Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 23:00:57 Player: derk Result: Destroyed by Defender 3d with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (5949) 5949 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 11904 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 135 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 157/160 System Corruption 2% Temperature Cool (9) Movement Treading (225) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Humpback Reactive Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Minigun Gauss Rifle > --- INVENTORY (32) --- Light Nuclear Core Fission Core Fission Core Light Treads Light Treads Armored Treads Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (178) Improved Signal Interpreter Hardened Medium Armor Plating Reactive Plating Reactive Plating Relay Coupler [NC] (25) Relay Coupler [NC] (28) Relay Coupler [NC] (31) Relay Coupler [NC] (21) Relay Coupler [NC] (21) Relay Coupler [Grunt] (27) Firepult Heavy Assault Rifle Enhanced Autogun Flak Cannon Missile Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Reactive Plating Makeshift Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Fission Core Fission Core Light Treads Light Treads Armored Treads Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Hardened Medium Armor Plating Reactive Plating Reactive Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Duelist] Firepult Heavy Assault Rifle Enhanced Autogun Flak Cannon Missile Launcher Missile Launcher Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Reactive Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 125 | 7 11 6 4 2 27 18 40 10 Power 8 | 2 2 . . . 2 1 1 . Engine 6 | 2 2 . . . 2 . . . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 27 | 2 4 3 1 1 6 5 5 . Treads 23 | 2 2 2 . 1 6 5 5 . Leg 2 | . 1 1 . . . . . . Wheel 2 | . 1 . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 4 . 3 . 7 6 8 4 Device 1 | . 1 . . . . . . . Storage 11 | 1 3 . 3 . 1 2 . 1 Processor 3 | . . . . . 3 . . . Hackware 11 | . . . . . 2 2 5 2 Protection 7 | . . . . . 1 2 3 1 Artifact . | . . . . . . . . . Weapon 57 | 2 1 3 . 1 12 6 26 6 Energy Gun 3 | . . . . . 2 . 1 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 27 | 2 1 1 . . 8 1 11 3 Ballistic Cannon 3 | . . 1 . . . . 2 . Launcher 12 | . . 1 . 1 2 3 4 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 11 | . . . . . . 1 8 2 Unidentified Prototypes 3 | . . . . . 2 . 1 . Parts Lost 14 | . 1 1 . . 3 2 6 1 Power 2 | . . . . . . 1 1 . Propulsion 4 | . 1 1 . . 1 . 1 . Utility 2 | . . . . . . . 1 1 Weapon 6 | . . . . . 2 1 3 . Highest Loss Streak 3 | . 1 1 . . 2 1 3 1 Average Slot Usage (%) 90 | . 99 100 97 85 89 84 89 89 Engine 5 | . 13 14 14 14 9 . . . Core 3 | . . . . . . 3 9 9 Treads 18 | . 23 15 14 21 17 18 17 18 Wheel 2 | . 3 3 14 7 . . . . Storage 20 | . 26 28 25 14 18 17 18 18 Processor 4 | . . . . . 9 9 4 . Hackware 10 | . . . . . 13 13 17 16 Protection 3 | . . . . . 3 3 5 9 Ballistic Gun 13 | . 28 16 14 14 17 4 10 11 Ballistic Cannon 2 | . . 10 14 1 . . 1 . Launcher 2 | . . . . 12 . 5 1 6 Naked Turns . | . . . . . . . . . Heaviest Build 144 | 13 73 75 91 91 129 131 139 144 Greatest Support 43 | 40 40 40 10 43 43 43 43 43 Greatest Overweight (x) 9 | 1 4 4 9 4 2 3 6 3 Average Overweight (x) 3 | . 1 3 7 2 2 2 2 3 Largest Inventory Capacity 44 | 6 20 20 24 24 32 44 32 32 Average Capacity 27 | 5 15 20 20 24 31 31 32 31 Most Carried 32 | 6 20 20 24 24 32 32 32 32 Average Carried 25 | 3 13 19 18 23 29 30 30 28 Final Capacity 32 | 6 20 20 24 24 32 32 32 32 Final Carried 32 | 6 20 20 24 24 32 32 32 30 Class Distribution -------------------- 86% | Hauler-Mutant 8% | Bothacker-Mutant 5% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 4333 | 276 585 130 80 70 798 732 1187 475 Remotely . | . . . . . . . . . Salvage Created 4500 | 74 787 85 . 63 1233 587 1377 294 Parts 255 | 1 54 8 . 5 76 28 70 13 Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 121 | . 14 3 . 2 27 24 37 14 Guns 70 | . 14 2 . 1 22 6 24 1 Cannons 7 | . . 1 . 1 . 2 3 . AOE 44 | . . . . . 5 16 10 13 Classes Destroyed 13 | 1 7 1 . 1 3 . . . Worker 8 | . 4 . . . 1 . 3 . Builder 3 | . 1 . . . 1 . 1 . Tunneler 1 | . . 1 . . . . . . Hauler 3 | . 1 . . . 2 . . . Recycler 2 | 1 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . Watcher 7 | . 3 . . . 2 . 2 . Swarmer 34 | . 3 1 . . 7 8 8 7 Grunt 65 | . 11 2 . 1 12 13 19 7 Brawler 3 | . . . . . 1 . 2 . Duelist 2 | . . . . 1 . . 1 . Sentry 13 | . . . . . 5 3 5 . Hunter 4 | . . . . . 2 . 2 . Best Kill Streak 8 | 1 4 2 . 2 5 7 8 4 Combat Bots Only 7 | . 3 2 . 2 5 7 6 4 Max Kills in Single Turn 3 | 1 2 1 . 1 2 3 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 3 3 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 5243 | . 529 118 . 175 1441 659 1745 576 Core 715 | . 115 10 . 32 182 75 248 53 Absorbed by Shields 8 | . . . . . . 8 . . Core Remaining (%) 68 | 100 . . . 37 . . . . Volleys Fired 404 | 2 79 9 . 8 112 52 112 30 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 88 | 40 40 58 . 58 73 56 88 61 Shots Fired 689 | 4 158 18 . 15 207 59 187 41 Gun 586 | 4 158 9 . 7 203 26 150 29 Cannon 53 | . . 7 . 8 . 14 24 . Launcher 50 | . . 2 . . 4 19 13 12 Special . | . . . . . . . . . Kinetic 586 | 4 158 16 . 15 195 26 143 29 Thermal 39 | . . . . . 8 . 31 . Explosive 50 | . . 2 . . 4 19 13 12 Electromagnetic 14 | . . . . . . 14 . . Robot Hit Streak 27 | 2 15 5 . 5 18 27 21 15 Robot Miss Streak 4 | 1 4 1 . 2 3 3 4 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . . . . 2 . 2 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . Shots Hit Robots 506 | 3 100 10 . 9 149 38 173 24 Core Hits 273 | 2 40 7 . 4 69 39 89 23 Critical Hits 7 | . 1 . . . 4 . 2 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 6 | . 1 . . . 3 . 2 . Melee Attacks 45 | . . . . . . 2 34 9 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 23 | . . . . . . . 23 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11433 | 24 1339 244 . 129 2393 2077 3749 1478 Guns 6144 | 24 1339 92 . 60 2035 323 2080 191 Cannons 578 | . . 70 . 66 . 136 306 . Explosions 4693 | . . 82 . . 353 1608 1363 1287 Melee . | . . . . . . . . . Ramming 18 | . . . . 3 5 10 . . Kinetic 5975 | 24 1339 162 . 126 1947 323 1863 191 Thermal 611 | . . . . . 88 . 523 . Explosive 4693 | . . 82 . . 353 1608 1363 1287 Electromagnetic 136 | . . . . . . 136 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Effects 47 | . . . . . . . 31 16 Message Errors 18 | . . . . . . . 13 5 Heat Flow Errors 7 | . . . . . . . 7 . Energy Discharges 7 | . . . . . . . 1 6 Data Loss (minor) 5 | . . . . . . . 3 2 Targeting Errors 9 | . . . . . . . 6 3 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . . . . 22 7 38 23 Projectiles . | . . . . . . . . . Explosions 90 | . . . . . 22 7 38 23 Melee . | . . . . . . . . . Knockbacks 15 | . . 1 . 3 1 . 10 . Impact 1 | . . . . . 1 . . . Kinetic 12 | . . 1 . 3 . . 8 . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 151 | . . 25 . . 10 74 6 36 Shots 7 | . . 1 . . 1 3 1 1 Rammed 3 | . . . . 1 1 1 . . Targets Rammed 3 | . . . . 1 1 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 426 | . 2 15 . 23 81 18 426 34 Average Temperature 44 | . 2 7 . 15 15 6 63 11 Received Heat Transfer 1906 | . 234 51 . 42 522 238 666 153 Effects 1 | . . . . . . . 1 . Shutdowns 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1295 | . . . . . 259 . 1036 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1117 | 5 192 183 . 65 446 1117 605 614 Initial 544 | . 3 3 . . . 100 544 159 Average 293 | 1 61 52 . 50 233 706 191 392 Maximum Alert Level 4 | . . . . . 2 4 2 2 Low Security (%) 52 | 100 100 100 . 100 39 10 75 3 Level 1 18 | . . . . . 56 2 4 50 Level 2 21 | . . . . . 4 48 20 46 Level 3 6 | . . . . . . 30 . . Level 4 1 | . . . . . . 8 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 4 . . . 5 . 11 . Investigation 12 | . 3 . . . 2 . 7 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 1 . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 2 . 1 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 16 | . 3 . . . 2 . 11 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 24 9 . 2 42 32 67 23 Peak Tracking Total 7 | . 4 3 . 2 5 7 5 4 Tactical Retreats 15 | . 3 1 . . 1 4 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 20 | . 2 . . . . 14 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 45 | . . . . . . 6 39 . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed 5 | . . . . . . . 5 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 12 | . . 2 . 1 1 4 1 3 Max in Single Turn 1 | . . 1 . 1 1 1 1 1 Garrison Relay 7 | . . . . . . 4 . 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 31 | . 8 1 4 . 8 . 10 . Terminals 17 | . 7 1 . . 5 . 4 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units 4 | . 1 . . . 1 . 2 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 94 | . 24 2 4 . 25 . 39 . Successful 64 | . 13 2 4 . 16 . 29 . Failed 30 | . 11 . . . 9 . 10 . Catastrophic 6 | . 2 . . . 3 . 1 . Database Lockouts . | . . . . . . . . . Manual 40 | . 15 2 1 . 12 . 10 . Terminals 59 | . 23 2 . . 15 . 19 . Fabricators . | . . . . . . . . . Repair Stations 13 | . . . . . 5 . 8 . Recycling Units 7 | . 1 . . . 4 . 2 . Scanalyzers 9 | . . . . . . . 9 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 32 | . 11 . 4 . 7 . 10 . Record 3 | . . . 3 . . . . . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . Branch Access Points 2 | . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . 2 . Unreport Threat 4 | . 1 . . . 2 . 1 . Locate Traps 5 | . 3 . . . 1 . 1 . Recall Investigation 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 4 | . 2 . . . . . 2 . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 4 | . 2 . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . . . 4 . 8 . Scan Component 6 | . . . . . 2 . 4 . Repair 6 | . . . . . 2 . 4 . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 7 | . . . . . . . 7 . Insert Component 4 | . . . . . . . 4 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 10 | . 2 2 . . 3 . 3 . Terminals 4 | . 1 2 . . . . 1 . Track 3 | . 1 1 . . . . 1 . Disrupt 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . . 3 . 2 . Monitor 1 | . . . . . 1 . . . Recyclers 1 | . . . . . 1 . . . Tunnel 4 | . 1 . . . 1 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 6 1 . . 7 . 7 . Full Trace Events 6 | . 2 . . . 1 . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 3 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . . 2 . 4 . Time 192 | . . . . . 58 . 134 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Zone Cloak 1 | . . . . . . . . 1 Robots Hacked 18 | . . . . . . 1 12 5 Non-combat 9 | . . . . . . . 9 . Combat 9 | . . . . . . 1 3 5 Robot Hacks Applied 31 | . . . . . . 1 25 5 parse_system 1 | . . . . . . . 1 . no_distress 3 | . . . . . . . 3 . generate_echo 2 | . . . . . . . 2 . drop_inventory 2 | . . . . . . . 2 . purge_threat 6 | . . . . . . . 6 . reprogram_traps 4 | . . . . . . . 4 . mark_security 1 | . . . . . . . 1 . relay_feed 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . overwrite_iff 3 | . . . . . . . 1 2 streamctrl_high 1 | . . . . . . . . 1 formatsys_low 2 | . . . . . . . 2 . formatsys_high 4 | . . . . . . 1 1 2 Relay Couplers Released 26 | . . . . . . 17 . 9 Machine Destruction 26 | . . . . . . 17 . 9 Attached 9 | . . . . . . 2 5 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 12 | . . 2 . . . 1 4 5 Largest Group 3 | . . 2 . . . 1 1 3 Highest-Rated Group 45 | . . 45 . . . 15 15 40 Highest-Rated Ally 31 | . . 31 . . . 15 15 15 Total Orders 7 | . . . . . . 2 4 1 STAY 5 | . . . . . . 1 3 1 FOLLOW 2 | . . . . . . 1 1 . Ally Attacks 42 | . . 15 . . . 7 9 11 Total Damage 595 | . . 274 . . . 116 56 149 Kills 9 | . . 5 . . . 3 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 12871 | 102 1474 950 1066 498 2071 2345 2772 1593 Spaces Moved 5426 | 54 703 478 685 215 736 961 948 646 Core 5 | 5 . . . . . . . . Treads 4347 | 49 470 322 . 215 736 961 948 646 Legs . | . . . . . . . . . Wheels 1074 | . 233 156 685 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 140 90 200 200 200 205 225 Average Speed 199 | 151 163 190 151 216 200 221 224 225 Slowest Speed 290 | 160 220 220 170 240 200 225 290 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 4 94 95 90 40 66 79 68 85 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . 1 1 1 . 1 . 2 . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 55 | . . 8 . . 9 11 24 3 Terrain Destroyed 271 | . . 14 . . 30 41 123 63 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 270 | . . 14 . . 30 41 122 63 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 6785 | 67 868 502 723 233 1144 1122 1386 740 Wait 463 | . 43 . . 3 215 18 180 4 Move 5419 | 53 702 477 684 214 736 960 947 646 Hop . | . . . . . . . . . Pick Up 150 | 5 22 4 24 2 31 20 17 25 Fast Attach 26 | 6 6 1 1 1 2 4 4 1 Attach 29 | . 1 1 . . 10 5 10 2 Detach 1 | . . . . . . . 1 . Swap 72 | 1 4 4 3 1 15 11 26 7 Drop 90 | . 11 6 11 3 22 16 13 8 Fire 404 | 2 79 9 . 8 112 52 112 30 Melee 45 | . . . . . . 2 34 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . 1 1 1 . . Escape Stasis 32 | . . . . . . 26 . 6 Rewire 6 | . . . . . . 1 3 2 Trap 45 | . . . . . . 6 39 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 567 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 16) 989 | -10/Materials | Build established: Hauler-Mutant 1387 | -10/Materials | Discovered new exit (range 9) 1577 | -10/Materials | Entered Mines 1671 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1671 | -10/Mines | Discovered new exit (range 5) 1755 | -10/Mines | Discovered new exit (range 16) 1802 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2026 | -10/Mines | Discovered new exit (range 9) 2527 | -10/Mines | Entered Exiles 2563 | -10/Exiles | Discovered new exit (range 14) 2617 | -10/Exiles | Met 8R-AWN 2637 | -10/Exiles | Met EX-HEX 2730 | -10/Exiles | Met EX-DEC 2752 | -10/Exiles | Visited The Gauntlet 2901 | -10/Exiles | Learned location of Zion (-7) 2925 | -10/Exiles | Met EX-BIN 2946 | -10/Exiles | Aligned with FarCom system 2948 | -10/Exiles | Given EX-Vault access code 2982 | -10/Exiles | Opened EX-Vault 3018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3297 | -10/Exiles | Found Firepult 3578 | -10/Exiles | Discovered new exit (range 10) 3593 | -10/Exiles | Left Exiles lab with Firepult 3593 | -10/Exiles | Entered Mines 3600 | -9/Mines | Core integrity fell below 50% 3712 | -9/Mines | Learned location of 1 exit from Materials 3717 | -9/Mines | Discovered new exit (range 14) 3849 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4091 | -9/Mines | Entered Materials 4091 | -8/Materials | Evolved 4 slots: Utility x4 4092 | -8/Materials | Identified exit to Factory 5106 | -8/Materials | Repaired Imp. Treads 5133 | -8/Materials | Repaired Lgt. Armor Plating 5252 | -8/Materials | Garrison activated, responded to threat 5368 | -8/Materials | Garrison activated, responded to threat 5929 | -8/Materials | Discovered exit to Factory (range 7) 6162 | -8/Materials | Identified exit to Garrison 6162 | -8/Materials | Entered Garrison 6210 | -8/Garrison | Triggered checkpoint 6257 | -8/Garrison | Garrison Relay disabled 6404 | -8/Garrison | Triggered checkpoint 6441 | -8/Garrison | Triggered checkpoint 6489 | -8/Garrison | Destroyed 7 combat bots 6646 | -8/Garrison | Discovered new exit (range 10) 6835 | -8/Garrison | Discovered new exit (range 12) 6926 | -8/Garrison | Triggered checkpoint 6944 | -8/Garrison | Triggered checkpoint 7001 | -8/Garrison | Discovered new exit (range 10) 7035 | -8/Garrison | Installed Relay Interface Framework 7600 | -8/Garrison | Triggered checkpoint 7742 | -8/Garrison | Garrison Relay disabled 8051 | -8/Garrison | Triggered checkpoint 8084 | -8/Garrison | Garrison Relay disabled 8260 | -8/Garrison | Triggered checkpoint 8306 | -8/Garrison | Garrison Relay disabled 8507 | -8/Garrison | Entered Materials 8507 | -8/Materials | Accompanied by 1 ally 8616 | -8/Materials | Build established: Bothacker-Mutant 8872 | -8/Materials | Core integrity fell below 50% 9343 | -8/Materials | Discovered exit to Factory (range 4) 9364 | -8/Materials | Build established: Hauler-Mutant 9857 | -8/Materials | Lost 3 parts (3w) 10101 | -8/Materials | Core integrity fell below 20% 10337 | -8/Materials | Repaired Rocket Launcher 10376 | -8/Materials | Repaired Arm. Treads 10403 | -8/Materials | Repaired Lgt. Treads 10443 | -8/Materials | Repaired Arm. Treads 10765 | -8/Materials | Discovered exit to Factory (range 16) 11215 | -8/Materials | Garrison activated, responded to threat 11272 | -8/Materials | Identified exit to Garrison 11279 | -8/Materials | Entered Garrison 11279 | -8/Garrison | Accompanied by 1 ally 11329 | -8/Garrison | Triggered checkpoint 11365 | -8/Garrison | Garrison Relay disabled 11573 | -8/Garrison | Triggered checkpoint 11715 | -8/Garrison | Discovered exit to Factory (range 10) 11908 | -8/Garrison | Discovered exit to Factory (range 10) 11940 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 12030 | -8/Garrison | Triggered checkpoint 12212 | -8/Garrison | Discovered exit to Factory (range 12) 12502 | -8/Garrison | Triggered checkpoint 12556 | -8/Garrison | Garrison Relay disabled 12762 | -8/Garrison | Triggered checkpoint 12805 | -8/Garrison | Garrison Relay disabled 12872 | -8/Garrison | Destroyed by Defender 3d with Heavy Assault Rifle Last Messages --------------- 12771_ System corrupted: Datajack targeting data glitched. 12771_ Jacked Y-45 Defender... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 12773_ Reactivated Defender 3c. 12785_ Jacked Y-45 Defender... >>streamctrl_high Hijacking control node. 12805_ Garrison Relay disabled. 12805_ Relay Coupler [NC] tumbles out of relay unit. 12805_ Relay Coupler [Duelist] tumbles out of relay unit. 12805_ Relay Coupler [Grunt] tumbles out of relay unit. 12809_ Acquired Relay Coupler [Grunt]. 12815_ Acquired Relay Coupler [NC]. 12858_ Defender 3d outside max range, lost control. 12869_ Defender 3c destroyed. 12870_ Acquired 50 matter. 12872_ Slug penetrates Defender 3d. Map ----- +----------------------------------------------------+ | ?????????????????????????# | | ?????????????????????????# = | | ?????????????????????????######### [ ## # # | | ????????????????????????????????### # # = # | | ????????????????????????????????# = * | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????### ## ## # | | ????????????????????????########### ## # # | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ######## # | | ????????????????????????# #??????## ##""""###"## | | ????????????????????????# #???????#^^#???????# #? | | ????????????????????????# #???????#^^#???????# #? | | ????????????????????????# #???????# #???????# #? | | ????????????????????????# #???????# ##??????# ? | | ????????????????????????# #???##### #??????###? | | ???????????????########## ##### #= ##?????????? | | ???????????????# ###???????? | | ???????????????# #???????? | | ???????????????# ####### ######## # # ##??????## | | ???????????????# #?????# #????# # # #???????# | | ???????????????# #?????#=#????## ## #???????# | | ???????????????# #?????#@#?????### ##???????#[ | | ???????????????# #?????#Y#####???## # #???????## | | ???????????????# #?????#[ #????# ###???????## | | ???????????????# #?????##### #????# #????????## | | ???????????????# #?????????# #????# #????????# | | ???????????????# #?????????# #????# #????????## | | ???????????????# #?????????# ###??# #?????????# | | ??????????????? #?????????# #??# #?????????## | | ?????????????? < #?????????# #?? #??????????# | | ?????????????# #?????????# #??###????????### | | ?????????????######?????????# ###?????????????#"# | | ???????????????????????###### #???????????????# | | ???????????????????????# #???????????????#" ! | | ???????????????????????# ! ####???????????????#" | | ??????????????????????#"" ""#?????????????????#"## | | ??????????????????????#######?????????????????##?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 21 Relay Coupler Types 47 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultAssemblyRifle Manual? 0 Play Time 01:25:20 Cumulative 178.1 hours Start 2020.10.12 @ 21:34:36 End 2020.10.12 @ 23:00:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 622618d2-3d10-416e-b0e5-4901b7be8f24