 | 120 150 180 400 126 126 550 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 6 67 42 36 10 68 13 42 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 176 | . 17 125 17 . . 15 2 Melee . | . . . . . . . . Projectile 17 | . . . . . . 15 2 AOE 159 | . 17 125 17 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 3110 | 88 422 556 526 403 175 691 249 Wait 153 | . 6 33 12 49 . 53 . Move 2380 | 72 346 399 396 296 161 471 239 Hop . | . . . . . . . . Pick Up 104 | 7 14 22 19 11 1 30 . Fast Attach 12 | . . 1 5 1 . 5 . Attach 74 | 5 10 13 8 12 . 24 2 Detach 1 | . . 1 . . . . . Swap 28 | . 4 10 6 . 1 7 . Drop 34 | . 2 8 16 4 2 2 . Fire 307 | 4 40 69 64 30 10 82 8 Melee . | . . . . . . . . Ram 17 | . . . . . . 17 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Lost 5 parts (1p1n1u2w) 502 | -10/Materials | Core integrity fell below 50% 564 | -10/Materials | Lost 3 parts (1n2w) 637 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x2 830 | -9/Materials | Build established: Scavenger-Mutant 899 | -9/Materials | Lost 7 parts (3n2u2w) 1221 | -9/Materials | Core integrity fell below 50% 1369 | -9/Materials | Build established: Mutant 1431 | -9/Materials | Discovered new exit (range 16) 1466 | -9/Materials | Entered another Materials area 1466 | -8/Materials | Evolved 2 slots: Utility x2 2010 | -8/Materials | Core integrity fell below 50% 2112 | -8/Materials | Discovered new exit (range 4) 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Utility x2 2189 | -7/Factory | Garrison activated, responded to threat 2229 | -7/Factory | Identified exit to Garrison 2639 | -7/Factory | Sucked down chute 2639 | -7/Factory | Entered Waste 2640 | -7/Waste | Met a frightened Derelict 2715 | -7/Waste | Spotted C-40 Crusher 2717 | -7/Waste | Spotted C-40 Crusher 2727 | -7/Waste | Spotted C-40 Crusher 2727 | -7/Waste | Spotted C-40 Crusher 2765 | -7/Waste | Spotted C-40 Crusher 2765 | -7/Waste | Spotted C-40 Crusher 2836 | -7/Waste | Discovered new exit (range 13) 2872 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2873 | -7/Waste | Entered Factory 3109 | -7/Factory | Garrison activated, responded to threat 3320 | -7/Factory | Lost 11 parts (1p4n4u2w) 3464 | -7/Factory | Discovered new exit (range 18) 3560 | -7/Factory | Core integrity fell below 50% 3643 | -7/Factory | Core integrity fell below 20% 3669 | -7/Factory | Lost 14 parts (2p4n3u5w) 3725 | -7/Factory | System corruption reached 10% 3755 | -7/Factory | Lost 3 parts (1n1u1w) 3805 | -7/Factory | Garrison activated, responded to threat 3829 | -7/Factory | Repaired Lgt. Nuclear Core 3913 | -7/Factory | Entered Lower Caves 3946 | -7/Lower Caves | Build established: Scavenger-Mutant 4192 | -7/Lower Caves | Spotted B-75 Beast 4226 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04064_ BI-X7W(k) breaks down the debris. 04076_ K9-BQK(k) breaks down the debris. 04080_ Acquired 5 matter. 04083_ System corrupted: Energy discharge (-57). 04093_ K9-BQK(k) breaks down the debris. 04108_ System corrupted: IFF burst signal emitted. 04124_ System corrupted: Matter fused (-8). 04141_ System corrupted: Energy discharge (-41). 04169_ System corrupted: Matter fused (-5). A strange signal echoes through the caves. 04193_ Lgt. Nuclear Core destroyed. 04198_ B#MSV7KRP:W1D9H8LIITPLMQ<8A QQL #LT >6 04202_ Knocked back. 04208_ System corrupted: Cld. Pulse Rifle failed to cycle. 04214_ System corrupted: Cld. Pulse Rifle targeting data glitched. 04215_ Aluminum Leg destroyed. 04217_ Destroyed Med. Reflective Plating. 04223_ System corrupted: Heat flow error (+154). 04226_ Overheating: System interference. 04226_ Cld. Pulse Rifle temporarily disabled. 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BB #?????????????# #??????? | | ????????????## ??????????????# #??????? | | ?????????????## ??????????????# #??????? | | ??????????????## ?????????????? ??????? | | ???????????????# ?????????????# ?????? | | ???????????????# ## ????????????# ###????? | | ???????????????# #??###????????????# ##??????? | | ???????????????# ??????????????????# ###???????? | | ???????????????# ??????????????????##??????????### | | ???????????????# ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It's Just You Let's See Who's Tougher Overkill Troublemaker Challenges ------------ None Game ------ Seed TerrabombIntegrityBattery Manual? 0 Play Time 01:35:41 Cumulative 17.2 hours Start 2021.11.19 @ 13:05:29 End 2021.11.19 @ 15:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2b0fe0c-b5a3-4e0c-911a-998e1fe44305