Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 16:29:48 Player: Stevano Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (837) 837 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2882 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Warning (386) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Sensor Array Light Armor Plating Medium Armor Plating Medium Laser Small Laser Beam Rifle Particle Gun Improved Medium Laser Improved Medium Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Backup Plating I Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 32 | 7 1 5 3 16 Power 5 | 1 . . . 4 Engine 5 | 1 . . . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads . | . . . . . Leg 8 | 2 . 2 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 1 1 2 Device 1 | . . . 1 . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 3 . 2 . 8 Energy Gun 9 | 1 . 2 . 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . . . 3 23 Power 4 | . . . . 4 Propulsion 8 | . . . 2 6 Utility 5 | . . . 1 4 Weapon 9 | . . . . 9 Highest Loss Streak 16 | . . . 2 16 To Critical Strikes . | . . . . . Average Backups 10 | 2 6 11 14 13 Power 3 | . 1 2 4 4 Propulsion . | . 1 1 . . Utility 2 | . . 2 2 3 Weapon 4 | . 2 4 7 4 Tool/Special . | . . . . . Unused Backups 9 | . 2 1 . 6 Power 3 | . . . . 3 Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 94 91 98 85 Engine 13 | . 14 11 11 16 Leg 33 | . 28 36 42 27 Device 2 | . . . 2 7 Storage 11 | . 14 11 11 8 Protection 6 | . 9 11 8 . Energy Gun 12 | . . 5 22 23 Ballistic Gun 11 | . 28 16 . . Peak Build Rating 18 | 6 8 13 14 18 Average Rating 11 | 4 7 10 13 15 On Entrance 8 | . 6 8 13 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 8 | . . . . 8 Heaviest Build 36 | 12 13 30 30 36 Greatest Support 43 | 20 20 40 43 43 Greatest Overweight (x) 9 | 2 . 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 13 | 7 8 14 15 14 Most Carried 15 | 4 9 15 15 15 Average Carried 10 | 2 6 11 14 13 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 4 8 15 15 5 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 801 | 197 92 258 93 161 Remotely . | . . . . . Salvage Created 1224 | . 92 479 259 394 Parts 84 | . 6 24 24 30 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 5 | . . 2 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 2 5 11 11 Guns 28 | . 2 5 11 10 Classes Destroyed 9 | . 1 5 1 2 Tunneler 1 | . . 1 . . Hauler 2 | . . 2 . . Recycler 2 | . . 1 1 . Watcher 3 | . . 3 . . Swarmer 15 | . . . 11 4 Grunt 7 | . 2 2 . 3 Brawler 1 | . . . . 1 Sentry 5 | . . 3 . 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 1 4 4 4 Combat Bots Only 4 | . 1 2 4 4 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 252 | . 11 35 64 142 Missed 56 | . 5 10 18 23 Hits 196 | . 6 25 46 119 Projectile 196 | . 6 25 46 119 Critical Strikes 7 | . . . . 7 Damage Taken 2616 | . 86 353 372 1805 Core 680 | . 41 38 48 553 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 83 . 78 . Volleys Fired 131 | . 12 40 32 47 Largest 3 | . 2 2 2 3 Hottest 177 | . 40 112 112 177 Shots Fired 269 | . 24 80 52 113 Gun 268 | . 24 80 52 112 Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 94 | . 24 70 . . Thermal 175 | . . 10 52 113 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 3 7 5 8 Robot Miss Streak 10 | . 3 8 10 5 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 133 | . 13 41 25 54 Core Hits 61 | . 4 21 14 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . 1 4 7 Burn 12 | . . 1 4 7 Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2026 | . 166 596 366 898 Guns 1980 | . 166 596 366 852 Cannons 20 | . . . . 20 Explosions . | . . . . . Melee 26 | . . . . 26 Ramming . | . . . . . Kinetic 674 | . 166 508 . . Thermal 1326 | . . 88 366 872 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 26 | . . . . 26 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 745 | . 3 198 315 745 Average Temperature 230 | . 3 81 118 320 Received Heat Transfer 1089 | . 54 135 . 900 Effects 56 | . . . 1 55 Shutdowns 10 | . . . . 10 Energy Bleed 3 | . . . . 3 Interference 8 | . . . 1 7 Matter Decay 5 | . . . . 5 Short Circuit 4 | . . . . 4 Damage (minor) 7 | . . . . 7 Damage (major) 18 | . . . . 18 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . 1 4 3 Heat Transferred 4218 | . . 296 1221 2701 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 183 | . 45 96 183 111 Initial 63 | . . 1 13 63 Average 49 | . 14 37 100 67 Influence Increases 867 | . 89 200 300 278 Destroy 0b10 Robot/C 580 | . 40 100 220 220 Destroy 0b10 Robot/NC 40 | . . 35 5 . Destroy Leader 150 | . 20 50 30 50 Successful Hack 19 | . 14 . . 5 Disable Machine 15 | . . . 15 . Destroy Structure 3 | . . . . 3 Lose Combat Pursuer 60 | . 15 15 30 . Influence Decreases 867 | . 84 170 172 441 Entered New Map 126 | . . 4 22 100 Time Decay 550 | . 84 166 120 180 Lost Part 191 | . . . 30 161 Squads Dispatched 4 | . 1 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 5 12 12 17 Peak Tracking Total 6 | . 2 3 4 6 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 4 2 . 2 Terminals 6 | . 2 2 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 11 6 . 6 Successful 12 | . 8 2 . 2 Failed 11 | . 3 4 . 4 Catastrophic 5 | . . 2 . 3 Database Lockouts . | . . . . . Manual 10 | . 2 4 . 4 Terminals 17 | . 5 6 . 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 2 . 2 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . 1 . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 2 | . 2 . . . Retrieved Matter 2 | . 2 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1431 | 85 297 406 252 391 Spaces Moved 754 | 54 205 222 135 138 Core 13 | 12 . . . 1 Treads . | . . . . . Legs 741 | 42 205 222 135 137 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 127 120 120 120 128 Slowest Speed 500 | 190 120 190 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 39 19 30 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1017 | 70 233 283 173 258 Wait 47 | . 3 1 1 42 Move 750 | 53 204 221 134 138 Hop . | . . . . . Pick Up 41 | 10 8 12 3 8 Fast Attach . | . . . . . Attach 30 | 6 . 4 3 17 Detach . | . . . . . Swap 5 | 1 2 1 . 1 Drop 12 | . 4 4 . 4 Fire 131 | . 12 40 32 47 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 5) 143 | -10/Materials | Identified exit to Materials 270 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 773 | -9/Materials | Discovered new exit (range 9) 789 | -9/Materials | Entered Mines 1023 | -9/Mines | Discovered new exit (range 16) 1041 | -9/Mines | Entered Materials 1041 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1358 | -8/Materials | Garrison activated, responded to threat 1413 | -8/Materials | Core integrity fell below 50% 1429 | -8/Materials | Core integrity fell below 20% 1432 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01413_ Adv. Beam Cannon destroyed. 01413_ Acquired 43 matter. 01413_ K-01 Serf collects debris. 01414_ Overheating: Hammer damaged (-63). 01415_ Overheating: Hammer damaged (-15). 01416_ Overheating: Lrg. Storage Unit damaged (-5). 01417_ Overheating: Hammer damaged (-2). 01417_ Overheating: Lrg. Storage Unit damaged (-1). 01417_ Overheating: Med. Armor Plating damaged (-35). 01418_ Med. Armor Plating destroyed. 01419_ Overheating: Hammer damaged (-1). 01419_ K-01 Serf collects debris. 01420_ Hammer destroyed. 01421_ Overheating: Matter decay (-54). 01423_ K-01 Serf collects debris. 01424_ Overheating: Matter decay (-37). 01424_ Lrg. Storage Unit destroyed. 01427_ K-01 Serf collects debris. 01430_ R-06 Scavenger collects Gauss Rifle. 01432_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####################?????????????????????? | | ????????# # #?????????????????????? | | ????????# """ "" # #?????????????????????? | | ????????# """ T" # #?????????????????????? | | ????????# """ "" # #?????????????????????? | | ????????# # #?????????????????????? | | ????????# """ # #?????????????????????? | | ????????# """ ! # [ #?????????????????????? | | ????????# """ # ==*[ #?????????????????????? | | ????????# #####+#####?????????????????????? | | ##??????######+#####= %% ##########+### ?????????? | | ############ a % ! ?????????? | | + = u ^^ a = ????????? | | ############ !!k ggg *% ????????? | | #??????????# ^ !wr !@ r% r ????????? | | #??????????# ^ !!! [#############???????????? | | #??????????# """ #???????????????????????? | | #??????????# """ #???????????????????????? | | #??????????# """ #???????????????????????? | | ##??????????# =#???????????????????????? | | ????????????# ] #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# ######+###???????????????????????? | | ????????????# #???? ??????????????????????????? | | ????????????# #????""??????????????????????????? | | ????????????# ????""??????????????????????????? | | ????????????# #????""??????????????????????????? | | ????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Hey, That's Mine! Loot Pinata Challenges ------------ None Game ------ Seed ExpertCannonBattery Manual? 0 Play Time 00:24:17 Cumulative 4.6 hours Start 2026.08.08 @ 16:03:10 End 2026.08.08 @ 16:29:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8550af63-d32b-442a-8f04-b70692e1eb5d