Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 11:50:45 Player: Eb Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (65) 325 Value Destroyed (2428) 2428 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1495) 1495 TOTAL SCORE: 11548 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 162 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 246 Cogmind --------- Core Integrity 0/1150 Matter 242/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Triangulator Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Hacking Suite [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Bomb Drone Bay Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon RU-N14's Throwing Claymores Energy Gun Vortex Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Concussive RPG Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 Utility 7 | . . . 1 . . . 1 1 . . . . 2 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 6 3 1 12 . . . 4 18 2 5 6 3 13 3 6 2 . 5 2 10 Power 10 | 1 1 . . . . . 1 2 . 1 1 . 1 . . 1 . . 1 . Engine 7 | 1 1 . . . . . 1 2 . . 1 . 1 . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 28 | 2 2 . 3 . . . 1 9 . 1 1 . 3 1 1 . . 2 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 . . . . . . . 7 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . Flight 18 | . 2 . 3 . . . 1 2 . . 1 . 3 1 1 . . 2 1 1 Utility 33 | 1 . 1 1 . . . 1 4 . 2 2 3 6 . 3 1 . 1 . 7 Device 24 | . . 1 . . . . . 4 . 2 1 3 4 . 2 1 . 1 . 5 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . . 1 . 1 . . . . . . 1 Hackware 4 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . 8 . . . 1 3 2 1 2 . 3 2 2 . . 2 . 2 Energy Gun 5 | 1 . . . . . . . . . . . . . 2 . . . 2 . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 4 | 1 . . 2 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Launcher 6 | . . . 6 . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . 2 . 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 2 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 1 1 . . 1 . . . . . . 1 . . Parts Lost 42 | . 3 . 1 . . . . 3 2 4 . . . 4 . 4 . 1 7 13 Power 5 | . . . . . . . . 1 . 1 . . . . . 1 . . 2 . Propulsion 19 | . 2 . . . . . . 2 1 3 . . . 2 . 3 . 1 1 4 Utility 14 | . . . . . . . . . 1 . . . . 1 . . . . 3 9 Weapon 4 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 . Highest Loss Streak 11 | . 2 . 1 . . . . 2 2 4 . . . 4 . 3 . 1 4 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 73 | . 68 68 65 77 77 77 77 70 76 55 81 78 80 97 88 77 76 76 63 48 Engine 5 | . 9 14 11 11 11 11 9 4 7 . 6 7 6 6 5 . . . . . Wheel 3 | . 17 . . . . . . 12 18 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 7 7 4 . . . . . . . Flight 17 | . 6 28 29 33 33 33 30 21 15 7 14 15 18 33 24 14 11 11 14 9 Device 10 | . . 11 11 11 11 11 9 10 10 11 14 9 13 12 11 11 11 11 10 14 Processor 11 | . . . 3 11 11 11 9 7 7 7 14 15 20 20 17 17 17 17 14 9 Hackware 8 | . . . . . . . 7 7 7 7 7 7 13 13 17 17 17 17 11 8 Energy Gun 2 | . 11 . . . . . . . . . . . . 2 1 . . 7 8 2 Ballistic Gun 2 | . 14 14 10 11 11 11 9 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 10 15 3 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 12 12 12 15 12 12 12 16 16 8 13 27 34 32 31 26 26 22 24 31 25 Greatest Support 45 | 26 26 8 12 12 12 12 17 32 9 9 17 15 35 35 45 45 27 37 31 22 Greatest Overweight (x) 3 | . 1 1 1 . . . . . . 2 1 3 1 . . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 5 4 4 4 4 4 4 5 3 4 4 3 4 4 4 5 5 5 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 4 4 4 4 5 5 5 5 5 4 3 5 5 5 5 5 1 Class Distribution -------------------- 22% | Hacker-Mutant 20% | Derelict-Mutant 20% | Mutant 20% | Scavenger-Mutant 8% | Hacker-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Matter Collected 1279 | 198 119 10 19 74 . . . 193 65 50 60 30 . 155 . 114 24 40 10 118 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2161 | . 417 . 60 . . . . 170 100 89 . . 4 569 86 72 . 70 188 336 Parts 97 | . 23 . 7 . . . . 13 . 3 . . 3 18 1 5 . 4 11 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 3 1 . 8 . . . 4 . . 8 . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 49 | . 11 . 2 . . . . 1 2 4 . . . 9 2 2 . 2 6 8 Melee 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Guns 17 | . 11 . 1 . . . . . . . . . . . . . . 2 3 . Cannons 7 | . . . . . . . . . . . . . . 1 . 2 . . . 4 AOE 18 | . . . 1 . . . . . . . . . . 8 2 . . . 3 4 Classes Destroyed 14 | . 3 . 1 . . . . 3 1 . . . 1 4 . . . . . 1 Worker 3 | . 2 . . . . . . 1 . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Tunneler 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Recycler 4 | . . . . . . . . 1 . . . . . 2 . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 Swarmer 19 | . 5 . 1 . . . . . . 4 . . . . . . . 1 4 4 Grunt 15 | . 6 . 1 . . . . . 1 . . . . 2 2 . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 5 | . . . . . . . . . . . . . . 5 . . . . . . Hunter 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Programmer 4 | . . . . . . . . 1 . . . . . . . 2 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 . 3 . . . . 2 2 4 . . 1 6 4 1 . 2 4 9 Combat Bots Only 8 | . 4 . 2 . . . . 1 2 4 . . . 6 2 1 . 2 4 8 Max Kills in Single Turn 5 | . 1 . 2 . . . . 1 1 1 . . 1 2 3 1 . 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . . . . . . . 2 2 . . . 2 4 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Damage Taken 4573 | . 396 . 101 . . 10 283 109 129 277 . . 86 416 20 199 78 195 457 1817 Core 1898 | . 82 . 25 . . . . 51 32 142 . . 10 100 20 19 . 81 133 1203 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 132 | . . . 28 . . . . 10 . . 78 . . . . . . 16 . . Core Remaining (%) 84 | 100 . 67 . . . 93 100 . . . . 67 . 87 . . . . 74 . Volleys Fired 115 | . 42 . 7 1 . . . . . . . . 1 21 2 5 1 2 8 25 Largest 2 | . 2 . 1 1 . . . . . . . . 1 2 2 2 2 2 2 2 Hottest 162 | . 60 . 30 20 . . . . . . . . . 162 137 137 137 120 120 135 Shots Fired 173 | . 78 . 7 1 . . . . . . . . 1 26 4 10 2 4 14 26 Gun 108 | . 78 . 2 1 . . . . . . . . . 7 . . . 4 14 2 Cannon 40 | . . . . . . . . . . . . . . . 4 10 2 . . 24 Launcher 5 | . . . 5 . . . . . . . . . . . . . . . . . Special 20 | . . . . . . . . . . . . . 1 19 . . . . . . Kinetic 76 | . 42 . 2 1 . . . . . . . . . . 2 5 1 . . 23 Thermal 51 | . 36 . . . . . . . . . . . . 7 2 5 1 . . . Explosive 25 | . . . 5 . . . . . . . . . 1 19 . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Entropic 20 | . . . . . . . . . . . . . . . . . . 4 14 2 Robot Hit Streak 14 | . 7 . 1 . . . . . . . . . . 14 1 5 3 4 3 7 Robot Miss Streak 4 | . 4 . 1 . . . . . . . . . . 1 2 3 . 2 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 128 | . 44 . 1 . . . . 9 4 7 . . . 20 1 7 2 3 12 18 Core Hits 99 | . 21 . 7 . . . . 5 . 2 . . 1 27 6 3 . 3 13 11 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . . 1 1 . . . . . . . . 2 . Critical Strikes 13 | . 2 . . . . . . . 1 1 . . . 5 . . . . 2 2 Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . 1 1 . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 5 . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 30 | . . . . . . . 1 11 4 14 . . . . . . . . . . Impact 17 | . . . . . . . . . 4 13 . . . . . . . . . . Slashing 12 | . . . . . . . 1 11 . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 4 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7879 | . 431 . 178 . . . . 422 282 288 . . 101 2633 834 309 63 82 701 1555 Guns 1213 | . 431 . 8 . . . . . . . . . . 174 . . . 82 461 57 Cannons 1097 | . . . 18 . . . . . . . . . . . 34 309 63 . . 673 Explosions 4017 | . . . 152 . . . . . . . . . 101 1933 800 . . . 240 791 Melee 992 | . . . . . . . . 422 282 288 . . . . . . . . . . Ramming 34 | . . . . . . . . . . . . . . . . . . . . 34 Kinetic 1140 | . 196 . 8 . . . . . . . . . . . 34 246 39 . . 617 Thermal 1527 | . 235 . . . . . . . . . . . . 174 . 63 24 . 240 791 Explosive 2986 | . . . 152 . . . . . . . . . 101 1933 800 . . . . . Electromagnetic 56 | . . . . . . . . . . . . . . . . . . . . 56 Impact 586 | . . . 18 . . . . . 282 286 . . . . . . . . . . Slashing 948 | . . . . . . . . 422 . . . . . 526 . . . . . . Piercing 2 | . . . . . . . . . . 2 . . . . . . . . . . Entropic 600 | . . . . . . . . . . . . . . . . . . 82 461 57 Highest Corruption 6 | . . . . . . . . . . . . . . . . 1 1 1 1 6 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 746 | . . . 5 . . . . 53 168 137 . . . 69 34 6 . . 24 250 Projectiles 21 | . . . . . . . . . . . . . . 3 . 6 . . . 12 Explosions 367 | . . . 5 . . . . . . . . . . 66 34 . . . 24 238 Melee 358 | . . . . . . . . 53 168 137 . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 1 . . . . . . 1 . . . 5 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . 1 . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . . . . . . . . . . . . . . . 82 215 Shots 4 | . . . . . . . . . . . . . . . . . . . 2 2 Rammed 7 | . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 103 . . . . . 4 . . . . . . 260 114 149 61 35 83 24 Average Temperature 47 | . 33 . . . . . 4 . . . . . . 111 56 72 32 20 45 11 Received Heat Transfer 642 | . 165 . 6 . . . 54 24 42 . . . 6 66 9 45 27 . 9 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 2 2 . . . . . . . . . 1 Impact Corruptions 9 | . . . . . . . . . 3 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1534 | . 525 . . . . . . . . . . . . 259 . 100 50 . 150 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Peak Influence 742 | . 316 123 239 93 . . 222 207 . . . . 354 599 538 . . . . 742 Initial 300 | . . 123 47 93 . . . 100 . . . . 300 172 280 . . . . 50 Average 191 | . 126 123 145 93 . . 72 101 . . . . 339 424 372 . . . . 246 Maximum Alert Level 3 | . 1 . 1 . . . 1 1 . . . . 1 2 2 . . . . 3 Low Security (%) 66 | 100 81 100 77 100 . 100 98 96 . . . . . 12 . . . . . 60 Level 1 20 | . 18 . 22 . . . 1 3 . . . . 100 27 56 . . . . 1 Level 2 12 | . . . . . . . . . . . . . . 59 43 . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 2 . . . 6 4 . . . . . 3 1 . . . . 4 Investigation 10 | . 1 . 1 . . . 4 2 . . . . . 1 . . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . Reinforcement 11 | . 2 . 1 . . . 2 1 . . . . . 2 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Distress Signals 6 | . 2 . . . . . 3 . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 20 . 10 . . 4 28 9 5 4 . 1 2 19 3 5 4 21 9 44 Peak Tracking Total 17 | . 5 . 7 . . 4 17 5 4 4 . 1 1 6 3 3 4 13 4 17 Tactical Retreats 24 | . 2 . . . . . 3 2 4 . . . 1 1 1 1 . 2 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . . . . 1 1 . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . 1 15 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Machines Disabled 17 | . . . 2 . . . . . . . . . 2 . 5 . . . . 8 Max in Single Turn 7 | . . . 2 . . . . . . . . . 2 . 2 . . . . 7 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Machines Accessed 56 | . 4 1 4 1 . 1 7 9 2 2 . . 3 5 5 1 . 5 1 5 Terminals 27 | . 3 . 1 . . 1 6 2 . . . . 2 5 3 . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . 3 . . . . . . 1 . . . . . Recycling Units 8 | . 1 . 2 . . . 1 2 . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 128 | . 6 1 10 1 . 2 14 26 2 11 . . 6 9 14 1 . 13 2 10 Successful 85 | . 4 1 7 1 . 1 6 13 2 11 . . 4 5 8 1 . 13 2 6 Failed 43 | . 2 . 3 . . 1 8 13 . . . . 2 4 6 . . . . 4 Catastrophic 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . Terminals 54 | . 5 . 1 . . 2 11 6 . . . . 4 9 9 . . . 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . 5 . . . . 10 . . . . . . 1 . . . . . Recycling Units 16 | . 1 . 4 . . . 3 3 . . . . . . 4 . . . . 1 Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 3 . . . . 2 . . . . . . 4 Terminal Hacks 63 | . 3 1 1 1 . 1 5 3 2 11 . . 3 5 6 1 . 13 2 5 Record 22 | . . . . . . . 2 . . 10 . . 2 . . . . 6 2 . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 5 . . Open Door 12 | . . 1 . 1 . . . . 2 1 . . 1 3 . 1 . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Patrol Status 2 | . . . . . . . 2 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 Registered Components 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . 1 1 . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . 3 . . . . . . . . . . . . Scan Component 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 2 . . . 1 3 . . . . . . 2 . . . . 1 Report Inventory 8 | . 1 . 2 . . . 1 2 . . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 3 . . 1 4 6 . . . . 1 3 4 . . . . 2 Full Trace Events 9 | . 1 . 1 . . . 3 2 . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Time 70 | . . . 52 . . . . 18 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 5 . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Total Allies 4 | . . 2 . . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . 2 2 2 2 . . . . . . . . 2 . . . . . . Highest-Rated Group 59 | . . 38 38 38 38 . . . . . . . . 59 . . . . . . Highest-Rated Ally 39 | . . 31 31 31 31 . . . . . . . . 39 . . . . . . Total Orders 24 | . . 2 . . . . 5 1 . 2 . 13 1 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 18 | . . 1 . . . . 4 1 . 2 . 9 1 . . . . . . . RETURN 5 | . . 1 . . . . . . . . . 4 . . . . . . . . Ally Attacks 39 | . . . 10 . . 1 4 1 . 2 . 7 . 14 . . . . . . Total Damage 308 | . . . 146 . . . . . . . . . . 162 . . . . . . Kills 8 | . . . 5 . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 . 1 . . . . 2 . . . . Drone Launches 24 | . . 3 1 . . 1 4 1 . 2 . 10 2 . . . . . . . Drone Recoveries 6 | . . 3 . . . . . . . . . 3 . . . . . . . . Decoded 0b10 Intel 42 | . . . . . . . . . . . . . 13 13 14 . . . . 2 Traps 6 | . . . . . . . . . . . . . 2 3 1 . . . . . Emergency Access 6 | . . . . . . . . . . . . . 3 1 1 . . . . 1 Items 29 | . . . . . . . . . . . . . 8 9 12 . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Turns Passed 6324 | 44 329 124 206 176 465 12 142 602 320 362 608 563 255 208 172 156 213 828 173 366 Spaces Moved 8468 | 38 267 98 261 115 577 34 377 1090 574 345 805 238 313 373 499 287 268 1067 231 611 Core 90 | 1 . . . . . . . . . . . . . . . . . . . 89 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 189 | 37 135 . . . . . . 17 . . . . . . . . . . . . Hover 307 | . . . . . . . . . . 69 . 233 5 . . . . . . . Flight 7882 | . 132 98 261 115 577 34 377 1073 574 276 805 5 308 373 499 287 268 1067 231 522 Fastest Speed 28 | 50 37 37 34 34 34 34 31 31 47 40 37 120 28 28 28 28 37 29 32 32 Average Speed 48 | 87 65 99 37 34 34 34 33 44 48 84 73 158 31 28 30 36 37 36 39 38 Slowest Speed 262 | 90 95 117 117 34 34 34 34 100 52 180 112 262 112 31 31 112 37 37 112 200 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . 2 . 1 3 . . 4 1 . . . . . 3 1 2 3 . . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 52 38 34 23 87 12 57 24 67 95 83 97 11 40 14 51 46 96 58 21 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . 1 1 4 3 . . . 1 1 . . . Spaces Dug 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . Terrain Destroyed 250 | . . . 21 . . . 1 1 . . . . 3 122 24 1 1 6 34 36 Melee 2 | . . . . . . . 1 1 . . . . . . . . . . . . Projectile 33 | . . . . . . . . . . . . . . 2 1 1 1 6 16 6 AOE 215 | . . . 21 . . . . . . . . . 3 120 23 . . . 18 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Total 10458 | 45 348 124 366 247 845 33 387 1187 608 404 816 424 469 445 514 326 376 1496 296 702 Wait 1667 | . 35 26 77 135 269 . 7 35 28 37 . 178 130 35 . 31 111 420 56 57 Move 8386 | 37 262 97 258 108 576 33 368 1087 573 344 804 237 312 366 496 282 262 1066 230 588 Hop 30 | . 2 . 1 3 . . 4 1 . . . . . 3 1 2 2 . . 11 Pick Up 34 | 2 2 . 7 . . . 2 3 . . 2 3 3 1 6 2 . . . 1 Fast Attach 53 | 6 3 1 3 . . . 2 8 2 3 6 . 6 1 2 1 . 4 2 3 Attach 35 | . . . 9 . . . 1 3 . 2 . 3 6 2 2 . . . . 7 Detach 15 | . 1 . 2 . . . . 4 . 2 . . 4 . . . . . . 2 Swap 13 | . . . . . . . 1 7 . . . . 1 . 2 1 . 1 . . Drop 38 | . 1 . 2 . . . 1 10 1 2 4 3 6 . 3 2 . 2 . 1 Fire 115 | . 42 . 7 1 . . . . . . . . 1 21 2 5 1 2 8 25 Melee 30 | . . . . . . . 1 11 4 14 . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 18 . . . . . 16 . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 381 | -10/Mines | Found the Drone Emporium 391 | -10/Mines | Found Prototype Device 391 | -10/Mines | Identified Bomb Drone Bay 409 | -10/Mines | Discovered new exit (range 39) 421 | -10/Mines | Learned location of 1 exit from Materials 498 | -10/Mines | Entered Materials 498 | -9/Materials | Accompanied by 2 allies 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -9/Materials | Identified exit to Storage 503 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 603 | -9/Materials | Repaired Flight Unit 632 | -9/Materials | Repaired Flight Unit 642 | -9/Materials | Discovered new exit (range 13) 674 | -9/Materials | Identified exit to Mines 704 | -9/Materials | Entered Mines 704 | -9/Mines | Accompanied by 2 allies 707 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 770 | -9/Mines | Discovered new exit (range 12) 794 | -9/Mines | Identified exit to Materials 857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 857 | -9/Mines | Discovered new exit (range 5) 858 | -9/Mines | Identified exit to Exiles 880 | -9/Mines | Entered Exiles 880 | -9/Exiles | Accompanied by 2 allies 905 | -9/Exiles | Met 8R-AWN 910 | -9/Exiles | Led the pair of lost Derelicts to a safe place 927 | -9/Exiles | Build established: Scavenger-Mutant 1009 | -9/Exiles | Met EX-HEX 1143 | -9/Exiles | Met EX-DEC 1205 | -9/Exiles | Visited The Gauntlet 1253 | -9/Exiles | Discovered new exit (range 11) 1264 | -9/Exiles | Identified exit to Mines 1288 | -9/Exiles | Met EX-BIN 1335 | -9/Exiles | Discovered exit to Mines (range 14) 1345 | -9/Exiles | Entered Mines 1352 | -8/Mines | Discovered exit to Materials (range 15) 1357 | -8/Mines | Entered Materials 1357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -8/Materials | Discovered new exit (range 16) 1499 | -8/Materials | Identified exit to Factory 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -7/Factory | Repaired Broken Flight Unit 1837 | -7/Factory | Discovered new exit (range 15) 1844 | -7/Factory | Identified exit to Factory 1869 | -7/Factory | Discovered new exit (range 5) 1871 | -7/Factory | Identified exit to Lower Caves 2101 | -7/Factory | Entered Lower Caves 2125 | -7/Lower Caves | Identified exit to Lower Caves 2229 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2421 | -7/Lower Caves | Entered another Lower Caves area 2421 | -7/Lower Caves | Discovered exit to Factory (range 6) 2422 | -7/Lower Caves | Encountered a Warlord checkpoint 2510 | -7/Lower Caves | Lost 4 parts (1p3n) 2636 | -7/Lower Caves | Learned location of Extension (-6) 2636 | -7/Lower Caves | Learned 8 Research zone layouts 2636 | -7/Lower Caves | Learned Armory trap positions 2636 | -7/Lower Caves | Learned Extension stockpile data 2636 | -7/Lower Caves | Learned Armory terminal intel 2636 | -7/Lower Caves | Learned Research garrison access intel 2678 | -7/Lower Caves | Discovered new exit (range 79) 2783 | -7/Lower Caves | Identified exit to Zion 2783 | -7/Lower Caves | Entered Zion 2785 | -7/Zion | Build established: Mutant 2930 | -7/Zion | Visited the Megawrench Repair Shop 2930 | -7/Zion | Megawrench repaired 6 parts 2947 | -7/Zion | Found Prototype Special Weapon 2947 | -7/Zion | Identified RU-N14's Throwing Claymores 2950 | -7/Zion | Found RU-N14's Throwing Claymores 3104 | -7/Zion | Build established: Derelict-Mutant 3166 | -7/Zion | Learned location of Warlord (-5) 3374 | -7/Zion | Discovered new exit (range 15) 3390 | -7/Zion | Identified exit to Proximity Caves 3391 | -7/Zion | Entered Proximity Caves 3490 | -6/Proximity Caves | Spotter reported a threat 3740 | -6/Proximity Caves | Discovered exit to Factory (range 88) 3755 | -6/Proximity Caves | Spotter reported a threat 3954 | -6/Proximity Caves | Entered Factory 3954 | -6/Factory | Evolved 2 slots: Utility x2 4061 | -6/Factory | Discovered new exit (range 62) 4153 | -6/Factory | Identified exit to Factory 4207 | -6/Factory | Discovered new exit (range 6) 4208 | -6/Factory | Identified exit to Extension 4209 | -6/Factory | Entered Extension 4285 | -6/Extension | Rescued a captive Derelict 4293 | -6/Extension | Spotted B-75 Beast 4305 | -6/Extension | Rescued a captive Derelict 4344 | -6/Extension | Spotted B-75 Beast 4393 | -6/Extension | Destroyed B-75 Beast 4416 | -6/Extension | Discovered exit to Factory (range 3) 4417 | -6/Extension | Entered Factory 4417 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4448 | -5/Factory | Lost 4 parts (2n1u1w) 4570 | -5/Factory | Discovered new exit (range 17) 4588 | -5/Factory | Identified exit to Upper Caves 4589 | -5/Factory | Entered Upper Caves 4627 | -5/Upper Caves | Lost 3 parts (1p2n) 4656 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4695 | -5/Upper Caves | Learned location of 1 exit from Factory 4718 | -5/Upper Caves | Identified exit to Upper Caves 4745 | -5/Upper Caves | Entered another Upper Caves area 4772 | -5/Upper Caves | Spotted B-75 Beast 4892 | -5/Upper Caves | Build established: Hacker-Mutant 4955 | -5/Upper Caves | Discovered new exit (range 5) 4956 | -5/Upper Caves | Identified exit to Warlord 4958 | -5/Upper Caves | Entered Warlord 4980 | -5/Warlord | Discovered new exit (range 8) 4982 | -5/Warlord | Identified exit to Proximity Caves 5017 | -5/Warlord | System corruption cleaned by Quarantine Array 5059 | -5/Warlord | Opened side exit 5193 | -5/Warlord | Met Warlord 5218 | -5/Warlord | Warlord's base attacked by MAIN.C 5227 | -5/Warlord | Found Prototype Energy Gun 5227 | -5/Warlord | Identified Vortex Shotgun 5230 | -5/Warlord | Found Vortex Shotgun 5380 | -5/Warlord | Spotted B-86 Titan 5385 | -5/Warlord | Spotted B-75 Beast 5568 | -5/Warlord | Warlord forces counterattacked 5693 | -5/Warlord | Spotted Striker 5720 | -5/Warlord | Spotted Executioner 5720 | -5/Warlord | Spotted Executioner 5720 | -5/Warlord | Spotted Executioner 5786 | -5/Warlord | Entered Proximity Caves 5824 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 5880 | -4/Proximity Caves | Spotted B-86 Titan 5913 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 5955 | -4/Proximity Caves | Discovered new exit (range 13) 5959 | -4/Proximity Caves | Identified exit to Factory 5959 | -4/Proximity Caves | Entered Factory 5959 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5960 | -4/Factory | Identified exit to Research 5994 | -4/Factory | Identified exit to DSF 6209 | -4/Factory | First assault squad dispatched 6223 | -4/Factory | Destroyed 8 combat bots 6226 | -4/Factory | Core integrity fell below 50% 6278 | -4/Factory | Core integrity fell below 20% 6280 | -4/Factory | Lost 11 parts (3n8u) 6325 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Slammed into A-15 Conveyor. Imp. Hacking Suite destroyed. System corrupted by crushing effect (+4). Slammed into A-15 Conveyor. K-01 Serf cleans the Fusion Modulator. Acquired Cld. Field Propulsion Drive. HIB26#DSE0SR>F>FYC:D|XZ&,0ASNJC3SG&RDV&S K-01 Serf cleans the DSF Access. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. I-47 Archangel unfolds itself. Penetrated by Slug. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Cld. Field Propulsion Drive destroyed. Penetrated by Slug. Slug penetrates Wall. Enh. Optical Array destroyed. Critical hit (Blast). 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"""" #??##########????? | | ?????????+ / """" #? ?????? | | ?????????# ## #### #? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 64 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed HypercooledSchematicKit Manual? 0 Play Time 02:27:42 Cumulative 26.7 hours Start 2023.05.14 @ 01:22:57 End 2023.05.14 @ 11:50:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0b767e9-286e-4365-84ba-cad76db84a1b