Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 15:57:01 Player: naththebg Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (254) 1270 Value Destroyed (11351) 11351 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (10393) 10393 TOTAL SCORE: 32034 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3311 Follower Combat Kills 2615 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 500 Friendly Fire -433 Cogmind --------- Core Integrity 0/1600 Matter 37/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Improved Force Field Nova Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Improved Heavy Treads Spiked Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Cooling System Huge Storage Unit Energy Well Improved Heavy Armor Plating Improved Focal Shield Thermal Barrier Improved Force Field > --- WEAPON ----------- Plasma Rifle Matter Neutralizer Nova Cannon Enhanced Hardcell Cannon Smartbomb Launcher > --- INVENTORY -------- Zionite Light DM Reactor Myomer Leg Myomer Leg Myomer Leg Shield Leg Zionite Composite Leg II Biometal Leg Biometal Leg Centrium Leg High-density Centrium Leg Experimental Heat Sink Experimental Cooling System Large Storage Unit Matter Compressor Matter Filter Quantum Capacitor Improved Weapon Cycler Advanced Reaction Control System Improved Force Field Nova Cannon Nova Cannon Nova Cannon Fusion Bomb Launcher [Rating: 180] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Experimental Heat Sink Device Experimental Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . . . 2 . . . . . . . . 1 . 1 Utility 8 | . . 1 . . . 3 2 . . . . 1 . . . 1 . Weapon 4 | . . 1 . . . 1 . . . . . . . . 1 1 . Parts Attached 172 | 6 8 18 2 11 1 17 25 4 . 4 3 9 4 . 28 15 17 Power 15 | 1 2 1 . 2 . 1 1 . . 1 . 1 . . 4 . 1 Engine 7 | 1 1 1 . 2 . . 1 . . . . . . . 1 . . Core 2 | . 1 . . . . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 1 . 1 . . 3 . 1 Propulsion 44 | 2 4 6 1 . . 2 4 . . 2 1 4 . . 4 6 8 Treads 18 | . . 6 1 . . 2 4 . . . . 1 . . 1 . 3 Leg 24 | . 4 . . . . . . . . 2 1 3 . . 3 6 5 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | 1 2 5 1 4 . 11 11 1 . 1 2 3 1 . 11 9 5 Device 42 | . 1 4 1 4 . 5 9 1 . 1 2 2 . . 4 4 4 Storage 9 | 1 1 1 . . . . . . . . . . 1 . 2 2 1 Processor 6 | . . . . . . 2 1 . . . . 1 . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . 4 1 . . . . . . . 5 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 6 . 5 1 3 9 3 . . . 1 3 . 9 . 3 Energy Gun 13 | . . 4 . . . 2 1 . . . . 1 . . 5 . . Energy Cannon 5 | . . . . 1 . . . . . . . . . . 2 . 2 Ballistic Gun 7 | 2 . 2 . . . . 2 . . . . . . . 1 . . Ballistic Cannon 14 | . . . . 3 1 . 6 2 . . . . 1 . . . 1 Launcher 4 | . . . . . . 1 . 1 . . . . 1 . 1 . . Special Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 3 . . 2 . . 4 . . 1 . 6 . 5 Parts Lost 88 | . 4 3 1 . 2 5 6 1 2 . 2 21 . . 12 4 25 Power 10 | . 1 1 . . . . 1 . . . . 3 . . 1 . 3 Propulsion 22 | . 2 . . . . 2 1 . 2 . . 5 . . 2 . 8 Utility 32 | . 1 . 1 . 1 1 2 1 . . 2 6 . . 6 2 9 Weapon 24 | . . 2 . . 1 2 2 . . . . 7 . . 3 2 5 Highest Loss Streak 25 | . 2 2 1 . 2 1 4 1 2 . 2 12 . . 12 3 25 To Critical Strikes 3 | . . . . . . 1 . . . . . 1 . . . . 1 Average Backups 13 | 4 6 11 14 15 14 13 14 13 12 13 13 12 8 8 11 12 17 Power 1 | . . . 1 1 1 1 . 1 1 1 2 1 1 1 . 2 . Propulsion 1 | 2 3 4 5 3 3 . . . . . . . . . . 2 6 Utility 6 | . . 3 4 5 5 8 10 7 6 6 5 4 3 3 6 5 7 Weapon 3 | 1 1 2 4 4 4 3 3 5 5 6 5 5 3 4 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 1 1 2 1 1 1 1 . . . . . . 3 2 7 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . Utility 16 | . . . 1 1 1 1 1 1 . . . . . . 3 2 5 Weapon 4 | . 1 . . 1 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 95 100 100 99 95 94 99 91 71 99 91 48 52 78 86 76 Engine 5 | . 5 8 11 11 11 . 1 5 5 2 5 3 . . 2 4 3 Core 1 | . 8 . . . . 5 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . 2 . 5 . . 3 4 7 Treads 15 | . . 21 22 22 22 25 22 23 14 11 9 4 . . . . 7 Leg 5 | . 14 . . . . . . . . 6 12 13 14 15 13 20 8 Device 22 | . 4 20 22 22 21 13 21 34 35 35 34 28 20 21 19 22 22 Storage 7 | . 14 11 11 11 11 6 5 5 5 5 5 5 5 5 6 8 7 Processor 3 | . . . . . . 5 5 5 5 5 5 9 5 5 2 1 . Protection 2 | . . . . . . 9 8 . . . . . . . 5 4 3 Energy Gun 6 | . . 20 22 18 . 2 4 . . . . . . . 6 5 3 Energy Cannon 2 | . . . . 1 . 6 3 . . . . . . . 7 5 6 Ballistic Gun 4 | . 28 11 11 10 . . 2 . . . . . . . . . . Ballistic Cannon 9 | . . . . 2 32 16 9 23 22 1 22 18 1 5 . . 2 Peak Build Rating 180 | 6 10 16 16 32 22 58 96 98 94 104 108 120 78 69 135 156 180 Average Rating 68 | 2 7 14 14 19 18 49 81 96 86 75 103 110 66 69 117 142 158 On Entrance 59 | . 6 9 16 15 19 18 58 96 94 83 104 106 43 69 69 132 140 Naked Turns 23 | . . . . . . . . . . . . . . . . . 23 Heaviest Build 214 | 11 18 38 38 60 40 71 76 74 73 82 76 95 34 34 122 130 214 Greatest Support 225 | 26 26 40 40 40 40 90 117 80 80 60 85 110 80 80 95 135 225 Greatest Overweight (x) 4 | . 4 . . 1 . 1 . . 1 1 1 1 . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 6 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Most Carried 24 | 8 9 15 15 15 15 15 15 15 14 15 15 15 10 9 15 15 24 Average Carried 13 | 4 6 11 14 14 14 13 14 14 13 14 14 13 9 9 13 14 18 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 15 15 14 15 15 13 13 15 14 11 9 9 14 15 4 Class Distribution -------------------- 24% | Scavenger-Gunner 15% | Skirmisher 13% | Gunner 12% | Scavenger-Tank 11% | Mutant 10% | Tank 4% | Messiah-Tank 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Messiah-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 7641 | 204 301 387 80 77 138 902 1745 196 208 . 402 1275 . . 875 360 491 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10348 | . 430 911 325 . . 802 2989 60 206 . 227 718 . . 1393 955 1332 Parts 405 | . 28 49 22 . . 39 106 6 5 . 3 36 . . 47 30 34 Haulers Intercepted 4 | . . 2 . . . . 2 . . . . . . . . . . Recyclers Shooed 17 | . . . . . . 2 7 . . . . 1 . . 3 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 6 . . 4 3 . 3 . . . . . . Prevented 2 | . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 192 | . 12 18 9 . . 18 47 7 10 . 7 15 . . 16 9 24 Guns 70 | . 12 18 8 . . 2 20 . . . . 3 . . 3 3 1 Cannons 71 | . . . . . . 12 24 2 4 . 5 12 . . 3 1 8 AOE 43 | . . . . . . 4 2 5 6 . 2 . . . 7 5 12 Classes Destroyed 21 | . 3 5 1 . . 4 2 . . . 1 . . . 2 . 3 Worker 12 | . 1 . . . . 1 5 . . . . 1 . . 3 . 1 Builder 10 | . . . . . . 2 2 . . . . 2 . . 3 . 1 Tunneler 2 | . . . . . . . . . . . . . . . . . 2 Hauler 4 | . . 2 . . . . 2 . . . . . . . . . . Recycler 17 | . . 1 1 . . 1 5 . . . . 1 . . 4 3 1 Operator 3 | . . 1 . . . 1 . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . 1 . . . . . . Watcher 11 | . . 1 . . . 1 4 . . . . . . . . 3 2 Swarmer 32 | . 3 3 6 . . 4 6 5 2 . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 80 | . 9 9 2 . . 4 22 . 3 . 4 2 . . 7 6 12 Brawler 5 | . . . . . . 1 2 . . . . 1 . . . . 1 Duelist 9 | . . . 1 . . . 3 . 1 . . . . . 2 . 2 Protector 2 | . . . . . . . . . . . . . . . 1 . 1 Sentry 26 | . . 6 . . . 4 5 1 2 . . 2 . . 2 . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . . 3 . . . 2 3 . . 1 . . Programmer 24 | . . . . . . 4 6 1 2 . . 6 . . 2 3 . Behemoth 2 | . . . . . . 1 . . . . . 1 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 16 | . 3 5 4 . . 5 12 5 6 . 4 4 . . 9 6 16 Combat Bots Only 13 | . 2 4 4 . . 3 11 5 6 . 4 3 . . 5 4 13 Max Kills in Single Turn 4 | . 1 1 3 . . 2 2 3 3 . 1 2 . . 4 2 3 Gunslinging 2 | . . . 2 . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 3 3 . 1 . . . 2 2 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 1718 | . 68 84 33 . 45 112 227 12 12 . 40 230 . . 126 56 673 Missed 552 | . 17 23 8 . 14 39 72 4 4 . 8 77 . . 38 22 226 Hits 1166 | . 51 61 25 . 31 73 155 8 8 . 32 153 . . 88 34 447 Melee 40 | . . . 2 . . . . . . . . 3 . . 2 . 33 Projectile 1126 | . 51 61 23 . 31 73 155 8 8 . 32 150 . . 86 34 414 AOE 3 | . . . . . . 1 . . . . . . . . . . 2 Critical Strikes 56 | . 3 . . . . 4 5 . . . 3 9 . . 5 4 23 Actively Blocked 3 | . . . . . . . . . . . . . . . 2 1 . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . 1 . Damage Taken 18175 | . 617 752 280 . 402 1028 2600 132 130 . 568 2641 34 . 1824 546 6621 Core 2730 | . 149 81 64 . 52 18 163 14 20 . 128 240 . . 198 . 1603 Absorbed by Shields 2753 | . . . . . . . 185 48 47 . 55 392 . . 330 280 1416 Reduced by Siege Mode 79 | . . . . . . . . . . . . . . . . . 79 Redirected to Shielding 323 | . . . . . . . . . . . . . . . 304 19 . Ignored by Resistances 3265 | . . . . . . 14 120 . . . . 213 . . . . 2918 Regen/Repaired (Parts) 253 | . . . . 16 . . 237 . . . . . . . . . . Core Remaining (%) 76 | 100 40 . . . 50 97 . . . . 67 . . 72 84 100 . Volleys Fired 557 | . 57 69 14 1 5 53 123 8 13 . 25 64 4 . 37 26 58 Largest 5 | . 2 3 3 1 3 4 4 4 4 . 4 4 1 . 5 4 4 Hottest 445 | . 40 144 135 65 100 215 225 176 176 . 176 213 52 . 445 366 351 Shots Fired 1568 | . 114 193 42 1 15 166 403 26 38 . 79 170 5 . 126 65 125 Gun 650 | . 114 193 42 . . 18 156 . . . . 16 . . 57 29 25 Cannon 853 | . . . . 1 15 144 245 24 33 . 74 149 1 . 63 29 75 Launcher 55 | . . . . . . 4 2 2 5 . 5 . 3 . 4 7 23 Special 10 | . . . . . . . . . . . . 5 1 . 2 . 2 Kinetic 866 | . 114 69 14 . 15 104 245 24 33 . 74 149 1 . 2 . 22 Thermal 637 | . . 124 28 1 . 58 156 . . . . 16 . . 118 58 78 Explosive 65 | . . . . . . 4 2 2 5 . 5 5 4 . 6 7 25 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 8 33 7 . 3 17 19 7 8 . 7 9 . . 10 9 16 Robot Miss Streak 9 | . 4 4 3 . 4 4 5 1 1 . 9 4 . . 5 3 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 9 | . . 4 5 . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 2 . . . . . . . . . . . . . . Shots Hit Robots 895 | . 70 118 25 . 7 96 253 17 20 . 29 82 . . 71 38 69 Core Hits 573 | . 29 37 12 . 1 53 168 12 22 . 18 37 . . 49 39 96 Critical Kills 10 | . . 1 . . . . 3 . . . . . . . 2 . 4 Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . Critical Strikes 53 | . . 4 2 . . 5 17 . 1 . 1 13 . . 2 1 7 Burn 10 | . . 3 1 . . . . . . . . 2 . . . 1 3 Meltdown 6 | . . . . . . . . . . . . . . . 2 . 4 Destroy 6 | . . 1 1 . . . 4 . . . . . . . . . . Blast 28 | . . . . . . 5 13 . 1 . 1 8 . . . . . Sever 3 | . . . . . . . . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35352 | . 753 1765 369 . 107 2799 7834 1179 1426 . 1304 3280 . . 4231 2721 7584 Guns 8636 | . 749 1762 363 . . 343 3230 . . . . 261 . . 1089 535 304 Cannons 14722 | . . . . . 107 2027 4353 533 641 . 815 2232 . . 1358 685 1971 Explosions 11508 | . . . . . . 416 223 646 785 . 488 578 . . 1784 1418 5170 Melee . | . . . . . . . . . . . . . . . . . . Ramming 257 | . 4 3 6 . . 13 28 . . . 1 49 . . . 83 70 Kinetic 12328 | . 749 608 89 . 107 1350 4474 533 641 . 815 2232 . . 61 . 669 Thermal 11030 | . . 1154 274 . . 1020 3109 . . . . 261 . . 2386 1220 1606 Explosive 11508 | . . . . . . 416 223 646 785 . 488 578 . . 1784 1418 5170 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 229 | . . . . . . . . . . . . 160 . . . . 69 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 2 2 2 2 2 12 12 12 3 8 2 Average Corruption 3 | . . . . . . 1 1 2 2 2 2 8 12 12 3 7 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 100 | . . . . . . 10 8 8 10 3 12 17 12 1 3 13 3 Message Errors 22 | . . . . . . 4 2 2 3 1 4 2 1 . . 1 2 Matter Fused 21 | . . . . . . 1 . . 3 1 3 7 3 . 2 1 . Heat Flow Errors 17 | . . . . . . 2 1 2 1 . 2 2 3 1 . 3 . Energy Discharges 13 | . . . . . . 1 3 2 1 1 2 . . . 1 1 1 Data Loss (minor) 11 | . . . . . . 2 . 2 . . 1 2 3 . . 1 . Data Loss (major) 8 | . . . . . . . 2 . 1 . . . 1 . . 4 . Misfires 3 | . . . . . . . . . 1 . . . 1 . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1090 | . . . . . . 120 146 56 4 . 73 134 . . 194 27 336 Projectiles 440 | . . . . . . 92 146 2 . . 18 81 . . 55 8 38 Explosions 630 | . . . . . . 28 . 54 4 . 55 53 . . 139 . 297 Melee 20 | . . . . . . . . . . . . . . . . 19 1 Knockbacks 48 | . . . . . . 5 17 1 1 . 1 14 . . 1 1 7 Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 39 | . . . . . . 4 14 1 1 . 1 12 . . 1 . 5 Secondary 8 | . . . . . . 1 3 . . . . 2 . . . . 2 Self-Inflicted Damage 253 | . . . . . . . . . . . . . 34 . 217 . 2 Shots 4 | . . . . . . . . . . . . . 1 . 3 . . Rammed 9 | . . 1 1 . . 1 4 . . . . . . . . . 2 Targets Rammed 25 | . 1 1 1 . . 1 4 . . . 1 8 . . . 5 3 Kicked 15 | . 1 . . . . . . . . . 1 8 . . . 5 . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 442 | . 56 37 45 . 3 356 148 104 186 . 226 279 178 24 394 442 268 Average Temperature 63 | . 13 8 13 . 2 69 44 20 26 . 87 104 94 24 141 121 92 Received Heat Transfer 3552 | . 366 240 84 . 30 228 666 24 18 . 37 443 . . 234 36 1146 Effects 2 | . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 34 | . . . . . . . . . . . . . . . . . 34 Longest Duration 21 | . . . . . . . . . . . . . . . . . 21 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 5 | . . . . . . . . . . . . . . . . 5 . Longest Duration 5 | . . . . . . . . . . . . . . . . 5 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . 3 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 1 Robots Melted 9 | . . . 1 . . . 1 . . . . . . . 3 . 4 Combat Hostiles 8 | . . . 1 . . . 1 . . . . . . . 3 . 3 Parts Melted 41 | . . 6 2 . . 3 8 . . . . 1 . . 10 2 9 Heat Transferred 17930 | . . 3108 777 . . 1601 5877 . . . . 518 . . 2533 1640 1876 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Maximum Alert Level 5 | . . 1 1 . . . 4 . . . . 3 1 . 4 4 5 Low Security (%) 47 | 100 100 72 65 . . 100 48 . . . . . . . 32 . . Level 1 12 | . . 27 34 . . . 13 . . . . . 100 . 19 . . Level 2 13 | . . . . . . . 15 . . . . 76 . . 6 . 6 Level 3 17 | . . . . . . . 20 . . . . 23 . . 25 93 4 Level 4 4 | . . . . . . . 2 . . . . . . . 15 6 28 Level 5 . | . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . 60 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2697 | . 114 287 268 . . 177 1151 . . . . 906 269 . 1497 1146 2697 Initial 906 | . . 31 103 . . 69 76 . . . . 906 243 . . 834 677 Average 464 | . 50 125 158 . . 83 380 . . . . 614 233 . 535 872 1873 Influence Increases 11486 | . 386 583 268 . 212 700 1626 160 210 . 151 1664 110 . 2158 678 2580 Destroy 0b10 Robot/C 4960 | . 240 360 200 . 140 420 1000 140 200 . 120 340 . . 760 240 800 Destroy 0b10 Robot/NC 350 | . 5 25 5 . . 30 90 . . . 5 20 . . 90 35 45 Destroy Leader 974 | . 40 106 30 . 10 112 182 20 10 . 20 90 . . 180 48 126 Allied During Kill 1306 | . . . 3 . 62 47 66 . . . 6 11 . . 535 109 467 Successful Hack 26 | . 26 . . . . . . . . . . . . . . . . Disable Machine 450 | . . 15 . . . 30 90 . . . . 105 30 . 90 . 90 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . 350 Destroy Structure 1480 | . . 2 . . . 31 168 . . . . 108 80 . 458 246 387 Advance Influence 900 | . . . . . . . . . . . . 900 . . . . . Partial Spotted 30 | . . . . . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 660 | . 75 75 30 . . 30 30 . . . . 75 . . 30 . 315 Influence Decreases 8789 | . 312 390 484 51 102 653 636 674 443 400 141 1176 385 223 674 1032 1013 Entered New Map 2912 | . . 43 164 51 . 41 81 426 121 400 . 4 255 223 . 650 453 Time Decay 4006 | . 272 337 310 . 82 512 435 238 302 . 100 452 130 . 354 342 140 Search Patrol Dispatched 450 | . . . . . . . . . . . . 450 . . . . . Lost Part 825 | . 40 10 10 . . 50 60 10 20 . 5 210 . . 120 40 250 Lost Ally 596 | . . . . . 20 50 60 . . . 36 60 . . 200 . 170 Squads Dispatched 64 | . . 2 . . . 6 14 . 1 . . 4 . . 11 3 23 Investigation 4 | . . 1 . . . 1 1 . . . . . . . . . 1 Extermination 12 | . . . . . . 3 3 . . . . 3 . . 2 1 . Reinforcement 13 | . . 1 . . . 2 4 . . . . . . . 3 1 2 Assault 24 | . . . . . . . . . 1 . . 1 . . 3 1 18 Garrison 11 | . . . . . . . 6 . . . . . . . 3 . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 3 . . . . . Construction Impeded 6 | . . . . . . 1 1 . . . . . . . 2 1 1 Haulers Reinforced 3 | . . . . . . . 3 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 17 | . 1 5 . . . 1 1 . . . . 1 . . 3 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 19 27 11 . 7 25 66 2 4 . 14 30 3 . 45 18 106 Peak Tracking Total 43 | . 4 5 4 . 4 4 7 3 7 . 4 10 4 . 11 6 43 Tactical Retreats 22 | . 5 3 1 . . 2 2 . . . . 3 . . 2 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 9 | . . 1 . . . 2 1 . . . . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 32 | . . 1 . . . 2 6 . 1 . . 7 2 . 6 . 7 Max in Single Turn 2 | . . 1 . . . 1 1 . 1 . . 2 1 . 2 . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 20 | . 7 1 . . . 2 2 1 . 4 . . 1 . . . 2 Terminals 6 | . 5 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 Total Hacks 47 | . 18 1 . . . 4 2 1 . 17 . . 1 . . . 3 Successful 34 | . 13 . . . . 1 1 1 . 17 . . . . . . 1 Failed 13 | . 5 1 . . . 3 1 . . . . . 1 . . . 2 Catastrophic 7 | . 2 1 . . . 2 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 82 | . 8 . . . . 16 11 . . . . 6 . 1 18 12 10 Terminals 17 | . 16 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . . . 2 Terminal Hacks 29 | . 11 . . . . . . 1 . 17 . . . . . . . Record 5 | . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . 7 . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 1 . . . . . . . . . 1 Terminals 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 6 1 . . . 2 1 . . . . . 1 . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 3 . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 13 . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 39 | . . . 3 4 . . 4 . 2 . . 3 . . 10 6 7 Largest Group 9 | . . . 3 5 5 4 4 . 2 2 2 2 . . 9 6 9 Highest-Rated Group 1077 | . . . 40 160 160 152 112 . 59 59 59 162 . . 780 732 1077 Highest-Rated Ally 122 | . . . 16 40 40 40 28 . 30 30 30 81 . . 103 122 122 Zionite Dispatches 14 | . . . . . . 2 1 . . . . 1 . . 4 3 3 Heavy 4 | . . . . . . . . . . . . . . . 1 3 . Light 3 | . . . . . . . . . . . . . . . 2 . 1 Recon 2 | . . . . . . 2 . . . . . . . . . . . Fire 1 | . . . . . . . 1 . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . 1 . . . . 1 Demo 1 | . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 5 | . . . . . . 4 . . . . . . . . . . 1 ROAM 1 | . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . 2 . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 269 | . . . 1 . 23 21 17 . . . 2 12 . . 121 8 64 Total Damage 12351 | . . . 16 . 427 442 281 . . . 38 682 . . 5796 593 4076 Kills 70 | . . . 1 . 7 5 3 . . . . 2 . . 29 4 19 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 7719 | . 200 . . 2 . 1264 1952 518 672 363 679 1129 274 23 643 . . Optics 7321 | . . . . . . 1068 1952 518 672 363 679 1129 274 23 643 . . Sensors 4040 | . . . . 2 . 198 . 518 672 363 679 1119 271 23 195 . . Terrain 200 | . 200 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . 1 3 . . . 2 . . 2 . . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . 3 2 . . . . 1 . . 1 1 . Unaware Schematics 1 | . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . 1 . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . 1 1 . Active Terminals 2 | . . . . . . . 1 . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . 1 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 14928 | 57 683 880 684 2261 696 1451 1952 518 672 363 679 1129 274 23 1107 760 739 Spaces Moved 7506 | 53 435 350 354 987 411 719 905 289 284 250 324 549 204 19 511 457 405 Core 104 | 17 4 . . . . . . . . . . . . . . . 83 Treads 4649 | . . 350 354 987 411 719 905 289 284 91 70 1 . . . . 188 Legs 2491 | . 205 . . . . . . . . 159 254 548 204 19 511 457 134 Wheels 262 | 36 226 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 160 163 163 120 120 120 120 120 120 120 50 Average Speed 163 | 77 105 160 160 225 160 161 162 163 208 137 176 164 120 120 173 132 126 Slowest Speed 260 | 100 250 160 160 240 160 240 165 163 240 190 240 240 120 120 260 205 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 65 41 77 89 66 33 26 57 52 61 58 16 8 37 15 13 18 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 22 | . . . 1 3 . 8 6 . . 3 1 . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . 1 . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 . 1 1 . 1 1 . Scrap Searched 14 | . . . 1 3 4 . . 4 . . 2 . . . . . . Spaces Dug 79 | . . . . . . 4 6 . . . 1 6 52 . 4 3 3 Terrain Destroyed 813 | . . . . . . 34 89 37 35 . 63 55 62 . 191 95 152 Melee . | . . . . . . . . . . . . . . . . . . Projectile 220 | . . . . . . 18 64 3 7 . 32 43 1 . 25 14 13 AOE 593 | . . . . . . 16 25 34 28 . 31 12 61 . 166 81 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 9154 | 66 554 521 441 1025 439 890 1182 326 348 269 394 688 230 19 649 573 540 Wait 551 | . 48 60 65 11 16 62 89 19 23 . 34 39 8 1 38 33 5 Move 7489 | 52 434 349 353 986 410 718 904 288 283 249 323 548 203 18 510 456 405 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 118 | 8 4 13 2 6 2 17 11 1 . 3 1 6 2 . 17 9 16 Fast Attach 67 | 4 2 3 . . . 1 11 . . 7 . 5 2 . 17 10 5 Attach 89 | 2 3 6 1 . 1 12 7 4 3 . 5 7 7 . 10 4 17 Detach 21 | . . . . . . 1 1 3 3 2 3 . 3 . 2 2 1 Swap 100 | . 3 10 2 13 2 16 12 1 . 3 2 4 . . 9 11 12 Drop 108 | . 2 10 3 8 3 9 20 2 . 5 . 3 1 . 9 17 16 Fire 557 | . 57 69 14 1 5 53 123 8 13 . 25 64 4 . 37 26 58 Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 15 | . 1 . . . . . . . . . 1 8 . . . 5 . Crush 9 | . . 1 1 . . 1 4 . . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 Rewire 27 | . . . . . . . . . 23 . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Build established: Mutant 583 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Discovered new exit (range 9) 680 | -10/Materials | Discovered new exit (range 12) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1062 | -9/Materials | Discovered new exit (range 8) 1137 | -9/Materials | Build established: Scavenger-Gunner 1474 | -9/Materials | Discovered new exit (range 3) 1621 | -9/Materials | Entered Mines 1777 | -9/Mines | Discovered new exit (range 6) 1970 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1973 | -9/Mines | Found Prototype Device 2075 | -9/Mines | Discovered new exit (range 15) 2109 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2278 | -9/Mines | Learned location of Storage (-8) 2284 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2305 | -9/Mines | Entered Zion 2305 | -7/Zion | Accompanied by 1 ally 2355 | -7/Zion | Identified Exp. Sensor Array 2440 | -7/Zion | Learned Factory emergency access door positions 2531 | -7/Zion | Discovered new exit (range 10) 2826 | -7/Zion | Given A8's code to call for help 2859 | -7/Zion | Learned location of 1 exit from Factory 3114 | -7/Zion | Loaded intel: 4 derelict terminal locations 3207 | -7/Zion | Learned Factory garrison access intel 3344 | -7/Zion | Learned location of Warlord (-4) 3460 | -7/Zion | Learned Factory garrison access intel 3887 | -7/Zion | Met Imprinter 3923 | -7/Zion | Imprinted 3926 | -7/Zion | Declared Zion's savior 4103 | -7/Zion | Found Prototype Device 4103 | -7/Zion | Identified Phasing AFG 4360 | -7/Zion | Found Prototype Special Weapon 4360 | -7/Zion | Identified RU-N14's Throwing Claymores 4370 | -7/Zion | Found RU-N14's Throwing Claymores 4566 | -7/Zion | Entered Proximity Caves 4566 | -6/Proximity Caves | Accompanied by 5 allies 4676 | -6/Proximity Caves | Build established: Gunner 4832 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5202 | -6/Proximity Caves | Discovered new exit (range 13) 5262 | -6/Proximity Caves | Entered Factory 5262 | -6/Factory | Accompanied by 4 allies 5262 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5263 | -6/Factory | Identified exit to Factory 5265 | -6/Factory | Loaded intel: 4 garrison access locations 5406 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5407 | -6/Factory | Zion Recon squad teleported in 5407 | -6/Factory | Discovered new exit (range 14) 5687 | -6/Factory | Build established: Scavenger-Tank 5721 | -6/Factory | Spotted B-75 Beast 5752 | -6/Factory | Destroyed B-75 Beast 6226 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6268 | -6/Factory | Build established: Tank 6510 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6511 | -6/Factory | Zion Recon squad teleported in 6624 | -6/Factory | Build established: Scavenger-Tank 6661 | -6/Factory | Discovered exit to Factory (range 17) 6692 | -6/Factory | Terminal network hard line cut 6713 | -6/Factory | Entered another Factory area 6713 | -5/Factory | Evolved 2 slots: Utility x2 6714 | -5/Factory | Loaded intel: 3 garrison access locations 6850 | -5/Factory | Spotted B-75 Beast 7049 | -5/Factory | Discovered new exit (range 6) 7130 | -5/Factory | Retrieved Zion intel report: Active Terminals 7192 | -5/Factory | Discovered new exit (range 15) 7276 | -5/Factory | Identified exit to Factory 7296 | -5/Factory | Build established: Tank 7404 | -5/Factory | Discovered exit to Factory (range 7) 7568 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 7569 | -5/Factory | Zion Fire squad teleported in 7853 | -5/Factory | Garrison activated, responded to threat 8027 | -5/Factory | Terminal network hard line cut 8154 | -5/Factory | Lost 4 parts (1p1n1u1w) 8157 | -5/Factory | Destroyed 11 combat bots 8294 | -5/Factory | Garrison activated, responded to threat 8665 | -5/Factory | Entered Upper Caves 8708 | -5/Upper Caves | Identified exit to Upper Caves 8827 | -5/Upper Caves | Learned location of 2 exits from Factory 8966 | -5/Upper Caves | Build established: Skirmisher 9058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9183 | -5/Upper Caves | Entered another Upper Caves area 9382 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9594 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9790 | -5/Upper Caves | Discovered new exit (range 5) 9855 | -5/Upper Caves | Entered Zhirov 9855 | -5/Zhirov | Accompanied by 2 allies 9858 | -5/Zhirov | Discovered new exit (range 3) 9886 | -5/Zhirov | Met Zhirov 9921 | -5/Zhirov | Learned location of Quarantine (-2) 9921 | -5/Zhirov | Learned location of Testing (-3) 9921 | -5/Zhirov | Learned location of Command (-1) 9931 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9955 | -5/Zhirov | Found Alien Artifact 9955 | -5/Zhirov | Identified Integrated Reactor 9955 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10152 | -5/Zhirov | Found Alien Artifact 10171 | -5/Zhirov | Build established: Mutant 10218 | -5/Zhirov | Entered Proximity Caves 10218 | -4/Proximity Caves | Accompanied by 2 allies 10314 | -4/Proximity Caves | Spotter reported a threat 10429 | -4/Proximity Caves | Spotter reported a threat 10468 | -4/Proximity Caves | Spotter reported a threat 10482 | -4/Proximity Caves | Spotter reported a threat 10505 | -4/Proximity Caves | Build established: Gunner 10529 | -4/Proximity Caves | Spotter reported a threat 10641 | -4/Proximity Caves | Spotter reported a threat 10667 | -4/Proximity Caves | Spotter reported a threat 10694 | -4/Proximity Caves | Spotter reported a threat 10833 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10897 | -4/Proximity Caves | Entered Factory 10897 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10898 | -4/Factory | Identified exit to Research 11058 | -4/Factory | Build established: Skirmisher 11122 | -4/Factory | Spotted B-86 Titan 11147 | -4/Factory | Search patrols dispatched 11391 | -4/Factory | Spotted B-86 Titan 11397 | -4/Factory | Search patrols dispatched 11536 | -4/Factory | Destroyed B-86 Titan 11647 | -4/Factory | Search patrols dispatched 11686 | -4/Factory | System corruption reached 10% 11739 | -4/Factory | Lost 3 parts (3w) 11869 | -4/Factory | Retrieved Zion intel report: Active Terminals 11870 | -4/Factory | Zion Hacker squad teleported in 11897 | -4/Factory | First assault squad dispatched 12006 | -4/Factory | Discovered new exit (range 18) 12026 | -4/Factory | Entered Armory 12055 | -4/Armory | Lost 12 parts (2p3n3u4w) 12091 | -4/Armory | Found Fusion Bomb Launcher 12093 | -4/Armory | Found Fusion Bomb Launcher 12299 | -4/Armory | Identified Transdimensional Reconstructor 12299 | -4/Armory | Warped through subspace to slip node 12299 | -4/Armory | Discovered new exit (range 1) 12300 | -4/Armory | Entered Lab 12300 | -4/Lab | Discovered exit to Research (range 9) 12315 | -4/Lab | Unable to decrypt terminal 12315 | -4/Lab | Opened the door to a hidden lab 12316 | -4/Lab | Gained access to the hidden lab's interior 12320 | -4/Lab | Build established: Mutant 12323 | -4/Lab | Entered Research 12323 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12369 | -3/Research | Zion Light squad teleported in 12412 | -3/Research | Zion Light squad teleported in 12496 | -3/Research | Found Quantum Capacitor 12671 | -3/Research | Found Prototype Protection 12671 | -3/Research | Identified Zio. Weapon Casing 12737 | -3/Research | Retrieved Zion intel report: Trap Installations 12738 | -3/Research | Zion Heavy squad teleported in 12876 | -3/Research | Zion Demo squad teleported in 12937 | -3/Research | Build established: Messiah-Tank 12969 | -3/Research | Found Zio. Weapon Casing 13073 | -3/Research | First assault squad dispatched 13117 | -3/Research | Discovered new exit (range 16) 13123 | -3/Research | Garrison activated, responded to threat 13234 | -3/Research | Lost 6 allies 13292 | -3/Research | Lost 12 parts (1p2n6u3w) 13384 | -3/Research | Found Zio. Weapon Casing 13430 | -3/Research | Entered another Research area 13430 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13687 | -2/Research | Build established: Messiah-Executioner 13765 | -2/Research | Lost 3 parts (1u2w) 13986 | -2/Research | Retrieved Zion intel report: Trap Installations 13987 | -2/Research | Zion Heavy squad teleported in 13988 | -2/Research | Build established: Scavenger-Tank 14026 | -2/Research | Discovered new exit (range 5) 14066 | -2/Research | Zion Heavy squad teleported in 14115 | -2/Research | Zion Heavy squad teleported in 14180 | -2/Research | First assault squad dispatched 14190 | -2/Research | Entered Access 14190 | -1/Access | Accompanied by 6 allies 14190 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14228 | -1/Access | Zion Light squad teleported in 14237 | -1/Access | Garrison activated, responded to threat 14319 | -1/Access | Lost 6 allies 14339 | -1/Access | Zion Hacker squad teleported in 14381 | -1/Access | Zion Heavy Resupply teleported in 14440 | -1/Access | First assault squad dispatched 14473 | -1/Access | Found Prototype Device 14473 | -1/Access | Identified Thermal Barrier 14483 | -1/Access | High security lockdown imminent 14563 | -1/Access | High security lockdown engaged 14594 | -1/Access | Garrison activated, responded to threat 14652 | -1/Access | Build established: Scavenger-Executioner 14671 | -1/Access | Destroyed 13 combat bots 14836 | -1/Access | Spotted Investigator 14839 | -1/Access | Scanned by Researcher 14845 | -1/Access | Destroyed Investigator 14903 | -1/Access | Core integrity fell below 50% 14922 | -1/Access | Core integrity fell below 20% 14929 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14898_ E-15 Imp suffers critical hit (Burn). 14898_ E-15 Imp destroyed. 14899_ Slug penetrates A-15 Conveyor. 14899_ Penetrated by Slug. 14899_ Thermal Barrier destroyed. 14902_ Penetrated by Slug. 14906_ Centrium Leg destroyed. 14915_ C-30 ARC bursts open, deploying its payload. 14915_ G-73 Enforcer unfolds itself. 14915_ M-36 Artificer unfolds itself. 14917_ Q DZ5C/>OTNEJ5JPZJA0V4JKXZ> 14928_ C-30 ARC bursts open, deploying its payload. 14928_ G-73 Enforcer unfolds itself. 14928_ B-74 Champion unfolds itself. 14928_ G-73 Enforcer unfolds itself. 14928_ I-47 Archangel unfolds itself. 14928_ Slammed into Y-72 Warden. 14929_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ?? ?????????????? | | ??????????????????????????????" ??????????????? | | ??????????????????????????????""" ???????????????? | | ???????????????###########??? G #????????????? | | ???????????????# " #??Y """Cgb#????????????? | | ???????????????# """ #? "R %#????????????? | | ???????????????# """ ## gg #????????????? | | ???????????????# " # i #?########???? | | ???????????????# Y@Y ## ???? | | ???????????????# * # + ?? | | ???????????????# # ######### ? | | ???????????????# ss ########### ## " | | ???????????????######s#### " = ## """ | | ????????????????????# #??# """ ## """ | | ????????????????????# #??# """ ## " | | ????????????????????# #??# " ## | | ????????????????????# #??# ## | | ??????????????####### #### #? | | ??????????????+ +? ????? | | ??????????????# #??? ????????? ?? | | ?????????#+#### " ######+#############+#### | | ??????? "%" | | ?????? " | | ??????? | | ??????? | | ??????? | | ??????? ^ | | ??????? | | ????????################+#############+########## | | ??????????????????????? ??????????????????????# | | ??????????????????????? ??????????????????????# | | ?????????????????????? ?????????????????????# | | ?????????????????????? ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Energy Generation 75 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Target Analysis 12 Recoil Reduction 6 Matter Filtering 45 Particle Charging 30 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gravmag System | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-15 Conveyor | -6/Factory | Z-intel I-36 Angel | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RocketGammaWand Manual? 0 Play Time 02:24:11 Cumulative 290.6 hours Start 2025.06.22 @ 13:35:06 End 2025.06.22 @ 15:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/0/0/1 Lore% 79 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c8a6311-2a86-45d3-9b82-64c50054a52d