Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 23:30:45 Player: Spitalier Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1001) 1001 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 4931 Bonus ------- High Alert Combat Kills 15 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Improved Power Shielding > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (5) ---- Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Autogun Longsword +1 > --- INVENTORY -------- Light Armor Plating Particle Gun Pulse Rifle Improved Grenade Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Hardlight Generator Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 34 | 6 11 . 2 . 7 1 7 Power 4 | 1 2 . . . 1 . . Engine 4 | 1 2 . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 5 . 2 . 1 . 2 Treads . | . . . . . . . . Leg 12 | 2 5 . 2 . 1 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | . 2 . . . 3 1 2 Device 2 | . . . . . 1 1 . Storage . | . . . . . . . . Processor 2 | . 2 . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . . . 2 . 2 Artifact . | . . . . . . . . Weapon 10 | 3 2 . . . 2 . 3 Energy Gun 6 | 2 1 . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 17 | . 1 . . . 3 . 13 Power 1 | . . . . . . . 1 Propulsion 6 | . 1 . . . 1 . 4 Utility 5 | . . . . . 1 . 4 Weapon 5 | . . . . . 1 . 4 Highest Loss Streak 10 | . 1 . . . 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 96 100 99 100 95 84 76 Engine 11 | . 14 14 14 14 9 7 6 Leg 25 | . 27 28 27 28 25 15 17 Device 2 | . . . . . 6 7 6 Processor 22 | . 25 28 28 28 18 15 11 Protection 3 | . . . . . 8 15 12 Energy Gun 13 | . 22 14 14 14 9 7 5 Ballistic Gun 10 | . 5 14 14 14 8 7 6 Slashing Weapon 3 | . . . . . 9 7 7 Naked Turns . | . . . . . . . . Heaviest Build 27 | 6 11 11 11 11 23 22 27 Greatest Support 78 | 20 20 20 60 60 70 60 78 Greatest Overweight (x) 1 | . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 Average Carried 4 | 2 4 5 5 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Matter Collected 748 | 263 102 . . 62 217 . 104 Remotely . | . . . . . . . . Salvage Created 1176 | 56 239 . . 44 571 . 266 Parts 67 | 2 18 . . 3 32 . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 28 | 1 4 . . 3 15 . 5 Melee 3 | . . . . . . . 3 Guns 25 | 1 4 . . 3 15 . 2 Classes Destroyed 10 | 2 1 . . 1 4 . 2 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 1 | 1 . . . . . . . Watcher 4 | . 3 . . . 1 . . Swarmer 10 | . . . . 3 7 . . Grunt 11 | 1 4 . . . 4 . 2 Brawler 1 | . . . . . 1 . . Sentry 3 | . . . . . 3 . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 2 2 . . 2 6 . 2 Combat Bots Only 6 | 1 2 . . 2 6 . 2 Max Kills in Single Turn 2 | 2 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Damage Taken 3279 | 54 267 . . 88 612 . 2258 Core 896 | 22 57 . . 37 61 . 719 Absorbed by Shields 36 | . . . . . 36 . . Redirected to Shielding 94 | . . . . . 9 . 85 Core Remaining (%) 77 | 91 . . . 53 88 . . Volleys Fired 89 | 5 32 . . 5 38 . 9 Largest 2 | 2 2 . . 2 2 . 2 Hottest 88 | 60 88 . . 88 88 . 86 Shots Fired 175 | 10 64 . . 10 75 . 16 Gun 175 | 10 64 . . 10 75 . 16 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 60 | 5 4 . . 5 37 . 9 Thermal 115 | 5 60 . . 5 38 . 7 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 2 14 . . 5 13 . 7 Robot Miss Streak 3 | 2 3 . . 1 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 158 | 5 46 . . 6 63 . 38 Core Hits 60 | 3 14 . . 3 31 . 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 1 3 . . Burn 4 | . . . . 1 3 . . Melee Attacks 30 | . . . . . 1 . 29 Impact . | . . . . . . . . Slashing 30 | . . . . . 1 . 29 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2546 | 71 437 . . 91 1056 . 891 Guns 1737 | 71 437 . . 91 974 . 164 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 809 | . . . . . 82 . 727 Ramming . | . . . . . . . . Kinetic 672 | 36 28 . . 45 467 . 96 Thermal 1065 | 35 409 . . 46 507 . 68 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 809 | . . . . . 82 . 727 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 295 | 18 243 . . 104 295 . 4 Average Temperature 101 | 12 127 . . 48 96 . 4 Received Heat Transfer 540 | 30 147 . . . 246 . 117 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 2763 | 75 949 . . 185 1406 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Peak Influence 443 | 25 187 72 . 110 443 186 233 Initial 186 | . 16 72 . . 42 186 133 Average 153 | 3 102 72 . 74 226 186 184 Maximum Alert Level 2 | . . . . . 2 . 1 Low Security (%) 72 | 100 100 100 . 100 38 100 68 Level 1 21 | . . . . . 45 . 31 Level 2 5 | . . . . . 16 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . . 3 . 4 Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . . . 2 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | 1 11 . . 5 27 . 15 Peak Tracking Total 7 | 1 3 . . 3 7 . 5 Tactical Retreats 9 | . . . . 1 6 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Accessed 6 | . 1 . 2 . 2 1 . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 38 | . 3 . 32 . 2 1 . Successful 36 | . 2 . 32 . 1 1 . Failed 2 | . 1 . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 5 | . 3 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 36 | . 2 . 32 . 1 1 . Record 32 | . . . 32 . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . Investigation Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Turns Passed 2475 | 110 398 45 816 182 605 42 277 Spaces Moved 1701 | 75 213 37 701 170 345 26 134 Core 21 | 18 . . . . . . 3 Treads . | . . . . . . . . Legs 1680 | 57 213 37 701 170 345 26 131 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 Average Speed 107 | 103 120 120 115 90 98 90 94 Slowest Speed 190 | 120 120 120 190 90 100 90 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 39 11 92 40 22 2 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Total 2149 | 95 295 37 708 189 541 44 240 Wait 271 | 3 28 1 . 15 147 18 59 Move 1694 | 74 212 36 700 169 344 25 134 Hop . | . . . . . . . . Pick Up 13 | 6 2 . 2 . 3 . . Fast Attach 18 | 5 5 . 1 . 3 . 4 Attach 8 | 1 . . . . 3 1 3 Detach 1 | . . . . . . . 1 Swap 8 | . 6 . 1 . 1 . . Drop 17 | 1 10 . 4 . 1 . 1 Fire 89 | 5 32 . . 5 38 . 9 Melee 30 | . . . . . 1 . 29 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 6) 509 | -10/Materials | Entered Mines 548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 549 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Exiles 575 | -10/Exiles | Discovered new exit (range 15) 588 | -10/Exiles | Met 8R-AWN 608 | -10/Exiles | Met EX-HEX 671 | -10/Exiles | Met EX-DEC 720 | -10/Exiles | Visited The Gauntlet 894 | -10/Exiles | Learned location of Zion (-7) 938 | -10/Exiles | Discovered new exit (range 12) 1048 | -10/Exiles | Met EX-BIN 1072 | -10/Exiles | Aligned with FarCom system 1073 | -10/Exiles | Given EX-Vault access code 1244 | -10/Exiles | Opened EX-Vault 1260 | -10/Exiles | Found Prototype Leg 1260 | -10/Exiles | Identified Potential Leg 1263 | -10/Exiles | Found Deploy-a-Sentry 1276 | -10/Exiles | Found Potential Leg 1282 | -10/Exiles | Found Prototype Slashing Weapon 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1370 | -10/Exiles | Stole three prototypes: Potential Leg, Deploy-a-Sentry, Longsword +1 1370 | -10/Exiles | Entered Mines 1538 | -9/Mines | Discovered new exit (range 15) 1552 | -9/Mines | Entered Materials 1552 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1553 | -8/Materials | Identified Longsword +1 2140 | -8/Materials | Discovered new exit (range 16) 2157 | -8/Materials | Entered Factory 2157 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2159 | -7/Factory | FarCom data flow suspended 2199 | -7/Factory | Identified exit to DSF 2199 | -7/Factory | Entered DSF 2241 | -7/DSF | Additional patrols routed to DSF 2390 | -7/DSF | Lost 3 parts (2u1w) 2449 | -7/DSF | Core integrity fell below 50% 2471 | -7/DSF | Core integrity fell below 20% 2476 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 02438_ Lgt. Armor Plating destroyed. 02438_ Particle Gun blasted off. 02443_ Knocked back. 02445_ Acquired Particle Gun. 02448_ Particle Gun destroyed. 02448_ Imp. Sensor Array destroyed. 02448_ Knocked back. 02452_ Potential Leg destroyed. 02453_ Knocked back. 02458_ Penetrated by Slug. 02460_ The unstable cave ceiling collapses. 02460_ 8 Matter crushed. 02467_ Acquired Aluminum Leg. 02468_ Acquired 10 matter. 02468_ Potential Leg destroyed. 02468_ Imp. Ion Engine destroyed. 02468_ Knocked back. 02470_ Aluminum Leg destroyed. 02475_ Penetrated by Slug. 02475_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##???????#########?????? | | ??????#"""""######### #?????? | | ??????#"%"""## # # #?????? | | ???#"##"" %*%! #?????? | | ???#""""%%% % !%= #?????? | | ????###"% ##!!#!!!### ###?????? | | ??????##;H%*#"!!#!!!### ###?????? | | ???????##%xx######+##!! !!#?????? | | ???????# % %#??##%##!! !!#?????? | | ???????# = ##?#[! +!! !!#?????? | | ???????##%@[;;##]]##### ###?????? | | ???????#%=%!%###]]????? !!#?????? | | ???????#! #?###?????? !!#?????? | | ???????#! #?????????? !!#?????? | | ??????### #;#??????????? ###?????? | | ??????#!! ##!!?????????? #???????? | | ??????#!! &##!!!#!!!#????? ???????? | | ??????# % ??????? | | ??????# % ? ??????? | | ??????# ? ?????? | | ??????#// ##!!!#!!!## ???#?????? | | ??????#// #?!!!#!!!#?????????????? | | ??????######??###?###?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Made in Tau Ceti IV Risk Taker Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed MissileTitaniumPod Manual? 0 Play Time 00:45:23 Cumulative 3.3 hours Start 2022.04.11 @ 22:42:56 End 2022.04.11 @ 23:30:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9af5657d-179b-4c29-a1b7-4ead9284b302